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		<title><![CDATA[Bohemia Interactive Forums - ARMA 2 & OA - Servers & Administration]]></title>
		<link>http://forums.bistudio.com/</link>
		<description><![CDATA[This forum is for discussions pertaining to the servers & their administration for game ARMA 2 & the standalone expansion Operation Arrowhead.]]></description>
		<language>en</language>
		<lastBuildDate>Sat, 18 May 2013 18:12:34 GMT</lastBuildDate>
		<generator>vBulletin</generator>
		<ttl>60</ttl>
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			<url>http://forums.bistudio.com/images/misc/rss.png</url>
			<title><![CDATA[Bohemia Interactive Forums - ARMA 2 & OA - Servers & Administration]]></title>
			<link>http://forums.bistudio.com/</link>
		</image>
		<item>
			<title>Compatable Mods</title>
			<link>http://forums.bistudio.com/showthread.php?154833-Compatable-Mods&amp;goto=newpost</link>
			<pubDate>Sat, 11 May 2013 19:01:47 GMT</pubDate>
			<description>I really need some help with this I am complete noob what mods are compilable with the TA2DST I noticed some are not signed and when I try to start a...</description>
			<content:encoded><![CDATA[<div>I really need some help with this I am complete noob what mods are compilable with the TA2DST I noticed some are not signed and when I try to start a came i get an error and it tells me to eather deleat the  mods or get signed ones.<br />
<br />
you can send me email or lease get on my TS3 Server<br />
209.35.119.9:10337<br />
<br />
                                                          Thanx very much in advance</div>

]]></content:encoded>
			<category domain="http://forums.bistudio.com/forumdisplay.php?140-ARMA-2-amp-OA-Servers-amp-Administration"><![CDATA[ARMA 2 & OA - Servers & Administration]]></category>
			<dc:creator>Cpt-Brady</dc:creator>
			<guid isPermaLink="true">http://forums.bistudio.com/showthread.php?154833-Compatable-Mods</guid>
		</item>
		<item>
			<title>ARMA 2 Server bandwidth calculator</title>
			<link>http://forums.bistudio.com/showthread.php?154792-ARMA-2-Server-bandwidth-calculator&amp;goto=newpost</link>
			<pubDate>Fri, 10 May 2013 20:09:08 GMT</pubDate>
			<description><![CDATA[Hey guys i made a simple formula to calculate output of the server based on all the parameters. 
The only part i don't know is do we calculate...]]></description>
			<content:encoded><![CDATA[<div>Hey guys i made a simple formula to calculate output of the server based on all the parameters.<br />
The only part i don't know is do we calculate Guranteed + NoneGuranteed into the total bandwidth or ..?<br />
Looking for feedback!<br />
<br />
<br />
<a href="http://ofps.net/arma2-bandwith-calculator.xls" target="_blank">http://ofps.net/arma2-bandwith-calculator.xls</a><br />
<br />
minbandwith and maxbandwith totally don't make any sense!<br />
<br />
minbandwith 50mbit and max 100mbit desynced<br />
minbandwith 70mbit and max 990mbit didnt desync at all <br />
minbandwith 100mbit and max 1024 mbit desynced<br />
<br />
All testing was done with 1 client connected, using very fast server with 60 mbit upload using latest warfare<br />
Thanks!</div>

]]></content:encoded>
			<category domain="http://forums.bistudio.com/forumdisplay.php?140-ARMA-2-amp-OA-Servers-amp-Administration"><![CDATA[ARMA 2 & OA - Servers & Administration]]></category>
			<dc:creator>johnsm</dc:creator>
			<guid isPermaLink="true">http://forums.bistudio.com/showthread.php?154792-ARMA-2-Server-bandwidth-calculator</guid>
		</item>
		<item>
			<title>How to set a RCON password? beserver.cfg - did not work</title>
			<link>http://forums.bistudio.com/showthread.php?154727-How-to-set-a-RCON-password-beserver-cfg-did-not-work&amp;goto=newpost</link>
			<pubDate>Thu, 09 May 2013 13:19:50 GMT</pubDate>
			<description>Hello 
I have a problem with my RCON password. beserver.cfg file does not work. 
I tried to reset, change, the file still does not work. 
 
