View Full Version : Manhatten Walkthrough (Spoilers Obviously)
Archamedes
Jul 12 2009, 19:13
Right this is a walkthrough which has taken me many attempts to do. Due to bugs you won't always get to complete it, so it may take a couple of times to do this. It is also possible to complete this mission without firing a single shot from your own weapons and return to base fully armed.
I will give you map co ordinates in this guide but to use them you have to zoom all the way out in the map and use the numbers on the outside of the map and you do it like this go along the bottom then up for example 10, 03 you need to find the number 10 at the bottom of the map then go up til you find 03 on the left hand side and your location will be in the box where the 2 numbers meet up.
1. Get out the osprey and speak to the Sentry guard
2. Optional you can take the humvee to the top of the hill just to get there quicker but this was the only time I actually used it.
3. Speak to the officer
4. Optional go round the back of where the officer is based and get to the side of the UAV terminal (it looks like a trailer with an ariel on top) you should see an open panel it wont give you the option but if you are close enough and press ] you should get UAV appear in your actions tab. You will want to move the UAV to a safe height by pressing pg up or whatever your vehicle control is for gain altitude is. Press m to go into the map view and click on one of the waypoints to change where the UAV flies. Now what you are mainly looking for are white dots or heat signatures in any forest areas you fly over, if you see any, press your zoom button just to get a closer look then put your target over the centre of it and press B This will highlight on the map the position of a possible sentry camp. If any hostile vehicles are detected press space to change to hellfire missiles and press tab to lock onto it. You can only fire if the target is directly in front of you.
5. When satisfied move all your men into an apc which is under a camo net by the entrance. I prefer to be the driver and let 4. be the gunner, he is usually more accurate especially when moving. You can try to be the gunner if you like but its very hard to target enemy when moving or even see where the enemy are, AI do a great job at killing enemy for you. Now move up to krastnostav. You only need to be the one to get out. Now run all the way to the top of the town and speak to the doctor, he will give you a tip about an enemy base. You will more than likely bump into the girl you need to arrest (providing its before 11am) if not wait outside the church. Now run back down to the apc and you may also bump into a female friend of the doctor, she turns up in a red car at exactly 11am and will give you a tip on the smugglers. Board the apc and your prisoner will join you.
6. Move to the LZ position on your map when you get to about 500 metres SAVE! As soon as cooper radios in that you are at the LZ make sure all your men stay inside the APC. There is an 80% chance you will get ambushed by armed UAZ's get 4 to shoot them. This incident does not always happen but this scene has many different outcomes. The chopper will turn up and its down to luck if it lands safely. if so get out and the woman will board, if it gets shot down now then too bad you have completed your objective you will get 1 of the 2 evidence tasks completed if she at least boards the chopper. If it gets shot down before extracting you will just have to shoot her otherwise its a task that wont complete (When the game ends you get a green tick for arresting her so its a competed objective anyway.)
7. Now most of the time Cooper will detect the main enemy base its map co ordinates are usually 08, 05 Which is just south west of the orange text saying "area of operation" if you do not get this then the other location of the enemy base is due north near the Pobrdo Dam map co'ords 10, 02 When you have the orange locator for the base on the map now is the best time to make use of your artillery before the bug kicks in and deletes it from your support menu. Zoom right in close on the map and press 0,8,1, artillery barrage then select option 7 HE Fire for effect and click the camp on the map right on the centre of where the base is. (sometimes there is a bug that will knock out the transport option too when selecting your artillery target. if this happens reload and try again.) If its by the LZ you can wait around and watch with your binoculars the base getting bombed. Do not bother attacking the base yet we will let boomerang and artillery pretty much handle the bulk for the moment, I just like to use the artillery option while i still have it this early on.
From this point on you may detect sentry bases throughout your travels its always best to take them out as soon as they are detected rather than come back to them later simply because the enemy may flee the bases and you wont get a confirmation that the enemy base has been cleared. Just stay in your apc and let your gunner do the work, select targets for him and run over any enemy that you see. Its easy to drive through the woods in your apc and possible to dodge trees, but knocking them down is fun too. Always try to get AT soldiers first cos they can destroy your apc.
8. Now we are going after the gunrunners now drive right into Gvozdno its random on where you will bump into them there is no set place. But they will always be down a long road by wherever the enemy main base is usually on a western road to the bases position. i usually bump into them at ref: 08, 05 stay in the apc and let your gunner take them out. When dead run over to them and search the body. You will be given a new orange task on the map to check the safe house. Drive there and again let your gunner take out all the enemy gun runners. Run them over to get this done quicker when all are dead, climb out and go up to the front door and search the house. You have now collected both evidence tasks (depending on if you had to assassinate the female prisoner) You will be asked to return to base with the documents, but on the way we may as well complete another task we actually have to drive past.
