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Swedda
Aug 8 2009, 23:41
posting a new thread bout this instead. After makin a pbo file of my mission i get this on the server, any ideas ?

http://i28.tinypic.com/207mjnn.jpg

kylania
Aug 9 2009, 00:04
Check your arma2.RPT file for more information.

Local Settings\Application Data\Arma2\

Cellus
Aug 9 2009, 00:05
Bad file. Use 'export to something' from inside editor.

Swedda
Aug 9 2009, 00:12
i did, export to mpmission and then rightckliced on the folder and made a pbo of it. will try again.

kylania
Aug 9 2009, 00:15
export to multiplayer makes it into a PBO, why are you than making another PBO?

Cellus
Aug 9 2009, 00:17
Game folder? Not document folder.

Swedda
Aug 9 2009, 00:51
ohhhh, game folder u say. never thought of that.

---------- Post added at 12:51 AM ---------- Previous post was at 12:23 AM ----------

hmmmmph, took the pbo file from the game folder exported as mpmssion, still same error message.

im trying to run it on a 1.03 server if thats any diff.

BlackAlpha
Aug 9 2009, 01:02
Why do you want to pack a pbo into a pbo? Can't you just create your mission, save it in the editor as a multiplayer mission, which should automatically turn it into a pbo?

Swedda
Aug 9 2009, 01:19
sorry, thats exactky what im trying to do, thought i had to make an pbo of itm cause i was lookin at the wrong place.

however, it wont work on the server, worke fins on my comp though.

BlackAlpha
Aug 9 2009, 01:25
sorry, thats exactky what im trying to do, thought i had to make an pbo of itm cause i was lookin at the wrong place.

however, it wont work on the server, worke fins on my comp though.

Try to be more specific. What does not work?

Cellus
Aug 9 2009, 01:27
Same folder on server? Tried saving it under a new name? Just copy/pasted it? No third party programs? What error message? Do other user missions (from armaholic, for instance) work?

Swedda
Aug 9 2009, 20:44
Try to be more specific. What does not work?

see first post, that error message pops up on server (1.03) others missions works fine (domi etc.)

got a answer that something in my mission.sqm could be wrong so ill post whats in it here and u guys might see if there something wrong.


init.sqf:


execVM "briefing.sqf";




briefing.sqf: (i only got 1 finished so thats why its says attack x...)


player createDiaryRecord ["Diary", ["Protect the colonel.", "U are one i a team of 10 who's task is to protect colonel scott, he is of great importance of this war and he's death would mean the end for all of us. If u complete this task u will be given new missions."]];


tskobj_3 = player createSimpleTask["Attack X2l"];
tskobj_3 setSimpleTaskDescription ["Attack X.", "Attack X2", "Attack X2"];
tskobj_3 setSimpleTaskDestination (getMarkerPos "marker3");


tskobj_2 = player createSimpleTask["Attack X"];
tskobj_2 setSimpleTaskDescription ["Attack X.", "Attack X", "Attack X"];
tskobj_2 setSimpleTaskDestination (getMarkerPos "marker2");


tskobj_1 = player createSimpleTask["Protect the colonel"];
tskobj_1 setSimpleTaskDescription ["You have to protect colonel Scott from beeing killed.", "Protect the colonel", "Protect the colonel"];
tskobj_1 setSimpleTaskDestination (getMarkerPos "marker1");


