BeerHunter
Oct 27 2009, 13:26
Was wondering if there's a setting that allows the AI (or yourself) to only mark the last known location of a target on the map.
It seems that if you allow the enemy to show on the map you get to see all of them , no matter where they are and if you disable this , all you get is something like "unknown man to our front. Far" but no idea where, :confused:
Would be so nice (and realistic too I might add) if the last position viewed showed up on the map..akin to
SPOTTER: "unknown man to our front. Far".
PLAYER : "where"
SPOTTER:"in that clump of trees over there to our right"(actually the enemy would show up on the map then , the phrase wouldn't be spoken).
Can this be done with some setting? (having the enemy show up when spotted).
It seems that if you allow the enemy to show on the map you get to see all of them , no matter where they are and if you disable this , all you get is something like "unknown man to our front. Far" but no idea where, :confused:
Would be so nice (and realistic too I might add) if the last position viewed showed up on the map..akin to
SPOTTER: "unknown man to our front. Far".
PLAYER : "where"
SPOTTER:"in that clump of trees over there to our right"(actually the enemy would show up on the map then , the phrase wouldn't be spoken).
Can this be done with some setting? (having the enemy show up when spotted).