9. Find the weapons cache. Drive into Gorka get out by yourself and run straight for the church and check behind it. Its usually always best to let the priest keep his weapons not sure what happens if you report it but from future levels you get more help from the locals if you let him keep them. He will tell you about some workers over at Novy Sobor, you can go there and meet them, but to be honest its pretty much a waste of time because they will only tell you where the enemy base is which we already found.
10. Being as you have been so kind to let him keep the weapons you may as well rearm and even take an RPG with rockets you may need it later.
11. Go back to base and give the officer the documents. You can check the UAV but its more than likely been shot down by now. Get back in the APC and now we wll go to arrest the other person.
12. Drive towards Khelm, when you get close enough a bomb will go off. Sometimes coop will say there was a man but he died in the explosion but most of the time Coop will say he ran off. If you see anyone running drive after them. Let your gunner take them out its not actually needed to do this but who cares we are american soldiers right???.
13. Rescue downed Pilots. Now this is a task that VERY rarely pops up in the mission, i have no idea what triggers it but i have played this level about 10 times and only had this come up twice. You will get a radio call about downed pilots at the airstip by olsha, drive there and you will also detect an emeny camp at the end of the road in the red oval shaded bit on the map. Take out the base and rescue the pilots.
14. From this point on its sentry camps if you have bumped into any on the way then great. Basically just drive through the woods in your apc and run over any enemy or let your gunner take them out for you until you get the all clear then move on to the next one. I have completed this mission by only taking out 5 camps There is talk that there are 6 in total but i have only ever found 5 and ended the mission, it could be random every time you load it but if not let me tell you where the ones i found where.
1. right dead in the centre of the middle red oval shade (10, 03)
2. at the top of the centre red oval shade (in a castle ruins 10,03)
3. In the Top right red shaded oval in Olsha right at the end of the road (13, 02)
4. Ostrey exactly over the text on the map (10,02)
5. In the woods just north east of Gorka. If you zoom in the map you should see a very small clearing with a building right in the centre of the woods (09,06)
15. When you have confirmation that you have cleared all enemy camps Head towards the main enemy base. SAVE when you get 300 metres from it. Hopefully the artillery barrage and boomerang pretty much cleared out the camp, but you still need to be very careful as there is probably still live soldiers and a few tanks roaming. Drive in and let your gunner take out any stray survivors run over the rest and if there is any live tanks you can try to let your gunner take them out with the grenade launcher but Its always better to do it properly (remember the RPG I told you to take from the weapons cache?) Use the RPG to remove any remaining tanks if any. If the insurgent commander is dead you will be told the base is cleared. You can check all the bodies yourself if you wish but if you want to find his exact body then tell one of your men to disembark select him and press 6 you should have an option saying "search body" You man will run directly to the correct body and find the documents. If not he is still wandering about, find him and kill him then take the papers yourself.
16. You could drive all the way back to base but if you still have the option for transport then find yourself a clearing and call in the helicopter to pick you up and drop you back off at manhatten.
17. When you arrive talk to the officer and its A full completed mission.
As i said due to bugs and such the game may not always complete properly you just need to keep playing untl you do.
[RS]Wedge
Jul 13 2009, 01:58
Here is where I am in Manhatten and I am stuck. I have 3 objective left:
1. #8 above Gunrunners (Weapons Smugglers) - I cannot find this white covered pickup I have driven through and around Gvozdno even heading south along the road towards the Base Camp.
2. #15 above Find Evidence - The main base/camp has been destroyed. Everytime I try to assign a squad member to search bodies there is no "search body" it is just "HIDE BODY". That's it. How do I search bodies myself?
3. Insurgent Leader - I looked all over Kransnostav with no luck.
http://i3.photobucket.com/albums/y58/Wedge2566/ArmA%20II/arma22009-07-1220-41-31-14.jpg
Scimitar67
Jul 13 2009, 03:00
I played the first part of this mission twice and completed the tasks in the order of the mission list. Each time I went to Gvozdno the gunrunners and their white ute were around a corner as I entered the town. I just killed them. Not sure what triggers them to be there.
HIDE BODY comes up if the person is not of interest.
With the sequence I played the game the Insurgent Leader was one of the infantry I killed in the woods near the main enemy HQ. When you walk up to the body a flag pops up to search him and it is revealed who he is and you report that back.
[RS]Wedge
Jul 13 2009, 13:38
I searched all body's - no dice. I went ahead and restarted Manhattan. I will follow your walkthrough step by step.
Thanks for putting this together and this thread should be "stickied".
Archamedes
Jul 13 2009, 13:51
As i said at the beginning there are a lot of bugs with this mission so it may take you multiple tries to complete it even if you do follow my route. I have successfully completed this mission 3 times by doing it in the order i described but this has also taken about 20 attempts in total trying all kinds of different routes. I also do the guide in this particular order to try and get around some of the bugs which cause it to be un endable for instance being able to use the artillery etc... I have also read from some people that the gunrunners occasionally vanish from the map completely after a certain amount of time so getting the previous objectives done quickly is important.
