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Hitman
Sep 30 2009, 10:46
Pelit magazine for example, the biggest gaming magazine in Finland. I don't think I'm even going to bother trying the demo tbh.

Ah right I haven't read that one yet. I should go and pick it up.

Zipper5
Sep 30 2009, 11:41
Hm, the more widely known magazines have given it lower scores. Interesting...

Kayjay
Sep 30 2009, 11:58
pelit supposedly gave it 82%?

Von_Paulus
Sep 30 2009, 12:06
Bodies disappear few secs after they die,

It's the AI 63 limit taking effect.
In the good old days of OFP in PVP CQB we would script the mission and make the bodies also disappear for reducing the lag.
It seems everything is taking into account to reduce any performance problem in DR. But there is no ambition, in this title. No risks are taken. But then again it's not much more than a console port.

As for the reviews I expect there will be a lot of different scores probably.
But if the reviewer is a OFP fan and expects a sequel, I sincerely doubt they will give a great score.

MadDogX
Sep 30 2009, 12:15
But if the reviewer is a OFP fan and expects a sequel, I sincerely doubt they will give a great score.


I expect something like that will be the main reason for differences in review scores. People expecting a true successor to OFP will be severely disappointed (~40% scores). The rest will likely decide based on the platform they tested the game on: console reviewers will probably think OFPDR is the dogs bollocks (~90% scores), while for a PC title it's really just average (~70-80% scores).

BogdanM
Sep 30 2009, 13:35
It's 5 months btw, and to compare 2009 game to latest 2005 battlefield on PC is more silly than comparing to a BF game that is coming out in matter of few months.

Are you really that dense? I already said two times that OFPDR is an improvement over similar games already released. It doesn’t matter if there is already a better product in development, when BF:BC2 gets released, it will be an improvement over OFPDR, but until then OFPDR is an improvement over older games. With your logic the word “improvement” shouldn’t be used anymore because at any given time something better is being developed over the newest product.

Leopardi
Sep 30 2009, 13:56
Are you really that dense? I already said two times that OFPDR is an improvement over similar games already released. It doesn’t matter if there is already a better product in development, when BF:BC2 gets released, it will be an improvement over OFPDR, but until then OFPDR is an improvement over older games. With your logic the word “improvement” shouldn’t be used anymore because at any given time something better is being developed over the newest product.

Are you really that short sighted? DR isn't out yet and neither is BC2, and they're very close in releases so BC2 can be considered as the current standard.

BogdanM
Sep 30 2009, 14:38
...DR isn't out yet...
I can post everything again on October 6th. No big deal, just ask :)


...they're very close in releases so BC2 can be considered as the current standard.

If their release dates are so close then I dare you to hold your breath from the moment OFPDR hits the stores until BC2 gets released. :rolleyes: (Don't do it!!! It will kill you)

Your bias towards OFPDR/CM is really obvious so I won't bother anymore.

Sennacherib
Sep 30 2009, 15:30
email received (translation french-english)

unlock exclusive missions (title of the news)

http://translate.google.fr/translate?hl=fr&sl=fr&tl=en&u=http%3A%2F%2Fwww.codemasters.com%2Femails%2Fofpdr%2Fmini-game%2Fnwsl_ofpdr-minigame_fr-online.html

froggyluv
Sep 30 2009, 15:30
Interesting article at the Intel site about multi-core utilization and some other techy stuff. Be sure to watch the video, it's actually rekindled my interest a little.

http://software.intel.com/sites/billboard/game-gallery/operation-flashpoint-2.php#/featured-article

Herbal Influence
Sep 30 2009, 16:35
Thanx for that info!

But I found nothing really new set aside that Intel is some kind of an advertising partner of CM with that article. No facts delivered but a lot marketing language.
And sure it's dangerous for BI if CM has Intel at it's side and they cannot because they are surely as cpu-demanding as CM, but just too small.
Intel not for no reason was in spring 2009 punished by the EU to pay 1 Billion Euros for illegal distribution practises.

I was looking for:
Does DR use four cores? No answer.

A new question arose:
This EGO technology ("nothing not actually visible is rendered") sounds good.

(Sounds also like being softwarepatented which I find, to be short, immoral. Did you know Google gained after a long law suit the patent for the "centered insertion field in a web page"?)

Does BI use EGO?

Leopardi
Sep 30 2009, 17:42
Your bias towards OFPDR/CM is really obvious so I won't bother anymore.

Well I think you're the only one biased here, DR/CM fanboi.

ProfTournesol
Sep 30 2009, 19:02
A new question arose:
This EGO technology ("nothing not actually visible is rendered") sounds good.


Another question is : does "not rendered" also implied that units which aren't visible are still simulated, i mean can they kill each other, move, fly, destroy fences etc...

sparks50
Sep 30 2009, 20:59
I still think BFBC 2 looks more fun than this game :p

http://www.youtube.com/watch?v=DZXdxVXvB1w

Leopardi
Sep 30 2009, 21:03
I still think BFBC 2 looks more fun than this game :p

http://www.youtube.com/watch?v=DZXdxVXvB1w

So true, DR failed big time trying to make the game battlefield/cod'ish.

Max Power
Sep 30 2009, 21:04
Does BI use EGO?

BI uses some version of Real Virtuality.

Zipper5
Sep 30 2009, 21:12
I still think BFBC 2 looks more fun than this game :p

http://www.youtube.com/watch?v=DZXdxVXvB1w
I've not payed much attention to BF:BC2 until I saw that trailer. Holy crap. :eek:

MW2 and BF:BC2 are both on my buy list now.

But yes, if CM seriously thought they could try to compete with that... :butbut:

NeMeSiS
Sep 30 2009, 21:21
Another question is : does "not rendered" also implied that units which aren't visible are still simulated, i mean can they kill each other, move, fly, destroy fences etc...

Of course they can, otherwise you could just look away from enemies to stop them from being simulated and run away from them. :p

BI could use better techniques against overdraw, mid-range GFX cards still have problems with bushes from up close. Though it doesnt make DR's gamplay any less uninteresting. :p

EDIT: Is Bad Company 2 really supposed to look that bright?

Call_911
Sep 30 2009, 21:50
I'm a buy it just to see how badly BIS blows Codies outta the water, an for a tie over between A2 an COD MW2. Used to despise BF series but that looks pretty good, course can't deny the fact that I too was a BF closet player. Yes TG for BIS an Novalogic to save me from certain corridor doom.:yay:

Leopardi
Sep 30 2009, 22:00
Of course they can, otherwise you could just look away from enemies to stop them from being simulated and run away from them. :p

BI could use better techniques against overdraw, mid-range GFX cards still have problems with bushes from up close. Though it doesnt make DR's gamplay any less uninteresting. :p

EDIT: Is Bad Company 2 really supposed to look that bright?

It's the bad video quality messing with the dust on the sky blown by the dust storm on that map.

Kayjay
Oct 1 2009, 02:15
Well I think you're the only one biased here, DR/CM fanboi.

your attempts to blame other people of bias does not hide your own blatant and painstakingly obvious subjective self. you are blind, ignorant while somehow being able to convince yourself you are the word of reason. plus its fanboy not fanboi

badlymad
Oct 1 2009, 02:32
your attempts to blame other people of bias does not hide your own blatant and painstakingly obvious subjective self. you are blind, ignorant while somehow being able to convince yourself you are the word of reason. plus its fanboy not fanboi

While posters here are admittedly harsh on OFP:DR, the fact that all of your posts are made in this thread would indicate that you joined the forums specifically to defend OFP:DR. That, by most estimations, would mean that you are a fanboy and are no less "objective" than Leopardi.

Barely-injured
Oct 1 2009, 02:36
alright guys step back and take a deep breath....

I know that since we are all fans of ArmA 2 we are going to compare the two titles thoroughly (because of the name issue or the history or any other reason). I think it is obvious for most of us from the videos and the accumulating facts about the game that the CM offering will be an epic fail compared to our beloved game series.

However... to hear that some of you guys would prefer to play COD6 or BF2BC over DR is quite alarming to say the least. Could it really be that bad? I mean I think one of the reviews posted here said that the game compares to the original ghost recon, if that is true then i don't see how would I prefer the usual run and gun corridor shooter over that (and even now i still play OGR from time to time).

All I am saying is that we know this game is not going to live up to the standards of its name, but leaving it only to jump on the COD bandwagon.. isn't that too much?

jblackrupert
Oct 1 2009, 02:54
dadadadadadadada......BATMAN :D

nanananananananana......it sucked

Leopardi
Oct 1 2009, 03:50
your attempts to blame other people of bias does not hide your own blatant and painstakingly obvious subjective self. you are blind, ignorant while somehow being able to convince yourself you are the word of reason. plus its fanboy not fanboi

It's just you, that can't realize the utter failureness of DR and keep convincing yourself it's a decent piece of software when it's not.

Kayjay
Oct 1 2009, 04:22
It's just you, that can't realize the utter failureness of DR and keep convincing yourself it's a decent piece of software when it's not.

you just proved my point. i never made any point on the "failureness" or success of DR in my previous post. my post was about your own personal flaw, in which you think you are correct. Your ridiculous assumptions, sheer arrogance, on what you think my opinions are. You assume i think these things when i have shown not shown indication of what they are. You have assumed and judged DR based on no evidence of true gameplay or experience.

Leopardi
Oct 1 2009, 04:31
You have assumed and judged DR based on no evidence of true gameplay or experience.

So all the reviews, videos and information etc. don't count? Right.

Kayjay
Oct 1 2009, 04:36
So all the reviews, videos and information etc. don't count? Right.

lol you did it again.

Heres the problem, you seemingly chose to ignore the positives provided by the reviews and then picked out the negatives provided by a few reviews then took the negatives and labelled the game with them.

echo1
Oct 1 2009, 07:32
plus its fanboy not fanboi

To quote the popular expression - "lurk moar".

Leopardi
Oct 1 2009, 08:13
lol you did it again.

Heres the problem, you seemingly chose to ignore the positives provided by the reviews and then picked out the negatives provided by a few reviews then took the negatives and labelled the game with them.

The thing is, that these negatives are what makes DR a crappy game, some positives like ballistics or 2x2km area that xbox cod players consider big don't overcome the negatives. Combined with all the media you can easily get the idea what the game is about, and it's basically trying to turn CoD 4 hc into battlefield and it pretty much fails at it. It's no flashpoint, or cod/battlefield but a crappy game inbetween.

Zipper5
Oct 1 2009, 08:33
http://community.codemasters.com/forum/showthread.php?t=382239

That confirms it - that community is the worst community I have ever seen.

I'm pretty damn sure most of the posters there didn't even read what he was posting. I read it and understood what his point was easily, but they think he's saying he wants DR to be more like BF:BC2, which he obviously isn't saying if they would just read his damn post. And yes, if DR is trying to compete with BF:BC2, especially after seeing that video, then damn, Codemasters are royally screwed.

MehMan
Oct 1 2009, 08:45
It's like watching this community when it has a fit over certain features. They simply won't see what you see, because they don't want to.

cm
Oct 1 2009, 09:24
WOW that BF BC video was fucking awesome. I'll be picking that up for sure.

Herbal Influence
Oct 1 2009, 09:36
Anybody else that can't understand that there are *seemingly* fans of DR while the only thing we know about that game is that they *try* to use that good name + game from BI and offering a promotion video and several rumours about how it will be ?
I don't understand that.
The very core of a game is it's developers (BI) not the pure publishers ... (CM).
The developers from OFP have gone lost for CM.
As far as I know they don't cooperate anymore.
They did their own thing again: AA1 and AA2.
I really cannot understand someone who clings just to the name CM still only holds for pure legal reasons ...

Would I buy a Mercedes from a marketing group knowing it is only called Mercedes for legal reasons but has in no way connections to Mercedes but the wish to be a reduced copy of it? :confused:

---------- Post added at 09:36 ---------- Previous post was at 09:33 ----------


WOW that BF BC video was fucking awesome. I'll be picking that up for sure.

It's easy to produce *nice* videos.
It's very difficult to develop a deeper gaming experience.
It will be difficult to get that certain experience if you spend too much time on other games. BI games certainly need (I love them for this) quite all your time & attention to get to the core of it.
And it's overwhelming and since 2001 a great experience to me.
I am hassling still with just only the little changed keyboard settings when turning from some hours of OFP (original) to AA1 or AA2 ...

You may recognize me ingame as I hit "v" for ironsight (in OFP and AA1) and therewith making a funny jump (AA2) and getting headshot ... ;-))))

MehMan
Oct 1 2009, 09:52
You may recognize me ingame as I hit "v" for ironsight (in OFP and AA1) and therewith making a funny jump (AA2) and getting headshot ... ;-))))

I did that and then went into a fit and changed all the key binds.

Herbal Influence
Oct 1 2009, 10:02
Thanx for the tipp.
I was always too reluctant to do that.
But as for now I do more and more AA2 and get shot only in OFP anymore. ;-))
But as it still happens lmao and hope the enemies does so too ... and can't shoot me anymore ;-))

kavoven
Oct 1 2009, 10:06
You may recognize me ingame as I hit "v" for ironsight (in OFP and AA1) and therewith making a funny jump (AA2) and getting headshot ... ;-))))


I did that and then went into a fit and changed all the key binds.

Haha, I had the same problem...got so annoyed that I changed the settings to old OFP ones, too :D

Edit
After watching the video: Why doesn't this guy die? :D I mean, hes shot like...10 times and still alive.

Leopardi
Oct 1 2009, 10:14
It's easy to produce *nice* videos.
It's very difficult to develop a deeper gaming experience.


Not for DICE.

4 IN 1
Oct 1 2009, 10:55
Haha, I had the same problem...got so annoyed that I changed the settings to old OFP ones, too :D

Edit
After watching the video: Why doesn't this guy die? :D I mean, hes shot like...10 times and still alive.
funny enought I always change back to the setting before I start playing A1 and A2;)

Mr.Wolf
Oct 1 2009, 12:12
Nev video:
http://www.youtube.com/watch?v=6QCbLc9SR-E

Some parts are with god mode on:).
http://community.codemasters.com/forum/showpost.php?p=5669224&postcount=56

MehMan
Oct 1 2009, 12:22
As much as I'd like to go: oh come on, devs waving guns around, I do recall a picture of Marek on a tank with either Bohemia Interactive or OFP banners strung on it... :D

SiC-Disaster
Oct 1 2009, 12:42
As much as I'd like to go: oh come on, devs waving guns around, I do recall a picture of Marek on a tank with either Bohemia Interactive or OFP banners strung on it... :D

DO WANT! :p
Now where can i find that? :D

NoRailgunner
Oct 1 2009, 12:46
http://images.eurogamer.net/assets/converted/pics/interviews/bohemia/a_med_05b.jpg
Is this really Marek? :D

Edit: there is a better pic where Marek S. and Ivan B. in BDU on "recon mission".

Praelium
Oct 1 2009, 13:22
Nev video:
http://www.youtube.com/watch?v=6QCbLc9SR-E

Some parts are with god mode on:).
http://community.codemasters.com/forum/showpost.php?p=5669224&postcount=56

Looks like Codemasters is, once again, making a big deal over nothing. Every game that features both armored and light vehicles has different handling between them. There is nothing special about that at all. :rolleyes:

I don't hate OFP:DR, but I hate the way Codemasters tries to make every aspect of it groundbreaking, despite the fact that the feature has already been done before (even in the first OFP or the Arma series).

MehMan
Oct 1 2009, 13:23
Looks like Codemasters is, once again, making a big deal over nothing. Every game that features both armored and light vehicles has different handling between them. There is nothing special about that at all. :rolleyes:

That's how marketing works. Make a big fuss out of nothing.

ffs
Oct 1 2009, 14:10
Nev video:
http://www.youtube.com/watch?v=6QCbLc9SR-E

Some parts are with god mode on:).
http://community.codemasters.com/forum/showpost.php?p=5669224&postcount=56

1.20, 1.25
No hellfire missiles?