My...</description>
			<content:encoded><![CDATA[<div>Hello<br />
I have a problem with my RCON password. beserver.cfg file does not work.<br />
I tried to reset, change, the file still does not work.<br />
<br />
My BattlEye files:<br />
BEClient.dll<br />
beserver.cfg<br />
BEServer.dll<br />
<br />
My beserver.cfg:<br />
RConPassword password<br />
MaxPing 250<br />
<br />
Any solution how to set rcon password?<br />
Regards</div>

]]></content:encoded>
			<category domain="http://forums.bistudio.com/forumdisplay.php?140-ARMA-2-amp-OA-Servers-amp-Administration"><![CDATA[ARMA 2 & OA - Servers & Administration]]></category>
			<dc:creator>Ame</dc:creator>
			<guid isPermaLink="true">http://forums.bistudio.com/showthread.php?154727-How-to-set-a-RCON-password-beserver-cfg-did-not-work</guid>
		</item>
		<item>
			<title>Getting two errors when trying to start server, quick fixes.</title>
			<link>http://forums.bistudio.com/showthread.php?154606-Getting-two-errors-when-trying-to-start-server-quick-fixes&amp;goto=newpost</link>
			<pubDate>Tue, 07 May 2013 12:59:10 GMT</pubDate>
			<description><![CDATA[I've troubleshooted so much today it's amazing. So here we go - Quick and easy. 
 
 
Issue #1: 
 
Code: 
---------...]]></description>
			<content:encoded><![CDATA[<div>I've troubleshooted so much today it's amazing. So here we go - Quick and easy.<br />
<br />
<br />
Issue #1:<br />
<div class="bbcode_container">
	<div class="bbcode_description">Code:</div>
	<hr /><code class="bbcode_code">jordan@jordanserver:~/arma2arrowhead$ sudo ./arma2oaserver check<br />
ArmA 2 directory:&nbsp; OK<br />
Server executable: /server ERROR!<br />
Port number: 2302<br />
Config file:&nbsp; OK<br />
PID file: /2302.pid<br />
RUN file: /2302.run</code><hr />
</div><br />
Issue #2:<br />
<div class="bbcode_container">
	<div class="bbcode_description">Code:</div>
	<hr /><code class="bbcode_code">jordan@jordanserver:~/arma2arrowhead$ ./server<br />
Data file too short '/home/jordan/arma2arrowhead/pmc\addons\ca_pmc.pbo'. Expected 1234612782 B, got 115987 B<br />
Segmentation fault (core dumped)</code><hr />
</div></div>

]]></content:encoded>
			<category domain="http://forums.bistudio.com/forumdisplay.php?140-ARMA-2-amp-OA-Servers-amp-Administration"><![CDATA[ARMA 2 & OA - Servers & Administration]]></category>
			<dc:creator>CyberWarriorsOnline</dc:creator>
			<guid isPermaLink="true">http://forums.bistudio.com/showthread.php?154606-Getting-two-errors-when-trying-to-start-server-quick-fixes</guid>
		</item>
		<item>
			<title>(Linux dedicated) Errors galore @ ./server (Server setup)</title>
			<link>http://forums.bistudio.com/showthread.php?154591-(Linux-dedicated)-Errors-galore-server-(Server-setup)&amp;goto=newpost</link>
			<pubDate>Tue, 07 May 2013 07:03:56 GMT</pubDate>
			<description><![CDATA[Hello BI community, I have come to a stand-still. I'm not the most technically inclined, but I've spent my fair share with servers and networking.I...]]></description>
			<content:encoded><![CDATA[<div>Hello BI community, I have come to a stand-still. I'm not the most technically inclined, but I've spent my fair share with servers and networking.I come to you today with a issue(s) that is unresolved on my end, and I have resulted to having to post a thread on my findings. So without haste, I will begin the technical behalf of this thread. <br />
-Thank you for participating.<br />
<br />
<br />
I will begin by showing my process of creation:<br />
<br />
<font color="#008000">1. Acquired server package (a2-server-1.11.87389.tar)<br />
2. Installed fresh OA on laptop - Then proceeded to FTP to local Server tower.<br />
3. Prior to OA directory being installed to (/home/****/arma2arrowhead) I then upload the server package to the same folder.<br />
4. Unpacked the Package using the specific command - (tar -xjf a2-server-1.11*)<br />
5. Then I use the command &quot;./install&quot; and then I run &quot;./tolower&quot;</font><br />
<font color="#FF0000">6. Now I attempt to use the &quot;./server&quot; file. Here's where I run into issues, and where I am unable to proceed to continue. Here is my log file of me attempting &quot;./server&quot;</font>  <br />
<a href="http://pastebin.com/NEV42w8i" target="_blank">http://pastebin.com/NEV42w8i</a><br />
<br />
<br />
I have troubleshooted alot of things in my life, but I simply cannot find the adiquate documentation to help me proceed. I ABSOLUTELY appreciate all the help I can get, and again thanks all to who participate.</div>

