Yapab
Aug 29 2009, 12:58
Hi,
We just started playing the campaign (mission Manhattan) again with the beta patch 58899 as 1.03 was unplayable because of lag/desync issues after resuming a game.
This is what we have found so far:
1) Lag / desync issue is much less than before, however after resuming I still see the host and AI/world jumping from place to place (catching up). I can fix this with the exit process I have done before in 1.03.
2) My friend the HOST is getting a lot more crashing then before... actually in 1.03 it would not crash at all. Now its crashing every game within 20 or 30 min.... the crashes produce different errors which are
2a) out of memory, crash to desktop
2b) warning: preNLOD format in object:ca\plants2\tree\t_quercus3s.p3d, screen lockup and then crash to desktop
2c) cannot load mipmap: ca\chernarus\data\layers\s_017_00ico.paa
2d) graphics lockup which was fixed with alt-tabbing.
3) I didnt have any crashes as the host, however my game crashed with a black screen after clicking "exit" on the menu when trying to quit the game!
4) After resuming game the client STILL does not have the correct markers on the map.
5) Tasks are not synchronised, for example we had finished 2 tasks and the client had 0 tasks finished and still had to report to the sergeant.
The crashing is something new as both our games had never crashed before... maybe we got 2 or 3 crashes in all our gaming hours. But now the host seems to crash with various errors constantly.
The desync/lag bug is still very annoying for me the client... it kills gameplay.
For example, we were in the APC and approaching one of the enemy camps/infantry groups. I was driving and my friend was on the gun.
As I approached them my friends turret was still facing the other way... then I noticed the enemy getting killed with dying animations... yet there was no sound of gunfire, the turret was not firing....
My friend ended up killing all 9 enemy infantry without me hearing 1 shot or seeing any bullets/smoke etc... very annoying!
I will be submitting a smaller report with arma2.RPT to dev-heaven.
Yapa
We just started playing the campaign (mission Manhattan) again with the beta patch 58899 as 1.03 was unplayable because of lag/desync issues after resuming a game.
This is what we have found so far:
1) Lag / desync issue is much less than before, however after resuming I still see the host and AI/world jumping from place to place (catching up). I can fix this with the exit process I have done before in 1.03.
2) My friend the HOST is getting a lot more crashing then before... actually in 1.03 it would not crash at all. Now its crashing every game within 20 or 30 min.... the crashes produce different errors which are
2a) out of memory, crash to desktop
2b) warning: preNLOD format in object:ca\plants2\tree\t_quercus3s.p3d, screen lockup and then crash to desktop
2c) cannot load mipmap: ca\chernarus\data\layers\s_017_00ico.paa
2d) graphics lockup which was fixed with alt-tabbing.
3) I didnt have any crashes as the host, however my game crashed with a black screen after clicking "exit" on the menu when trying to quit the game!
4) After resuming game the client STILL does not have the correct markers on the map.
5) Tasks are not synchronised, for example we had finished 2 tasks and the client had 0 tasks finished and still had to report to the sergeant.
The crashing is something new as both our games had never crashed before... maybe we got 2 or 3 crashes in all our gaming hours. But now the host seems to crash with various errors constantly.
The desync/lag bug is still very annoying for me the client... it kills gameplay.
For example, we were in the APC and approaching one of the enemy camps/infantry groups. I was driving and my friend was on the gun.
As I approached them my friends turret was still facing the other way... then I noticed the enemy getting killed with dying animations... yet there was no sound of gunfire, the turret was not firing....
My friend ended up killing all 9 enemy infantry without me hearing 1 shot or seeing any bullets/smoke etc... very annoying!
I will be submitting a smaller report with arma2.RPT to dev-heaven.
Yapa