TimRiceSE
Oct 1 2009, 14:56
Nev video:
http://www.youtube.com/watch?v=6QCbLc9SR-E

Some parts are with god mode on:).
http://community.codemasters.com/forum/showpost.php?p=5669224&postcount=56

3:45...

why has he got the carry handle mounted on the forward RIS?... and why is there no barrel in his pistol.

In addition, that guy just really annoys me.

UKWF-Mental
Oct 1 2009, 15:22
Just incase anyone is interested(I have had a look the few days of thses posts and couldnt find it alrdy posted), did that mini game to unlock 2 missions at http://recruit.flashpointgame.com/ typing these codes in the game.

OFPWEB1 will unlock Encampment:

Control a Spec Ops team, and ambush a People’s Liberation Army campsite in the dead of night.

Set in a heavily forested area, move cautiously between tree cover, with the enemy fanning out and trying to flank at every opportunity. The mission will culminate in a fierce and atmospheric firefight, mixing long-range shooting and close quarters combat in and around the camp.

and

OFPWEB2 will unlock Debris Field:

Set amongst the wreckage of an earlier vehicle engagement you must lead your fireteam through burnt-out tanks and APCs to engage superior numbers of PLA forces assaulting a strategically important position.

Mobility, cover, and the appropriate use of fully automatic weapons and grenades to suppress the enemy will be the tools to achieve success.

.kju [PvPscene]
Oct 1 2009, 15:34
Fun stuff (German):
Ihr-habt-gefragt-Codemasters-hat-geantwortet (http://www.esl.eu/de/ofp_dr/news/101260/Ihr-habt-gefragt-Codemasters-hat-geantwortet)

MehMan
Oct 1 2009, 15:34
Fun stuff (German):
Ihr-habt-gefragt-Codemasters-hat-geantwortet (http://www.esl.eu/de/ofp_dr/news/101260/Ihr-habt-gefragt-Codemasters-hat-geantwortet)

Ewww, it's in german.

Mr.Wolf
Oct 1 2009, 15:35
...why has he got the carry handle mounted on the forward RIS?... and why is there no barrel in his pistol...
Yeah, I've noticed that too:-D.

But c'mon, he's just game developer, not military specialist:)).

cm
Oct 1 2009, 15:40
It's easy to produce *nice* videos.
It's very difficult to develop a deeper gaming experience.
It will be difficult to get that certain experience if you spend too much time on other games. BI games certainly need (I love them for this) quite all your time & attention to get to the core of it.
And it's overwhelming and since 2001 a great experience to me.
I am hassling still with just only the little changed keyboard settings when turning from some hours of OFP (original) to AA1 or AA2 ...

You may recognize me ingame as I hit "v" for ironsight (in OFP and AA1) and therewith making a funny jump (AA2) and getting headshot ... ;-))))

I realise that BF BC2 does not have the depth of arma, but the good thing is it doesn't try and be something it's not. It looks like a very fun and immersive game with some awesome effects and physics work.

The game looks great (especially the destruction of pretty much anything) for what it is - an arcade shooter.

ffs
Oct 1 2009, 15:45
Fun stuff (German):
Ihr-habt-gefragt-Codemasters-hat-geantwortet (http://www.esl.eu/de/ofp_dr/news/101260/Ihr-habt-gefragt-Codemasters-hat-geantwortet)


Your Questions - Codemasters Answers

Can nullify the 275 m scheme in the Koop and the 4 km ² scheme in the remaining MP game modes "(possibly by * lua scripting)?
This limit has yet been found in the program and can not be changed in the editor, or LUA. However, we are working to increase this maximum distance in the future through a patch.

Are there any new information on the squad features (logos, customizable uniforms) who do not qualify even with release?
This is nothing official yet known.


Destructible trees still an option? Because in a local * xml Configfileden value DamageTrees = false "there?
This is no longer possible. The realization of this feature did not meet our quality requirements and was removed. At the moment there are no plans to integrate this feature back into the game.

What about the promised mud system for vehicles and weapons. This will be final included?
This feature has been removed and will not probably by retroactively patch again in Operation Flashpoint: Dragon Rising installed.

Come rain, perhaps via DLC / patch after?
Rain was made some time ago from the game. It is unlikely that it will rain on Skira ever - but in a possible successor to the game, this feature may be included.

Is the "tire problem" fixed? (in the July press release could be shooting up tires, but had no effect) on driving behavior
Tires can be shot to pieces and fall to the ground. A flatfoot obviously has an impact on the behavior of the vehicle.

Who determines the available equipment? The player? The host? The Mapersteller?
The Mapdesigner determines what weapons and equipment, and which vehicles can be used - the player can decide before the game / Spawnbeginn with what Fireteam (eg sniper ,...) and thus play with which he is armed.

How-created maps will be distributed. Is there an automatic download?
The player needs to download the map itself, before he can play there. Maps can be created with the editor on a specially-provided web site will be up and downloaded.

Is there a replay function?
This is unfortunately not possible at the moment, but perhaps nachgepatcht.

Will there be some sort of commander, to request air support can?
Only the Fire Team Leader (or Squad Leader) may request air support.
translate.google.com

MadDogX
Oct 1 2009, 15:51
So the 275m tether in coop and the 2x2km MP box are hardcoded and there will definitely be no destructible trees, dirty vehicles or rain. :(

froggyluv
Oct 1 2009, 16:10
One thing that really irks the sh*t out of me is why after countless questions over the AI's seemingly inability to shoot anything more than 10 feet in front of them, don't they just show us some lengthy AI vs Ai firefights?

So far all I hear is "It's probably on God mode" or "Have you played the game?" or "It's the beginning of the campaign so perhaps they are leveled" -type of nonsense. It takes 2 minutes to show off a proper firefight and this only makes me doubt its ability.

Kayjay
Oct 1 2009, 16:24
One thing that really irks the sh*t out of me is why after countless questions over the AI's seemingly inability to shoot anything more than 10 feet in front of them, don't they just show us some lengthy AI vs Ai firefights?

So far all I hear is "It's probably on God mode" or "Have you played the game?" or "It's the beginning of the campaign so perhaps they are leveled" -type of nonsense. It takes 2 minutes to show off a proper firefight and this only makes me doubt its ability.

It is in fact confirmed that many clips are take in god mode for the guys to get the proper shots they wanted.

froggyluv
Oct 1 2009, 16:37
It is in fact confirmed that many clips are take in god mode for the guys to get the proper shots they wanted.

Understood, but that still doesn't explain why they can't release some proper firefights especially since this area is widely questioned and there is no prerelease demo to let us determine for ourselves.

"Buy it before you complain" seems to be the mantra and I say negative..

maturin
Oct 1 2009, 16:45
It was hard to tell, but it kinda looked like the bullets were instantaneous. Is there going to be Halo-style sniping?

BangTail
Oct 1 2009, 16:45
Understood, but that still doesn't explain why they can't release some proper firefights especially since this area is widely questioned and there is no prerelease demo to let us determine for ourselves.

"Buy it before you complain" seems to be the mantra and I say negative..

"Buy it before you realise it's missing at least half the features we said it would have"

No thanks! How about I don't buy it and tell everyone else I know to avoid it as well :p

Eth

Leopardi
Oct 1 2009, 18:48
It was hard to tell, but it kinda looked like the bullets were instantaneous. Is there going to be Halo-style sniping?

Probably cut away even that feature to prevent lagging.

Zipper5
Oct 1 2009, 18:53
Maybe it's because I used Google translate, but am I understanding correctly that there is no replay option? :confused:

echo1
Oct 1 2009, 19:04
why has he got the carry handle mounted on the forward RIS?... and why is there no barrel in his pistol.

Yeah, saw that too... Some serious facepalm material there...

ProfTournesol
Oct 1 2009, 19:10
Maybe it's because I used Google translate, but am I understanding correctly that there is no replay option? :confused:

And is it that problematic ?

Deadfast
Oct 1 2009, 20:35
Nev video:
http://www.youtube.com/watch?v=6QCbLc9SR-E

I know I may be accused of nitpicking, but that music is seriously drilling a hole in my head...
Had to watch the last quarter of the video with sound off :(

Mr.Wolf
Oct 1 2009, 21:15
Probably cut away even that feature to prevent lagging.
And maybe you should check out new sniper video.
http://www.youtube.com/watch?v=hnPuVTTtwpc


...music is seriously drilling a hole in my head...
Yes, soundtrack is really horrible.

NeMeSiS
Oct 1 2009, 21:21
And maybe you should check out new sniper video.
http://www.youtube.com/watch?v=hnPuVTTtwpc

Well, the sniping itself looked horrible. But 2 good points: Whispering voices, and target positions which actually help you to find the enemy. :p

someguywho
Oct 1 2009, 21:27
Well, the sniping itself looked horrible. But 2 good points: Whispering voices, and target positions which actually help you to find the enemy. :p

How was the sniping bad? Can someone please explain?

I dont want to break the 100Kb rule so I'll leave this here: http://i210.photobucket.com/albums/bb317/valalupe1/headshotsniper11111111.gif

NodUnit
Oct 1 2009, 22:47
Developers (not just CM) really need to learn the difference between FLIR and DTV.

I think he meant either the bullet drop or recoil on the sniper rifle, we don't know distance (probably not far) so I imagine bullet drop wouldn't come into effect that close, and the recoil looks like it had the gun set back into place prior to the shot.

It looks alright I guess but there was alot of emphasis on action over tactics and things of that nature, also those bloody color filters, why o why is that popular these days.

maturin
Oct 1 2009, 23:09
How was the sniping bad? Can someone please explain?

I dont want to break the 100Kb rule so I'll leave this here: http://i210.photobucket.com/albums/bb317/valalupe1/headshotsniper11111111.gif

See, the crosshair was still directly on his head when the blood splattered (and I assume there are several frames in the animation that play before that goreflower there).

And watching the sniping video, it still seems a lot faster than Arma's bullets, which have a noticeable delay at very short ranges. I bet they just fake it for scoped weapons and use lasers for everything else.

Canukausiuka
Oct 2 2009, 00:56
And I see they still pull the charging handle on the M16/M4's. Did they really just ignore such a fundamental piece of the weapons operation? Last shot, bolt locks to the rear and you pop a new mag in, then hit the release. Hell of a lot easier to do, and Hell of a lot easier to animate. Guess it just didn't look "real" enough for them :p

I was excited about the game at one point. Signed up at their forums, posted, argued, finally got tired of the kids and quit visiting. I still figured I'd buy the game. Now... well, we'll see how the demo goes. Not holding my breath though.

4 IN 1
Oct 2 2009, 02:20
Sniping itself is OK i think, its the filming that sucks(dont have sound on as i have stated many post before it just too hollywood-kung-fu-movie-ish; aka "doesnt fit at all")

also from the video it seems the shooter dont need to take time to aim at all, may be because he know the target distance the the gun zeroing so well? But then the bullet speed still doesnt seem right as he basicly dont even need to care about forward movement of a moving target?

Maddmatt
Oct 2 2009, 02:26
Well the sniping video at least shows the game has bullet drop, that's good.

jblackrupert
Oct 2 2009, 02:47
FLIR shows enemies WAAAAAAAY too clearly.

Looks more like someone using a cheat then real world FLIR.
It needs to be toned down a LOT and the surrounding environment needs heat values.

Hopefully the FLIR in Arrowhead won't be that ridiculously overpowered.

NodUnit
Oct 2 2009, 03:19
FLIR shows enemies WAAAAAAAY too clearly.

Looks more like someone using a cheat then real world FLIR.
It needs to be toned down a LOT and the surrounding environment needs heat values.

Hopefully the FLIR in Arrowhead won't be that ridiculously overpowered.

I agree, it's more of a DTV with FLIR undertones only in that vehicles are hot (far hotter then they should be aka completely) and the environment is always cold everywhere..

jblackrupert
Oct 2 2009, 04:06
FLIR done right

http://www.youtube.com/watch?v=MT2n9I2U_uI

Eble
Oct 2 2009, 05:51
and the lastest in the rumour mill:


Originally Posted by Pommyboi
I emailed codemasters (as I noticed someone else did in this thread or another on the forums).

I specifically asked about hosting multiplayer games for the PC on a dedicated server or whether it would be peer to peer. this is their answer:

Thank you for submitting your recent request to Codemasters Customer Services concerning Operation Flashpoint: Dragon Rising.

Operation Flashpoint: Dragon Rising does not support dedicated servers unfortunately. The game, at launch will be peer to peer only.


so this means I can take down the threads on our clan website saying we would start OFP as part of our clan and saves me buying the game as I'm only interested in multiplayer - a shame because quite a few people are buying the game.

if that is true PC MP will be dead.

cm
Oct 2 2009, 06:58
and the lastest in the rumour mill:



if that is true PC MP will be dead.

Link please?

Bush
Oct 2 2009, 07:07
Link please?

http://community.codemasters.com/forum/showpost.php?p=5670533&postcount=395

ffs
Oct 2 2009, 07:18
This game will die like GTAIV (GFWL BS) did, if this is true.

Herbal Influence
Oct 2 2009, 07:50
and the lastest in the rumour mill:



if that is true PC MP will be dead.

Wow thats news, guys.

Unbelievable that they still claim to deliver a sequel to Operation Flashpoint from BI.

But what said my brother lately (in a discussion about the world financial crisis)?
Look, he said, there are people in the market who would sell their own mother just for profit.

Grimnirsson
Oct 2 2009, 13:10
First chapter of FDR Game Guide:

http://community.codemasters.com/forum/showthread.php?t=382565

Grim

space
Oct 2 2009, 13:15
PC Zone review 9/10

Review: Operation Flashpoint 2: Dragon Rising Review - ComputerAndVideoGames.com (http://www.computerandvideogames.com/article.php?id=224624)


While ArmA II had the potential to be superb Dragon Rising actually is


Some people will doubtless hate it, saying it's not a par on ArmA II, moaning about how it isn't realistic enough or that the PLA don't have accurate uniforms, but I advise you to ignore the naysayers and play the game.

NodUnit
Oct 2 2009, 13:18
FLIR done right

http://www.youtube.com/watch?v=MT2n9I2U_uI

Well doesn't matter, it's not going to change at this point most likely.

Zipper5
Oct 2 2009, 13:22
PC Zone review 9/10

Review: Operation Flashpoint 2: Dragon Rising Review - ComputerAndVideoGames.com (http://www.computerandvideogames.com/article.php?id=224624)
Will be interesting to see what happens with this review in the future. As far as I know, CM haven't lifted their embargo, but since this one gives it a positive review, unlike the Czech Eurogamer one, I bet they'll "let it slide"... :j:

whisper
Oct 2 2009, 13:41
PC Zone review 9/10

Review: Operation Flashpoint 2: Dragon Rising Review - ComputerAndVideoGames.com (http://www.computerandvideogames.com/article.php?id=224624)

The guy admitedly never finished original OFP campaign... Says it all :)

"Operation Flashpoint" should really be stripped from this game's title.

NeMeSiS
Oct 2 2009, 13:42
PC Zone review 9/10

Review: Operation Flashpoint 2: Dragon Rising Review - ComputerAndVideoGames.com (http://www.computerandvideogames.com/article.php?id=224624)

Also

I never finished the original Operation Flashpoint. I got to a mission where I had to escort some convoy of trucks over a large distance, and singularly failed to do so. Believe me, I tried to protect my AI companions, but they just kept getting blown up. I can't even remember how they bought it - mines, rockets or merely plain old bullets - but they died, again and again. Again and again and again.