Below is the map you have posted I have edited it for you. The yellow line shows the full route in which you will run into the gunrunners if the nemy base is located where it is on the map.
The red line shows the gunrunners route if the enemy base is located by the dam. So it all depnds on where the base is will depend on where you find them. Now because i cant see the dam location on this map I cannot be definate for sure the red route is the road that follows along side the base if its next to the dam, but you will obviously know which road it is when you get that scenario but i think the red marked road is probably accurate.
http://i58.photobucket.com/albums/g279/dangerous-dave/arma22009-07-1220-41-31-14.jpg
Catfish55
Jul 14 2009, 14:11
Very helpful Archamedes, although, it might help if you tell us which events are associated with which objectives in the mission.
Is there a logical order I should be following with the mission objectives and do they all fit into your walkthrough.
Cheers.
Archamedes
Jul 14 2009, 15:01
by following my guide you get to complete all the objectives, and alough people seem to be confused about the 6 sentry camps i have now completed this level 5 times and done it with the main base in different locations and to be honest i think its only 5 sentry camps and 1 main enemy base which counts up the 6 you need to destroy.
[RS]Wedge
Jul 14 2009, 16:04
I restarted the entire mission and I am in the process of completing it step by step as you posted above.
Something strange happened when I dropped off the female informant at the LZ. Right after I destroyed the 2 armed UAZ's I got the message that the Weapon Smugglers (gunrunners) were taken out and I completed this task as well.
Side note: Those 2 UAZ's come from a camp just east of the LZ right along the forest line.
Archamedes
Jul 14 2009, 17:26
Yes on occasion strange messages will come up. Coop called in that he cleared an enemy camp and i hadn't even seen one or moved in on one
I'm lying down behind a tree about 200m from the Chedaki base (it's at the dam). I'm waiting for the backup. I waited for the backup before, he even radio'd in, but he never actually showed up. I don't have artillery support either.
Archamedes
Jul 14 2009, 21:54
you dont actually have to wait for the back up they can take a while to get there, you should get radio confirmation that they are in place ready to attack and using the radio select boomerang and they advance, but as i said if you did the walkthrough as stated above you should still have the artillery in the menu, if not then reload or check its there when you start. Attackig the base is usually the last thing you want to do by that time boomerang would have finished their job
Da Bomb
Jul 21 2009, 02:46
Where exactly is the doctor in Krastnostav? All you said was "At the top of the town" which was very vague and I'm having a hard time finding him.
Jakerod
Jul 22 2009, 21:47
081 051: 6th Sentry Camp
100 037: Camp near LZ that uazs come from. I also ran into some sort of camp near the coast around black lake. I opened up the mission though and there isn't supposed to be anything down there so I think it must have been the ACM.
I found Dr. Sova... Unfortunately he was suffering from an acute case of deadness...
http://i268.photobucket.com/albums/jj20/Ze_Imaginary_Muffin/DrSova.jpg
Decerto
Jul 27 2009, 00:59
My first try I did everything except find the insurgent leader, I checked all the bodies at the base and couldn't find him. My next try it auto-saved as I was getting attacked by the tank at the main base so each time I loaded it up I was shot :(
I've worked out the exact route that the gun runners take. The gun runner takes the following route, from east to west. Starting at 098029 they proceed west to Gvozdno (084049) to the intersection at 072054, just north of Grishino, to just north of the airport at 022044 and their main cache is at the western end of the route at 020037. They then reverse the same route going from west to east, so if you just follow that same route, you'll soon encounter the truck and get credit for that task.
Decerto
Jul 28 2009, 00:11
I still can't find the insurgent leader. After I clear the camp Shaftoe says to check bodies and I do and I (Cooper) reply that I have swept the base and there is no obvious commander at the base. Where else could he be?
LeadCommando65
Jul 28 2009, 00:51
I'm lying down behind a tree about 200m from the Chedaki base (it's at the dam). I'm waiting for the backup. I waited for the backup before, he even radio'd in, but he never actually showed up. I don't have artillery support either.
Mission bug. You have to clear the camp alone :(
This may sound dumb but how do I tell the pilots where to take me? I called in for a pickup but cannot figure out how to tell them where to take me.
Mission bug. You have to clear the camp alone :(
I'm another who has to go it alone at this point. I'm having great difficulty doing this. The tank at the base has an amazing ability to see through trees and other objects. I can never get close enough to take him out with an RPG. I've managed to take out all the soldiers (from a distance) but this guy is just sitting there laughing at me. Any tips? (I have the LAV at my disposal btw)
---------- Post added at 03:31 AM ---------- Previous post was at 02:26 AM ----------
Well I was able to sneak up behind the tank and put 2 RPG rounds into him at close range but he takes no damage. I tried to sneak around a little closer and by happy chance found the Leader. I search him and am told I have completed the mission. However I get back to Manhattan to be greeted by a untalkative Captain. My list of tasks is complete except for the destroy the enemy main base. Unfortunately this is impossible as the Boomerang squad never showed up, my artillery never worked and to top it off the tank is invincible.
