View Full Version : Polygons
Buzzz90
Mar 26 2002, 09:05
I'm a modeler from Desert blast mod team, and I have one question for those who succeeded in exporting OFP model files to an editor:
http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/confused.gif
with how many polygons are those model commonly built?
What is the upper limit not to cross over?
Thanks for answering
http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/smile.gif
Dawdler
Mar 26 2002, 09:50
Dont think there really is an upper limit.
Most OFP models are at about 1500 polys at highest LOD detail.
Use the p3d converter to check out the demo models.
Buzzz90
Mar 26 2002, 11:58
Thanks! http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/tounge.gif
But do you know where I could get already converted p3d models (I've tried to do it myself but I didn't succeed)
Antichrist
Mar 26 2002, 12:10
Upper limit is the limit of your videocard and DirectX 8.1
so its about 65536
timberwolf
Mar 26 2002, 16:35
</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Antichrist @<hidden> Mar. 26 2002,14:10)</td></tr><tr><td id="QUOTE">Upper limit is the limit of your videocard and DirectX 8.1
so its about 65536[/QUOTE]<span id='postcolor'>
How about upper limit that still leaves the game playable on a 1Ghz machine? Just because your video card can display it doesn't mean the CPU won't choke in game.
Just look at the models in the game, the poly count is low and textures are put to good use.
Dawdler
Mar 26 2002, 17:00
</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Buzzz90 @<hidden> Mar. 26 2002,13:58)</td></tr><tr><td id="QUOTE">Thanks! http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/tounge.gif
But do you know where I could get already converted p3d models (I've tried to do it myself but I didn't succeed)[/QUOTE]<span id='postcolor'>
Did you unpack the p3d files with the sqm unpacker first? I missed that when I tried at first http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/smile.gif
Buzzz90
Mar 27 2002, 07:02
Thanks for all guys!
You'll be all rewarded, when our mod will come out
Desert Blast mod (http://www.jeuvideo.be/desertblast)
STS_SolidSnake
Mar 27 2002, 16:30
Di you ge oxyge ?
Buzzz90
Mar 28 2002, 06:35
not yet!
We're waiting for BIS' answer
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