mission.sqm


version=11;
class Mission
{
addOns[]=
{
"CAWheeled2_LAV25",
"cacharacters2",
"chernarus",
"cawheeled2_m998a2_avenger",
"Arma2_Ka52",
"CATracked",
"CABuildings",
"camisc3",
"caweapons_ammoboxes",
"CAWheeled2_MTVR",
"CAWheeled",
"CAAir",
"CAWheeled2_GAZ39371",
"CAAir2_UH1Y",
"CAAir2_MV22",
"CAWheeled3_M1030",
"CATracked2_AAV",
"CATracked2_us_m270mlrs",
"caweapons_warfare_weapons",
"caweapons"
};
addOnsAuto[]=
{
"cacharacters2",
"CATracked",
"CAWheeled",
"CAWheeled2_GAZ39371",
"caweapons_ammoboxes",
"CAWheeled2_MTVR",
"camisc3",
"CABuildings",
"CAAir",
"CAAir2_UH1Y",
"CAAir2_MV22",
"CAWheeled3_M1030",
"CAWheeled2_LAV25",
"CATracked2_AAV",
"CATracked2_us_m270mlrs",
"chernarus"
};
randomSeed=10845994;
class Intel
{
briefingName="CO10 ARC edition";
startWeather=0.25;
forecastWeather=0.25;
year=2008;
month=10;
day=11;
hour=6;
minute=20;
};
class Groups
{
items=14;
class Item0
{
side="EAST";
class Vehicles
{
items=12;
class Item0
{
position[]={5317.0234,300.44284,10281.364};
azimut=210;
id=0;
side="EAST";
vehicle="RU_Soldier_SL";
leader=1;
rank="LIEUTENANT";
skill=1;
};
class Item1
{
position[]={5316.9258,300.33661,10287.194};
azimut=210;
id=1;
side="EAST";
vehicle="RU_Soldier_MG";
rank="SERGEANT";
skill=0.86625636;
};
class Item2
{
position[]={5315.1934,300.46906,10288.194};
azimut=210;
id=2;
side="EAST";
vehicle="RU_Soldier_AT";
rank="SERGEANT";
skill=0.84324312;
};
class Item3
{
position[]={5313.4609,300.6015,10289.194};
azimut=210;
id=3;
side="EAST";
vehicle="RU_Soldier_LAT";
rank="CORPORAL";
skill=1;
};
class Item4
{
position[]={5311.7305,300.73407,10290.194};
azimut=210;
id=4;
side="EAST";
vehicle="RU_Soldier_GL";
rank="CORPORAL";
skill=1;
};
class Item5
{
position[]={5309.998,300.86789,10291.194};
azimut=210;
id=5;
side="EAST";
vehicle="RU_Soldier_Marksman";
rank="CORPORAL";
skill=0.82023054;
};
class Item6
{
position[]={5308.2656,301.01089,10292.194};
azimut=210;
id=6;
side="EAST";
vehicle="RU_Soldier_MG";
rank="CORPORAL";
skill=1;
};
class Item7
{
position[]={5306.5332,301.15356,10293.194};
azimut=210;
id=7;
side="EAST";
vehicle="RU_Soldier_AT";
rank="CORPORAL";
skill=0.81447732;
};
class Item8
{
position[]={5304.8008,301.29559,10294.194};
azimut=210;
id=8;
side="EAST";
vehicle="RU_Soldier_AR";
skill=0.79146409;
};
class Item9
{
position[]={5303.0703,301.4375,10295.194};
azimut=210;
id=9;
side="EAST";
vehicle="RU_Soldier_LAT";
skill=1;
};
class Item10
{
position[]={5301.3379,301.5795,10296.194};
azimut=210;
id=10;
side="EAST";
vehicle="RU_Soldier_GL";
skill=1;
};
class Item11
{
position[]={5299.6055,301.72159,10297.194};
azimut=210;
id=11;
side="EAST";
vehicle="RU_Soldier";
skill=0.87200952;
};
};
class Waypoints
{
items=4;
class Item0
{
position[]={5148.481,317.63037,10158.452};
speed="NORMAL";
combat="AWARE";
class Effects
{
};
showWP="NEVER";
};
class Item1
{
position[]={5026.502,339.13547,10178.154};
class Effects
{
};
showWP="NEVER";
};
class Item2
{
position[]={4891.2964,338.99173,10104.276};
combatMode="RED";
speed="LIMITED";
combat="COMBAT";
class Effects
{
};
showWP="NEVER";
};
class Item3
{
position[]={4749.7695,339,9821.9238};
type="DESTROY";
class Effects
{
};
showWP="NEVER";
};
};
};
class Item1
{
side="EAST";
class Vehicles
{
items=12;
class Item0
{
position[]={5842.6104,293.57266,9654.6484};
azimut=290;
id=12;
side="EAST";
vehicle="RU_Soldier_SL";
leader=1;
rank="LIEUTENANT";
skill=0.87200952;
};
class Item1
{
position[]={5848.335,293.60315,9655.7578};
azimut=290;
id=13;
side="EAST";
vehicle="RU_Soldier_MG";
rank="SERGEANT";
skill=0.7224251;
};
class Item2
{
position[]={5849.0186,293.53458,9657.6367};
azimut=290;
id=14;
side="EAST";
vehicle="RU_Soldier_AT";
rank="SERGEANT";
skill=0.71091866;
};
class Item3
{
position[]={5849.7041,293.466,9659.5166};
azimut=290;
id=15;
side="EAST";
vehicle="RU_Soldier_LAT";
rank="CORPORAL";
skill=0.66489285;
};
class Item4
{
position[]={5850.3877,293.40411,9661.3955};
azimut=290;
id=16;
side="EAST";
vehicle="RU_Soldier_GL";
rank="CORPORAL";
skill=0.78571087;
};
class Item5
{
position[]={5851.0713,293.34485,9663.2754};
azimut=290;
id=17;
side="EAST";
vehicle="RU_Soldier_Marksman";
rank="CORPORAL";
skill=0.78571087;
};
class Item6
{
position[]={5851.7549,293.28568,9665.1543};
azimut=290;
id=18;
side="EAST";
vehicle="RU_Soldier_MG";
rank="CORPORAL";
skill=0.96981406;
};
class Item7
{
position[]={5852.4385,293.22113,9667.0342};
azimut=290;
id=19;
side="EAST";
vehicle="RU_Soldier_AT";
rank="CORPORAL";
skill=0.91228211;
};
class Item8
{
position[]={5853.124,293.15887,9668.9131};
azimut=290;
id=20;
side="EAST";
vehicle="RU_Soldier_AR";
skill=0.79146409;
};
class Item9
{
position[]={5853.8076,293.09784,9670.793};
azimut=290;
id=21;
side="EAST";
vehicle="RU_Soldier_LAT";
skill=0.77995765;
};
class Item10
{
position[]={5854.4912,293.04254,9672.6719};
azimut=290;
id=22;
side="EAST";
vehicle="RU_Soldier_GL";
skill=0.7511915;
};
class Item11
{
position[]={5855.1748,292.98834,9674.5518};
azimut=290;
id=23;
side="EAST";
vehicle="RU_Soldier";
skill=0.82023054;
};
};
class Waypoints
{
items=3;
class Item0
{
position[]={5641.4658,297.96829,9823.3799};
class Effects
{
};
showWP="NEVER";
};
class Item1
{
position[]={5419.168,299.88351,9990.6563};
class Effects
{
};
showWP="NEVER";
};
class Item2
{
position[]={5047.2202,338.99036,9807.7744};
class Effects
{
};
showWP="NEVER";
};
};
};
class Item2
{
side="EAST";
class Vehicles
{
items=1;
class Item0
{
position[]={6465.7935,344.94049,8330.4531};
azimut=-57.938599;
id=24;
side="EAST";
vehicle="T72_RU";
leader=1;
rank="CORPORAL";
skill=0.60000002;
};
};
class Waypoints
{
items=8;
class Item0
{
position[]={6376.4585,348.34973,8453.4834};
class Effects
{
};
showWP="NEVER";
};
class Item1
{
position[]={6395.1284,358.68289,8636.3574};
class Effects
{
};
showWP="NEVER";
};
class Item2
{
position[]={6265.5498,348.52795,8712.0479};
class Effects
{
};
showWP="NEVER";
};
class Item3
{
position[]={6099.8994,337.8157,8844.584};
class Effects
{
};
showWP="NEVER";
};
class Item4
{
position[]={5835.4346,328.28387,9096.6465};
class Effects
{
};
showWP="NEVER";
};
class Item5
{
position[]={5752.7178,320.17001,9162.3711};
class Effects
{
};
showWP="NEVER";
};
class Item6
{
position[]={5382.8696,339.78387,9142.4443};
class Effects
{
};
showWP="NEVER";
};
class Item7
{
position[]={5093.1538,350.34296,9529.7939};
type="GUARD";
combatMode="RED";
speed="LIMITED";
combat="AWARE";
class Effects
{
};
showWP="NEVER";
};
};
};
class Item3
{
side="EAST";
class Vehicles
{
items=5;
class Item0
{
position[]={4231.9624,333.55057,9527.0176};
azimut=95;
id=29;
side="EAST";
vehicle="RU_Soldier_TL";
leader=1;
rank="SERGEANT";
skill=0.87776244;
};
class Item1
{
position[]={4226.7192,333.62,9524.4648};
azimut=95;
id=30;
side="EAST";
vehicle="RU_Soldier_AR";
rank="CORPORAL";
skill=1;
};
class Item2
{
position[]={4226.5454,333.58652,9522.4717};
azimut=95;
id=31;
side="EAST";
vehicle="RU_Soldier_AT";
rank="CORPORAL";
skill=0.71091866;
};
class Item3
{
position[]={4242.2012,332.96823,9509.5205};
azimut=95;
id=32;
side="EAST";
vehicle="RU_Soldier_GL";
skill=0.84324312;
};
class Item4
{
position[]={4226.1968,333.51956,9518.4873};
azimut=95;
id=33;
side="EAST";
vehicle="RU_Soldier";
skill=0.83173668;
};
};
class Waypoints
{
items=6;
class Item0
{
position[]={4353.0244,331.10184,9523.1748};
class Effects
{
};
showWP="NEVER";
};
class Item1
{
position[]={4425.7944,331.73395,9649.7578};
combatMode="RED";
speed="LIMITED";
class Effects
{
};
showWP="NEVER";
};
class Item2
{
position[]={4519.1675,335.38626,9615.4678};
speed="NORMAL";
class Effects
{
};
showWP="NEVER";
};
class Item3
{
position[]={4564.583,339.1575,9549.9287};
class Effects
{
};
showWP="NEVER";
};
class Item4
{
position[]={4725.7456,338.98999,9588.8174};
speed="LIMITED";
combat="COMBAT";
class Effects
{
};
showWP="NEVER";
};
class Item5
{
position[]={4750.1226,339,9816.0332};
placement=100;
completitionRadius=100;
type="SAD";
class Effects
{
};
showWP="NEVER";
};
};
};
class Item4
{
side="EAST";
class Vehicles
{
items=7;
class Item0
{
position[]={4882.0176,329.7655,10694.331};
azimut=180;
id=35;
side="EAST";
vehicle="MVD_Soldier_TL";
leader=1;
rank="LIEUTENANT";
skill=0.74543828;
};
class Item1
{
position[]={4879.0176,329.97617,10699.331};
azimut=180;
id=36;
side="EAST";
vehicle="MVD_Soldier_MG";
rank="SERGEANT";
skill=0.87776244;
};
class Item2
{
position[]={4877.0176,330.21042,10699.331};
azimut=180;
id=37;
side="EAST";
vehicle="MVD_Soldier_AT";
rank="SERGEANT";
skill=0.73393184;
};
class Item3
{
position[]={4875.0186,330.44232,10699.331};
azimut=180;
id=38;
side="EAST";
vehicle="MVD_Soldier_GL";
rank="SERGEANT";
skill=0.96981406;
};
class Item4
{
position[]={4873.0186,330.6611,10699.331};
azimut=180;
id=39;
side="EAST";
vehicle="MVD_Soldier_Sniper";
rank="CORPORAL";
skill=0.72817892;
};
class Item5
{
position[]={4871.0186,330.87976,10699.331};
azimut=180;
id=40;
side="EAST";
vehicle="MVD_Soldier_Marksman";
rank="CORPORAL";
skill=0.57859451;
};
class Item6
{
position[]={4869.0186,331.09622,10699.331};
azimut=180;
id=41;
side="EAST";
vehicle="MVD_Soldier_GL";
rank="CORPORAL";
skill=0.67064607;
};
};
class Waypoints
{
items=4;
class Item0
{
position[]={4771.2031,339.02084,10640.414};
class Effects
{
};
showWP="NEVER";
};
class Item1
{
position[]={4630.7314,339,10572.599};
class Effects
{
};
showWP="NEVER";
};
class Item2
{
position[]={4806.439,338.98999,10388.771};
formation="LINE";
speed="LIMITED";
combat="AWARE";
class Effects
{
};
showWP="NEVER";
};
class Item3
{
position[]={4814.8105,338.98999,10243.279};
placement=50;
type="GUARD";
speed="LIMITED";
combat="COMBAT";
class Effects
{
};
showWP="NEVER";
};
};
};
class Item5
{
side="LOGIC";
class Vehicles
{
items=1;
class Item0
{
position[]={3445.7295,336.84824,10926.08};
id=42;
side="LOGIC";
vehicle="Logic";
leader=1;
skill=0.60000002;
text="server";
};
};
};
class Item6
{
side="WEST";
class Vehicles
{
items=10;
class Item0
{
position[]={4946.1138,339.07388,10004.656};
azimut=225;
id=43;
side="WEST";
vehicle="USMC_Soldier_AA";
player="PLAYER COMMANDER";
leader=1;
skill=0.87776244;
};
class Item1
{
position[]={4947.5239,339.07388,10009.809};
azimut=225;
id=44;
side="WEST";
vehicle="USMC_Soldier_HAT";
player="PLAY CDG";
skill=0.87776244;
};
class Item2
{
position[]={4949.0088,339.07388,10007.962};
azimut=225;
id=45;
side="WEST";
vehicle="USMC_Soldier_AR";
player="PLAY CDG";
skill=0.87776244;
};
class Item3
{
position[]={4953.7539,339.07388,10004.521};
azimut=225;
id=46;
side="WEST";
vehicle="USMC_Soldier_Medic";
player="PLAY CDG";
skill=0.87776244;
};
class Item4
{
position[]={4952.8276,339.07388,10001.751};
azimut=225;
id=47;
side="WEST";
vehicle="USMC_SoldierS_Engineer";
player="PLAY CDG";
skill=0.87776244;
};
class Item5
{
position[]={4946.1313,339.07388,10011.195};
azimut=225;
id=48;
side="WEST";
vehicle="USMC_Soldier_MG";
player="PLAY CDG";
skill=0.87776244;
};
class Item6
{
position[]={4952.0068,339.07388,10011.453};
azimut=225;
id=49;
side="WEST";
vehicle="USMC_Soldier_AR";
player="PLAY CDG";
