View Full Version : Self Shading
Solomani
Nov 23 2009, 22:50
I am building a new creation in O2 and I seem to be missing something. I have progressed to a working model complete with animation and textures/materials. In game, the model displays nicely and casts a shadow. However, shadows cast upon the model from another entity do not display on the model. Any thoughts?
Solomani
Nov 24 2009, 18:17
The answer is: Don't filter your alpha channel silly! :)
I am using Kegetys' PAA plugin-in for photoshop. When converting color textures, besure to uncheck the filter alpha box.
Dual personality disorder? :D
Haha great you find your answer. ;)
Powered by vBulletin® Version 4.2.0 Copyright © 2013 vBulletin Solutions, Inc. All rights reserved.