BGF Krätzer
Jan 27 2010, 21:31
Is there are way to port Textures with Alpha Channel for opacity + bumpmap?
If i only use the Alpha Shader for my Tank wheels they will look silly.
Windows there the Dirt hasnt a Normal looks silly too. HMMVW Window don´t looks like only done with this glass shader :confused:
If i only use the Alpha Shader for my Tank wheels they will look silly.
Windows there the Dirt hasnt a Normal looks silly too. HMMVW Window don´t looks like only done with this glass shader :confused: