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Haystack15
Jul 24 2009, 00:41
The title says it all. Also feel free to post you Questions you have also
Q1.)How big can you make your map? - - - - (Solved)
Q2.)What is the Maxium Map Size limit? - - - (Solved)
- How big is 4.3 Billions (Give me an estimate what country will fit that)
Q3.)If there is a Limit, Can you bypass it? - - - - (Solved)
- If you are able to bypass the limit. Will there be problems with the game,when you play the map? Such as crashing? - - - (Solved)

The next Grip of questions are........
Q4.)Is there a limit to how much objects you can put on your island?
Q5.)Is there a Hight limit to how high a mountain can be? - - - - (Solved)
Q7.)Is there A limit of airports you can add to your island?

Sorry for playing 21 questions with you guys. This is just things I have to know as a future map maker. I plan on making maps the size of the United Kingdom.

OChristie
Jul 24 2009, 13:33
1) 4096000.0 x 4096000.0 meters

Jamie1992
Jul 24 2009, 14:37
Sorry for playing 21 questions with you guys. This is just things I have to know as a future map maker. I plan on making maps the size of the United Kingdom.

Ah dude, that would RULE!

T_D
Jul 24 2009, 14:48
4.) 2^32 = 4.294.967.296 that is approx 4.3 billions

Jamie1992
Jul 24 2009, 18:32
4.) 2^32 = 4.294.967.296 that is approx 4.3 billions

4.3 Billion what?

Haystack15
Jul 24 2009, 19:47
That Question has been solved, but theres a new one
- How big is 4.3 Billions (Give me an estimate what country will fit that)

---------- Post added at 06:47 PM ---------- Previous post was at 06:33 PM ----------

That Question has been solved, but theres a new one
- How big is 4.3 Billions (Give me an estimate what country will fit that)

Murklor
Jul 24 2009, 20:56
1) 4096000.0 x 4096000.0 meters
Isnt that with a completely unusable heightmap however (ie 1000x1000m for each grid)? In comparison if Chernarus is 12x12km at max res its got a 3x3m grid size...

The 4.3 billion was for the max amount of objects, no? I think you'd run out of memory way before that, lol! (not to mention patience)

T_D
Jul 24 2009, 22:08
Hmm since the wrp will get binarized the maximum object count decreases to 71.582.788.

CBFASI
Jul 25 2009, 21:29
Q6 = Yes, I am doing that at the moment

ScorpionGuard
Jul 30 2009, 00:46
Q: Due to ArmA II having the same Engine that VBS II has. Is it possible to make a map 10000 km2 like the one in VBS II? If not. Why not? If so. How much of the CPU would it take from the overall function of the game?