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Clayman
Feb 7 2010, 17:14
http://www.ld-host.de/uploads/images/c378da92e245754e16e71f0eaefe73dc.jpg


Title: Take the Helo

Type: SP Mission

Side: BLUFOR (US) / BlackOp

Version: 1.03

ArmAII Version: 1.05

Date: 03-12-2010


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Description:

Sneak on the enemy island at night, take the helo and escape.
A classic Spec-Op mission, based on the OFP mission 'Take the Car'. With lots of new features like random weather,
random patrols, Security cameras, probably enemy reinforcements and ways to avoid this.....


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Required Addons:


Mapfact Editor Upgrade [V1.0] (http://www.armaholic.com/page.php?id=6194)
Desert Mercenaries and BlackOps [V5] (http://www.armaholic.com/page.php?id=6471)
RH M4/M16 Pack Rearmed [V1.02] (http://www.armaholic.com/page.php?id=8056)
Group Link 4 Special FX Edition [V1.1.83] (http://www.armaholic.com/page.php?id=8848)



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Features:


Random patrols
Random position of enemy units
Enemy can call reinforcements
Weapon selection in briefing
First Aid & Animal Module
Teamswitch
Security cameras, wich the player can use to observe the situation
Possibility to disturb or disable enemy communication
Possibility to disable power supply
Random weather
For use with 'Group Link 4'



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Download:
AssaultMissionStudio Mirror (http://assaultmissionstudio.de/downloads.php?page_id=308)
Armaholic Mirror (http://www.armaholic.com/page.php?id=9483)

thales100
Feb 7 2010, 17:55
Looks good, thanks.

Clayman
Feb 15 2010, 19:50
I've updated my mission to V1.01 to work with the new GL4 version 1.1.75


Also I've fixed some little bugs:
- Briefing is now visible for both units (teamswitch)
- Removed (debug) radio trigger
- Your buddy now doesn't talk anymore ;)

I havn't touched any of the new GL4 skill settings, as I don't have enough time to test this atm. I might change that in future versions.


DL link in first post.

thales100
Feb 15 2010, 21:19
Thank for the update.

kristofer
Feb 18 2010, 11:02
Hi. This mission is very well designed, but unplayable for me, because it is too hard and unrealistic. One man (even Rambo ;)) versus whole world = death. Cheers :)

Clayman
Feb 18 2010, 14:51
It's not one man vs whole world, it's two men vs whole island. :D
However, this is a stealth mission. You are meant to not be spotted. And if you do, it's imo very realistic that all enemies start looking for you. ;)

Clayman
Mar 12 2010, 01:29
Almost missed the new GL4 version due to RL business... :eek:
But here is the updated mission V1.02 for use with GL4 V1.1.83. DL link as always in first post.
Have fun!

Clayman
Mar 15 2010, 23:24
And another update. :)

Changes in V1.03:

Updated for GL4 V1.1.85
Fixed: "Reinforcement Distance" Bug
Fixed: Units having none or wrong equipment at mission start
Changed: Number of possible reinforcements slightly reduced
Changed: "Security Camera" script optimized