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^Th0mas^
Dec 28 2009, 20:16
Im up for more beta testing. Its probably stupid of me to ask so earlie, and its proably been answered somewhere else but couldnt find it, sooo.... When will we be getting more beta patches? Got myself a new PC for x-mas so now I can finally play this game with pleasure!

Shadow.D. ^BOB^
Dec 28 2009, 20:19
"Chill Winston" :) I'm sure we'll get more in due time. I think the amount of effort gone into the beta's and 1.05 so far have warrented BI's festive holiday :)

TimRiceSE
Dec 28 2009, 22:38
how about BIS get a little holiday time too?

Manzilla
Dec 28 2009, 22:38
Just enjoy the new patch then! :)

No worries, it will start up again when they are ready. I doubt they'd even provide you an answer as to when but I could be wrong. ;)

---------- Post added at 05:38 PM ---------- Previous post was at 05:38 PM ----------


how about BIS get a little holiday time too?

Amen!!! They sure as hell deserve it!

Mr.X
Dec 29 2009, 04:48
Maybe just enjoy 1.05 and if you come across any problems note them and refer them to BI later (probs early next year). I hope 1.06 will be the performance patch though.

whisper
Dec 29 2009, 10:52
1.06 = OA ?

EDIT : Strange, forums forcing OA to be written lowercase unless I write smtg after ...

BF2_Trooper
Dec 29 2009, 16:28
I thought 1.05 was the final patch?

Bascule42
Dec 29 2009, 16:42
I wouldn't have thought so...they haven't even released the "final" patch for ArmA yet....:rolleyes:

Holiday break for BI devs...and bloody well deserved too imo.

^Th0mas^
Dec 29 2009, 19:24
I thought 1.05 was the final patch?

Cant be final. OfP reach 1.90 didnt it? ArmA patches still not done, and ArmA II have far much more potensial. Devs said that AI changes are going to keep improving next year.

TimRiceSE
Dec 29 2009, 19:40
1.05 was a final patch in the sense that it had finished beta testing and was in ITS OWN final form. ArmA2 has not had its final patch, however.

Zipper5
Dec 29 2009, 19:42
It's not the final patch for ArmA II, not by a long shot. They used "final" to distinguish between it and the beta patches, that's all. It's the "finalized" patch, not the last one ever.

KeyCat
Dec 29 2009, 20:53
Patience is a virtue and IMO BIS deserves whatever holiday they get just like everyone else!

/KC

Alex72
Dec 30 2009, 02:09
Like Zipper said. Its called FINAL as its an official patch. However it introduced new problems to some and CTD's to me. With that info im sure its not the final. AI doesnt get back in line and is hard to do anything with when in combat and right after combat.

So this is not the "final" patch.

But please let BIS have some holiday and rest a bit. :)

^Th0mas^
Dec 31 2009, 13:57
Like Zipper said. Its called FINAL as its an official patch. However it introduced new problems to some and CTD's to me. With that info im sure its not the final. AI doesnt get back in line and is hard to do anything with when in combat and right after combat.

So this is not the "final" patch.

But please let BIS have some holiday and rest a bit. :)

It sounds like you expect BIS to have the game perfect before they quit making patches. ;) ..

ahmedjbh
Dec 31 2009, 16:06
It's not the final patch for ArmA II, not by a long shot. They used "final" to distinguish between it and the beta patches, that's all. It's the "finalized" patch, not the last one ever.

Are you talking with any authority, or just guessing?

Snafu
Dec 31 2009, 16:09
Are you talking with any authority, or just guessing?

The same issue came up with ArmA when 1.0x Final was released. Some folks got worked up over the word 'final'. It was quickly straightened out that it did not mean final patch ever. I think it is safe to assume the same with ArmA 2.

kklownboy
Dec 31 2009, 16:36
Are you talking with any authority, or just guessing?authority

JW Custom
Dec 31 2009, 20:40
I'm positive we will see more patches in 2010 :)



There was one silly typo in the "60819 AI emulation" in 61292 which rendered it completely broken in some situations. This typo was fixed in 62003, which is present in the public final patch. Do not worry, the AI improvements and experiments are likely continue in 2010, therefore if you have some more repros regarding the 1.05 patch, feel free to post it here. I would rather prevent having them in a separate movement dedicated topic, though.