There was also that mission where you're told to escape to the beach. You start in a forest, bereft of allies and have to make it past the entire enemy army without getting spotted once, because if they saw you, BAM! you were dead. One shot to the face from a tiny set of pixels that had just appeared on the horizon sent you right back to the beginning. Or to the solitary save point you were allowed.

Since i disagree with his taste of OFP1, i decided to disagree with his taste for DR as well. ;)

Fincuan
Oct 2 2009, 13:45
Hey I remember the escape mission. It was fantastic, one of my alltime favourites in OFP :)

Flarmapoint 2
Oct 2 2009, 13:45
http://i594.photobucket.com/albums/tt26/Arma2vsFlashpoint2/headshotsniper11111111.gif


lol, this game is pretty grusome :D

Zipper5
Oct 2 2009, 13:52
I think that the two missions he's talking about are Guardian and After Montignac. Which, in my opinion, were some of the best missions in the campaign.
(Well, After Montignac is the best mission in the campaign, but Guardian was also good.)

4 IN 1
Oct 2 2009, 14:12
I never finished the original Operation Flashpoint. I got to a mission where I had to escort some convoy of trucks over a large distance, and singularly failed to do so. Believe me, I tried to protect my AI companions, but they just kept getting blown up. I can't even remember how they bought it - mines, rockets or merely plain old bullets - but they died, again and again. Again and again and again.

There was also that mission where you're told to escape to the beach. You start in a forest, bereft of allies and have to make it past the entire enemy army without getting spotted once, because if they saw you, BAM! you were dead. One shot to the face from a tiny set of pixels that had just appeared on the horizon sent you right back to the beginning. Or to the solitary save point you were allowed.

http://img511.imageshack.us/img511/6335/motivatore448d95266ebcb.jpg

Not that i disgrace his taste of gaming, but he just fail to understand how the game and mission design work, what else could we do?

jblackrupert
Oct 2 2009, 14:22
Well doesn't matter, it's not going to change at this point most likely.

OFP2's overpowered FLIR system is going to make the hack makers jobs a whole lot easier. All the need is no-spread and aimbot and FLIR handles the rest. No visible hacks if OFP2 uses punkbuster. screens will look innocent.

DM
Oct 2 2009, 14:30
I'm a fan of


These checkpoints actually work. They don't always work

Riiiiiight, less drugs me thinks...

Mr Burns
Oct 2 2009, 14:36
PC Zone review 9/10

Review: Operation Flashpoint 2: Dragon Rising Review - ComputerAndVideoGames.com (http://www.computerandvideogames.com/article.php?id=224624)

How can he not like After Montignac ffs!? :mad:
Why is it that people with absolutely no expertise get to test and rate that shit?


Mr Burns says wragharghar!

space
Oct 2 2009, 14:39
Well the review does say this :


While ArmA II had the potential to be superb Dragon Rising actually is

I presume that most people here like ArmA, so how many of you guys are going to be trying it, to see if its better? The vast majority of the reviews so far have been great, with the main complaints being that at times its too hardcore. Does this put you off it? Surely all the reviewers cant be wrong?

Mr_Centipede
Oct 2 2009, 14:44
I'm sure the game is great... it's more accessible afterall. its just didnt stands up to its name.



While ArmA II had the potential to be superb Dragon Rising actually is


what potential? 63 entities, coop tether, MP box... potential to cash lots of sale? indeed it does have that potential

Praelium
Oct 2 2009, 14:47
Well the review does say this :



I presume that most people here like ArmA, so how many of you guys are going to be trying it, to see if its better? The vast majority of the reviews so far have been great, with the main complaints being that at times its too hardcore. Does this put you off it? Surely all the reviewers cant be wrong?
To be honest, I've stopped trusting reviews a long time ago. Though, I will try the OFPDR demo just for kicks.

4 IN 1
Oct 2 2009, 14:50
It is superb, for being worse then OFP:E (aside from GFX):j::confused:


http://img28.imageshack.us/img28/7765/motivator7cd9ed87bf2008.jpg
i guess this sums it up all

Scrub
Oct 2 2009, 15:15
I'm sure the game is great... it's more accessible afterall. its just didnt stands up to its name.



what potential? 63 entities, coop tether, MP box... potential to cash lots of sale? indeed it does have that potential

Hmmm. After watching that sniper video and reading your comment about 63 (or there abouts) entities, I wonder if the unit count is because of ragdoll? If so, there is the gloyhound baying and ringing bells and whistles.. Visceral experience instead of tactical/strategic substance. I'm trying the demo. Might be fun.

whisper
Oct 2 2009, 15:16
Well the review does say this :



I presume that most people here like ArmA, so how many of you guys are going to be trying it, to see if its better? The vast majority of the reviews so far have been great, with the main complaints being that at times its too hardcore. Does this put you off it? Surely all the reviewers cant be wrong?

Well, the amount of MP letdown and limitations (compared to original OFP) is going to make it a no go for me.
If you want to compare to ArmA :
- ArmA doesn't have a 4 players coop limitation
- ArmA doesn't have a 32 players PvP limitation
- ArmA doesn't have a 275m tether limitation
- ArmA doesn't have a 2x2km zone limit
- ArmA isn't limited to 3 pre-built MP game modes
- ArmA isn't limited to only 63 "entities" live maximum


CM lost the freedom of OFP, completely.

maturin
Oct 2 2009, 15:24
Hmmm. After watching that sniper video and reading your comment about 63 (or there abouts) entities, I wonder if the unit count is because of ragdoll? If so, there is the gloyhound baying and ringing bells and whistles.. Visceral experience instead of tactical/strategic substance. I'm trying the demo. Might be fun.

And it looks like the ragdolls suck, too. People stack their torso on top of their legs like they do in Thief and Oblivion, and I saw to guys sliding down a short dirt slope like it was made of ice after getting shot standing up.

The vehicle physics will no doubt be a godsend, but ragdolls are cosmetics that usually end up smudged all over your face. No one does them right.

MehMan
Oct 2 2009, 15:30
Well, the amount of MP letdown and limitations (compared to original OFP) is going to make it a no go for me.
If you want to compare to ArmA :
- ArmA doesn't have a 4 players coop limitation
- ArmA doesn't have a 32 players PvP limitation
- ArmA doesn't have a 275m tether limitation
- ArmA doesn't have a 2x2km zone limit
- ArmA isn't limited to 3 pre-built MP game modes
- ArmA isn't limited to only 63 "entities" live maximum


CM lost the freedom of OFP, completely.

And ArmA2 has a dedicated server.

Eble
Oct 2 2009, 15:32
I will try it when it comes, out, hell why not, but lets face it, this OFP-DR is just a box shooter, the comparisons with Arma2 are laughable.

OFP-DR is made to draw in the BF2 and COD kids and check the CM forums it's worked a treat.

I could have made OFp-DR a world beating best seller, just update the graphics on the OFP-Elite engine and bam a game 10 x better than this shite they made :)

Scrub
Oct 2 2009, 15:53
Here's what bugs me about the 2km x 2km limit. Some of us have called it a box shooter and such, I never got the atmospheric implications of that until now: You know almost exactly where, and when, you'll meet the enemy. No surprises, no time for lowering the guard. No 'oh shit!' moments. Reminds me of an old Clint Eastwood quote "Sure helps knowing when you're going to be ambushed"

NoRailgunner
Oct 2 2009, 16:20
DR isnt made for OFP veterans.
DR isnt made for simulations or realism fans.
DR isnt made to introduce something new and groundbreaking.
DR seems to be a shooter - mainly developed for consoles.

Which console games can actually compete with DR?

maturin
Oct 2 2009, 16:47
DR isnt made for OFP veterans.
DR isnt made for simulations or realism fans.
DR isnt made to introduce something new and groundbreaking.
DR seems to be a shooter - mainly developed for consoles.

Which console games can actually compete with DR?

So you understand the idiocy of saying 'What Arma attempted, OFP-DR actually achieves.'

The devs won't even admit what you've said and most non-CM-forum people seem to know.

space
Oct 2 2009, 17:13
DR isnt made for OFP veterans.
DR isnt made for simulations or realism fans.
DR isnt made to introduce something new and groundbreaking.
DR seems to be a shooter - mainly developed for consoles.

Which console games can actually compete with DR?

http://www.computerandvideogames.com/article.php?id=224624

That review and most of the other ones disprove what you say. Isn't it a good thing that more games in this genre are being produced, especially when its accessible therefore attracting new players? Is there some secret rule that you can only like ArmA, and you must summarily dismiss any other similar game? Sure OFP is not the same as ArmA, but its not a million miles off. Its obvious by the fact that this thread has 185 000 views, and is by far the most popular thread on this forum, that many ArmA fans are going to be buying OFP, which will hopefully make BI raise its game - thats the beauty of competition - its good for gamers.

papoose244
Oct 2 2009, 17:14
People keep saying its trying to draw the cod and BF2 but it wont no dedicated server and the game sucks soon cod MW2 will be out and everyone will have forgotten about it.

someguywho
Oct 2 2009, 17:17
.I could have made OFp-DR a world beating best seller, just update the graphics on the OFP-Elite engine and bam a game 10 x better than this shite they made :)

But CM only own the name OFP and nothing else so of course a game made by different people with a different engine is going to be different! Just look at Far cry 2. They could of at least stayed faithful to the original but they haven't. The only reason Arma and DR are compared are the names when it is more similar to BF:BC2... But at least it isn't CoD ;)

NeMeSiS
Oct 2 2009, 17:17
http://www.computerandvideogames.com/article.php?id=224624

That review and most of the other ones disprove what you say. Isn't it a good thing that more games in this genre are being produced, especially when its accessible therefore attracting new players? Is there some secret rule that you can only like ArmA, and you must summarily dismiss any other similar game? Sure OFP is not the same as ArmA, but its not a million miles off. Its obvious by the fact that this thread has 185 000 views, and is by far the most popular thread on this forum, that many ArmA fans are going to be buying OFP, which will hopefully make BI raise its game - thats the beauty of competition - its good for gamers.

According to that review, DR has so little to do with the original OFP that i wonder why comparisons with ArmA are even made.

Max Power
Oct 2 2009, 17:19
So you understand the idiocy of saying 'What Arma attempted, OFP-DR actually achieves.'


Yeah.

Zoooooooom.

There goes the point, PC zone. Oh, I know, it came by too fast. Yeah, you must have missed it, sorry. Shhh... shhh... now. It's okay. We'll bring out the crayons and a grilled cheese sandwich and make it all better.

space
Oct 2 2009, 17:29
People keep saying its trying to draw the cod and BF2 but it wont no dedicated server and the game sucks soon cod MW2 will be out and everyone will have forgotten about it.

COD wont have dedicated servers at launch either apparently, plus all the reviews have said OFP is superb, so its sounds like you're just hoping it sucks. I get the impression from my friends that its ArmA2 thats been forgotten about. Alot of people are sick of clinging to the hope of the next patch or the ACE mod. I know alot of people will be moving over to OFP.

Review: Operation Flashpoint 2: Dragon Rising Review - ComputerAndVideoGames.com (http://www.computerandvideogames.com/article.php?id=224624)


While ArmA II had the potential to be superb Dragon Rising actually is


Some people will doubtless hate it, saying it's not a par on ArmA II, moaning about how it isn't realistic enough or that the PLA don't have accurate uniforms, but I advise you to ignore the naysayers and play the game.

Personally I think that with comments like that, to just dismiss this game is crazy - a few weeks ago it looked like CM might have messed things up, but from all the reviews and clips that are coming out now, it looks like this game is going to be awesome if played on hardcore mode.

TheSun
Oct 2 2009, 17:35
I wonder what makes the FP:DR so superb...

BogdanM
Oct 2 2009, 17:37
http://www.computerandvideogames.com/article.php?id=224624

That review and most of the other ones disprove what you say. Isn't it a good thing that more games in this genre are being produced, especially when its accessible therefore attracting new players? Is there some secret rule that you can only like ArmA, and you must summarily dismiss any other similar game? Sure OFP is not the same as ArmA, but its not a million miles off. Its obvious by the fact that this thread has 185 000 views, and is by far the most popular thread on this forum, that many ArmA fans are going to be buying OFP, which will hopefully make BI raise its game - thats the beauty of competition - its good for gamers.

Could you tell me what are the similarities between BI games and OFPDR? Beside the modern warfare theme and open-world(SP only for OFPDR).

First of all this thread is not the most popular thread on the forum.The thread has 185000 views because this forum members are curious about the game which is claiming to be the successor of OFP and a rival of ARMA2. Well at least that's why I read this thread. Also many/some ARMA fans are going to try the demo, that doesn't mean they will also buy the game. I can safely say that the ARMA community is not in danger of loosing its members.

From the link you posted.

Uppers
Great fun
Hard but fair
Co-op campaign
More of a game than ArmA II

How is this supposed to be an Upper when the game is claiming to be a military sim?

whisper
Oct 2 2009, 17:40
http://www.computerandvideogames.com/article.php?id=224624

That review and most of the other ones disprove what you say. Isn't it a good thing that more games in this genre are being produced, especially when its accessible therefore attracting new players? Is there some secret rule that you can only like ArmA, and you must summarily dismiss any other similar game? Sure OFP is not the same as ArmA, but its not a million miles off. Its obvious by the fact that this thread has 185 000 views, and is by far the most popular thread on this forum, that many ArmA fans are going to be buying OFP, which will hopefully make BI raise its game - thats the beauty of competition - its good for gamers.
DR is not anymore a competitor for ArmA. Could have been, but not anymore.
Not with built in limitations in DR, limited edition, from the news so far, non existent modding, and inability to permit building complete multi-role missions (the biggest killer).
Realism is not simply having realistic weapons and vehicle systems. The environments count as much
The review I've seen so far rate the campaign and the realism of the guns and AIs. OFP-CWC strong point certainly wasn't the realism of its guns and AIs.
I've done games in OFP lasting for hours, as for example Apache pilot ready for scramble to assist an extract chopper group in case our recon group miles away in ennemy territory needed it (and it appears they needed hot extraction in the end), all this in PvP. Best experience ever where you are "in it", litterally. You are the pilot ready to come help ground dogs. Realism achieved through all BUT weapons and AIs.
This is completely unachievable in DR.

Again, CM completely missed the spirit of original OFP to the point it's not comparable, therefore not comparable to ArmA2 either.
The little bit of difference in A2 case is that in A2, you can try to mimick DR with somewhat positive result. Trying to mimick A2 in DR is simply impossible :)


EDIT : it doesn't mean DR is bad, btw.

ProfTournesol
Oct 2 2009, 17:44
COD wont have dedicated servers at launch either apparently, plus all the reviews have said OFP is superb, so its sounds like you're just hoping it sucks. I get the impression from my friends that its ArmA2 thats been forgotten about. Alot of people are sick of clinging to the hope of the next patch or the ACE mod. I know alot of people will be moving over to OFP.

Review: Operation Flashpoint 2: Dragon Rising Review - ComputerAndVideoGames.com (http://www.computerandvideogames.com/article.php?id=224624)

Personally I think that with comments like that, to just dismiss this game is crazy - a few weeks ago it looked like CM might have messed things up, but from all the reviews and clips that are coming out now, it looks like this game is going to be awesome if played on hardcore mode.

Exactly the same kind of wishfull thinking one can see on the CM forums. And it's not good at all for my (old) nerves.

