Yakavetta
Sep 13 2009, 15:31
I'm trying to get this animation I've got to play after each shot of a bolt action. Currently, when I press "R" to reload, it'll play just fine, but I can't figure out how to make it play automatically after each shot.
Odds are I'm doing it wrong. What I'm doing now is calling the animations under here:
class CfgMovesBasic
{
class Default;
};
class CfgMovesMaleSdr : CfgMovesBasic
{
};
class cfgmovesjin : CfgMovesMaleSdr
I've created a skeleton class to call for the parts of the model, and I've created the parts of the model as a group within O2.
I just don't know how to make the animations play automatically when each round is fired. Any advice would be greatly appreciated!
Odds are I'm doing it wrong. What I'm doing now is calling the animations under here:
class CfgMovesBasic
{
class Default;
};
class CfgMovesMaleSdr : CfgMovesBasic
{
};
class cfgmovesjin : CfgMovesMaleSdr
I've created a skeleton class to call for the parts of the model, and I've created the parts of the model as a group within O2.
I just don't know how to make the animations play automatically when each round is fired. Any advice would be greatly appreciated!