[GLT]Sarge
Jan 1 2010, 10:57
I wouldn't have thought so...they haven't even released the "final" patch for ArmA yet....:rolleyes:



assuming that you mean "a last final patch"..........they recently did:

http://www.armaholic.com/page.php?id=8715

^Th0mas^
Jan 1 2010, 11:41
Sarge;1531498']assuming that you mean "a last final patch"..........they recently did:

http://www.armaholic.com/page.php?id=8715

I hope they make much more patches for ArmA II then ArmA. I think ArmA II is a better game in every way, and that the game deserves to be great trough much patching.

Yapab
Jan 1 2010, 13:10
The game is pretty solid but the performance in the cities really needs to be looked at, its pretty bad in 1.05 still.

Have a good holiday BIS :)

[GLT]Sarge
Jan 1 2010, 14:55
me naggin as always....I hope they finally fix 40mm grenades and HE rounds.

bensdale
Jan 1 2010, 15:37
Sarge;1531668']me naggin as always....I hope they finally fix 40mm grenades and HE rounds.

have you make a dev ticket for this issues?
otherwise can you make a ticket pls ;) ( i vote for it ;) )
http://dev-heaven.net/projects/cis/issues?set_filter=1

BeerHunter
Jan 1 2010, 17:05
I have a sneaky feeling that the "final" ArmA2 patch will come in the form of "Operation Arrowhead" as it's supposed to include some game engine tweaks and modifications.

As OA is designed as a stand alone game (presumably a sequel to ArmA2) that will also use ArmA2 files if they are installed (ala the IL2 series) I expect patches will be targeted towards OA but will effect ArmA2 if it's installed.

Alex72
Jan 1 2010, 17:18
My biggest problem is AI controlled by me... Im going mad. Cant heal, cant move, cant get in vehicles & cant do anything but lying around and defy all my orders GRRRRRR!!!!

Playing ACE doesnt make it better. So much more danger around. Backblast, Dangerzones around tanks etc, and i cant tell my AI to get the **** away and they die from shockwaves etc haha... F*** im going insane.

Controlled AI needs to get the old system back where we order them into DANGER, and skip the auto version. It was a good idea, but as ive said - the AI can not compare to our intelligence - not yet. :)

trickster1982
Jan 1 2010, 19:56
My biggest problem is AI controlled by me... Im going mad. Cant heal, cant move, cant get in vehicles & cant do anything but lying around and defy all my orders GRRRRRR!!!!

Playing ACE doesnt make it better. So much more danger around. Backblast, Dangerzones around tanks etc, and i cant tell my AI to get the **** away and they die from shockwaves etc haha... F*** im going insane.

Controlled AI needs to get the old system back where we order them into DANGER, and skip the auto version. It was a good idea, but as ive said - the AI can not compare to our intelligence - not yet. :)

Absolutely! Its the biggest problem with the game right now & needs to be hotfixed as soon as possible. Im really pleased with every other aspect of 1.05 so im not trying to have a dig at BIS, but the AI getting stuck in combat mode & ignoring nearly all orders once they are in it is making the game far too frustrating to play at the moment, so unfortunately im not playing it for the time being, just keep checking these forums in the hope its getting sorted :(

^Th0mas^
Jan 1 2010, 20:26
My biggest problem is AI controlled by me... Im going mad. Cant heal, cant move, cant get in vehicles & cant do anything but lying around and defy all my orders GRRRRRR!!!!

Playing ACE doesnt make it better. So much more danger around. Backblast, Dangerzones around tanks etc, and i cant tell my AI to get the **** away and they die from shockwaves etc haha... F*** im going insane.

Controlled AI needs to get the old system back where we order them into DANGER, and skip the auto version. It was a good idea, but as ive said - the AI can not compare to our intelligence - not yet. :)

Wow, the game is at 1.05 and people are happy with the patch, but if the AI wont do anything you tell them to I dont see why people are happy with this patch? :j:. But sure needs to be fixed.

