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View Full Version : Two things/bugs, if you guys can look into when you get a chance



Rexxenexx
Nov 12 2009, 03:32
The first problem (http://forums.bistudio.com/showthread.php?t=90065) I'm having is Not getting points when killing AI but points only from real players in MP. The First Aid Sim Module stops the kill scores.

The second problem (http://forums.bistudio.com/showthread.php?t=90111), when you setFriend the side loses ability to open any ammo crate.

No pressure guys, I know you have bigger fish to fry I just thought I'd note it.

No Use For A Name
Nov 12 2009, 15:21
you might hit up the bug-tracker and report it there...there's a better chance of the devs seeing it.
http://dev-heaven.net/projects/show/cis

Rexxenexx
Nov 13 2009, 15:52
Yea I signed up, it looks like they have alot on their plate. Here's a vid I made of another problem relating to the Empty=Civilian deal.
XaJUX8tq08Y
I tried this because I couldn't figure out why triggers were going off for no reason. Sure enough theirs a short period where Empty vehicles are Civilians. Empty needs to be a whole different side if possible.

CarlGustaffa
Nov 13 2009, 18:21
Problems with commands should also be reflected in the biki for that command. What happens, and what version it was spotted in. Even betas? I think so, because otherwise it may be easily forgotten. As mission maker, I spot the problem, and can check if it still exists. Instead of making alot of code around a feature that can never materialize.