skill=0.87776244;
};
class Item7
{
position[]={4953.2646,339.07388,10009.435};
azimut=225;
id=50;
side="WEST";
vehicle="USMC_Soldier_Medic";
player="PLAY CDG";
skill=0.87776244;
};
class Item8
{
position[]={4954.4707,339.07388,10007.062};
azimut=225;
id=51;
side="WEST";
vehicle="USMC_SoldierS_Sniper";
player="PLAY CDG";
skill=0.87776244;
};
class Item9
{
position[]={4950.5977,339.07388,10013.195};
azimut=225;
id=52;
side="WEST";
vehicle="USMC_SoldierS_Spotter";
player="PLAY CDG";
skill=0.87776244;
};
};
};
class Item7
{
side="WEST";
class Vehicles
{
items=1;
class Item0
{
position[]={4935.2031,339,9995.833};
azimut=-119.40875;
id=55;
side="WEST";
vehicle="USMC_Soldier_Officer";
leader=1;
lock="LOCKED";
rank="COLONEL";
skill=0.60000002;
text="Scott";
};
};
class Waypoints
{
items=2;
class Item0
{
position[]={4862.4336,339,9940.9756};
speed="LIMITED";
class Effects
{
};
showWP="NEVER";
};
class Item1
{
position[]={4756.6626,339,9821.8047};
type="GETIN NEAREST";
speed="NORMAL";
class Effects
{
};
showWP="NEVER";
};
};
};
class Item8
{
side="EAST";
class Vehicles
{
items=1;
class Item0
{
position[]={5465.5752,325.90085,8632.1875};
azimut=330;
id=56;
side="EAST";
vehicle="UAZ_AGS30_RU";
leader=1;
skill=0.60000002;
};
};
class Waypoints
{
items=6;
class Item0
{
position[]={5596.5703,322.41196,8833.5273};
class Effects
{
};
showWP="NEVER";
};
class Item1
{
position[]={5698.5225,320.04016,9090.958};
class Effects
{
};
showWP="NEVER";
};
class Item2
{
position[]={5184.9927,346.84906,9195.2363};
class Effects
{
};
showWP="NEVER";
};
class Item3
{
position[]={4941.1089,343.6701,9390.0195};
class Effects
{
};
showWP="NEVER";
};
class Item4
{
position[]={4816.3516,349.65344,9382.0596};
class Effects
{
};
showWP="NEVER";
};
class Item5
{
position[]={4751.1958,339,9818.2236};
type="DESTROY";
class Effects
{
};
showWP="NEVER";
};
};
};
class Item9
{
side="CIV";
class Vehicles
{
items=1;
class Item0
{
position[]={4745.7021,339,9820.0059};
azimut=108.93302;
id=57;
side="CIV";
vehicle="Functionary1";
leader=1;
skill=0.60000002;
};
};
class Waypoints
{
items=1;
class Item0
{
position[]={4745.7021,339,9820.0059};
id=57;
type="GUARD";
class Effects
{
};
showWP="NEVER";
};
};
};
class Item10
{
side="CIV";
class Vehicles
{
items=1;
class Item0
{
position[]={4739.6626,339,9818.7324};
azimut=223.06438;
id=58;
side="CIV";
vehicle="Functionary1";
leader=1;
skill=0.60000002;
};
};
class Waypoints
{
items=1;
class Item0
{
position[]={4739.6626,339,9818.7324};
id=58;
type="GUARD";
class Effects
{
};
showWP="NEVER";
};
};
};
class Item11
{
side="CIV";
class Vehicles
{
items=1;
class Item0
{
position[]={4735.6309,339,9825.4336};
azimut=-67.354637;
id=59;
side="CIV";
vehicle="Functionary1";
leader=1;
skill=0.60000002;
};
};
class Waypoints
{
items=1;
class Item0
{
position[]={4735.6309,339,9825.4336};
id=59;
type="GUARD";
class Effects
{
};
showWP="NEVER";
};
};
};
class Item12
{
side="CIV";
class Vehicles
{
items=1;
class Item0
{
position[]={4743.5898,339,9824.0898};
azimut=39.396774;
id=60;
side="CIV";
vehicle="Functionary1";
leader=1;
skill=0.60000002;
};
};
class Waypoints
{
items=1;
class Item0
{
position[]={4743.5898,339,9824.0898};
id=60;
type="GUARD";
class Effects
{
};
showWP="NEVER";
};
};
};
class Item13
{
side="EAST";
class Vehicles
{
items=1;
class Item0
{
position[]={4468.9312,323.1926,8845.1445};
azimut=-7.5504508;
id=66;
side="EAST";
vehicle="GAZ_Vodnik";
leader=1;
skill=0.87200952;
};
};
class Waypoints
{
items=11;
class Item0
{
position[]={4461.7739,323.771,8932.6523};
class Effects
{
};
showWP="NEVER";
};
class Item1
{
position[]={4475.7622,325.98618,9058.2207};
class Effects
{
};
showWP="NEVER";