[GLT]Sarge
Jan 1 2010, 22:02
have you make a dev ticket for this issues?
otherwise can you make a ticket pls ;) ( i vote for it ;) )
http://dev-heaven.net/projects/cis/issues?set_filter=1


there's already a ticket in the issue tracker....since June 09.

and tbh, I have no idea how to create another ticket xD

fabrizio_T
Jan 1 2010, 22:20
If you eventually care to support for the AI "stuck" in combat mode issue:
http://dev-heaven.net/issues/show/7604

trickster1982
Jan 1 2010, 23:20
If you eventually care to support for the AI "stuck" in combat mode issue:
http://dev-heaven.net/issues/show/7604

How do you vote for these? forgive me if im just being dumb but i cant find anything on the page. thanks :)

Deadfast
Jan 2 2010, 10:14
How do you vote for these? forgive me if im just being dumb but i cant find anything on the page. thanks :)

You have to register, then you can click http://dev-heaven.net/plugin_assets/redmine_vote/images/arrow_090.png to vote for and http://dev-heaven.net/plugin_assets/redmine_vote/images/arrow_270.png to vote against the issue.

bensdale
Jan 2 2010, 13:00
Sarge;1532052']there's already a ticket in the issue tracker....since June 09.

and tbh, I have no idea how to create another ticket xD

oh sorry man :o
can you give me the link pls ? i dont found the ticket over the search option

many thx

SuperRat
Jan 2 2010, 18:41
hope all crap that is missed in 1.5 will be resolved in 1.6
some stuff in bin config is missing like 125 mmHe hit explosion class in UI config splash class is missing and couple others i am going back to 1.4 till 1.6 comes out

JW Custom
Jan 2 2010, 19:32
Controlled AI needs to get the old system back where we order them into DANGER, and skip the auto version. It was a good idea, but as ive said - the AI can not compare to our intelligence - not yet. :)

Thats what i've been saying since it got implentet, it have broken more than it have done good.

[GLT]Sarge
Jan 3 2010, 13:26
oh sorry man :o
can you give me the link pls ? i dont found the ticket over the search option

many thx

of course, there you go

both tickets for HE rounds and Grenades


http://dev-heaven.net/issues/show/7154

http://dev-heaven.net/issues/show/2421

there are lots of other duplicated tickets that descripe the same issues

@everybody

please vote for it or whatever can be done to get these issues fixed ASAP because they SUCK

bensdale
Jan 3 2010, 14:16
Sarge;1533458']of course, there you go

both tickets for HE rounds and Grenades


http://dev-heaven.net/issues/show/7154

http://dev-heaven.net/issues/show/2421

there are lots of other duplicated tickets that descripe the same issues

@everybody

please vote for it or whatever can be done to get these issues fixed ASAP because they SUCK

Thx Sarge

MattXR
Jan 4 2010, 14:48
OF course we all know its not the final patch as they have said multiple times that when OA comes out the fixes and improvements(not new features) will also be patched into ArmA II..

^Th0mas^
Jan 5 2010, 06:58
Well, x-mas is almost over and we`re in 2010! Maybe BIS can share some official words on whats in store for us this year :) ?

kklownboy
Jan 6 2010, 00:07
Well, x-mas is almost over and we`re in 2010! Maybe BIS can share some official words on whats in store for us this year :) ?"OA" thats all they will say

Inkompetent
Jan 6 2010, 16:26
We'll probably see 1.06 and probably even more before we see any OA. There's still a lot to fix and improve, and with the new beta patch system we have I think we'll see a lot more happen a lot faster than it did for ArmA1. On top of that OA seem to be a big, expensive production, contrary to Queen's Gambit, so there's a lot of money in that basket, and I bet they want to polish their product (read engine) as much as possible before the release. Considering it's a stand-alone expansion it'll probably mean even more purchases than if it was dependant on ArmA2, which makes the polish so much more important for a successful release.

kklownboy
Jan 6 2010, 18:40
Hence the reason you wont see any(or maybe one) beta patchs, all resources are on OA now.

