gonza
Jul 15 2009, 11:22
Pitch :
to be simple this mission sound like battlefield 2 missions type with some features to make the game more tactique and improve teamplay
the biggest gameplay difference between BF2 is that you must take sectors by order (so it create a front-line) and you can not respawn on sectors (replaced by a respawn vehicle)
in this mission you must capture 4 sector in order
you can respawn on your leader , in a respawn vehicle or at base
you can play with AI or not
for exemple 6 player could take a team leader slot and control IA (IA will respawn on leader)
it great to learn IA control
Objective :
4 points to capture By order (it create a front-line)
http://hutch.web.free.fr/gonza/arma2/BIA01.gif
Teams :
mission TvT 15 vs 15
2 sides (RU/US)
3 teams of 5 members per side
team composition : 1 leader,1 medic,2 AT,1 MG
weapons limited to increase middle range and close combat (M16/AK107,M136/RPG18,M240/PKM,M16acog/AK107PSO)
Vehicles by side : (you can chose to play in infantry only at the start of the mission) :
There is a vehicle respawn system
1 respawn vehicle
http://hutch.web.free.fr/gonza/arma2/spv.jpg
2 brdms
1 tank
1 car MG
1 transport chopper
How to Win :
you win 1 point by sector / 10 sec
to win you must have more point than the other side at this end of the mission
Respawn System :
when you die you must choose one of this 3 possibility
1 - you can respawn on your leader if alive
2 - you can respawn in the repawn vehicle
3 - you can respawn at you base (start base)
Download
SC30_Colline_BIA_beta_2_pvp.Chernarus.pbo (http://hutch.web.free.fr/gonza/arma2/SC30_Colline_BIA_beta_2_pvp.Chernarus.pbo)
it is a beta but it work well
we have tried it with 15 players without any problem
I'm waiting your feedback
to be simple this mission sound like battlefield 2 missions type with some features to make the game more tactique and improve teamplay
the biggest gameplay difference between BF2 is that you must take sectors by order (so it create a front-line) and you can not respawn on sectors (replaced by a respawn vehicle)
in this mission you must capture 4 sector in order
you can respawn on your leader , in a respawn vehicle or at base
you can play with AI or not
for exemple 6 player could take a team leader slot and control IA (IA will respawn on leader)
it great to learn IA control
Objective :
4 points to capture By order (it create a front-line)
http://hutch.web.free.fr/gonza/arma2/BIA01.gif
Teams :
mission TvT 15 vs 15
2 sides (RU/US)
3 teams of 5 members per side
team composition : 1 leader,1 medic,2 AT,1 MG
weapons limited to increase middle range and close combat (M16/AK107,M136/RPG18,M240/PKM,M16acog/AK107PSO)
Vehicles by side : (you can chose to play in infantry only at the start of the mission) :
There is a vehicle respawn system
1 respawn vehicle
http://hutch.web.free.fr/gonza/arma2/spv.jpg
2 brdms
1 tank
1 car MG
1 transport chopper
How to Win :
you win 1 point by sector / 10 sec
to win you must have more point than the other side at this end of the mission
Respawn System :
when you die you must choose one of this 3 possibility
1 - you can respawn on your leader if alive
2 - you can respawn in the repawn vehicle
3 - you can respawn at you base (start base)
Download
SC30_Colline_BIA_beta_2_pvp.Chernarus.pbo (http://hutch.web.free.fr/gonza/arma2/SC30_Colline_BIA_beta_2_pvp.Chernarus.pbo)
it is a beta but it work well
we have tried it with 15 players without any problem
I'm waiting your feedback