fabrizio_T
May 31 2010, 10:47
Hi all,
has anybody noticed any of the following problems with AI behaviour with latest beta patches against v 1.05?
AI units in general not opening / returning fire efficiently when enemy is close: old problem somewhat fixed before and now showing up again?
AI AT units not opening fire (REDFOR especially), just aiming at target.
AI AT units armed with RPG missing the rpg grenade when switching animation (i saw this happen in 1.05 too though);
Despite these problems AI definetely improved quite a lot IMHO.
has anybody noticed any of the following problems with AI behaviour with latest beta patches against v 1.05?
AI units in general not opening / returning fire efficiently when enemy is close: old problem somewhat fixed before and now showing up again?
AI AT units not opening fire (REDFOR especially), just aiming at target.
AI AT units armed with RPG missing the rpg grenade when switching animation (i saw this happen in 1.05 too though);
Despite these problems AI definetely improved quite a lot IMHO.