]]></content:encoded>
			<category domain="http://forums.bistudio.com/forumdisplay.php?140-ARMA-2-amp-OA-Servers-amp-Administration"><![CDATA[ARMA 2 & OA - Servers & Administration]]></category>
			<dc:creator>CyberWarriorsOnline</dc:creator>
			<guid isPermaLink="true">http://forums.bistudio.com/showthread.php?154591-(Linux-dedicated)-Errors-galore-server-(Server-setup)</guid>
		</item>
		<item>
			<title>Help with Warfare Server basic config</title>
			<link>http://forums.bistudio.com/showthread.php?154398-Help-with-Warfare-Server-basic-config&amp;goto=newpost</link>
			<pubDate>Fri, 03 May 2013 19:04:43 GMT</pubDate>
			<description><![CDATA[I have Server running Benny's warfare missions max slots set to 24, 
 
Problem: On Town activation there is huge desync spike, i'm guessing server...]]></description>
			<content:encoded><![CDATA[<div>I have Server running Benny's warfare missions max slots set to 24,<br />
<br />
Problem: On Town activation there is huge desync spike, i'm guessing server trying to send to many packets at ones and kills overhead! <br />
You can clearly see the spikes here, that was about with 5 people.<br />
<img src="http://i273.photobucket.com/albums/jj219/johnsmm/null-8.jpg" border="0" alt="" /><br />
What i can do fix this?<br />
<br />
Limit Maxmessagesent and increase packet size? Or other way around, iv been playing with 100's of different parameters and yet to find any solution.<br />
<br />
Server network config is:<br />
<br />
MinBandwidth=71457280;<br />
MaxBandwidth=322428800;<br />
MaxMsgSend=1024;<br />
MaxSizeGuaranteed=1024;<br />
MaxSizeNonguaranteed=512;<br />
MinErrorToSend=0.0060000001;<br />
MinErrorToSendNear=0.0099999998;<br />
<br />
<br />
<br />
Server cpu is E5 3.2 ghz 20 mb cache with 60 mbit upload</div>

]]></content:encoded>
			<category domain="http://forums.bistudio.com/forumdisplay.php?140-ARMA-2-amp-OA-Servers-amp-Administration"><![CDATA[ARMA 2 & OA - Servers & Administration]]></category>
			<dc:creator>johnsm</dc:creator>
			<guid isPermaLink="true">http://forums.bistudio.com/showthread.php?154398-Help-with-Warfare-Server-basic-config</guid>
		</item>
		<item>
			<title>Server not running ARMA 2</title>
			<link>http://forums.bistudio.com/showthread.php?154353-Server-not-running-ARMA-2&amp;goto=newpost</link>
			<pubDate>Fri, 03 May 2013 00:44:55 GMT</pubDate>
			<description><![CDATA[Hello. 
 