};
class Item2
{
position[]={4470.2319,327.72748,9132.0664};
class Effects
{
};
showWP="NEVER";
};
class Item3
{
position[]={4406.4727,328.3642,9208.5137};
class Effects
{
};
showWP="NEVER";
};
class Item4
{
position[]={4365.4834,328.42584,9309.6865};
class Effects
{
};
showWP="NEVER";
};
class Item5
{
position[]={4372.3149,329.03564,9369.8672};
class Effects
{
};
showWP="NEVER";
};
class Item6
{
position[]={4471.2085,333.68021,9457.375};
class Effects
{
};
showWP="NEVER";
};
class Item7
{
position[]={4494.3057,333.51312,9592.0537};
class Effects
{
};
showWP="NEVER";
};
class Item8
{
position[]={4535.2949,337.61194,9754.709};
class Effects
{
};
showWP="NEVER";
};
class Item9
{
position[]={4538.1445,338.98001,9893.123};
class Effects
{
};
showWP="NEVER";
};
class Item10
{
position[]={4751.0239,339,9821.6953};
type="DESTROY";
class Effects
{
};
showWP="NEVER";
};
};
};
};
class Vehicles
{
items=53;
class Item0
{
position[]={4961.6558,339.07388,10007.528};
azimut=79.722038;
id=25;
side="EMPTY";
vehicle="USBasicAmmunitionBox";
skill=0.60000002;
};
class Item1
{
position[]={4962.062,339.07388,10005.996};
azimut=-190.89175;
id=26;
side="EMPTY";
vehicle="USBasicWeaponsBox";
skill=0.60000002;
};
class Item2
{
position[]={4962.6265,339.07388,10003.168};
azimut=-99.305939;
id=27;
side="EMPTY";
vehicle="USLaunchersBox";
skill=0.60000002;
};
class Item3
{
position[]={4962.314,339.07388,10004.713};
azimut=-8.5869751;
id=28;
side="EMPTY";
vehicle="SpecialWeaponsBox";
skill=0.60000002;
};
class Item4
{
position[]={4964.2886,339.07388,10001.661};
id=34;
side="EMPTY";
vehicle="USOrdnanceBox";
skill=0.60000002;
};
class Item5
{
position[]={4960.9165,339.07388,10002.462};
azimut=225;
id=53;
side="EMPTY";
vehicle="USSpecialWeaponsBox";
skill=0.87776244;
};
class Item6
{
position[]={4740.3345,339,9821.6465};
azimut=-57.938599;
id=54;
side="EMPTY";
vehicle="MTVR";
leader=1;
lock="LOCKED";
skill=0.60000002;
};
class Item7
{
position[]={4750.3052,339,9820.1719};
id=61;
side="EMPTY";
vehicle="HMMWV";
lock="LOCKED";
skill=0.60000002;
fuel=0.02625831;
};
class Item8
{
position[]={4728.7246,339,9819.2246};
azimut=-56.391396;
id=62;
side="EMPTY";
vehicle="Land_HBarrier_large";
skill=0.60000002;
};
class Item9
{
position[]={4731.2578,339,9809.8818};
azimut=-156.50072;
id=63;
side="EMPTY";
vehicle="Land_HBarrier_large";
skill=0.60000002;
};
class Item10
{
position[]={4746.6177,339,9833.3164};
azimut=-124.4154;
id=64;
side="EMPTY";
vehicle="Land_HBarrier_large";
skill=0.60000002;
};
class Item11
{
position[]={4757.7017,339,9811.3066};
azimut=-109.57101;
id=65;
side="EMPTY";
vehicle="Land_HBarrier_large";
skill=0.60000002;
};
class Item12
{
position[]={4765.272,339,9951.96};
id=67;
side="EMPTY";
vehicle="MASH";
skill=0.60000002;
};
class Item13
{
position[]={4759.4146,339,9964.3691};
azimut=406.83472;
id=68;
side="EMPTY";
vehicle="PowGen_Big";
skill=0.60000002;
};
class Item14
{
position[]={4749.1646,339,9951.3438};
azimut=-120.60154;
id=69;
side="EMPTY";
vehicle="Land_GuardShed";
skill=0.60000002;
};
class Item15
{
position[]={4747.6997,339,9968.377};
azimut=-142.89459;
id=70;
side="EMPTY";
vehicle="CampEast";
skill=0.60000002;
};
class Item16
{
position[]={4735.4927,339,9970.0869};
azimut=139.37314;
id=71;
side="EMPTY";
vehicle="Land_fort_bagfence_long";
skill=0.60000002;
};
class Item17
{
position[]={4737.9067,339,9972.1748};
azimut=139.37314;
id=72;
side="EMPTY";
vehicle="Land_fort_bagfence_long";
skill=0.60000002;
};
class Item18
{
position[]={4740.3457,339,9974.2373};
azimut=139.37314;
id=73;
side="EMPTY";
vehicle="Land_fort_bagfence_long";
skill=0.60000002;
};
class Item19
{
position[]={4742.8584,339,9976.2627};
