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XquZ2
Sep 5 2009, 07:21
hi...

thats my first post here, so please be gentle :P


i´ve tried about six hours now to figure out, how to edit the cartridge ejecting for rifles/pistols/mgs (and i´ve searched this forum and armaholic ALOT in this six hours).

i basicly want the cartridges to be ejected with an higher velocity, and in an slightly higher angle...


i´ve also tried to figure out how the addon "slx_cartridges.pbo" works, but i couldnt... it seems to me, that this mod only changes the model of the shell, but i surely could be totally wrong, becouse i have only very little modding experience...

is it possible to do what i want?!

most of the stuff i wanted to change (ammo values, magazin values and weapon values, wounded animations ect.) is already done cuz its very easy (if you take the slx mod as a base)...


is there maybe a way to include the values for the shell ejecting under cfgweapons in the config.cpp for each weapon?!

or is there a totally simple way, that i just havent found?

and could someone tell me what the nabojnice.p3d has to do with it?


any help would very much appreciated!


ps. sorry for my broken english - greetings from germany ;)

.kju [PvPscene]
Sep 5 2009, 08:41
Not sure myself. Yet I believe is a memory point in the p3d.
So not much you can do apart from modifying all models.

XquZ2
Sep 5 2009, 16:09
the weapon models?

i´ve thought the´re only models... i couldnt extract any config or so...

even from the unprotected arma 1 models...

i guess there is no way to change that then, course they are binarized, right?!

.kju [PvPscene]
Sep 5 2009, 16:29
a1 models are available in MLOD - editable format - as part of the sample models.

ODOL is engine optimized, not protected. People often misunderstand that.

XquZ2
Sep 5 2009, 19:04
thats good to know... but how do i actually edit this?

ive opened the sample weapon models(and the nabojnice.p3d)from arma 1 in oxygen 2, but there arnt any values for anything... almost two hours research without any result..


is there some kind of tutorial out there, that can help me?

i didnt found one through...


and what do you mean with "not protected"? the arma 2 .p3d´s?!


sorry for all these dumb questions, but i´m really starting to get annoyed...


if there are any tutorials that can help me, please post a link, that would be really nice.