 
Im trying to setup a server on MBG Celle2 however its giving me the error "mbg_celle2 requires Chernarus". I have tried multipul ways to...]]></description>
			<content:encoded><![CDATA[<div>Hello.<br />
<br />
<br />
Im trying to setup a server on MBG Celle2 however its giving me the error &quot;mbg_celle2 requires Chernarus&quot;. I have tried multipul ways to get the server to run arma 2 but it just wont take...<br />
<br />
Im using tophes arma 2 dedicated server tool and i have tried the arma2oaserver.exe target line method..<br />
<br />
<div class="bbcode_container">
	<div class="bbcode_description">Quote:</div>
	<div class="bbcode_quote printable">
		<hr />
		
			&quot;C:\Program Files (x86)\Steam\SteamApps\common\Arma 2 Operation Arrowhead\ARMA2OASERVER.exe&quot; -config=server.cfg -mod=C:\Program Files (x86)\Steam\SteamApps\common\Arma 2;Expansion;ca;
			
		<hr />
	</div>
</div></div>

]]></content:encoded>
			<category domain="http://forums.bistudio.com/forumdisplay.php?140-ARMA-2-amp-OA-Servers-amp-Administration"><![CDATA[ARMA 2 & OA - Servers & Administration]]></category>
			<dc:creator>JaFuzz</dc:creator>
			<guid isPermaLink="true">http://forums.bistudio.com/showthread.php?154353-Server-not-running-ARMA-2</guid>
		</item>
		<item>
			<title><![CDATA[Linux Server don't load the Mods]]></title>
			<link>http://forums.bistudio.com/showthread.php?154153-Linux-Server-don-t-load-the-Mods&amp;goto=newpost</link>
			<pubDate>Mon, 29 Apr 2013 18:16:25 GMT</pubDate>
			<description>Hi everyone, 
 
i work the first time with the Linux Dedicated Server and i need some help :-) 
 