(1) People here don't call this game OFP because it isn't OFP, OFP does exist since 2001 and we're a lot still playing or modding it
(2) People here know what they are talking about because most of us are playing those games since 2001 and know what a simulation means, contrary to kiddies fond of corridor shooters
(3) People here aren't sick of OFP/ArmA/ArmA2 because they play those games on an every day basis, DESPITE the bugs
(4) People here don't need any PC magazine site tests (made by guys who weren't able to play OFP) to know that FP : DR can be a very entertaining game BUT cannot be seriously compared to ArmA2 nor to OFP

DM
Oct 2 2009, 18:07
Personally I think that with comments like that, to just dismiss this game is crazy - a few weeks ago it looked like CM might have messed things up, but from all the reviews and clips that are coming out now, it looks like this game is going to be awesome if played on hardcore mode.

Well done for posting that review a third time, do you want a cookie or something?

Anyway, personally, the way that review is written is actually more encouraging to pass it by. There are so many logical fallacies in there its not even funny, not to mention such awesome quotes as


it doesnt drag you round by the pubes

I mean seriously, are you 12 mr review writer?

Lets look at it, shall we...


These checkpoints actually work. They don't always work
Right, so the checkpoints work, but they dont work?


This is one game you'll actually finish before your hair falls out and you start looking longingly at cardigans in shop windows
Awesome hyperbole there mr review writer. I finished OFP in about 3 days, and have replayed the campaign about a dozen times (and thats just CWC, not resistance or any addons). I still have all my own hair and dont own a cardigan. Just because you sucked at it means the dumbed-down (there, I said it) dragon rising is a million times better?


it never once drags you by the pubes down certain routes
Aside from the training mission in OFP, and thats really questionable, you're never "dragged by the pubes" anywhere. Awesome metaphor there too, kudos....


There's also no patronising "Press W to move forward, left-click to fire" either. It errs too much on the 'let the player get on with it' side of things, telling you the name of the command you need to issue, but not which key that corresponds to.
So not being told what key to press is a better option? Great, I'll spend all my play time digging around in the manual then... Additionally, this is typical of console ports. I've lost track of the number of reviews I've read in PC Gamer complaining about how shoddy console ports tell you to "press x" or "tap the left bumper" to perform an action...


This will probably get the most attention from irate fanboys
More excellently objective journalism there...

I actually like the idea of the commo rose, it worked well in BF2, so I'll leave that.


but once you do getting your comrades to do what you want is easy. Usually.
So the AI is dumb as hats sometimes? Good we gloss over that with ONE word. Nice.


This is a game that relies heavily on AI, but sometimes it'll fall over. However, it's nowhere near as bug-ridden as its rival ArmA II was on release. There aren't amusing/frustrating moments like finding your CO's mangled corpse under his desk at the beginning of a mission for no reason.
Which, along with the vast majority of the campaign issues in ArmA2 isnt an AI bug, but one of mission design. But hey, we'll blame that on the AI, because you know, you never finished the OFP campaign, so you know what you're talking about.


they'll get revived when you pass through the next checkpoint.
Lovely, so I can continue to take on the whole PLA with my little 4 man team. Neat. At least it can be turned off in "hardcore" mode...


but it does mean your frustration levels won't boil over if your guys do something a bit dumb.
Yes, because I just want to shoot bad guys in the face! Thats what I want from my super-realistic tactical shooter!


Sometimes you'll get killed by a great shot from an enemy soldier, which'll force you to repeat a significant section of a mission. Yet instead of frustrating you, it makes you think of new ways of approaching that mission.
Possibly because the AI is always in the same spot, so if you get shot by him once, you can just approach from a different angle and take him out first? Dull... Wheres the sport in that? Wheres the tactics and planning?


You might be able to bandage your wounds if you take a non-lethal hit, but that's not easy to do in the middle of a field with bullets kicking up dirt around your prone body
Unless its changed from the previews, it looked like a 5 second job, simply holding the medic bag thingy infront of your face... Not really that hard...


you've also got a medic as part of your squad, someone who can help in patching up your AI squad mates or just giving you a shot from a magic syringe. This replenishes the blood you've lost
Please tell me I didnt just read that? Ok, the magical medics in any game are totally unrealstic, but a syringe full of... blood? plasma? magic goo? Oh good lord...


They all involve shooting a load of PLA troops, of course
One man army much?


Because Dragon Rising is, to be blunt, more of an game than Bohemia's effort
More of a game? I dunno, less ambitious, less detailed, less open? Definitely. It runs better because it HAS to run on an xbox 360, which frankly isnt all that powerful. It also means its hideously limited (63 ai, 2x2 boxes, 275m tethers, rather dated looking models etc etc)


any issue of it being dumbed down can be dismissed by all but the most obsessive realism nuts
translation: if you want to shoot bad guys in the face all day, this is the game for you. If you want real tactics, you might be a bit upset.

Also, a little ironic considering how much they've toted the "realism" thing over the last 2 years. 23 (I think it was?) researchers, all this time recording sounds, playing with [toy] guns [which are lacking barels] and whatnot, and the final verdict is: its not very realistic? Oh how I lol...


The original Operation Flashpoint had a reasonable multiplayer element. While it wasn't great, it was fun for a while... ...Dragon Rising's take on this should be better
If "a while" can be quantified as 6-7 years, then sure. But hey, you didnt even finish the campaign, so you know what you're talking about.

Also, "element" lolwot? Multiplayer in OFP (as it is in ArmA 1 and 2, and unlike dragon rising) was limited only by what the mission maker came up with. We played everything through the normal modes, to zombie survival, life-imitating rpg's, cops and robbers and everything inbetween. In dragon rising you get team deathmatch, and.. uh... team flag-death-cap-match?


But sometimes trees can confuse drivers a bit, so they ignore the plants and plough through.
Trees which arent crushed by your vehicle when it "ploughs through" them...


This might not be the proper successor to the original Operation Flashpoint
At least he got that bit right.


And you know the wierdest thing? After all that, I'm probably still going to get dragon rising (will be checking the demo first tho)

Oh, and for clarity, its the review/the idiot that wrote it that I'm bashing, not dragon rising. I remember a time when games journalists were just that, journalists. Not some 20 minutes a day jerkoff that gets to spew whatever shit he wants onto the pages of any and all publications. The joy of the web2.0 generation I guess...

mrcash2009
Oct 2 2009, 18:17
Well I have mine now pre-ordered, so come next weekend (UK) I will know what all the fuss is about.

Im looking forward to it to be honest, Arma will be the daddy but im interested in the stability/optimised side to OFP:DR .. will be an interesting time havenig them both on the machine and testing it all out.

DM
Oct 2 2009, 18:19
will be an interesting time havenig them both on the machine and testing it all out.

We all look forward to many comparison videos on the youtubes! :D

Von_Paulus
Oct 2 2009, 18:19
Personally I think that with comments like that, to just dismiss this game is crazy - a few weeks ago it looked like CM might have messed things up, but from all the reviews and clips that are coming out now, it looks like this game is going to be awesome if played on hardcore mode.

And such a fuss because a positive review.
Do you really know what is a open world simulation?
Do you think that OFP or ARMAs are only campaign games?
By the way have you played OFP? or any ARMA?
And did the reviewer seriously played any in order to compare both titles?

mrcash2009
Oct 2 2009, 18:24
We all look forward to many comparison videos on the youtubes!

Well I was Arma1 onwards, but I know what people refer to with the whole OFP thing, I get that totally.

I will post some feedback regards it all for sure, think I'm pretty balanced (no fanboy crap), ARMA is the dogs nuts for me with what I prefer, but I like a little change now and again.

Im wanting to be presently surprised about it, but im sure there will be things where I fall into the Arma nerd camp and think certain things are shoddy :) but ... who knows, time will tell.

BogdanM
Oct 2 2009, 18:52
@<hidden>
Thank you for quoting the best parts, I had a good laugh.

I usually don't read reviews because they seem to be subjective in favor or against the game in question but I have to say this review was pure gold, the guy tries to make a review favorable the OFPDR by listing everything thats bad about the game and then rating the game with 9/10. :rofl:

Oh, the review title:

David Brown never thought he'd enjoy being in the army
OMG!! :rofl: God my stomach hurts...

Zipper5
Oct 2 2009, 19:50
Great post DM. I didn't realize it at first, but that reviewer is really full of shit. :rolleyes:

And I'm going to point out that the review is still up. No information embargo has taken it down yet.

MehMan
Oct 2 2009, 22:01
COD wont have dedicated servers at launch either apparently, plus all the reviews have said OFP is superb, so its sounds like you're just hoping it sucks. I get the impression from my friends that its ArmA2 thats been forgotten about. Alot of people are sick of clinging to the hope of the next patch or the ACE mod. I know alot of people will be moving over to OFP.

Review: Operation Flashpoint 2: Dragon Rising Review - ComputerAndVideoGames.com (http://www.computerandvideogames.com/article.php?id=224624)

Wow. What a truely objective article. This is just the crowd OFP: DR is aiming for. More of a game than ArmAII is? Is that a bad thing or a good thing for ArmA2? Is he saying that ArmA2 is more of a sim, less of a game?

Maddmatt
Oct 2 2009, 22:01
That CVG/PC Zone review was written purely to get as much attention as possible, hence all the parts aimed at trying to get the attention of ArmA 2 fans. More clicks = more ad revenue. Although, at least for me, the reviewer shot down the website's credibility in a ball of flames. To treat ArmA 2 and DR as if they are trying to be the same is ignorant.
Also, the reviewer's failure to finish OFP (I hope he didn't review it considering he couldn't even finish it) also kills his credibility when he talks about ArmA 2.

At least the good reviews show that it's a fun game. Not what I would look for in a "OFP2" at all, but still something that a person can enjoy and not feel like their money was wasted.

I wonder how many other websites will try to take advantage of the "fan rivalry" in an attempt to get attention.

IceBreakr
Oct 2 2009, 22:12
New video out that (shockingly) reveals a lot of stuff towards mil-sim look better than in A2:
http://www.vojak.si/modules/news/?news_id=691

jblackrupert
Oct 2 2009, 22:51
New video out that (shockingly) reveals a lot of stuff towards mil-sim look better than in A2:
http://www.vojak.si/modules/news/?news_id=691

Yet the AI can't seem to hit you standing 10 feet away.

At 3:07 it looks like bullets are coming out of the AI's gun at angles
instead of the direction the gun is facing.

Same thing for other videos in open fields, the bullets go in every
direction except in the direction the gun is facing.

It's like you have a wedge shaped forcefield in front of you.

IceBreakr
Oct 2 2009, 22:59
jblackrupert: I dunno whats worse. AI in A2 is sniping you lying down in a high grass through 2 forests with one bullet ;) did you miss the A2 AI vs Cow youtube video ? :)

That guy
Oct 2 2009, 23:03
I have to say, my view on DR has changed.

Before, my view was I see nothing in here that justifies its purchase. Now, however, i think that I will check it out

Now why make a reversal? its not because of reviews or new promo videos or that hoopla.
the other day I was at a buddies house and we were playing GRAW2 on his PS3 (he is not arma material i must add. dosnt like realistic games). It was damn entertaining, and i thought that DR could be just like this, just better. Plus it might eventually open my fiends eyes to arma 2 some day. He seemed to be interested too
So yeah I feel that DR would be a fine addition to a console on split screen coop.
would i buy the game for my self or PC? heh, no

Leopardi
Oct 2 2009, 23:25
So yeah I feel that DR would be a fine addition to a console on split screen coop.
would i buy the game for my self or PC? heh, no

Youre talking as if DR will have a split screen coop?

TimRiceSE
Oct 2 2009, 23:52
New video out that (shockingly) reveals a lot of stuff towards mil-sim look better than in A2:
http://www.vojak.si/modules/news/?news_id=691

Was also posted yesterday... I dont really see what youre referring to however... All I see is just superficial things like animations and admittedly quite gruesome gore. Or maybe im just blinded (still) by how unbelievably corny and face-palm worthy the last 20 seconds of the video is. And the 3 round burst sniping. Or the way the soldiers move like theyve filled their pants. Or the use of the charging handle when reloading the M4/16s.

I'll still probably check it out. The same way I checked out the COD family, BF family, etc, and got bored within weeks.... Whereas the REAL OFP family has been fairly constant for 8 years.


"For more personal situations I prefer to go for a .45 automatic of course... Just in case."

Ugh....

echo1
Oct 2 2009, 23:59
Ugh....

The only thing more horrifying than that section of the video was the fact that people on the CM forums thought it was cool...

jblackrupert
Oct 3 2009, 00:01
jblackrupert: I dunno whats worse. AI in A2 is sniping you lying down in a high grass through 2 forests with one bullet ;) did you miss the A2 AI vs Cow youtube video ? :)

They fixed that in the 1.04 patch.

I've only seen the parachuting cows video.

sparks50
Oct 3 2009, 00:10
Or the use of the charging handle when reloading the M4/16s.

Can you explain this to me? Wouldn't you have to pull the charging handle to load a new round from a new magazine into a empty chamber?

If there is a round already in the chamber, this would of course not be necessary. But in the video theres no way of seeing if its a dry or tactical reload. (its in "hardcore mode")

TimRiceSE
Oct 3 2009, 00:12
Only if the bolt is in the forward position. The bolt catch holds it open after the last round of a magazine is fired so all thats required is to insert a new mag and release the catch.

Edit: A lot of times its shown in games as the player almost slapping the side of the rifle.

Edit2: Nice video showing it, this guy does it so fast you basically see one frame right after inserting the mag where hes hitting the catch. http://www.youtube.com/watch?v=Hx0JzYcwUiY&NR=1

Scrub
Oct 3 2009, 00:16
First, DM: Never, EVER let me get on your bad side! lol. Well done shining light onto that review.

That guy
Oct 3 2009, 00:20
Youre talking as if DR will have a split screen coop?

So... DR does not have split screen...? Ok I admit i have not followed this thread or DR that closely, but isn't spit screen kinda the norm for console FPS?
Or you just being argumentative?:confused:

sparks50
Oct 3 2009, 00:26
So it would only be needed in rare instances of double feeding, jams or other problems? I also wonder if all m16 types have this bolt catch?

The fire rate for the m16 types sounds way to slow compared what Ive heard other places, its strange how they can get such a key part wrong?


First, DM: Never, EVER let me get on your bad side!

:D

Leopardi
Oct 3 2009, 00:36
So... DR does not have split screen...? Ok I admit i have not followed this thread or DR that closely, but isn't spit screen kinda the norm for console FPS?
Or you just being argumentative?:confused:

No there isn't split screen, they cut out even that feature.

Max Power
Oct 3 2009, 00:55
Ugh....

Yeah, in case he happens across the internal components of a SOCOM pistol out there laying on the gound somewhere, so he can finish his little gunsmithing project.

That guy
Oct 3 2009, 01:15
No there isn't split screen, they cut out even that feature.

aw man if that's true then that really hampers my plans... :eek:

Whats next, them taking multiplayer out in the first patch?:rolleyes:

Dslyecxi
Oct 3 2009, 02:38
Only if the bolt is in the forward position. The bolt catch holds it open after the last round of a magazine is fired so all thats required is to insert a new mag and release the catch.
There is a school of thought re: tactical training that believes that all reloads should involve the charging handle being pulled and released. This is typically due to the "better safe than sorry" mindset, and also relates to the fact that pulling the charging handle results in a higher bolt velocity than simply pressing the bolt catch, which (particularly with a dirty weapon) makes it more likely to fully chamber the round.

The fact that the shooter in DR keeps his firing hand on the rifle and charges with his support hand is actually fairly good. I wouldn't knock them for that. The animation is a bit off, but I can understand why they'd do that - namely, to be able to show the player what's happening with his rifle, versus just have him hear a mechanical noise and suddenly be reloaded.

4 IN 1
Oct 3 2009, 02:41
So it would only be needed in rare instances of double feeding, jams or other problems? I also wonder if all m16 types have this bolt catch?

The fire rate for the m16 types sounds way to slow compared what Ive heard other places, its strange how they can get such a key part wrong?



