View Full Version : To limit the displacement of the head
I made a soldier with a hood and I would like to limit the displacement of the head not to see the head out of the hood.
By which means and with which function?
Cordially GMC :)
Mar 21 2010, 17:50
u can replace the head proxy by the actual headmodel and deform that. not sure if the head then still has the ability to have custom faces textures. but i think it should still work.just try it
Mar 24 2010, 06:07
You could also try fiddling with the hood vertices' selections ("head") and perhaps get it to animate a little when the head turns left or right. This may not be practical if the hood is loose, however.
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