The Server dont load any mod :-( 
 
This is the...</description>
			<content:encoded><![CDATA[<div>Hi everyone,<br />
<br />
i work the first time with the Linux Dedicated Server and i need some help :-)<br />
<br />
The Server dont load any mod :-(<br />
<br />
This is the arma2oaserver script<br />
<br />
<div class="bbcode_container">
	<div class="bbcode_description">Code:</div>
	<hr /><code class="bbcode_code">#!/bin/bash<br />
#<br />
# armaserver: ArmA 2 Linux Dedicated Server Control Script<br />
#&nbsp; (c) 2010 BIStudio<br />
#&nbsp; ArmA 2 binary version must be 1.04 or later<br />
#<br />
<br />
#=======================================================================<br />
#========&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;  CONFIGURATION PARAMETERS&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; ========<br />
#======== MUST BE EDITED MANUALLY TO FIT YOUR SYSTEM PARAMETERS ========<br />
#=======================================================================<br />
ARMA_DIR=/home/helge/arma2operationarrowhead<br />
CONFIG=server.cfg<br />
PORT=2302<br />
PIDFILE=${ARMA_DIR}/${PORT}.pid<br />
RUNFILE=${ARMA_DIR}/${PORT}.run<br />
LOGFILE=${ARMA_DIR}/log.${PORT}.txt<br />
SERVER=${ARMA_DIR}/server<br />
CBA=&quot;@cba;@cba_a2;@cba_oa&quot;<br />
ACE=&quot;@ace;@acex;@acex_usnavy;&quot;<br />
MODS=&quot;${EXP};${CBA};${ACE};@fallujah;&quot;<br />
<br />
#=======================================================================</code><hr />
</div>This is my Filelist:<br />
<div class="bbcode_container">
	<div class="bbcode_description">Code:</div>
	<hr /><code class="bbcode_code">2302.pid&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;  bis.url&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; player<br />
2302.run&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;  @cba&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;  readme_fxaa.txt<br />
33930_install.vdf&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; @cba_a2&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; readme_oa.txt<br />
33933_install.vdf&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; @cba_oa&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; readme_smaa.txt<br />
a2oa-server-1.62.102451.tar.bz2&nbsp; checkfilelist.lst&nbsp; &nbsp; &nbsp; readme.txt<br />
@ace&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;  common&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;  _runa2co_beta.cmd<br />
@acex&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; core&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;  _runa2co.cmd<br />
arma2oa.cfg&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; dll&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; server<br />
arma2oa_manual.pdf&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;  expansion&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; server.armaprofile<br />
arma2oa_ogg.cmd&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; install&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; server.cfg<br />
arma2oa_patch_1_59_readme.txt&nbsp; &nbsp; jayarma2extension.log&nbsp; server_console.log<br />
arma2oaserver&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; keys&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;  steam_appid.txt<br />
arma2oa_update_162_readme.txt&nbsp; &nbsp; log.2302.txt&nbsp; &nbsp; &nbsp; &nbsp; &nbsp;  tolower<br />
basic.cfg&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; missions&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;  tolower.c<br />
besetup&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; mpmissions&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;  userconfig</code><hr />
</div>and here is my server.cfg:<br />
<br />
<div class="bbcode_container">
	<div class="bbcode_description">Code:</div>
	<hr /><code class="bbcode_code">// GLOBAL SETTINGS<br />
hostname = &quot;Helges-Ballerburde&quot;;&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; // The name of the server that shall be displayed in the public server list<br />
password = &quot;XXXX&quot;;&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; // Password for joining, eg connecting to the server<br />
passwordAdmin = &quot;XXXXXXXXXXX&quot;;&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; // Password to become server admin. When you're in Arma MP and connected to the server, type '#login xyz'<br />
//reportingIP = &quot;armedass.master.gamespy.com&quot;;&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; // For ArmA1 publicly list your server on GameSpy. Leave empty for private servers<br />
//reportingIP = &quot;arma2pc.master.gamespy.com&quot;;&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; // For ArmA2 publicly list your server on GameSpy. Leave empty for private servers<br />
reportingIP = &quot;arma2oapc.master.gamespy.com&quot;;&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; // For Arma2: Operation Arrowhead<br />
logFile = &quot;server_console.log&quot;;&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; // Tells ArmA-server where the logfile should go and what it should be called<br />
<br />
<br />
// WELCOME MESSAGE (&quot;message of the day&quot;)<br />
// It can be several lines, separated by comma<br />
// Empty messages &quot;&quot; will not be displayed at all but are only for increasing the interval<br />
motd[] = {<br />
&nbsp; &nbsp; &nbsp; &nbsp; &quot;&quot;, &quot;&quot;,&nbsp; <br />
&nbsp; &nbsp; &nbsp; &nbsp; &quot;Welcome to our server&quot;,<br />
&nbsp; &nbsp; &nbsp; &nbsp; &quot;&quot;, &quot;&quot;&nbsp; <br />
};<br />
motdInterval = 5;&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; // Time interval (in seconds) between each message<br />
<br />
<br />
// JOINING RULES<br />
checkfiles[] = {};&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; // Outdated.<br />
maxPlayers = 20;&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; // Maximum amount of players. Civilians and watchers, beholder, bystanders and so on also count as player.<br />
kickDuplicate = 1;&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; // Each ArmA version has its own ID. If kickDuplicate is set to 1, a player will be kicked when he joins a server where another player with the same ID is playing.<br />
verifySignatures = 2;&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; // Verifies .pbos against .bisign files. Valid values 0 (disabled), 1 (prefer v2 sigs but accept v1 too) and 2 (only v2 sigs are allowed). <br />
equalModRequired = 0;&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; // Outdated. If set to 1, player has to use exactly the same -mod= startup parameter as the server.<br />
//requiredBuild = 12345&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; // Require clients joining to have at least build 12345 of game, preventing obsolete clients to connect<br />
<br />
<br />
// VOTING<br />
voteMissionPlayers = 1;&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; // Tells the server how many people must connect so that it displays the mission selection screen.<br />
voteThreshold = 0.33;&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; // 33% or more players need to vote for something, for example an admin or a new map, to become effective<br />
<br />
<br />
// INGAME SETTINGS<br />
disableVoN = 1;&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; // If set to 1, Voice over Net will not be available<br />
vonCodecQuality = 0;&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; // since 1.62.95417 supports range 1-20 //since 1.63.x will supports range 1-30 //8kHz is 0-10, 16kHz is 11-20, 32kHz is 21-30<br />
persistent = 1;&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; // If 1, missions still run on even after the last player disconnected.<br />
timeStampFormat = &quot;short&quot;;&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; // Set the timestamp format used on each report line in server-side RPT file. Possible values are &quot;none&quot; (default),&quot;short&quot;,&quot;full&quot;.<br />
BattlEye = 1;&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;  // Server to use BattlEye system<br />
<br />
<br />
// SCRIPTING ISSUES<br />
onUserConnected = &quot;&quot;;&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; //<br />
onUserDisconnected = &quot;&quot;;&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; //<br />
doubleIdDetected = &quot;&quot;;&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; //<br />
//regularCheck = &quot;{}&quot;;&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; //&nbsp; Server checks files from time to time by hashing them and comparing the hash to the hash values of the clients. Causes heavy I/O, uncomment to disable feature - READ WARNING ABOVE - makes cheating possible!<br />
<br />
<br />
// SIGNATURE VERIFICATION<br />
onUnsignedData = &quot;kick (_this select 0)&quot;;&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; // unsigned data detected<br />
onHackedData = &quot;ban (_this select 0)&quot;;&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; // tampering of the signature detected<br />
onDifferentData = &quot;&quot;;&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; // data with a valid signature, but different version than the one present on server detected<br />
<br />
<br />
// MISSIONS CYCLE (see below)<br />
class missions<br />
{<br />
&nbsp; &nbsp; &nbsp; &nbsp; class ace_babybird<br />
&nbsp; &nbsp; &nbsp; &nbsp; {<br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; template=&quot;co31_baby_bird.takistan&quot;;<br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; diffeiculty=&quot;veteran&quot;;<br />
&nbsp; &nbsp; &nbsp; &nbsp; }<br />
&nbsp; &nbsp; &nbsp; &nbsp; <br />
&nbsp; &nbsp; &nbsp; &nbsp; //class COOP_HikeInTheHills<br />
&nbsp; &nbsp; &nbsp; &nbsp; //{<br />
&nbsp; &nbsp; &nbsp; &nbsp; //&nbsp; &nbsp; &nbsp; &nbsp; template=&quot;MPE1_HikeInTheHills.Takistan&quot;;// omit the .pbo suffix<br />
&nbsp; &nbsp; &nbsp; &nbsp; //&nbsp; &nbsp; &nbsp; &nbsp; difficulty=&quot;regular&quot;;// difficulty: recruit, regular, veteran or mercenary (see CfgDifficulties in the main game config)<br />
&nbsp; &nbsp; &nbsp; &nbsp; //};<br />
&nbsp; &nbsp; &nbsp; &nbsp; <br />
};</code><hr />
</div>Know my Question:<br />
Where is my mistake? :-(<br />
<br />
Sorry for my really bad english :-(<br />
<br />
Greetings from Germany,<br />
Helge</div>

