Bad Benson
Jan 10 2010, 16:57
hey guys,
i was trying to get a model rigged and ingame. i used Rupertle's SW-Mod ru_trooper.pbo as a dummy to test the model ingame. works fine as long as i keep the original modelnames.
so now i wanna make the necessary modifikations to make my own addon so it doesn't interfer with Rupertle's addons. i can change everthing (classnames pbo folder...) but when i change the modelnames (both the files and the corresponding configlines) the model crashes to desktop when trying it in the missioneditor.
this makes no sense at all to me so please explain that so i can understand it.
thx in advance BB
i was trying to get a model rigged and ingame. i used Rupertle's SW-Mod ru_trooper.pbo as a dummy to test the model ingame. works fine as long as i keep the original modelnames.
so now i wanna make the necessary modifikations to make my own addon so it doesn't interfer with Rupertle's addons. i can change everthing (classnames pbo folder...) but when i change the modelnames (both the files and the corresponding configlines) the model crashes to desktop when trying it in the missioneditor.
this makes no sense at all to me so please explain that so i can understand it.
thx in advance BB