Zipper5
Jan 7 2010, 14:05
Hence the reason you wont see any(or maybe one) beta patchs, all resources are on OA now.
Not this shit again...

You know, I really can't be bothered to repeat the same thing for the 1000th time. So I'll just say go look it up for yourself.

Alex72
Jan 7 2010, 15:22
Noticed when i played EW and had ACE running that the small arms fire trail-offs (reverb) was stuck in the ear they played first on... Same problem as with the explosions that BIS fixed. Noticed some other people talking about this as well.

This really needs to be fixed until Operation Arrowhead. Hopefully OA will get a new sound engine (overhauled with hardware support). I noticed how confused i got when shots was fired around me. I could hardly pin point where the shots came from. The actual BANG is short so that you hear, but if you didnt find the shooter on the actual BANG but listens to the trail-off - you cant as it follows in the ear as you turn around.

Touching this up through betas or replace some parts of the soundmod? I just hope this gets fixed + more.

kklownboy
Jan 7 2010, 17:15
Not this shit again...

You know, I really can't be bothered to repeat the same thing for the 1000th time. So I'll just say go look it up for yourself.
then why post? Did you interpret my post wrong? Did you think i said there wont be any more patches for A2? Hmm then you would be wrong. So dont be "bothered"... and try to understand ,A2 has no game breaking bugs with 1.05, A2 most likely wont see another patch till OA, maybe one.. for some continuity with OA work.

NoRailgunner
Jan 7 2010, 17:24
kklownboy take a closer look in your crystal ball:
AI = gamebreaking bug :p

kklownboy
Jan 7 2010, 17:44
kklownboy take a closer look in your crystal ball:
AI = gamebreaking bug :p
Ai work fine with the current modsets out(ace/gl4 ect)...if YOU run Ai squads, then you have to adjust to the way they will react, which means alot of individual orders... Team management is teh sux, i always have to resort to individual commands to move AI... since opf...

NeMeSiS
Jan 7 2010, 17:49
Ai work fine with the current modsets out(ace/gl4 ect)...if YOU run Ai squads, then you have to adjust to the way they will react, which means alot of individual orders... Team management is teh sux, i always have to resort to individual commands to move AI... since opf...

If im attacking in a reasonably fair fight (Or when i have the upper hand) i always use the 'engage at will' command and only give orders if i want my AI to take out specific targets (Usually armor). Its also usable in defence if you are not being overwhelmed.

Then i just let them do whatever they want. They may not be very fast, but they can figure out what they have to do by themselves.

NoRailgunner
Jan 7 2010, 18:04
The game and the AI should work fine without any mods/addons!
Or should people buy a "OA sandbox" and wait till the community fixes again BIS bugs + issues? Guess if you go and buy a bread you wont like to buy a half-baked one.
Stop to excuse developers + publishers from releasing buggy games!
Guess if there would be a real competitor BIS wouldnt feel save and comfortable anymore. ;)

Alex72
Jan 7 2010, 21:45
The AI is a problem atm. They dont follow me at all when theyve spotted enemies. Even though i as a human can see that its time to move - and its safest to do so - they still wont budge. Hope BIS moves back to player controlled DANGER mode. This way we could snap them out of it and move them to tactical positions again before going DANGER again.

Other than that i feel the AI is pretty good. Could be better, but i think there will be improvements enough by the time more patches and OA is out.

kklownboy
Jan 7 2010, 22:08
The game and the AI should work fine without any mods/addons!Define fine.I can play with out mods, but like every other game's AI (enemy) they are dumb and it gets boring, but they are fine enough... just not what i find challenging.Sooo i use mods, for a better game play, for me.

Or should people buy a "OA sandbox" and wait till the community fixes again BIS bugs + issues? Guess if you go and buy a bread you wont like to buy a half-baked one. I will be buying it for the "SandBox" duhh! this is why i play Bis's games...For the sand box, not the "campaign", For the user extras, for all the cool stuff that is added on top of the original.