]]></content:encoded>
			<category domain="http://forums.bistudio.com/forumdisplay.php?140-ARMA-2-amp-OA-Servers-amp-Administration"><![CDATA[ARMA 2 & OA - Servers & Administration]]></category>
			<dc:creator>derlinker</dc:creator>
			<guid isPermaLink="true">http://forums.bistudio.com/showthread.php?154153-Linux-Server-don-t-load-the-Mods</guid>
		</item>
		<item>
			<title>oa demo patch help</title>
			<link>http://forums.bistudio.com/showthread.php?154067-oa-demo-patch-help&amp;goto=newpost</link>
			<pubDate>Sun, 28 Apr 2013 16:26:12 GMT</pubDate>
			<description>edit: sorry i posted in wrong forum, could a mod move it please? 
 
a clan mate is looking to try the oa demo before buying the full game, am having...</description>
			<content:encoded><![CDATA[<div>edit: sorry i posted in wrong forum, could a mod move it please?<br />
<br />
a clan mate is looking to try the oa demo before buying the full game, am having trouble finding the latest demo patch can anyone help?cheers</div>

]]></content:encoded>
			<category domain="http://forums.bistudio.com/forumdisplay.php?140-ARMA-2-amp-OA-Servers-amp-Administration"><![CDATA[ARMA 2 & OA - Servers & Administration]]></category>
			<dc:creator>soulfly83</dc:creator>
			<guid isPermaLink="true">http://forums.bistudio.com/showthread.php?154067-oa-demo-patch-help</guid>
		</item>
		<item>
			<title>Help hosting Fallujah ACE Insugency</title>
			<link>http://forums.bistudio.com/showthread.php?154015-Help-hosting-Fallujah-ACE-Insugency&amp;goto=newpost</link>
			<pubDate>Sat, 27 Apr 2013 23:32:02 GMT</pubDate>
			<description>I wanna host a server to play with a couple of friends, but i havent found a guide for doing this yet Im trying with TA2DST but doesnt seem to get...</description>
			<content:encoded><![CDATA[<div>I wanna host a server to play with a couple of friends, but i havent found a guide for doing this yet Im trying with TA2DST but doesnt seem to get the settings correctly. What I want is an Ace Insurgency Fallujah coop, can anyone help me?</div>

