Charon Productions
Nov 2 2009, 22:30
Does anyone know if the walls that are in Chernogorsk are defined in cfgVehicles? Or are they map-objects that can`t be accessed with scripting commands?
I have tried to find out the type with :
player sidechat format["wall %1",typeOf (getPos player nearestObject 969197)];
But that returns nothing.
Any ideas?
Thanks,
Charon
I have tried to find out the type with :
player sidechat format["wall %1",typeOf (getPos player nearestObject 969197)];
But that returns nothing.
Any ideas?
Thanks,
Charon