Stop to excuse developers + publishers from releasing buggy games!
Guess if there would be a real competitor BIS wouldn't feel save and comfortable anymore. ;) I think you haven't a clue what you speak about. I believe your playing the wrong game, maybe a console and some Halo for you?

Killakaze
Jan 7 2010, 23:38
A few beta patches after 1.04 my crashing to desktop memory leak issue was fixed and i assumed i had seen the end of that problem but since patch 1.05 came out its back again so im hoping its one of the first things fix in upcoming beta patches becuase i cant play the game once again :(

NoRailgunner
Jan 8 2010, 10:44
kklownboy get real and look around how many game publishers and developers arent interested in testing their games before release. What they do are simple tests - I bet that BIS devs didnt play-test through their own missions/campaigns and modules. You may take a look how many issues and bugs have been reported here and at DevHeaven since release. ;)

Time will tell if your crystal ball skills have stopped BIS devs to fix bugs & issues of Arma2.

dogz
Jan 8 2010, 12:52
kklownboy get real and look around how many game publishers and developers arent interested in testing their games before release. What they do are simple tests - I bet that BIS devs didnt play-test through their own missions/campaigns and modules. You may take a look how many issues and bugs have been reported here and at DevHeaven since release. ;)

Time will tell if your crystal ball skills have stopped BIS devs to fix bugs & issues of Arma2.

not sure about that.... but one thing that stands out in all the DEV gameplay vids is that they are hires, smooth as silk and no texture popping...

BangTail
Jan 8 2010, 20:15
kklownboy get real and look around how many game publishers and developers arent interested in testing their games before release. What they do are simple tests - I bet that BIS devs didnt play-test through their own missions/campaigns and modules. You may take a look how many issues and bugs have been reported here and at DevHeaven since release. ;)

Time will tell if your crystal ball skills have stopped BIS devs to fix bugs & issues of Arma2.

If you aren't happy, leave. Go play some HALO like Kklownboy said.

I won't even get into all the things BIS have done to try and make the game better including releasing the beta patches which no other company does.

This is a sandbox game and it's major attraction is the fact it can be so heavily modded. If you bought it for vanilla SP, then you aren't going to get much out of it and again, it's time to go play something else.

kthxbye :)

kklownboy
Jan 8 2010, 20:29
...

Time will tell if your crystal ball skills have stopped BIS devs to fix bugs & issues of Arma2. My "crystal ball skilz" sayz I will be playing A2 tonight, and there will be one or two players who will have one crash, in 4/5hrs of game play, i will see a occasional tex pop, and i will have the odd polyspike that i will flush ram to clear, all the while playing at "maxed settings" @ 1920/1200 smooth as butter, very enjoyable time...:yay:
But hey if we get more betas for AI count me in,:)

ReconTeam
Jan 9 2010, 00:47
Has there any word on the crashes and graphic problems introduced with the patch?

I don't recall getting any of these visual glitches (everything turns grey or white, intense lag) followed by a crash (either CTD or blue screen). It is getting really frusterating not being able to play ArmA2 for more than 10 minutes without this happening.

And vegetation still lags the hell out of me whenever I look at it up close.

dogz
Jan 10 2010, 03:14
I dont have any major changes/issues with 05 but I used all the betas.

I do get a little flashing using nightvision

Manzilla
Jan 11 2010, 10:16
Why is a thread like this necessary? Do you really think the betas wouold be done? Or did you just want to open a thread?

SnR
Jan 27 2010, 05:29
This thread is necessary as the Devs will realise the hard work has been done, and should be satisfied with there current product.

All they need to do now is locate and deliver on performance.

I would love to see a Dev announce "2010 expect to see this with Arma II"

bensdale
Jan 27 2010, 16:20
The game is still not done for me.
many users have performance and stability problems. Many things ar not finished, therefore i hope for future beta patches.