]]></content:encoded>
			<category domain="http://forums.bistudio.com/forumdisplay.php?140-ARMA-2-amp-OA-Servers-amp-Administration"><![CDATA[ARMA 2 & OA - Servers & Administration]]></category>
			<dc:creator>jefcostello</dc:creator>
			<guid isPermaLink="true">http://forums.bistudio.com/showthread.php?154015-Help-hosting-Fallujah-ACE-Insugency</guid>
		</item>
		<item>
			<title>TA2DST Troubles</title>
			<link>http://forums.bistudio.com/showthread.php?153620-TA2DST-Troubles&amp;goto=newpost</link>
			<pubDate>Mon, 22 Apr 2013 18:08:19 GMT</pubDate>
			<description>I am using the TA2DST to launch my A2 servers from my dedi. When I go to the missions or the mods tab(s) and I singleclick (or doubleclick) on one of...</description>
			<content:encoded><![CDATA[<div>I am using the TA2DST to launch my A2 servers from my dedi. When I go to the missions or the mods tab(s) and I singleclick (or doubleclick) on one of the boxes, it functions as if I am longholding the primary mouse button. In other words when I click on the box(s) it doesnt check off any of the mods or missions. It holds the mod or mission I clicked on and moves anywhere I move the mouse (within the window of the TA2DST). The only option then is for me to end TA2DST in task manager and start over.<br />
<br />
I attempted to completely re-install TA2DST, still the same thing. I am using RDC remote desktop connection. Currently running servers off of SixUpdater. If anyone can help me resolve my issue, it would be greatly appreciated as TA2DST is a very user friendly tool for managing arma servers.</div>

]]></content:encoded>
			<category domain="http://forums.bistudio.com/forumdisplay.php?140-ARMA-2-amp-OA-Servers-amp-Administration"><![CDATA[ARMA 2 & OA - Servers & Administration]]></category>
			<dc:creator>mach1muscle351</dc:creator>
			<guid isPermaLink="true">http://forums.bistudio.com/showthread.php?153620-TA2DST-Troubles</guid>
		</item>
		<item>
			<title>Could use some help with mp missions</title>
			<link>http://forums.bistudio.com/showthread.php?153572-Could-use-some-help-with-mp-missions&amp;goto=newpost</link>
			<pubDate>Sun, 21 Apr 2013 22:30:46 GMT</pubDate>
			<description>Ive been searching for a few hours now looking into options to run on our clan server. A clan mate has recommended runing domination coop, to be...</description>
			<content:encoded><![CDATA[<div>Ive been searching for a few hours now looking into options to run on our clan server. A clan mate has recommended runing domination coop, to be honest after searching a fair bit am still not 100% on how setup the missions/installl etc so if anyone can help or point me in the right direction for a good tutorial it would be appreciated. Cheers</div>

]]></content:encoded>
			<category domain="http://forums.bistudio.com/forumdisplay.php?140-ARMA-2-amp-OA-Servers-amp-Administration"><![CDATA[ARMA 2 & OA - Servers & Administration]]></category>
			<dc:creator>soulfly83</dc:creator>
			<guid isPermaLink="true">http://forums.bistudio.com/showthread.php?153572-Could-use-some-help-with-mp-missions</guid>
		</item>
		<item>
			<title>Securing server</title>
			<link>http://forums.bistudio.com/showthread.php?153505-Securing-server&amp;goto=newpost</link>
			<pubDate>Sun, 21 Apr 2013 03:14:40 GMT</pubDate>
			<description>I was having a read over http://forums.bistudio.com/showthread.php?121438-How-to-secure-Your-server-Read-here! 
 