:D
How could i put this, using charging handle after drying a mag is still being done on battlefield, just remember dont do that if you are in danger of being shot.
the point is on rare chance, the bolt might not be in correct position and might lead to jam if you only release the bolt catch, thats why they add a 2 cents little stick at the right side of the receiver since M16A2 aft of the bolt to let you push the bolt back in position, so if you are inside cover not in a hurry to reload pulling the handle does preferable, but in the center of a firefight? i'd rather change into my pistol

Game__On
Oct 3 2009, 08:29
This game is going to be an excellent substitute for BF2 .

Which i still play every now and then.

SiC-Disaster
Oct 3 2009, 08:52
That latest video has so many levels of wrong in it, it's amazing how anybody could like it.

You know the worst part? Last night this idiot comes up to me going all like "Damn man, you must be psyched for the 6th of october!"
Within the second i had spewed out all my anger at him for being such an idiot (i actually didnt like this guy to start with, now implying that i would love DR was too much :P).
It was disgusting really what this guy believes to be realistic, some of these people have their heads up their ass way too much.
It was insulting really, for him to think i would love DR.

Also, showing guns to be cool on the intarwebz? *facepalm*

STGN
Oct 3 2009, 09:05
This is what they are called:
http://img34.imageshack.us/img34/3706/m16t.jpg

This is their function briefly:
The Charging handle, charges the rifle of cause, and is used for clearing the chamber of a cartridge if need be.

Bolt catch/Bolt release, is used for reloading, it catches the bolt when the magazine is empty and releasing it with a new magazine seated will load the rifle.

Forward assist, can be used to insure the rifle is loaded by forcing the bolt carrier forward.

STGN

Second
Oct 3 2009, 10:17
Wow. What a truely objective article. This is just the crowd OFP: DR is aiming for. More of a game than ArmAII is? Is that a bad thing or a good thing for ArmA2? Is he saying that ArmA2 is more of a sim, less of a game?

Not sim, but engine. Have met up with this point of view earlier. What it means that OF:DR has better missions and campaign and it's system requirement aren't that harsh and game/campaign ain't as riddled with bugs. While ArmA2 has better engine... I'm not sure what all this relates to but few things: ArmA2's terrain was said to be superb compared to OF:DR, ArmA2 is prettier, and atleast AI's pathfinding is way much better and i think same holds true with AI in general.

Review i've red was more critical.

Leopardi
Oct 3 2009, 11:06
This game is going to be an excellent substitute for BF2 .

Which i still play every now and then.

No, Battlefield Bad Company 2 will be much better option.

Serclaes
Oct 3 2009, 12:31
What do you guys think about the ballistics? See 2:47 where the sniper hits the head, you can't see the projectile travel and the impact seems instant.

SiC-Disaster
Oct 3 2009, 13:02
And it looks like the ragdolls suck, too. People stack their torso on top of their legs like they do in Thief and Oblivion, and I saw to guys sliding down a short dirt slope like it was made of ice after getting shot standing up.

The vehicle physics will no doubt be a godsend, but ragdolls are cosmetics that usually end up smudged all over your face. No one does them right.

Red Orchestra: Ostfront 41-45 actually does them right, they never land in weird positions.
The only exception is that sometimes when they are being thrown around with brute force (only when hit by artillery, except for direct hits because then the soldier just evaporates) they get stuck in a wall which has more to do with the engine then the ragdolls.

Zipper5
Oct 3 2009, 14:17
What do you guys think about the ballistics? See 2:47 where the sniper hits the head, you can't see the projectile travel and the impact seems instant.
They seem to be almost non-existent, actually. For rifles other than the actual sniper rifles (M14 doesn't seem to be included). Or maybe they're far too under exaggerated.


Not sim, but engine. Have met up with this point of view earlier. What it means that OF:DR has better missions and campaign and it's system requirement aren't that harsh and game/campaign ain't as riddled with bugs.
According to some reviews out so far, DR has an apparently terrible campaign that isn't very involving and lasts 4 hours or something. I'd need to find the review again to prove it, but I definitely saw it. It'd be somewhere in this thread... Lol.

kavoven
Oct 3 2009, 14:33
PCG says a story is, apart from the intro, non-existent

Zipper5
Oct 3 2009, 14:41
PCG says a story is, apart from the intro, non-existent
Is that the UK one or the US one? As I'll be picking up the latest US one soon. Can't get the UK one over here. :mad:

Andi
Oct 3 2009, 14:55
It's the German one... :D

LoLL
Oct 3 2009, 15:13
I don't think OFP DR is going to be good because it isn't simulation anymore. It's now just some gun and hand on the screen. :S

LINK: http://www.youtube.com/watch?v=qvWWwOsPQRg

watch at: 4:55

This part shows mission editor.

Zipper5
Oct 3 2009, 15:18
Man, I remember seeing those CGI trailers and thinking "You know, if the game actually turns out to be like this, it might actually be good." Then... The actual gameplay trailers started to come out...

Game__On
Oct 3 2009, 17:18
Is that the same in-game-ring-menu as in Battlefield series ??

Zipper5
Oct 3 2009, 17:31
Is that the same in-game-ring-menu as in Battlefield series ??
It's very similar aesthetically. It's not the same one, but uses the same sort of principal. At least, that's what I gather from the videos. It has been there for a while too.

Second
Oct 3 2009, 19:40
They seem to be almost non-existent, actually. For rifles other than the actual sniper rifles (M14 doesn't seem to be included). Or maybe they're far too under exaggerated.


According to some reviews out so far, DR has an apparently terrible campaign that isn't very involving and lasts 4 hours or something. I'd need to find the review again to prove it, but I definitely saw it. It'd be somewhere in this thread... Lol.

Ballistics are there, but are they under modeled? Could be. Overall system works like ArmA does, no sight adjustments but firing by ballistics.

Reviewer i've read about is long time veteran (about 20 years in business) in these things and i know that when he says something it's pretty solid, atleast for me as he has pretty much same tastes as me when it comes to shooters. He didn't praise the campaign or mission design, but said it to be better than what Arma2 has. OF:DR's campaign wasn't even close to CWC according to him.

One thing needs to be kept in mind: One reviewer which you know and who's tastes fits for you is probably worth more than several reviewers which you don't even know.

colligpip
Oct 3 2009, 19:51
woops

Scruffy
Oct 3 2009, 20:52
What do you guys think about the ballistics? See 2:47 where the sniper hits the head, you can't see the projectile travel and the impact seems instant.They seem to be almost non-existent, actually. For rifles other than the actual sniper rifles (M14 doesn't seem to be included). Or maybe they're far too under exaggerated.They went the original OFP route there, by today standards they are pretty laser like, too.
It's important that they are in, the parameters can hopefully be tuned.

Maddmatt
Oct 3 2009, 22:05
According to some reviews out so far, DR has an apparently terrible campaign that isn't very involving and lasts 4 hours or something. I'd need to find the review again to prove it, but I definitely saw it. It'd be somewhere in this thread... Lol.

There goes the only reason I had to buy it :rolleyes:
Oh well, I'd still like to hear more about the campaign.

space
Oct 3 2009, 22:50
Madd - ask Zipper to prove any of these bad reviews of the missions - I think you'll find that every post he makes in this thread is incorrect. Heres some OFP : DR reviews. I read them a while ago, so I cant remember whats in them exactly, but I doubt youll find anyone complaining about the missions :

oxm review 8/10 (http://www.oxm.co.uk/article.php?id=14257)

PC Zone review 9/10 (http://www.computerandvideogames.com/article.php?id=224624)

PC Gamer 87% (http://community.codemasters.com/forum/showthread.php?t=382043&highlight=review)

Flarmapoint 2
Oct 3 2009, 22:58
Sorry but it terms of realism, ofp dr pwns arma in some areas, check this wepon assemble gif out. very cool dont you think? :D

http://i594.photobucket.com/albums/tt26/Arma2vsFlashpoint2/animclip.gif

sparks50
Oct 3 2009, 23:03
Yes, that is a cool feature. Would love to have the reload animations as well.

BTW you may want to remove the IMG tags on that 5mb image before the mods see you :p

Clavicula_nox4817
Oct 3 2009, 23:11
Who cares about animations?

Flarmapoint 2
Oct 3 2009, 23:20
Yes, that is a cool feature. Would love to have the reload animations as well.

BTW you may want to remove the IMG tags on that 5mb image before the mods see you :p


thanks for letting me know, edited.



Who cares about animations?

Realism fans care about animations, or in this case, mocap. Hence the reason we call these types of games milsims, becasue they 'simulate' the real thing.

Dont try defend bis, they're way behind the times, nothings changed, arma2 is still basic, and featureless. Everyone getting excited for the next patch... bis is just lazy. ofpdr is jam packed with features, such as:

1. weapons can jam,
2. bullets can penertrate through stuff, but this correctly calculated, to determine thickness of material, and speed of bullet over distance.
3. fantastic physics engine which runs all sorts of awesome stuff!
4. correct reload and assemble animations for weapons
5. fantastic, and real weapon sounds for weapons
6. flir
7. guns have correct gadgets implemented such as torches, lasers etc...
8. different ammo types for each weapon
9. different rates of fire
10. Intelligent ai
11. fantastic command system
12. awesome range of weapons, and air strikes
13. Catstrophic damage system, for vehicles and humans alike
14. real time day/night cycle
15. realistic player effects from bullets, and tiredness
16 levels of communication, depending on what the sitiuation is, shouting, normal, and whisper voice
17. can enter most buildings, and can either open door by handle, or kick it in
18. island features volcano, coves, and bunkers
19. ai cannot see through smoke, vegitation, ai feature moral, and awarness systems, as well as a few others.
20. Fantastic graphics, and awesome lighting effetcts
21. Awsome particle effects system
22. sound fx feature bullet cracks, gun fire from differnent distances, speed & distance of sound is implemented
23. the awesome streaming tech, allows for huge draw distances!

and much much more, hardly any of the above are featured in arma 2. Seriosuly, ive only scratched the service of whats in ofpdr.


arma 2 is so basic is unbebelievable. This si the reason why the crappy engine can handle so many humans players etc...

4 IN 1
Oct 3 2009, 23:25
I dont give a fuck to that, I could stand with good old ofp crapy crapy gfx, crapy crapy animation and stuff, just give me a game that I could play just like good old ofp with things on interface part like team control change, backpack, and bug fix and stuff, not a cut down on everything which is just what CM have done

Clavicula_nox4817
Oct 3 2009, 23:26
thanks for letting me know, edited.




Realism fans care about animations, or in this case, mocap. Hence the reason we call these types of games milsims, becasue they 'simulate' the real thing.

Dont try defend bis, they're way behind the times.

Oh I see, you want to play Operation Flashpoint: Animation Rising.

"Realism Fans" would quit playing video games and join their respective militaries like some of us have done.

Ulysses
Oct 3 2009, 23:28
Bit much to say BIS is "way behind the times" no ? That animation is cool, but I don't think it's a very large factor in 'realism'.

TimRiceSE
Oct 3 2009, 23:39
indeed. Graphics != neccesarily simulator realism.

Realism fans dont really give a crap about graphics. hence people still play falcon 4

BangTail
Oct 3 2009, 23:40
thanks for letting me know, edited.




Realism fans care about animations, or in this case, mocap. Hence the reason we call these types of games milsims, becasue they 'simulate' the real thing.

Dont try defend bis, they're way behind the times.

I see, so that's +1 in the "pros" column for DR, I'll concede that :rolleyes:

The only problem is that it is a drop in the bucket of irrelevance as it does little to balance it with the gargantuan "cons" column assosciated with DR (which I won't bother reposting, as most, if not all of them have already been discussed in this thread).

Eth

Leopardi
Oct 3 2009, 23:40
ofpdr is jam packed with features

Your post is jam packed with 100% BS with features such as fanboyism.

Flarmapoint 2
Oct 3 2009, 23:48
i thought the guys that enter this thread, are interested in the game? lol

---------- Post added at 12:48 AM ---------- Previous post was at 12:46 AM ----------

you guys make me laugh, im not a fan boy, im stating the facts. You're all probably gonna buy the game anyway, and prolly never look back. Arma 2 is bug infested mess, i wish i never bought. Arma 2 is a slightly poloshed version of arma 1, and ofp cwc

4 IN 1
Oct 3 2009, 23:50
One thing is for sure, that BI are well ahead of time when they creat OFP, and since then we have been living in the age of broadband of tactical fps gaming, why would us need to go back in time to the same box shooter? 2x2 km for pvp? 275m between squad member in coop? 64 units + object at once? Only peer to peer MP? Why would i give up all what rv engine have gave me and turn to something that have none of it?

BangTail
Oct 3 2009, 23:53
thanks for letting me know, edited.




Realism fans care about animations, or in this case, mocap. Hence the reason we call these types of games milsims, becasue they 'simulate' the real thing.

Dont try defend bis, they're way behind the times, nothings changed, arma2 is still basic, and featureless. Everyone getting excited for the next patch... bis is just lazy. ofpdr is jam packed with features, such as:

1. weapons can jam,
2. bullets can penertrate through stuff, but this correctly calculated, to determine thickness of material, and speed of bullet over distance. **
3. fantastic physics engine which runs all sorts of awesome stuff! **
4. correct reload and assemble animations for weapons
5. fantastic, and real weapon sounds for weapons **
6. flir (Coming in the expansion and not the incredibly unrealistic version DR sports)
7. guns have correct gadgets implemented such as torches, lasers etc... (not really relevant to anything but ok).
8. different ammo types for each weapon **
9. different rates of fire **
10. Intelligent ai ** Far more extensive than DR's.
11. fantastic command system ** Way better than DR's
12. awesome range of weapons, and air strikes ** Way more extensive than DR's.
13. Catstrophic damage system, for vehicles and humans alike. **
14. real time day/night cycle ** DR's "weather" is pathetic, not even a rain effect :rolleyes:
15. realistic player effects from bullets, and tiredness ** A2 has an entire First aid module FFS
16 levels of communication, depending on what the sitiuation is, shouting, normal, and whisper voice
17. can enter most buildings, and can either open door by handle, or kick it in ** I'd like to be able to enter more buildings in A2 but the map is so much bigger that there has to be limits.
18. island features volcano, coves, and bunkers (Volcanoes? What is this, Far Cry?)
19. ai cannot see through smoke, vegitation, ai feature moral, and awarness systems, as well as a few others. ** Easily fixed with event handlers
20. Fantastic graphics, and awesome lighting effetcts ** Much more organic and realistic looking
21. Awsome particle effects system **
22. sound fx feature bullet cracks, gun fire from differnent distances, speed & distance of sound is implemented ** VOP, nuff said.
23. the awesome streaming tech, allows for huge draw distances! ** DR is pathetically small and limited

And you bring up the number of players in A2? 4 person Co-oP in MP and a 63 unit limit in DR's "editor".

People in glass houses etc.

** = A2 as well

Eth

Maddmatt
Oct 3 2009, 23:54
Madd - ask Zipper to prove any of these bad reviews of the missions - I think you'll find that every post he makes in this thread is incorrect. Heres some OFP : DR reviews. I read them a while ago, so I cant remember whats in them exactly, but I doubt youll find anyone complaining about the missions :

I've seen enough games with less than 6 hour half arsed singleplayer get great reviews to not base my decisions on that. I especially don't trust pre-release reviews because when I play the game myself I often start to see that the reviewer didn't play the game enough and missed many important issues.

Sure they may not complain much about the campaigns. But what have they said about their length and storyline?
Reading those reviews did not do much to convince me that the game is worth getting for SP.