I should note that I found the base near the dam.
Sgt Mack
Jul 28 2009, 03:47
@<hidden>: Your walkthrough was "spot on"! I didn't have any issues (bugs) as I did everything as you wrote out and completed all the tasks. I did not have a mission to rescue any downed pilots. But no worries. It's not "mission-critical" or necessary to complete the overal tasks at hand.
Thanks much mate!
:)
eirulan
Jul 28 2009, 07:01
I found Dr. Sova... Unfortunately he was suffering from an acute case of deadness...
Did you find him in Manhattan mission?
This mission is a continous surprise !
I only received the message that Sova and the girl were dead.
The next I play "Manhattan" i want to find Sova's body location.
Archamedes
Jul 29 2009, 16:17
@<hidden>: Your walkthrough was "spot on"! I didn't have any issues (bugs) as I did everything as you wrote out and completed all the tasks. I did not have a mission to rescue any downed pilots. But no worries. It's not "mission-critical" or necessary to complete the overal tasks at hand.
Thanks much mate!
:)
No problems it will usually take about 2 hours to do. And for everyone saying they can't find the leaders dead body I can only assume this is a bug or that an issue with the AI has caused him to flee the base at some point. But i did state that It may take a few attempts before completing it even if you did follow the guide word for word. So my only advice is to suck it up, get mission experience and keep trying. You may even find you can get through it faster each time you try it
Playing Manhattan second time around with patch 1.02.
So far so good. I found the Chdkz base At the dam http://i55.photobucket.com/albums/g153/jprtech/OFP/chDKZBase.jpg
1. Was able to use Starforce21 throughout the entire mission with no problems.
2. UAV was unusable at the Manhattan Base. (Said it was destroyed)
3. Found all the sentry camps.
4. Found the woman at the church this time around. Before the patch I found her wandering around town.
5. Had a little trouble finding the weapons dealer, but eventually stumbled upon him.
6. Overall Manhattan seems alot better this time around. The big test will be the next mission after Manhattan.
Decerto
Jul 29 2009, 21:37
3 Tries and I still couldn't find the insurgent leader after destroying the mainbase. I gave up and did the ENDMISSION cheat as I want to see the whole campaign.
Shooter McGavin
Jul 29 2009, 22:34
This may sound dumb but how do I tell the pilots where to take me? I called in for a pickup but cannot figure out how to tell them where to take me.
call for heli, pres #'s 0, 8, 1, select LZ pickup with your gun, not the map.
tell your squad to get in chopper, make sure they do, they board at the same time. once inside, the green transport menu comes up, hit M for map, then left click on desired destination on the map.
if you close the transport screen by accident, open your map, then press # 0, then # 8 for communications, then # 1 for transport, then left click the map where you want your destination.
if you want to modify your LZ in flight due to poor LZ selection on map, you can modify it before he crashes into trees or what be. open your map, 0,8,1 then re-set the drop off LZ by left clicking :cool:
Dallar_Mhendi
Jul 30 2009, 04:15
Yeah, I'm having problems with invinsible tanks and no arty too. Radio'd in got like 1 APC for Boomerang and no arty. Spent probably 4 hours attempting to storm it with just my 4 guys. No luck obviously. Also, I tried using the RPGs on the tank but I never saw any explosion after I fired. Leveled it right at the tanks and fired. I got the ears ringing but not the important part. (you know, the part where the tank blows up?)
DeadlyButters
Jul 30 2009, 13:00
yea i got tht same prob too when all my support has disappeared and i want to attack main base but 'boomerang' never attack at all (im so pissed off with this mission seein as it took a while to get to mny current location)
WannaBeMarine
Jul 30 2009, 19:59
I had a hilarious script trigger malf in Gorka. I approached on foot from the north and found the weapons cache immediately, talked to the priest, and told him I was reporting the weapons. I called it in and the engineers said they were coming. All was well. So I am hanging out on the street in front of the church when a red civilian 4 door pulls up and a woman gets out and starts speaking to me like we had already met (we hadn't) and giving me intel. Anywho as she is speaking I see a deuce and a half barreling down the same road, presumably the engineers. It wasn't slowing down. So as you have probably guessed, the deuce whacked her car and smeared her into the street and killed two of my guys! As the mission fail screen approached, the last thing I heard was the engineer saying "Looks liek you got a weapons garage sale here.." or something. It was so hilarious only because I had saved before talking to the priest.
The campaign as designed on paper is just AWESOME. Really fits the scope of the world that BIS developed and is very flexible. I think however that BIS is better at coding games than scripting missions. I'll bet the community could have implemented the campaign perfectly given the assets and the tools. Good content, reflective of real world ops for Recon teams. Just rushed unfortunately.