azimut=139.37314;
id=74;
side="EMPTY";
vehicle="Land_fort_bagfence_long";
skill=0.60000002;
};
class Item20
{
position[]={4745.3354,339,9978.29};
azimut=139.37314;
id=75;
side="EMPTY";
vehicle="Land_fort_bagfence_long";
skill=0.60000002;
};
class Item21
{
position[]={4748.7222,339,9979.4277};
azimut=140.2986;
id=76;
side="EMPTY";
vehicle="Land_fort_bagfence_corner";
skill=0.60000002;
};
class Item22
{
position[]={4735.4521,339,9967.6875};
azimut=45.905174;
id=77;
side="EMPTY";
vehicle="Land_fort_bagfence_long";
skill=0.60000002;
};
class Item23
{
position[]={4737.7271,339,9965.2266};
azimut=48.300526;
id=78;
side="EMPTY";
vehicle="Land_fort_bagfence_long";
skill=0.60000002;
};
class Item24
{
position[]={4739.9795,339,9962.8135};
azimut=47.858112;
id=79;
side="EMPTY";
vehicle="Land_fort_bagfence_long";
skill=0.60000002;
};
class Item25
{
position[]={4742.1714,339,9960.3223};
azimut=50.549435;
id=80;
side="EMPTY";
vehicle="Land_fort_bagfence_long";
skill=0.60000002;
};
class Item26
{
position[]={4744.3301,339,9957.8896};
azimut=47.779881;
id=81;
side="EMPTY";
vehicle="Land_fort_bagfence_long";
skill=0.60000002;
};
class Item27
{
position[]={4746.5723,339,9955.3809};
azimut=47.779881;
id=82;
side="EMPTY";
vehicle="Land_fort_bagfence_long";
skill=0.60000002;
};
class Item28
{
position[]={4676.8945,339,10114.044};
azimut=-26.686501;
id=83;
side="EMPTY";
vehicle="AH1Z";
lock="LOCKED";
skill=0.60000002;
text="cobra1";
};
class Item29
{
position[]={4732.5972,339,10146.002};
azimut=-26.686501;
id=84;
side="EMPTY";
vehicle="AH1Z";
lock="LOCKED";
skill=0.60000002;
text="cobra2";
};
class Item30
{
position[]={4726.5273,339,10105.653};
azimut=-26.686501;
id=85;
side="EMPTY";
vehicle="76n6ClamShell";
lock="LOCKED";
skill=0.60000002;
};
class Item31
{
position[]={4675.8237,339,10116.009};
azimut=-26.686501;
id=86;
side="EMPTY";
vehicle="HeliH";
lock="LOCKED";
skill=0.60000002;
};
class Item32
{
position[]={4731.5747,339,10148.245};
azimut=-26.686501;
id=87;
side="EMPTY";
vehicle="HeliH";
lock="LOCKED";
skill=0.60000002;
};
class Item33
{
position[]={4887.564,339.08075,10131.281};
azimut=-123.229;
id=88;
side="EMPTY";
vehicle="MH60S";
skill=0.60000002;
text="h3";
};
class Item34
{
position[]={4861.9902,339.08075,10171.858};
azimut=-120.736;
id=89;
side="EMPTY";
vehicle="MH60S";
skill=0.60000002;
text="h2";
};
class Item35
{
position[]={4836.3589,339.08075,10211.61};
azimut=-120.679;
id=90;
side="EMPTY";
vehicle="UH1Y";
lock="LOCKED";
skill=0.60000002;
text="h1";
};
class Item36
{
position[]={4645.4473,339,10217.564};
azimut=-102.623;
id=91;
side="EMPTY";
vehicle="MV22";
lock="LOCKED";
skill=0.60000002;
};
class Item37
{
position[]={4902.4224,339.08075,10091.777};
azimut=-119.562;
id=92;
side="EMPTY";
vehicle="HMMWV";
skill=0.60000002;
};
class Item38
{
position[]={4908.9849,339.08075,10095.332};
azimut=-119.56207;
id=93;
side="EMPTY";
vehicle="HMMWV";
skill=0.60000002;
};
class Item39
{
position[]={4915.2056,339.08075,10098.544};
azimut=-119.56207;
id=94;
side="EMPTY";
vehicle="HMMWV";
skill=0.60000002;
};
class Item40
{
position[]={4909.355,339,10067.205};
azimut=-123.229;
id=95;
side="EMPTY";
vehicle="M1030";
skill=0.60000002;
};
class Item41
{
position[]={4913.7983,339,10069.323};
azimut=-123.229;
id=96;
side="EMPTY";
vehicle="M1030";
skill=0.60000002;
};
class Item42
{
position[]={4917.5581,339,10071.441};
azimut=-123.229;
id=97;
side="EMPTY";
vehicle="M1030";
skill=0.60000002;
};
class Item43
{
position[]={4910.3804,339,10065.154};
azimut=-123.229;
id=98;
side="EMPTY";
vehicle="M1030";
skill=0.60000002;
};
class Item44
{
position[]={4915.0972,339,10067.615};
azimut=-123.229;
id=99;
side="EMPTY";