Well the OXM reviews comments on the campaign are a bit concerning:


What would help would be if Operation Flashpoint didn't compound the problem with confusing directions, a merciless checkpoint system and occasionally broken objectives. If you're particularly blunder-prone you can accidentally render a mission impossible, trigger a checkpoint that prevents you from backtracking to fix the problem and, worst of all, spend ages trying to work out what's going on because the game doesn't tell you what you did wrong.Hopefully they fix that in a patch.

@<hidden>: You missed point 2, it is also in ArmA 2. LOL at almost all of those features actually being in ArmA 2. And 7 has been confirmed to be in Operation Arrowhead.
You can't just compare the games by throwing out a laundry list of features. There will never be a clear winner there and it doesn't make for a proper comparison anyway.

Flasharmapoint 2 = fail troll.

Flarmapoint 2
Oct 4 2009, 00:00
One thing is for sure, that BI are well ahead of time when they creat OFP, and since then we have been living in the age of broadband of tactical fps gaming, why would us need to go back in time to the same box shooter? 2x2 km for pvp? 275m between squad member in coop? 64 units + object at once? Only peer to peer MP? Why would i give up all what rv engine have gave me and turn to something that have none of it?

indeed, there are limits, im not denying it, but you have to make choices, we canot have everything we wish for, atleast not yet. OFPDR downside is the mp. PC isnt so bad, and im sure player numbers, and map areas wil be increased over time. But atleast a 'milsim' made it to consoles, unlike arma2.

The editor in ofpdr is the same one used by the devs, and supports lua scripting for making our missions, and mp missions. Some of the limitations in DR are part of the optimization, to make this game literally LAG free! you will be able to play DR on pretty low spec machines, and even with much action, you will continue to have a rock solid frame rate.

---------- Post added at 01:00 AM ---------- Previous post was at 12:57 AM ----------


And you bring up the number of players in A2? 4 person Co-oP in MP and a 63 unit limit in DR's "editor".

People in glass houses etc.

** = A2 as well

Eth


A lot of the stuff you highlighted will be implemented via the modders. Rain will be included soon, altho it isnt a big deal lol

And your wrong about the ai, completely lol, and it isnt somthing you can judge without playing the game first. Arma 2 ai is shockingly bad, they run around like mindless zombies most of the time. Driving ai's are completly tardish, and most ai run off when being fired on. I urge you to do some research on DR's ai.

BangTail
Oct 4 2009, 00:04
indeed, there are limits, im not denying it, but you have to make choices, we canot have everything we wish for, atleast not yet. OFPDR downside is the mp. PC isnt so bad, and im sure player numbers, and map areas wil be increased over time. But atleast a 'milsim' made it to consoles, unlike arma2.

The editor in ofpdr is the same one used by the devs, and supports lua scripting for making our missions, and mp missions. Some of the limitations in DR are part of the optimization, to make this game literally LAG free! you will be able to play DR on pretty low spec machines, and even with much action, you will continue to have a rock solid frame rate.

---------- Post added at 01:00 AM ---------- Previous post was at 12:57 AM ----------




A lot of the stuff you highlighted will be implemented via the modders. Rain will be included soon, altho it isnt a big deal lol

It is when you are trying to use weather as a pro for DR while asserting that A2 DOESN'T have good weather.

Go back to the CM forums dude, you aren't selling anyone here on DR.

---------- Post added at 12:04 AM ---------- Previous post was at 12:03 AM ----------


I've seen enough games with less than 6 hour half arsed singleplayer get great reviews to not base my decisions on that. I especially don't trust pre-release reviews because when I play the game myself I often start to see that the reviewer didn't play the game enough and missed many important issues.

Sure they may not complain much about the campaigns. But what have they said about their length and storyline?
Reading those reviews did not do much to convince me that the game is worth getting for SP.

Well the OXM reviews comments on the campaign are a bit concerning:
Hopefully they fix that in a patch.

@<hidden>: You missed point 2, it is also in ArmA 2. LOL at almost all of those features actually being in ArmA 2. And 7 has been confirmed to be in Operation Arrowhead.
You can't just compare the games by throwing out a laundry list of features. There will never be a clear winner there and it doesn't make for a proper comparison anyway.

Flasharmapoint 2 = fail troll.

OOPS, missed that - corrected :)

TimRiceSE
Oct 4 2009, 00:04
yeah, its not a big deal, lol. who cares about superficial graphical effects, lol.

...

BangTail
Oct 4 2009, 00:05
indeed, there are limits, im not denying it, but you have to make choices, we canot have everything we wish for, atleast not yet. OFPDR downside is the mp. PC isnt so bad, and im sure player numbers, and map areas wil be increased over time. But atleast a 'milsim' made it to consoles, unlike arma2.

The editor in ofpdr is the same one used by the devs, and supports lua scripting for making our missions, and mp missions. Some of the limitations in DR are part of the optimization, to make this game literally LAG free! you will be able to play DR on pretty low spec machines, and even with much action, you will continue to have a rock solid frame rate.

---------- Post added at 01:00 AM ---------- Previous post was at 12:57 AM ----------




A lot of the stuff you highlighted will be implemented via the modders. Rain will be included soon, altho it isnt a big deal lol

And your wrong about the ai, completely lol, and it isnt somthing you can judge without playing the game first. Arma 2 ai is shockingly bad, they run around like mindless zombies most of the time. Driving ai's are completly tardish, and most ai run off when being fired on. I urge you to do some research on DR's ai.

AI works fine for me.

And everything you can possibly imagine (and then some) will be crafted by the mod community in A2. So yeah, it isn't a big deal :D



---------- Post added at 12:05 AM ---------- Previous post was at 12:04 AM ----------


yeah, its not a big deal, lol. who cares about superficial graphical effects, lol.

...

Yah, exactly. His argument is ostensibly that the graphics are better LAWL.

Eth

space
Oct 4 2009, 00:05
A game that works would be a big step forward for BI.

Ive just made a game with 10 billion units, and 10 000 player pvp - oh but it doesn't actually work. Does that make my game the best mil-sim game you can buy?

I was bitterly disappointed with ArmA2 - everyone said it would be a bugfest, and BI did nothing to stop that prophesy from coming true. We are all clinging to the hope that a future patch will fix ArmA2 ( and not make it worse ) or that the ACE mod will fix it. Instead BI have moved on to their next game to try and get us to pay to beta test for them again.

As one of the reviewers has said :


While ArmA II had the potential to be superb, Dragon Rising actually is Source (http://www.computerandvideogames.com/article.php?id=224624)

Btw - talking about ACE :

http://img223.imageshack.us/img223/4911/39841844.jpg

How come their changes for gameplay aren't cried about as being unrealistic, along with many other things in ArmA that aren't realistic? And why is it upto a free mod to fix a game that I paid BI to give me?? Its easy to nitpick over tiny things, but its the overall experience that matters, and everyone who has played OFP : DR has said that the production values are very high.

Praelium
Oct 4 2009, 00:05
i thought the guys that enter this thread, are interested in the game? lol

---------- Post added at 12:48 AM ---------- Previous post was at 12:46 AM ----------

you guys make me laugh, im not a fan boy, im stating the facts. You're all probably gonna buy the game anyway, and prolly never look back. Arma 2 is bug infested mess, i wish i never bought. Arma 2 is a slightly poloshed version of arma 1, and ofp cwc

Most of the "facts" in the list are actually just your opinion. And a lot of that could also be said for Arma II.

Not to mention that you're hyping this game way too much, considering that you've never played it before. I don't mean to destroy all your hopes, but give it a rest until you get to actually play OFPDR and can form your own opinion, rather than just basing it off of everything the media has said.

All I'm saying is that you should be objective until you can try the game for yourself.

Flarmapoint 2
Oct 4 2009, 00:09
Well i came here hoping to speak with mature guys, who are INTERSTED in DR, which is what i assume to be the reason for this threads creation.

You guys, you will support bis forever, some of us are sick of the old fashioned, dated crap. Arma 2 having no major, ground breaking features implemented, just makes me look else where. But you guys continue.

---------- Post added at 01:09 AM ---------- Previous post was at 01:08 AM ----------


AI works fine for me.

And everything you can possibly imagine (and then some) will be crafted by the mod community in A2. So yeah, it isn't a big deal :D



---------- Post added at 12:05 AM ---------- Previous post was at 12:04 AM ----------



Yah, exactly. His argument is ostensibly that the graphics are better LAWL.

Eth

lol wtf? i mentioned the graphics right at the end of the list, and where did i say they were better than arma 2?

BangTail
Oct 4 2009, 00:10
Well i came here hoping to speak with mature guys, who are INTERSTED in DR, which is what i assume to the reason for this threads creation.

You guys, you will support bis forever, some of us are sick of the old fashioned, dated crap. Arma 2 having no major, ground breaking features implemented, just makes me look else where. But you guys continue.

So leave and go wait for DR on the CM forums.

Mature discussion? All you've done is hype a game you've never played while simultaneously proclaiming you are not a fanboy.


Fantastic graphics, and awesome lighting effetcts


and much much more, hardly any of the above are featured in arma 2. Seriosuly, ive only scratched the service of whats in ofpdr.

Eth

Deadfast
Oct 4 2009, 00:11
indeed, there are limits, im not denying it, but you have to make choices, we canot have everything we wish for, atleast not yet. OFPDR downside is the mp.


I'd rather have no silly MP limitations than "awesome streaming tech allowing huge draw distances".




PC isnt so bad, and im sure player numbers, and map areas wil be increased over time.


No, going from unlimited (well, whatever the server could handle) to 32 isn't bad at all. Even Battlefield 2 has twice as many. But then again it doesn't have "awesome streaming tech".
Oh, and where did you get that info about increasing the 4km^2 cage from?




But atleast a 'milsim' made it to consoles, unlike arma2.


If I am to trust the German PC Gamer (was it?) then no, not really.




The editor in ofpdr is the same one used by the devs, and supports lua scripting for making our missions, and mp missions.


I'm sick of reading this argument. Yes, so what.
The editor that ships with OFP/ArmA/ARMA 2 was also used by the developers to create the campaign. And it supports SQF and SQF. And you can make MP missions with it too. Oh, and these are actually downloaded when you join the server, something you can only wish for in DR.



Some of the limitations in DR are part of the optimization, to make this game literally LAG free!


That's like having your car's speed limited at 50 KPH. You know, this way you can't accidentally speed in the towns!




you will be able to play DR on pretty low spec machines, and even with much action, you will continue to have a rock solid frame rate.

I can play OFP all maxed up with solid framerate too. But then again the graphics are a bit dated.

Praelium
Oct 4 2009, 00:12
Well i came here hoping to speak with mature guys, who are INTERSTED in DR, which is what i assume to the reason for this threads creation.

You guys, you will support bis forever, some of us are sick of the old fashioned, dated crap. Arma 2 having no major, ground breaking features implemented, just makes me look else where. But you guys continue.

There are a lot of people here who are interested in OFPDR. The main difference between you and them, though, is that you're talking like you've actually played it before (stating opinions or speculative info as facts).

Flarmapoint 2
Oct 4 2009, 00:13
So leave and go wait for DR on the CM forums.

Mature discussion? All you've done is hype a game you've never played while simultaneously proclaiming you are not a fanboy.

Eth

lol, i was justifying the reason why im intersted in ofpdr, and i wasnt 'hyping' lol. :rolleyes: Why did you mention hype?

Deadfast
Oct 4 2009, 00:14
lol, i was justifying the reason why im intersted in ofpdr, and i wasnt 'hyping' lol. :rolleyes: Why did you mention hype?

Because every other point in the list you wrote down earlier contains the word "awesome"?

Flarmapoint 2
Oct 4 2009, 00:17
I'd rather have no silly MP limitations than "awesome streaming tech allowing huge draw distances".




No, going from unlimited (well, whatever the server could handle) to 32 isn't bad at all. Even Battlefield 2 has twice as many. But then again it doesn't have "awesome streaming tech".
Oh, and where did you get that info about increasing the 4km^2 cage from?




If I am to trust the German PC Gamer (was it?) then no, not really.




I'm sick of reading this argument. Yes, so what.
The editor that ships with OFP/ArmA/ARMA 2 was also used by the developers to create the campaign. And it supports SQF and SQF. And you can make MP missions with it too. Oh, and these are actually downloaded when you join the server, something you can only wish for in DR.



That's like having your car's speed limited at 50 KPH. You know, this way you can't accidentally speed in the towns!




I can play OFP all maxed up with solid framerate too. But then again the graphics are a bit dated.

deadfast you just dismissing, and ignoring, and be basically biased. You just carry on with arma 2 lol , im not here to win people over lol

---------- Post added at 01:17 AM ---------- Previous post was at 01:16 AM ----------


Because every other point in the list you wrote down earlier contains the word "awesome"?

yes, because imo, they are awesome, k?

BangTail
Oct 4 2009, 00:18
deadfast you just dismissing, and ignoring, and be basically biased. You just carry on with arma 2 lol , im not here to win people over lol

You could have fooled us.

Eth

Flarmapoint 2
Oct 4 2009, 00:19
There are a lot of people here who are interested in OFPDR. The main difference between you and them, though, is that you're talking like you've actually played it before (stating opinions or speculative info as facts).

damn... you think i would just write a load of bull shiz dude? well, you're wrong. Everything i wrote was fact.

BangTail
Oct 4 2009, 00:21
damn... you think i would just write a load of bull shiz dude? well, you're wrong. Everything i wrote was fact.

No, everything you wrote was speculation and conjecture. You've never played DR.

Secondly, most of the things you claim are not implemented in A2 (or are better in DR) are implemented and they are implemented, as well as, or better, than they are in DR (with a few exceptions).

Eth

Flarmapoint 2
Oct 4 2009, 00:22
You could have fooled us.

Eth


You just keep defending arma 2, you simply keep brining up the same old negs about the game that i have already covered like a malfuctioning robot.

TimRiceSE
Oct 4 2009, 00:23
There is nothing revolutionary about OFP DR. Its actually for the most part nothing new, even steps backwards in a lot of areas. Other than the shiny graphics. Which arent really that good. Cos its a console game.

there, i said it.

I'm just as qualified as you to make this judgement.

Get back in your cage.

Flarmapoint 2
Oct 4 2009, 00:25
No, everything you wrote was speculation and conjecture. You've never played DR.

Eth

lol wow who are you tell me what ive done? but no i havent played the game, but ive read reviews by people who have, and ive read what the devs have posted on the forum.

---------- Post added at 01:25 AM ---------- Previous post was at 01:23 AM ----------


There is nothing revolutionary about OFP DR.

there, i said it.

Get back in your cage.


hmm you seem to think only mp side of ofpdr is important. No, not really, get back to you basic, plain, boring world of arma 2 ;)

space
Oct 4 2009, 00:25
Well we have less than a week to wait and find out. Its hard to discuss a game that no one here has played, but we do have several reviews where we can pick up details. Yes they may be biased/paid off by CM/lying, but when you read the same thing in several reviews, then it does start to form a pattern.

Also some of you knocking Flarmapoint for fanboism, really should get out of your glasshouses first.



get back to you basic, plain, boring world of arma 2 ;)

Surely you mean fictional land of Chernarus?

Praelium
Oct 4 2009, 00:25
lol wow who are you tell me what ive done? but no i havent played the game, but ive read reviews by people who have, and ive read what the devs have posted on the forum.

Like I said, you have to be objective when reading that stuff, or else you'll look like a fool when most of it's not true.

Mr_Centipede
Oct 4 2009, 00:27
deadfast you just dismissing, and ignoring, and be basically biased. You just carry on with arma 2 lol , im not here to win people over lol


And are you not ignoring, and dismissing and basically biased toward DR?