Archamedes
Aug 1 2009, 07:55
I found it quite funny when i had to go into krastnostav to arrest the woman I parked the apc at the T junction when you arrive at the town, got out and found her, when i came back the doctors assistant (the female you talk to in the red car) turned up and was ramming the back end of the apc, continuously reversing and smashing into the back of it. So bohemia got something right, they sccessfully simulated realistic women drivers
SAbre4809
Aug 2 2009, 07:41
About the insurgent leader:
It is Nikitin from Harvest Red the traitor guy. He has the First Aid module on him so you may have just injured him and hes hiddden in grass. When you find him you get dialogue where he begs to live etc with Cooper/'Player controlled team member'.
It seems you have to kill him when you do and the base is clear(check all mg nests) you automatically radio in and tell Swordsman that you found him but not that he is the Leader. Your told to search him and you find certain 'docs' revealling him to be the leader, completing the objective.
Don't know if this happens all the time but has for me twice maybe it only happens like this if you injure him and talk to him before he dies. Turn terrain detail to lowest so he isn't hidden. You can also try getting one of your team members to do action 'search body' as said above.
Just a bit off topic, but I radio transport and the chopper arrives. But how do I tell it to go somewhere else? The pilot ask me where I want to go, but nothing happens. I'm in Khelm btw.
Need some help please!
SAbre4809
Aug 2 2009, 13:00
How'd you do razor 2 without this?
Anyway go to map and either just click where you want or press '1' while pointer is over the place where you want.
wolfbics
Aug 2 2009, 19:31
Nice walkthrough Archamedes thanks. I found it a bit late, I'm at the main base part of the mission, just about done everything else and it's driving me nuts. There's an arty bug for sure, I never called it in straight away so now it's not selectable...great.
I call in Boomerang who get totally obliterated every time, I've played this part out about 20 times and I cant even get near the base, I've hidden in the woods while boomerang attack and drawn several enemy in there and my squad get wiped out every time without even getting an enemy kill lol, I mean the enemy AI must be cranked up to superhuman at this point. I've even lured just two enemy in with my guys in a flanking position so they're bound to get them right?..... nope, not one and my team die again. I'm even killed while face down totally prone in the forest undergrowth with enemy about 300 yards away.
I've wandered back to starforce base looking for a decent vehicle, there's a chopper you can get in but does'nt seem to be working? also tried another airstrip looking for any crewable tanks, choppers, and found nothing. Anyone done this part of the mission without arty? cause I'm stumped.
chronicbucks
Aug 6 2009, 10:06
woot!
just beat this and wow, now i see why its so big, after completing that, i feel like i can control my team to do ANYTHING, i lost my air strike, so my last battle at the main base was epic! it was amazing, it took me about 2 hours to move through it, strategically moving from side to side, slowly eliminating the opposition, god, this game is truly amzing, all the frame dips and everything stopped after chernogorsk, and now i just have smooth, amazing gameplay, with stunning graphics!!
---------- Post added at 10:06 AM ---------- Previous post was at 10:03 AM ----------
wolfbics, you have to move very very slowly, keeping you team prone at almost all times, i start on the ridge right in front of the dam, then i worked slowly toward the right, running through the open field and to the trees opposite, then i slowly work down, covering behind trees and leaning out, switch to the marksman to make some key kills, then move down aorund, save A LOT, i died a lot, but was able to make it work, and the reward was AMAZING, it felt so good, and realistic, and just awesome to win that battle
AlphaBravo23
Aug 6 2009, 18:35
Ran into a bug after calling in the arty strike at the main base. I (Cooper) got out of the APC to watch the arty strike with the binoculars. I kept the rest of the team in the APC but when I got back in the APC the rest of the team was gone and scattered allover the map :confused: - the LZ, friendly base, and by one the sentry camps in the big red oval. The regroup command did not work as they were too far away. Tried switching to each member and moving them closer but when I switch to another member to try to do the same the one I just moved went back to it's original "lost" position. I eventually got them all back close enough to use the regroup command by sending move commands on the map view. Anybody else experience something similar?
Thanks to Archamedes for the walkthrough btw. It helped alot.
After getting sidetracked by my wayward AI team, I returned to the main insurgent base to find that the arty strike perhaps did not completely destroy the camp. The medical tent was still up, a parked apc under a camo net with small arms crates, a couple machine gun nests, some infantry, and an active apc still remained. Did the arty strike take anything out or was that another bug?
Gunnarmarine
Aug 7 2009, 14:40
if you can't find the insurgent leader at the main enemy base, head to dubrovka. you should run into a squad of insurgents with one man you likes to stand in front of the vehiclle that your team seems to refuse to shoot even though he will blast them. I wounded him and cried like a little baby but even after healing him I couldn't do anything so I executed him and got the objective.