vehicle="M1030";
skill=0.60000002;
};
class Item45
{
position[]={4919.4722,339,10069.938};
azimut=-123.229;
id=100;
side="EMPTY";
vehicle="M1030";
skill=0.60000002;
};
class Item46
{
position[]={4905.5957,339.08075,10086.757};
azimut=-116.715;
id=101;
side="EMPTY";
vehicle="LAV25_HQ";
lock="LOCKED";
skill=0.60000002;
};
class Item47
{
position[]={4917.0107,339.08075,10094.073};
azimut=-126.438;
id=102;
side="EMPTY";
vehicle="AAV";
lock="LOCKED";
skill=0.60000002;
text="aavp";
};
class Item48
{
position[]={4921.7969,339.08075,10087.784};
azimut=-123.739;
id=103;
side="EMPTY";
vehicle="MLRS";
lock="LOCKED";
skill=0.60000002;
text="m270";
};
class Item49
{
position[]={4760.9893,339,10214.51};
azimut=62.65279;
id=104;
side="EMPTY";
vehicle="MtvrReammo";
skill=0.60000002;
};
class Item50
{
position[]={4765.9849,339,10205.537};
azimut=66.284378;
id=105;
side="EMPTY";
vehicle="MtvrRefuel";
skill=0.60000002;
};
class Item51
{
position[]={4755.9253,339,10222.527};
azimut=61.260086;
id=106;
side="EMPTY";
vehicle="MtvrRepair";
skill=0.60000002;
};
class Item52
{
position[]={4752.9683,339,10111.621};
id=107;
side="EMPTY";
vehicle="Land_Ind_IlluminantTower";
skill=0.60000002;
};
};
class Markers
{
items=3;
class Item0
{
position[]={4750.2163,339,9818.2734};
name="marker1";
type="Empty";
};
class Item1
{
position[]={1846.7952,6.0176806,2164.4202};
name="marker2";
type="Empty";
};
class Item2
{
position[]={4975.2666,339.0741,10015.409};
name="Respawn_west";
type="Empty";
};
};
class Sensors
{
items=3;
class Item0
{
position[]={4738.1909,339,9833.5781};
a=500;
b=500;
activationBy="EAST";
interruptable=1;
age="UNKNOWN";
expActiv="hint ""The attack has started, protect colonel Scott until the attack has stalled, at all cost"";";
class Effects
{
};
};
class Item1
{
position[]={4795.499,339,9942.1016};
a=700;
b=700;
activationBy="EAST";
activationType="NOT PRESENT";
age="UNKNOWN";
expActiv="""1"" objStatus ""DONE""; tskobj_1 setTaskState ""SUCCEEDED""; player setCurrentTask tskobj_2; obj_1 = true; publicVariable ""obj_1""; hint ""God Job soilder! Scott is safe""; cobra1 lock false; trgObj1 setTriggerStatements [""false"","""",""""]; hint ""Cobra 1 is now unlocked""";
class Effects
{
titleType="TEXT";
title="u have succeded to eliminate the enemies.";
};
};
class Item2
{
position[]={3382.4333,348.57922,10863.917};
a=0;
b=0;
interruptable=1;
type="LOOSE";
age="UNKNOWN";
name="trgObj1";
expCond="!alive scott";
expActiv="tskobj_1 setTaskState ""FAILED"";";
class Effects
{
track="Track07_Last_Men_Standing";
titleType="TEXT";
title="Scott is dead, mission failed.";
};
};
};
};
class Intro
{
addOns[]=
{
"chernarus"
};
addOnsAuto[]=
{
"chernarus"
};
randomSeed=8335731;
class Intel
{
startWeather=0.25;
forecastWeather=0.25;
year=2008;
month=10;
day=11;
hour=9;
minute=20;
};
};
class OutroWin
{
addOns[]=
{
"chernarus"
};
addOnsAuto[]=
{
"chernarus"
};
randomSeed=10881181;
class Intel
{
startWeather=0.25;
forecastWeather=0.25;
year=2008;
month=10;
day=11;
hour=9;
minute=20;
};
};
class OutroLoose
{
addOns[]=
{
"chernarus"
};
addOnsAuto[]=
{
"chernarus"
};
randomSeed=10620184;
class Intel
{
startWeather=0.25;
forecastWeather=0.25;
year=2008;
month=10;
day=11;
hour=9;
minute=20;
};
};


---------- Post added at 08:44 PM ---------- Previous post was at 08:42 PM ----------


Same folder on server? Tried saving it under a new name? Just copy/pasted it? No third party programs? What error message? Do other user missions (from armaholic, for instance) work?

yes same folder on server, i tried saving it under 2 different names, same error. i took the pbo file draged it to a mail and mailed it to my friend whos got the server.