View Full Version : Keyframe uv unwrap
Basically having a issue with O2 and buldozer! My process for Uvunwrappng has always been to create 2 keyframes with the original model in keyframe 0.000000 and then the unwrapped version in 0.100000. Since moving over to arma 2 i fired up the tools as normal, but now notice that the model cannot be viewed in Buldozer anymore since adding the keyframes! Has anyone else had this issue, and know of any ways around it?
Surely someone has this issue? Anyone have any idea why when i add a keyframe, buldozer does not show the model anymore even though the model is there. Is it a bug with no way round?
It's a bug. O2PE 4 A2 is not playing nicely with Buldozer. TheSun mentioned in another thread regarding rtm's that you can get your .rtm, which is what your keyframes are in the 'expanded' form to display if you proxy the 'keyframed' unit into another temporary model file and buldozer that one.
A bit arse-about-face imo.
Ah pants Cheers for the reply mate! I used to uv unwrap with keyframes, i'll see if i can grab the older version of o2 and work with that instead!
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