Id like to make sure my settings...</description>
			<content:encoded><![CDATA[<div>I was having a read over <a href="http://forums.bistudio.com/showthread.php?121438-How-to-secure-Your-server-Read-here" target="_blank">http://forums.bistudio.com/showthrea...rver-Read-here</a>!<br />
<br />
Id like to make sure my settings are correct hence this post, since moving/copying files battle eye is off even though its set to one and the server name doesnt show, instead it shows domain name.<br />
<br />
Ive added this to the arma2oaserver script <div class="bbcode_container">
	<div class="bbcode_description">Code:</div>
	<hr /><code class="bbcode_code">OTHERPARAMS=&quot;-beta=expansion/beta;expansion/beta/expansion -cfg=./arma2.cfg -cpucount=2 -maxMem=1500 -bepath=/home/aaa/battleye112/beserver.so -profiles=/home/aaa/players112 -config=/home/aaa./server112.cfg&quot;</code><hr />
</div>Ive renamed the original files and also copyed them over to a new directory keeping the original ones were there are.<br />
<br />
<br />
Is the above correct?</div>

]]></content:encoded>
			<category domain="http://forums.bistudio.com/forumdisplay.php?140-ARMA-2-amp-OA-Servers-amp-Administration"><![CDATA[ARMA 2 & OA - Servers & Administration]]></category>
			<dc:creator>soulfly83</dc:creator>
			<guid isPermaLink="true">http://forums.bistudio.com/showthread.php?153505-Securing-server</guid>
		</item>
		<item>
			<title>Linux server ignoring config file</title>
			<link>http://forums.bistudio.com/showthread.php?153434-Linux-server-ignoring-config-file&amp;goto=newpost</link>
			<pubDate>Sat, 20 Apr 2013 03:48:15 GMT</pubDate>
			<description>I finally got a server up and running on my dedicated box after much flailing and quiet swearing at the screen in front of me (it knew what it was...</description>
			<content:encoded><![CDATA[<div>I finally got a server up and running on my dedicated box after much flailing and quiet swearing at the screen in front of me (it knew what it was doing), however, it seems to be ignoring the config file altogether.<br />
<br />
It looks like it's defaulting to 64 players, and is not using the supplied server name and password.<br />
<br />
I'm not entirely sure what you need to help me, but this is the first two lines in the config parameters of the arma2oaserver file that was included in the linux server files:<br />
<br />
ARMA_DIR=/arma2oa<br />
CONFIG=/server.cfg<br />
<br />
<br />
<br />
I searched on the forums for something similar to this problem, but I had no luck. I'm sure someone will find a post in half a minute and yell at me.<br />
<br />
Thanks,<br />
racer0940<br />
<br />
<br />
<br />
Edit: I think when I'm using the ./server command, it's not even looking at my arma2oaserver file, I tried to change the port, just to see if the text on screen would show the different port, but it stayed on 2302.<br />
<br />
So I'm not sure if my problem lies somewhere other than my original thoughts.</div>

]]></content:encoded>
			<category domain="http://forums.bistudio.com/forumdisplay.php?140-ARMA-2-amp-OA-Servers-amp-Administration"><![CDATA[ARMA 2 & OA - Servers & Administration]]></category>
			<dc:creator>racer0940</dc:creator>
			<guid isPermaLink="true">http://forums.bistudio.com/showthread.php?153434-Linux-server-ignoring-config-file</guid>
		</item>
		<item>
			<title>Map info and rules editing TLR server</title>
			<link>http://forums.bistudio.com/showthread.php?153359-Map-info-and-rules-editing-TLR-server&amp;goto=newpost</link>
			<pubDate>Thu, 18 Apr 2013 19:33:11 GMT</pubDate>
			<description>hello 
 
I just wanted to know how to edit the game rules and the team speak address in the map</description>
			<content:encoded><![CDATA[<div>hello<br />
<br />
I just wanted to know how to edit the game rules and the team speak address in the map</div>

]]></content:encoded>
			<category domain="http://forums.bistudio.com/forumdisplay.php?140-ARMA-2-amp-OA-Servers-amp-Administration"><![CDATA[ARMA 2 & OA - Servers & Administration]]></category>
			<dc:creator>kwmx</dc:creator>
			<guid isPermaLink="true">http://forums.bistudio.com/showthread.php?153359-Map-info-and-rules-editing-TLR-server</guid>
		</item>
	</channel>
</rss>