AlphaBravo23
Aug 7 2009, 17:04
if you can't find the insurgent leader at the main enemy base, head to dubrovka. you should run into a squad of insurgents with one man you likes to stand in front of the vehiclle that your team seems to refuse to shoot even though he will blast them. I wounded him and cried like a little baby but even after healing him I couldn't do anything so I executed him and got the objective.
I found the insurgent leader in the woods just west of the medical tent kneeling down with his handgun drawn and pointed. I wounded him and waited for him to die. I went downstairs to get a glass of water and came back to see him still rolling around. I had to heal him and execute him like you did before I got the mission complete message.
Finally got through it!!!!
No issues!!!!
Thank you Bohemia!!!
Even though the UAV hellfire locking is broken....
docrings
Aug 9 2009, 08:46
This may sound dumb but how do I tell the pilots where to take me? I called in for a pickup but cannot figure out how to tell them where to take me.
Pull up the map, put your cursor over the spot you want (no trees!)
and hit 0,8,1,1
Should then see a yellow square "pickup"
---------- Post added at 05:14 PM ---------- Previous post was at 05:10 PM ----------
Once I had the driver of the EOD team die just getting out of the truck... come on now. Injure, sure. Die, no. At least if he was injured, my corpsmen could have patched him up.
It was easier to do the next time around by not turning in the cache... but that it your choice.
I had a hilarious script trigger malf in Gorka. I approached on foot from the north and found the weapons cache immediately, talked to the priest, and told him I was reporting the weapons. I called it in and the engineers said they were coming. All was well. So I am hanging out on the street in front of the church when a red civilian 4 door pulls up and a woman gets out and starts speaking to me like we had already met (we hadn't) and giving me intel. Anywho as she is speaking I see a deuce and a half barreling down the same road, presumably the engineers. It wasn't slowing down. So as you have probably guessed, the deuce whacked her car and smeared her into the street and killed two of my guys! As the mission fail screen approached, the last thing I heard was the engineer saying "Looks liek you got a weapons garage sale here.." or something. It was so hilarious only because I had saved before talking to the priest.
The campaign as designed on paper is just AWESOME. Really fits the scope of the world that BIS developed and is very flexible. I think however that BIS is better at coding games than scripting missions. I'll bet the community could have implemented the campaign perfectly given the assets and the tools. Good content, reflective of real world ops for Recon teams. Just rushed unfortunately.
---------- Post added at 05:18 PM ---------- Previous post was at 05:14 PM ----------
I parked the AAV a click to the West, where the APC wouldn't blow it to kingdom come, and then stealthed in through the woods, stopping my guys and "hold fire". Then crawl in to the low ridge in the woods to the SW and call in arty for "Fire for effect" ... about 30 rounds come in and smatter everything to smithereens save but a couple of MG nests.
Of course, this kills the dude you're trying to I.D., and I can't get it to finish, but it sure was a glorious spectacle of fire'n'brimstone!
HINT: The walk-through has you walk over to the smashed medical tent, and then that triggers you "finding" the dead body (never seen), and called back to FOB to finish the level.
...and Boomerang only showed up *after* it was all over.
woot!
just beat this and wow, now i see why its so big, after completing that, i feel like i can control my team to do ANYTHING, i lost my air strike, so my last battle at the main base was epic! it was amazing, it took me about 2 hours to move through it, strategically moving from side to side, slowly eliminating the opposition, god, this game is truly amzing, all the frame dips and everything stopped after chernogorsk, and now i just have smooth, amazing gameplay, with stunning graphics!!
---------- Post added at 10:06 AM ---------- Previous post was at 10:03 AM ----------
wolfbics, you have to move very very slowly, keeping you team prone at almost all times, i start on the ridge right in front of the dam, then i worked slowly toward the right, running through the open field and to the trees opposite, then i slowly work down, covering behind trees and leaning out, switch to the marksman to make some key kills, then move down aorund, save A LOT, i died a lot, but was able to make it work, and the reward was AMAZING, it felt so good, and realistic, and just awesome to win that battle
---------- Post added at 05:21 PM ---------- Previous post was at 05:18 PM ----------
I've run all over the base camp, but can't find a place to re-arm me and the grunts. Anybody found it? I've taken down so many encampments and droppin' a hundred dudes, I'm down to my last magazine. I read the spoile and to reload at the cache... but that seems like the last resort for a "simulator"... the cache would probably only have russian ammo.
<rant>
This game has little quirks like this that can be so frustrating, when everything else is so glorious.
A decent online manual for these sorts of things would be fantastic. Not a tactical guide, but a practical GAME manual for people not familiar with FP and Arma (1).