Bis make a great work with the last betas and i hope they work further on it.

a statement regarding future bet patches from BIS would be nice ;)


this was the last statement:
http://forums.bistudio.com/showpost.php?p=1521674&postcount=2745

Beagle
Jan 27 2010, 16:35
I would love to see a Dev announce "2010 expect to see this with Arma II"This is to be exspected (http://www.arma2.com/arrowhead/) and I'm really looking forward to this.

bensdale
Jan 27 2010, 16:52
that are two different things.

Beagle
Jan 27 2010, 16:58
that are two different things.It will soon be one thing with a single build number. Just remember what happened after the "Resistance AddOn" back in 2002.

bensdale
Jan 27 2010, 17:18
It will soon be one thing with a single build number. Just remember what happened after the "Resistance AddOn" back in 2002.

i hope this goes in a "single build number direction" like "Resistance" ;)

is this official confirmed?

Manzilla
Jan 27 2010, 23:48
The game is still not done for me.
many users have performance and stability problems. Many things ar not finished, therefore i hope for future beta patches.

Bis make a great work with the last betas and i hope they work further on it.

a statement regarding future bet patches from BIS would be nice ;)


this was the last statement:
http://forums.bistudio.com/showpost.php?p=1521674&postcount=2745

They've made plenty. This is obviously not the end of the patches. Guys, think about it. They supported A1 up until a few months ago, officially. What is it with so many people needing to hear news like this on such a regular basis. You can be certain that if the game is no longer being supported they'd say something by this point. The devs are around these forums enough to know they still work on the game. The majority of the community knows this, that's why there's not a ton of people responding.

NoRailgunner
Jan 28 2010, 09:27
C'mon it can't be that hard to write few lines here about progress and perhaps next (beta) patch. Of course some more informations in developers blog are appreciated too. ;)

b00ce
Jan 31 2010, 02:37
Right now I think BIS is focusing on OA, trying to get it out the door; can you really blame them for it? Once OA is out the door I think that we will see more betas.

Flash Thunder
Jan 31 2010, 03:49
Right now I think BIS is focusing on OA, trying to get it out the door; can you really blame them for it? Once OA is out the door I think that we will see more betas.

As long as OA is not bugfest as Arma 2 1.1 was. :eek:

BIS should really focus on the polishing it more before releasing so we dont have to wait months for patches.

Do you guys think BIS would ever release a small beta to us to help with bug reports etc or a demo? That would be awesome to have a demo I want to see how FLIR will turn out in A2 and the Desert environments, the performance will be excellent, as for large towns, BIS start optimizing those building models! ;)

Cole
Jan 31 2010, 14:07
As long as OA is not bugfest as Arma 2 1.1 was. :eek:
You have no idea how a bugfest looks. ArmA: Armed Assault 1.0, THAT was a bugfest. ;)

fantsu
Jan 31 2010, 14:53
is this the end? 1.05? probably. sad, but that is how it goes.

Cole
Jan 31 2010, 16:44
is this the end? 1.05? probably. sad, but that is how it goes.
Why would it be? BI is just concentrating on OA more. I'd say there'll be new betas before OA is out..

JW Custom
Jan 31 2010, 18:35
Why would it be? BI is just concentrating on OA more. I'd say there'll be new betas before OA is out..

I really hope so :)

There's many bugs but one that really annoys me is the one brought by one of the last beta's before 1.05 final, the problem with AI taking ages of performing actions like healing, get in, regroup etc. when an enemy position is known.

Cole
Jan 31 2010, 19:09
I really hope so :)

There's many bugs but one that really annoys me is the one brought by one of the last beta's before 1.05 final, the problem with AI taking ages of performing actions like healing, get in, regroup etc. when an enemy position is known.
Exactly. I hope BI are either going to remove that or atleast give us an option to turn that off.

Cole
Feb 1 2010, 15:28
http://forums.bistudio.com/showthread.php?t=94740

In your face, nonbelievers! ;)

Old_Painless
Feb 1 2010, 19:50
Woot zomg (lol!)

vasmkd
Feb 1 2010, 21:23
Funny how alot of ppl were just impatient about beta patches.
Obviously BIS guys had a well deserved break and now that we move in Feb things get busy again. BIS always support there products:).