If you mean by mature discussion is everyone agrees with your oppinion, then you are wrong. At least ppl here dont call you names like 'douchebag'

BangTail
Oct 4 2009, 00:27
Well we have less than a week to wait and find out. Its hard to discuss a game that no one here has played, but we do have several reviews where we can pick up details. Yes they may be biased/paid off by CM/lying, but when you read the same thing in several reviews, then it does start to form a pattern.

Also some of you knocking Flarmapoint for fanboism, really should get out of your glasshouses first.

Objection your honour!

Do you see me on the CM forums attacking DR?

I think not.

The defense rests.

Eth

TimRiceSE
Oct 4 2009, 00:27
Ah yes... youve what the devs have posted and promised.... ok, ok, youve got us now. I guess youre too new to remember exactly what was promised. and how cut down it is now.

Flarmapoint 2
Oct 4 2009, 00:28
There is nothing revolutionary about OFP DR. Its actually for the most part nothing new, even steps backwards in a lot of areas. Other than the shiny graphics. Which arent really that good. Cos its a console game.

there, i said it.

I'm just as qualified as you to make this judgement.

Get back in your cage.


yea, there is a few negs that ive mentioned, but as there a few steps back for ofpdr, arma 2 has stayed the same, since 2001, same old game, same old tech.

BangTail
Oct 4 2009, 00:28
lol wow who are you tell me what ive done? but no i havent played the game, but ive read reviews by people who have, and ive read what the devs have posted on the forum.

---------- Post added at 01:25 AM ---------- Previous post was at 01:23 AM ----------




hmm you seem to think only mp side of ofpdr is important. No, not really, get back to you basic, plain, boring world of arma 2 ;)

Yes, I'm telling you that you haven't played DR. By your own admission, you haven't, so what was your point again :confused:

Eth

W0lle
Oct 4 2009, 00:28
I was bitterly disappointed with ArmA2 - everyone said it would be a bugfest, and BI did nothing to stop that prophesy from coming true. We are all clinging to the hope that a future patch will fix ArmA2 ( and not make it worse ) or that the ACE mod will fix it.
Oh gawd not another "meh we all paid to be betatesters" crap post. This is going to be old and boring by now. You had the chance to read reviews before purchasing it, if you ignored them and bought it anyway - fail.
And I fail to see where ArmA2 is a bugfest. Every day I work in the editor with the AI, I play missions with them and the game works (except a few smaller issues here and there) just perfect.


Instead BI have moved on to their next game to try and get us to pay to beta test for them again.
What other game you are talking about? Operation Arrowhead is an expansion, not another game. You also stop spreading lies here about BIS giving up on ArmA2 and that crap. That might be welcome over at the 'other' forums, here your lies are not tolerated.


The editor in ofpdr is the same one used by the devs, and supports lua scripting for making our missions, and mp missions. Some of the limitations in DR are part of the optimization, to make this game literally LAG free! you will be able to play DR on pretty low spec machines, and even with much action, you will continue to have a rock solid frame rate.
Oh really? And what you think the BI developers made the missions with. Exactly the same editor the customers have too, no big deal, nothing special about that.
And of course DR runs fine on low spec machines with just a 2x2 km map and a couple of units. No big deal either.


Well i came here hoping to speak with mature guys, who are INTERSTED in DR, which is what i assume to be the reason for this threads creation.
As far as I can tell, most people here were interested in DR, including myself. However that was before each day another feature was removed from that big list that was promised us once. By the amount of posts you can clearly tell that there was a lot of interest back then.

BangTail
Oct 4 2009, 00:31
Oh gawd not another "meh we all paid to be betatesters" crap post. This is going to be old and boring by now. You had the chance to read reviews before purchasing it, if you ignored them and bought it anyway - fail.
And I fail to see where ArmA2 is a bugfest. Every day I work in the editor with the AI, I play missions with them and the game works (except a few smaller issues here and there) just perfect.


What other game you are talking about? Operation Arrowhead is an expansion, not another game. You also stop spreading lies here about BIS giving up on ArmA2 and that crap. That might be welcome over at the 'other' forums, here your lies are not tolerated.


Oh really? And what you think the BI developers made the missions with. Exactly the same editor the customers have too, no big deal, nothing special about that.
And of course DR runs fine on low spec machines with just a 2x2 km map and a couple of units. No big deal either.


As far as I can tell, most people here were interested in DR, including myself. However that was before each day another feature was removed from that big list that was promised us once. By the amount of posts you can clearly tell that there was a lot of interest back then.

Well said Wolle :)

Do you haters really think we WANTED to dislike DR.

Promised feature after promised feature removed.

If DR had been what was promised, I would have spread my time equally between DR and A2.

Sadly, this is NOT the case.

Eth

Herbal Influence
Oct 4 2009, 00:32
(....) But atleast a 'milsim' made it to consoles, unlike arma2.
(...)

What is the advantage of "making it to the consoles"?
I don't want a console and I don't want small kids to play it at all.



And your wrong about the ai, completely lol, and it isnt somthing you can judge without playing the game first. Arma 2 ai is shockingly bad, they run around like mindless zombies most of the time. Driving ai's are completly tardish, and most ai run off when being fired on. I urge you to do some research on DR's ai.

Well intelligent behaviour of AIs is quite cpu - consuming and if the server isn't up to date, indeed you see them seemlingly confused.
But if CM "dropped a lot" for "literally no lag", there is little left and little hope for the AIs.
And ... it's interesting to hear you speaking "literally" - did you play the game already? It has the touch of judging "objective" and on a fair basis to me. So tell us, if you did. For otherwise you are speaking ... like the whole fanboys just out of the blue about a game we only know advertisings from.
And the worst: Advertising is going more and more that way "we will not have xy". And this at a time where many fans already preordered the game.



Arma 2 ai is shockingly bad, they run around like mindless zombies most of the time. Driving ai's are completly tardish, and most ai run off when being fired on. I urge you to do some research on DR's ai.

That's simply stupid or "completely tardish".

Set yourself as CIVI in between a match of two groups of AIs (BLUFOR vs OPFOR inf). Let there be a building between them and watch.

What you will see is close to a real life war scene between humans - indeed also with human failures like not taking cover properly or even friendly fire.

And to program this you need a vast amount of code and you need a very fast cpu to execute it, even without graphics:

What you see in that smallest experiment is something none of us will have ever seen before or will see later (if you don't film it.):

Each individual soldier reacts to it's individual environment (perpective) with his individual (skilllevel) character and his special weapons. He thereby reacts to actions of his co-AIs and decides on that basis what to do next. They sometimes seem to flee .. .. but wait, they running up from behind the enemy line ...

LOL ... there is not a minimal chance the misusers of the name "operation flashpoint" (my personal opinion) are able or even will realize this.

But you said it:
Stick to the kids consoles ... and leave a happy mature audience behind.
I think, it has been said a thousand times in this forum:
Noone wants to hold people who simply want a crash-boom-bang-game.

And if CM achieves to realize that indeed nice graphics and sound in their advertising trailers:
Mature gamers wouldn't be interested either.
We enjoy nice graphics and sounds, but we like to dig more deeply.
Just my experience with the community.

Flarmapoint 2
Oct 4 2009, 00:32
lol wolle,you really are a wolly ;) stop thinking about mp for just a second lol You couldnt sell arma 2 to anyone from this day forward, could you tell them how much better arma 2 is than arma 1? could give them a huge list of features that differenciate arma 1 from arma2, ground breaking stuff? nope.

As ofpdr is feature packed, arma 2 is featurless.

Ulysses
Oct 4 2009, 00:32
yea, there is a few negs that ive mentioned, but as there a few steps back for ofpdr, arma 2 has stayed the same, since 2001, same old game, same old tech.

Uh, you've lost the plot there - Arma 2 is the same since 2001 ? same tech ? Hmm. Anyway, DR really shouldn't be compared to Arma 2, one's a near-sim and the other is one I think (and the comparisons in reviews will always slam the "harder" game these days, hehe). Shame it is, it generates bickering.

space
Oct 4 2009, 00:33
CM really shouldn't have used the OFP name - all this ArmA2 vs DR crap is stupid - the game is obviously good enough to stand on its own feet. Despite the undeniable compromises they have made, it looks like a very solid mil-sim/tactical shooter.

The augment about which is more mil-sim is full of holes on both sides as my previous post pointed out :

http://img223.imageshack.us/img223/4911/39841844.jpg

Basically ArmA may gain a few more players by OFP : DR attracting new players to the genre, but realistically I think that ArmA will probably lose a few players ( probably the ones who have pretty much given up on ArmA already.

Flarmapoint 2
Oct 4 2009, 00:35
What is the advantage of "making it to the consoles"?
I don't want a console and I don't want small kids to play it at all.



Well intelligent behaviour of AIs is quite cpu - consuming and if the server isn't up to date, indeed you see them seemlingly confused.
But if CM "dropped a lot" for "literally no lag", there is little left and little hope for the AIs.
And ... it's interesting to hear you speaking "literally" - did you play the game already? It has the touch of judging "objective" and on a fair basis to me. So tell us, if you did. For otherwise you are speaking ... like the whole fanboys just out of the blue about a game we only know advertisings from.
And the worst: Advertising is going more and more that way "we will not have xy". And this at a time where many fans already preordered the game.



That's simply stupid.

Set yourself as CIVI in between a match of two groups of AIs (BLUFOR vs OPFOR inf). Let there be a building between them and watch.

What you will see is close to a real life war scene between humans - indeed also with human failures like not taking cover properly or even friendly fire.

And to program this you need a vast amount of code and you need a very fast cpu to execute it, even without graphics:

What you see in that smallest experiment is something none of us will have ever seen before or will see later (if you don't film it.):

Each individual soldier reacts to it's individual environment (perpective) with his individual (skilllevel) character and his special weapons. He thereby reacts to actions of his co-AIs and decides on that basis what to do next. They sometimes seem to flee .. .. but wait, they running up from behind the enemy line ...

LOL ... there is not a minimal chance the misusers of the name "operation flashpoint" (my personal opinion) can or even will realize this.

But you said it:
Stick to the kids consoles ... and leave a happy mature audience behind.
I think, it has been said a thousand times in this forum:
Noone wants to hold people who simply want a crash-boom-bang-game.

And if they achieve to realize that really nice graphics and sound in the trailers, mature gamers wouldn't be interested either:
We enjoy nice graphics and sounds, but we like to dig more deeply.
Just my experience with the community.

just et you know, i havent touched arma 2 for a while, so yes, maybe the dozen patches solved some issues. But still you all will never win this argument. :)

---------- Post added at 01:35 AM ---------- Previous post was at 01:34 AM ----------


CM really shouldn't have used the OFP name - all this ArmA2 vs DR crap is stupid - the game is obviously good enough to stand on its own feet. Despite the undeniable compromises they have made, it looks like a very solid mil-sim/tactical shooter.

The augment about which is more mil-sim is full of holes on both sides as my previous post pointed out :

http://img223.imageshack.us/img223/4911/39841844.jpg

Basically ArmA may gain a few more players by OFP : DR attracting new players to the genre, but realistically I think that ArmA will probably lose a few players ( probably the ones who have pretty much given up on ArmA already.



I agree, i think it was stupid of codemasters to take the flashpoint name. I would of much prefered they let bis keep it.

BangTail
Oct 4 2009, 00:37
just et you know, i havent touched arma 2 for a while, so yes, maybe the dozen patches solved some issues. But still you all will never win this argument. :)

More bullshit (and as long as you keep making things up, you will never win any arguments)

4 patches over a 5 month period to be exact. That's not out of the ordinary for ANY PC game.

Eth

Maddmatt
Oct 4 2009, 00:38
Time to stop feeding the troll maybe? Flasharma 2 is so full of shit I think it's time to stop wasting time with him and to try to have a more mature discussion.
After all, we're reading this thread for info on OFP 2. Despite all the long discussions it still seems to be a good place for news on the game :)

BangTail
Oct 4 2009, 00:39
Time to stop feeding the troll maybe? Flasharma 2 is so full of shit I think it's time to stop wasting time with him and to try to have a more mature discussion.

Yah, you're right

What were those rules for Gremlins again (don't feed after Midnight etc) ;)

http://1.bp.blogspot.com/_Bgru86i8hgw/RyT6DNDOHdI/AAAAAAAAABc/xt45KWPwlHg/s200/gremlins%2Brules.jpg

Eth

Flarmapoint 2
Oct 4 2009, 00:41
More bullshit (and as long as you keep making things up, you will never win any arguments)

4 patches over a 5 month period to be exact. That's not out of the ordinary for ANY PC game.

Eth

wow thats pretty bad.... nothing to be proud of there bis...


You guys contuniue calling me a troll, is rather amusing, some of you do seem rather small minded, maybe even simple minded. My post was backed up by fact, i dont bullshizm there isnt any point.


Plus, how am i trolling? im in off topic, in OFPDR thread, talking about a game im intersted in. You guys.... :D

W0lle
Oct 4 2009, 00:43
lol wolle,you really are a wolly ;)
If I were you I'd be careful, this is NOT the CM forums where flaming and bashing is tolerated as long as the general tone is pro DR.


stop thinking about mp for just a second lol You couldnt sell arma 2 to anyone from this day forward, could you tell them how much better arma 2 is than arma 1? could give them a huge list of features that differenciate arma 1 from arma2, ground breaking stuff? nope.Oh really? I just seen 2 guys today buying it. But maybe that was just an illusion I dunno. Features that differenciate A1 from A2? Sure. How about the different modules, first aid, battlefield clearance, bring life to villages with just placing a module on the map. That's 10 times more feature than DR ever will have with its nonexistant civilians, heck not even a rabbit is on the map. DR is even more worse than the original OFP, there atleast were 3 male civilians present.


As ofpdr is feature packed, arma 2 is featurless.Yeah sure, all judged from totally independent reviews and CM staff. Kid I played the game a couple of weeks back and if I wouldn't have lost interest already back then, at latest after playing it I would.
Your feature packed DR is nothing than another BF/COD shooter which keeps you busy for a couple of weeks before you shelf it.

Really, go back to the CM forums. Your opinions fit much better there, here you just waste your time. Like said, the majority here is no more interested, you sell nothing here anymore.

BangTail
Oct 4 2009, 00:44
wow thats pretty bad.... nothing to be proud of there bis...


You guys contuniue calling me a troll, is rather amusing, some of you do seem rather small minded, maybe even simple minded. My post was backed up by fact, i dont bullshizm there isnt any point.

Yah, it's "pretty bad" that you can't count (added to the myriad of stupidity that constitutes your visit to the BIS forums)

As Matt said, it's time to cut off the food supply.

Night

Eth

TimRiceSE
Oct 4 2009, 00:44
CM really shouldn't have used the OFP name - all this ArmA2 vs DR crap is stupid - the game is obviously good enough to stand on its own feet. Despite the undeniable compromises they have made, it looks like a very solid mil-sim/tactical shooter.

The augment about which is more mil-sim is full of holes on both sides as my previous post pointed out :

<Insert some huge irrelevant picture stating that ACE2 will include HuntIR that rises to 500m for "gameplay reasons">


How can you make statements on the realism of ArmA2 based on a (unreleased) addon? And even then, the thing that you pick up on is that they decided to let the HuntIR round go a couple hundred meters higher than the real life one - 1000ft or, roughly 305m if my magicalmaths serves me well. So basically theyre giving it a longer flight time to make it more useful to the player. I dont see how this is a serious realism flaw. And its not even a friggin valid point as its NOT ARMA2. its an addon. which isnt out yet. hows it going with OFP DR editing tools? still no sign? oh dear.

Thats like basically saying that ArmA2 has serious realism flaws because the farm addon doesnt allow you to do a proper crop rotation.... Your previous post points out nothing.

And i really dont get it. Would you guys go into someones house and piss on their rug and then expect to be invited for a cup of tea and complimented on your urinatory range and accuracy?