I shouldn't have to find out how to call in a LZ from a forum, I should have gotten a manual on how to do this.</rant>
---------- Post added at 05:46 PM ---------- Previous post was at 05:21 PM ----------
I found out why you don't have UAV support! :)
http://i699.photobucket.com/albums/vv357/docrings/crashed_UAV_ARMA2.jpg
Also got this weird "no map" error, that persisted until I searched the safe house (even persisted through a reboot...which I thought might have helped). In my "pretend world", I guess I think that he left his map in the chopper! :P
http://i699.photobucket.com/albums/vv357/docrings/NoMapbugARMA2.jpg
I've run all over the base camp, but can't find a place to re-arm me and the grunts. Anybody found it? I've taken down so many encampments and droppin' a hundred dudes, I'm down to my last magazine. I read the spoile and to reload at the cache... but that seems like the last resort for a "simulator"... the cache would probably only have russian ammo.
there's a truck near the Base of Starforce 21 at which you are able to rearm yourself ;)
docrings
Aug 9 2009, 12:16
Thanks!
I just finished the level with the walk-through. I think my problem the first time was
1) Not knowing how to search a body (gunrunners)
2) Delaying finding the girl at the beginning, (I went for the cache first, and lost the opportunities to find her)
3) After ARTY was called in on the base, not walking over near the hospital clinic to let the game know I was looking for the dead body (not seen in game), and then getting called back to the FOB to finish the level.
I think I spent six hours (by the watch in the game) running around the first time and doing nearly everything except the first two above.
Thanks for the walk-through just to "trigger" the next level. In my mind I successfully completed all of it, just couldn't get the game to "trigger" me out of it.
Cheers,
Doc
:cool:
there's a truck near the Base of Starforce 21 at which you are able to rearm yourself ;)
Thanks for the map Archamedes!
I'm on my third full playthrough of the Campaign (although this doesn't begin to describe the hours spent replaying missions that failed to work due to scripting bugs!), but I've still not managed to commit the location of the sentry camps to memory..!
Previously I stumbled upon them (without ever getting the red zone markers on my map), this time I found the three in the red zones and destroyed the main camp but I got fed up driving round and round looking for the other sentry camps, so I came here and found your post.
I've not encountered any mission-stopping bugs on this campaign run through yet - but I think that's more to do with knowing what I'm meant to be doing and avoiding behaviour that messes up the scripting, than BI actually having fixed anything... I'm still encountering a LOT of "minor weirdness..!"
Ghastous
Aug 12 2009, 08:06
im stuck on trying to find the main base. Ive been to where u have circled but on my game there is nothing there and so far spent ages running around at least 4hrs on this mission but im still loving the game :)
mikupoiss
Aug 12 2009, 11:34
The main base is either at the dam, OR alternatively south of it. Left of the "Area of operation" text.
Ghastous
Aug 12 2009, 21:47
cool found out where there are now thx mikupoiss but now i have another problem my boomerang grp is crap they dont even help me they just stop and do jack all. But also i dont even have artillary support no more in my options so how can i possible take out that base. Sucks cos i aint doing all this again as ive spent over 4hrs already on this mish
Oke guys, i finally completed the mission after alot of hard work. when i returned to the mission menu, the next mission doenst show up it still says manhattan as the lowest mission on the list... anyone knows something?
mikupoiss
Aug 13 2009, 17:55
Have you tried loading last checkpoint of Manhattan on finishing the mission again?
Either that, or revert the mission and do some more hard work :P
thierry007
Aug 21 2009, 14:33
Did anyone find the warcrime evidence? i think i know only 1 the Dead body of sova (still heading to him) And what are the 2 ways to complete it? (the one to help CDF in upcommong missions) ( or the one to HELP NAPA if im correct)
i didnt turn in the weapon cache Heh.. now looking for sentry camps and the evidence ( i found only 2 sentry camps in the Big oval under krastonav could anyone post the map with the others marked? but if theyre are random too just say possible ones Hehe
Jakerod
Aug 21 2009, 15:36
Did anyone find the warcrime evidence? i think i know only 1 the Dead body of sova (still heading to him) And what are the 2 ways to complete it? (the one to help CDF in upcommong missions) ( or the one to HELP NAPA if im correct)
i didnt turn in the weapon cache Heh.. now looking for sentry camps and the evidence ( i found only 2 sentry camps in the Big oval under krastonav could anyone post the map with the others marked? but if theyre are random too just say possible ones Hehe
There's a map on the first page of this thread but it doesn't include the last one on the list below.
Sentry camps:
One on Black Mountain,
One below Black Mountain to the South
One on the hill east of the airport Olsha or something
One on the hill west of the airport
One near Gorka in an opening in the forest to the north
One to the west somewhere, you don't have to find this one (081 051)
thierry007
Aug 22 2009, 21:11
Okay.. nowi would only need to find the evidence i guess dead doc sova is one but he aint on any tree in krastonav (as the radio messages say no truck between krastonav and the other town too
( base was at the dam but boomerang didnt come =p the radio said thati shouldnt engage until bommerang came but the base was dead already ( saw a man in the woods near it was looking for sentrys then i spotted a recon squad with brdm with rocket on it then saw the base from distance and called arty =p ( 1 apc and 2 remained and i found nikiton or something)
Archamedes
Aug 23 2009, 19:14
no the evidence you collect is from the woman you arrest in Krastnostav (only if she boards the helecopter) and the papers you find in the smugglers house
Kramxel
Aug 24 2009, 06:15
The doc is hung at the back of his house... the northern town above the large red area.
