View Full Version : Armoured glass
agian i have another question :P
i noticed on a vodnik it has armoured glass,it takes a while for a M4/AK to shoot the driver
however a .50 round passes through
any ideas on how this is done?
You should check things like Minimalhit and stuff
wow that was really helpful
maybe when you look for help i might get your hopes up when u see a reply and shoot them down very quick
does anyone have USEFUL things to say ?
a wild goat
Jan 16 2010, 21:24
Ignore the retard.
I guess the obvious answer is because .50 caliber way more powerful than 5.56 or 7.62, could be a small glitch or something.
Deadfast
Jan 16 2010, 21:34
The penetration of the material is defined in it's rvmat assigned to it.
annnnnnnnnnd done how ?^^
I would assume it is definded in the amouredGlass.bisurf file. In the firegeometry of your model you have to define the material in the Face properties. The files for penetration you find in ca\data\penetration. There you can choose from different .rvmat files.... i think armoured glass should do the job.
I have not tried that before since i only need wood and brick and so on...:)
i hope that helped..
.. and you should be a bit more Patient.. otherwise noone will anwser you question anymore i assume;)
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