Do you get many people trolling the OFPDR forums about ArmA like this?

@<hidden>: the amusing thing is his 'list' of things that the "feature packed" OFPDR has are actually 90% common with the "featurless" ArmA2...

Flarmapoint 2
Oct 4 2009, 00:46
If I were you I'd be careful, this is NOT the CM forums where flaming and bashing is tolerated as long as the general tone is pro DR.

Oh really? I just seen 2 guys today buying it. But maybe that was just an illusion I dunno. Features that differenciate A1 from A2? Sure. How about the different modules, first aid, battlefield clearance, bring life to villages with just placing a module on the map. That's 10 times more feature than DR ever will have with its nonexistant civilians, heck not even a rabbit is on the map. DR is even more worse than the original OFP, there atleast were 3 male civilians present.

Yeah sure, all judged from totally independent reviews and CM staff. Kid I played the game a couple of weeks back and if I wouldn't have lost interest already back then, at latest after playing it I would.
Your feature packed DR is nothing than another BF/COD shooter which keeps you busy for a couple of weeks before you shelf it.

Really, go back to the CM forums. Your opinions fit much better there, here you just waste your time. Like said, the majority here is no more interested, you sell nothing here anymore.


yep pretty ground breaking stuff there, bis you should be proud! even tho eevry wepon and vehicle you made acts in the same way. Bit i am glad you had the time to make arma into farma lol, never mind about improving the actual game, lets play as sheep!

Plus, dont take things so seriously wolly, its all good, im not hating on you lol

space
Oct 4 2009, 00:48
Flarma

http://1.bp.blogspot.com/_Bgru86i8hgw/RyT6DNDOHdI/AAAAAAAAABc/xt45KWPwlHg/s200/gremlins%2Brules.jpg

This applies to them as well. Obviously you will get bias on the BI forum. Everyone here knows the truth about ArmA2 because we've all played it, but some of them have painted themselves into a corner, and they're starting to realise it.


How can you make statements on the realism of ArmA2 based on a (unreleased) addon?

because half of the argument against the problems in ArmA2 are defended with "the ACE mod will fix it"

Flarmapoint 2
Oct 4 2009, 00:49
Flarma

http://1.bp.blogspot.com/_Bgru86i8hgw/RyT6DNDOHdI/AAAAAAAAABc/xt45KWPwlHg/s200/gremlins%2Brules.jpg

This applies to them as well. Obviously you will get bias on the BI forum. Everyone here knows the truth about ArmA2 because we've all played it, but some of them have painted themselves into a corner, and they're starting to realise it.



because half of the argument against the problems in ArmA2 are defended with "the ACE mod will fix it"

space please do realise im not a troll, altho i feel im surrounded by them in this thread.

Ulysses
Oct 4 2009, 00:50
space please do realise im not a troll, altho i feel im surrounded by them in this thread.

Poor victim.

TimRiceSE
Oct 4 2009, 00:50
BIS fixes the engine. ACE will make it shine. Along with a whole load of addons. Thats pretty much how it is.

Flarmapoint 2
Oct 4 2009, 00:51
Time to stop feeding the troll maybe? Flasharma 2 is so full of shit I think it's time to stop wasting time with him and to try to have a more mature discussion.
After all, we're reading this thread for info on OFP 2. Despite all the long discussions it still seems to be a good place for news on the game :)



*gasps* i was a huge fan of your work madmatt, shame you act in this way tho...

BangTail
Oct 4 2009, 00:52
Flarma

http://1.bp.blogspot.com/_Bgru86i8hgw/RyT6DNDOHdI/AAAAAAAAABc/xt45KWPwlHg/s200/gremlins%2Brules.jpg

This applies to them as well. Obviously you will get bias on the BI forum. Everyone here knows the truth about ArmA2 because we've all played it, but some of them have painted themselves into a corner, and they're starting to realise it.



because half of the argument against the problems in ArmA2 are defended with "the ACE mod will fix it"

What truth? Your truth :rolleyes:

The "truth" about A2 as far as I am concerned is that it is a game I play every day. The "truth" is that the SECOP and ACM modules are enough to justify the price of the game on their own.

As I said Mr 9 posts, I am not on the CM forums attacking DR (or defending A2).

You are here trying to defend the "Titanic" of console shooters that is DR.

Have a great weekend bud :D

Eth

Flarmapoint 2
Oct 4 2009, 00:54
Poor victim.

victom? oh dear, no, disapointed is more the word.

echo1
Oct 4 2009, 00:54
because half of the argument against the problems in ArmA2 are defended with "the ACE mod will fix it"

Obviously ArmA 2 is completely and utterly ruined by the fact that a mod simulating this obscure reconnaissance tool has been somewhat limited due to technical constraints.

Seriously, get a grip. At least there are actually modding tools for ArmA 2. As for OFP DR, half the people over there can't tell the difference between modding tools and a map editor. CM have made some vague overtures about the possibility of an SDK in the unspecified future, which given my experience with games over the years, means that there probably isn't going to be one.


altho i feel im surrounded by them in this thread.

Maybe we'd welcome you with open arms if you had anything of relevance to say.

Flarmapoint 2
Oct 4 2009, 00:55
What truth? Your truth :rolleyes:

The "truth" about A2 as far as I am concerned is that it is a game I play every day. The "truth" is that the SECOP and ACM modules are enough to justify the price of the game on their own.

As I said Mr 9 posts, I am not on the CM forums attacking DR (or defending A2).

You are here trying to defend the "Titanic" of console shooters that is DR.

Have a great weekend bud :D

Eth


no, CM provided a console version of the game, but you will find many peeps playing the PC version.

TimRiceSE
Oct 4 2009, 00:55
Obviously ArmA 2 is completely and utterly ruined by the fact that a mod simulating this obscure reconnaissance tool has been somewhat limited due to technical constraint

Actually, the ACE HuntIR will operate at a higher altitude than the real equivalent. So its not even a technical constraint.

Flarmapoint 2
Oct 4 2009, 00:57
Obviously ArmA 2 is completely and utterly ruined by the fact that a mod simulating this obscure reconnaissance tool has been somewhat limited due to technical constraints.

Seriously, get a grip. At least there are actually modding tools for ArmA 2. As for OFP DR, half the people over there can't tell the difference between modding tools and a map editor. CM have made some vague overtures about the possibility of an SDK in the unspecified future, which given my experience with games over the years, means that there probably isn't going to be one.



Maybe we'd welcome you with open arms if you had anything of relevance to say.

this is a OFPDR thread, i dont know about you, but everything ive said is relavent to this thread. Just got a bunch of fanboys upset because im intersted in a game called ofpdr.

space
Oct 4 2009, 00:57
Do you get many people trolling the OFPDR forums about ArmA like this?


Yes you do - I post there as well, often to point of the problems in OFP : DR. Both games have compromises and deficiencies, but I just think its crazy that pn this forum so many supposed mil-sim fans completely dismiss OFP : DR for the smallest of details.

It seems that some of you are BIS fans more than mil-sim fans. Why does it seem like you can only like one game or the other on this forum? ArmA2 has great potential, and one day it may achieve it. Who knows how OFP : DR will turn out, but so far you cant deny that it looks promising.

Ulysses
Oct 4 2009, 00:57
victom? oh dear, no, disapointed is more the word.

Right. No subtlety in folks these days. Is it true there are no civvies in DR though, hrm, that's interesting.

echo1
Oct 4 2009, 00:59
this is a OFPDR thread, i dont know about you, but everything ive said is relavent to this thread. Just got a bunch of fanboys upset because im intersted in a game called ofpdr.

Bad choice of words on my behalf. Really what I meant to say was "Maybe we'd welcome you with open arms if you had anything useful to add to the discussion". So far you haven't.


Is it true there are no civvies in DR though, hrm, that's interesting.

Yes, it has been confirmed many times.

BangTail
Oct 4 2009, 01:00
Yes you do - I post there as well, often to point of the problems in OFP : DR. Both games have compromises and deficiencies, but I just think its crazy that pn this forum so many supposed mil-sim fans completely dismiss OFP : DR for the smallest of details.

It seems that some of you are BIS fans more than mil-sim fans. Why does it seem like you can only like one game or the other on this forum? ArmA2 has great potential, and one day it may achieve it. Who knows how OFP : DR will turn out, but so far you cant deny that it looks promising.

Actually, I am denying it. It doesn't look promising at all. It did at one time, but that time is past.

Eth

Flarmapoint 2
Oct 4 2009, 01:00
Right. No subtlety in folks these days. Is it true there are no civvies in DR though, hrm, that's interesting.

indeed, if you'd care to research the story, you would realise why.

vasmkd
Oct 4 2009, 01:01
Go watch some touched up Dragom Rising videos Flarmapoint 2. And then buy the game and go flame the CM forums because i bet it will be just like the video's and go play in the editor and make a huge battle scene and then post it up on youtube for us too see how big of a battle it is.

P.S.
Read back over your post carefully and just have a look at ur maturity level
Are u gonna run for president soon?

TimRiceSE
Oct 4 2009, 01:02
Yes you do - I post there as well, often to point of the problems in OFP : DR. Both games have compromises and deficiencies, but I just think its crazy that pn this forum so many supposed mil-sim fans completely dismiss OFP : DR for the smallest of details.

It seems that some of you are BIS fans more than mil-sim fans. Why does it seem like you can only like one game or the other on this forum? ArmA2 has great potential, and one day it may achieve it. Who knows how OFP : DR will turn out, but so far you cant deny that it looks promising.

Actually, i think theres a lot of people here would are still interested somewhat in OFPDR. however. When you get people trolling like that jackass, whose name ive already forgot, just now who arent here to discuss it but just to troll and stir up some bullshit. i.e. i think his first or second post here this evening was something like "check this it totally pwnz arma2" or words to that effect, leading into a lot less subtle put downs (baseless too) he is surely not going to be met with open arms.


indeed, if you'd care to research the story, you would realise why.

Oh, theres a story?

BangTail
Oct 4 2009, 01:03
Go watch some touched up Dragom Rising videos Flarmapoint 2. And then buy the game and go flame the CM forums because i bet it will be just like the video's and go play in the editor and make a huge battle scene and then post it up on youtube for us too see how big of a battle it is.

P.S.
Read back over your post carefully and just have a look at ur maturity level
Are u gonna run for president soon?

Notice that most of the "DR advocates" have a post count less than 20.

Obviously trying to crank up the hype machine for DR's imminent release.

Eth

Flarmapoint 2
Oct 4 2009, 01:03
Bad choice of words on my behalf. Really what I meant to say was "Maybe we'd welcome you with open arms if you had anything useful to add to the discussion"


Was that comment for real> seriously? if you take a look at what i originally posted, (which was releated to the thread topic), and then seen the wave of trolls that arrived, maybe you would realise lol

TimRiceSE
Oct 4 2009, 01:04
removed. Getting late.

Flarmapoint 2
Oct 4 2009, 01:04
Actually, i think theres a lot of people here would are still interested somewhat in OFPDR. however. When you get people trolling like that jackass, whose name ive already forgot, just now who arent here to discuss it but just to troll and stir up some bullshit. i.e. i think his first or second post here this evening was something like "check this it totally pwnz arma2" or words to that effect, leading into a lot less subtle put downs (baseless too) he is surely not going to be met with open arms.



Oh, theres a story?


just shows are ignorant you are lol... watch the skira vid.

echo1
Oct 4 2009, 01:05
I am very much for serious I'm afraid. If there's anything of any factual accuracy in your posts, please summarize it for me. All I could see was a load of shit stirring, and gross misrepresentation of facts.

Ulysses
Oct 4 2009, 01:07
Sadly I think he might actually not realize how he's provoked the reaction, heh. Game looks to be short, well from the mission list - only 11. I guess that lovely DLC thing will provide more, heh.

TimRiceSE
Oct 4 2009, 01:07
Whoa, time for something on topic.

Are DLCs free?

Flarmapoint 2
Oct 4 2009, 01:09
Notice that most of the "DR advocates" have a post count less than 20.

Obviously trying to crank up the hype machine for DR's imminent release.

Eth


no, i played arma 1, and orginal flashpoint, i was hoping for huge improvements, and less buggy game with arma 2, it didnt happen.

---------- Post added at 02:09 AM ---------- Previous post was at 02:08 AM ----------


Whoa, time for something on topic.

Are DLCs free?


first few are going to be free, altho microsoft and sony are going to makesure all dlc has a price tag attached. So most dlc will have to be paid for.

Herbal Influence
Oct 4 2009, 01:10
Yeah ... it was all wrong. Flarmapoint made us add about a ten pages to this all by just his talking nonsense .... what can he do now?
I bet he changes his name and returns as Flarmapoint 3?
Wolle, pls give him a break.
He isn't into AA2, he isn't into us, he will not be into Dragon R., he is into flaming forums.

colossus
Oct 4 2009, 01:10
Are DLCs free?
I assume they aren't, as DLCs are not patches, but normally external purchases by choice. See it as a mini-expansion. Don't think they have set any price yet though.

Flarmapoint 2
Oct 4 2009, 01:11
Yeah ... it was all wrong. Flarmapoint made us add about a ten pages to this all by just his talking nonsense .... what can he do now?
I bet he changes his name and returns as Flarmapoint 3?
Wolle, pls give him a break.
He isn't into AA2, he isn't into us, he will not be into Dragon R., he is into flaming forums.


ok, point out where i was talking nonsence about ofpdr. Id watch what you say too, carry on acting like that and you get an infraction, follow the rulz, or leave.

Herbal Influence
Oct 4 2009, 01:12
No. Because you use a different brain.
It's over for me, as you could have understood from my post.
But - again - you didn't understand anything.

Lez go on with facts only.

Flarmapoint 2
Oct 4 2009, 01:13
No. Because you use a different brain.

hahaha what a fool, you just embarressed your fan boy mates there lol

echo1
Oct 4 2009, 01:15
ok, point out where i was talking nonsence about ofpdr.

Here (http://forums.bistudio.com/search.php?searchid=421616) is a comprehensive list of places where you talk nonsense.

space
Oct 4 2009, 01:15
Game looks to be short, well from the mission list - only 11. I guess that lovely DLC thing will provide more, heh.

I expect most people here would play the game on hardcore mode, which will make the game last much longer. It sounds like the mission editor is pretty cool though - One of the reviewers with ArmA experience had this to say on that


What makes me remember Operation Flashpoint today with such joy is the tools. I've spent many nights trying to create the perfect mission for a lonely soldier and his stupid AI friends. Bohemia deserves an applaud for delivering the game with the tools. But as usual someone should have told their programmers that user friendly things isn't something you should fear. The editor was a disaster and worst of it all was the scripting that would never tell you when something was wrong. Sure, it was a lovely feeling to alt-tab out to notepad and hack, but it's funnier if you don't have to fight the editor.

Codemasters work puts Bohemias work to shame here. Dragon Rising is shipped with a wonderful and intuitive editor. After just a few minutes I was ready to go and started planning a a mission involving a big military convoy and attack helicopters. The editor warns you of errors and as icing on the cake the script-language LUA is used instead of some homemade and bad documented crap. This makes it possible for skilled modders to throw themselves into the design at once. The process of making a pretty good mission is fairly fast, but players that become really good at this can bind several missions together and create their own campaign.Codemasters have to get the modding going here. It's a great editor but lots of supportwork and learning material will be required to get the ball rolling.


To knock the game for things like not having rabbits is frankly absurd. The biggest problem by a mile with OFP : DR is the lack of info about modding and dedi server. With the release so close its not looking good. Most of the other criticism of OFP : DR in this thread are minor realism features really, which can equally be said about ArmA2.

And guys quit the personal attacks against each other. Supposedly ArmA has a more mature crowd?