GunSlingerAUS
Aug 21 2009, 00:24
After browsing through all of the amazing work the modding community is doing, it surprised me to see no mention of a Falklands mod. There are a lot of elements already in the game, and being worked on here by modders, that suggest to me it wouldn't be an impossibly complex conversion:
- the game engine is suited to islands.
- the grassy plains with rocky outcrops of the Falklands would lead to great performance (FPS).
- there's already a Harrier model which could be a good basis for modifying into a sea harrier.
- there are already ship models which could be a good basis for modifying into the necessary ships.
- somebody here is already working on British troops (though I'd assume they're quite different to the 1980's era Brits who went to the Falklands).
Having said that, I don't have the time, patience or knowledge to build anything like this, but thought I'd throw this seed out into the ARMA2 wilderness to see if it takes root...
- the game engine is suited to islands.
- the grassy plains with rocky outcrops of the Falklands would lead to great performance (FPS).
- there's already a Harrier model which could be a good basis for modifying into a sea harrier.
- there are already ship models which could be a good basis for modifying into the necessary ships.
- somebody here is already working on British troops (though I'd assume they're quite different to the 1980's era Brits who went to the Falklands).
Having said that, I don't have the time, patience or knowledge to build anything like this, but thought I'd throw this seed out into the ARMA2 wilderness to see if it takes root...