If you go there early in the mission (like 1st thing you do) you can actually have a chat with him...
Only later the message shows up and he is hanged... there are a bunch of CDFs near him.
titanryan
Aug 24 2009, 14:07
for people who can't get artillary or boomerang to work in the corner of the armory at FOB manhatten there is a box full of rocket launchers :) it's next to the special weapons crate an is hard to pick out from the rest. or you could just use the stuff at the supply depo where the preist is
thierry007
Sep 1 2009, 14:08
Boomerang is too slow for people when you get from the forets side if the base is at the dam so javelins and smaws are handy for your suqad then =D
JackandBlood
Sep 2 2009, 23:55
Sorry if this has been asked before. The main base will eat you alive with their amazing MG bunkers and the T-72. I used my artillery support on another outpost. Do you only get one fire mission (and obviously this fire mission should be used on the impossible otherwise main base?)? If this is the case... well done Shaftoe, really the fact that we get only one fire mission before the arty ups and leaves did not occur to you as an important piece of info...
Skooma, I think your backup died. I spotted some of the friendies, infantry and a LAV-25, likely chewed to pieces within seconds of being detected. I swear to god that main base could stop the entire armies of Mordor...
Sorry if this has been asked before. The main base will eat you alive with their amazing MG bunkers and the T-72. I used my artillery support on another outpost. Do you only get one fire mission (and obviously this fire mission should be used on the impossible otherwise main base?)? If this is the case... well done Shaftoe, really the fact that we get only one fire mission before the arty ups and leaves did not occur to you as an important piece of info...
Skooma, I think your backup died. I spotted some of the friendies, infantry and a LAV-25, likely chewed to pieces within seconds of being detected. I swear to god that main base could stop the entire armies of Mordor...
The base isn't that hard. I beat it without the artillery support. There were only two situations that pissed me off. The T-72 was reacting too quickly and I saved at a crappy spot where I was attacked by several men right after it loaded. I beat it though. The MG nests never even got a shot off at me because I attacked from the direction they weren't facing which was lucky for me because I didn't notice them until I was already in the base.
JackandBlood
Sep 3 2009, 09:57
Well its the luck of the draw i suppose. I had a great position, wooded forest, a large boulder that would stop anything short of a tank cannon (and of course i would always hit the T-72 with the RPG-VL (or PVL, i dunno the heavier one). Crew always abandoned the tank afterwards. Elevation advantage meant i had no problem picking off OPFOR infantry trying to flank. But then the MG nests just open up. I couldn't return fire, one nest was visually blocked by adjacent tree foliage, but the AI could see me clear as day. Despite being in dark woods, i couldn't even move or change posture behind the boulder, they'd put pinpoint fire on me. Course the other razor members were nothing but liabilities, getting killed the very instant I attack the tank. Learned to just have em just lay prone and hold fire. Just another one of those AI bugs I suppose, the MG nests clearly could see me and my intentions straight through a solid boulder. No biggie, sort it out later in a patch, i just ended the mission and continued with the campaign.
Archamedes
Sep 3 2009, 14:36
you see this is why the apc is so useful
WhoCares
Sep 3 2009, 15:18
you see this is why the apc is so useful
And the UAV that I used to blow up the tank with the comfort of sitting at FOB Manhattan. :rolleyes:
I just pumped some 25mm bushmaster into the tracks of the t72 and the crew bailed.
This was a good mission, thanks BIS
BF2_Trooper
Sep 7 2009, 06:56
Anybody completed this in co-op at all? Everytime we load up a save this mission just gets filled with more and more bugs. We're at a point now where we respawn everytime we die.
Also, is it safe to leave the A.O. during Manhatten? Can we still look for evidence that we couldnt get to in Razor Two?
Archamedes
Sep 7 2009, 18:15
And the UAV that I used to blow up the tank with the comfort of sitting at FOB Manhattan. :rolleyes:
Very tricky task, the UAV doesn't seem to stay in one direction long enough to get your bearings for which direction is front, and being as you can only fire forward its a pain in the ass
Okay.. nowi would only need to find the evidence i guess dead doc sova is one but he aint on any tree in krastonav (as the radio messages say no truck between krastonav and the other town too
( base was at the dam but boomerang didnt come =p the radio said thati shouldnt engage until bommerang came but the base was dead already ( saw a man in the woods near it was looking for sentrys then i spotted a recon squad with brdm with rocket on it then saw the base from distance and called arty =p ( 1 apc and 2 remained and i found nikiton or something)
If you drive through Krastonav going west (taking the road that goes to Gorka) you'll see a military truck on the left hand side just as you're leaving town. There are 3 soldiers. Sova is hanging from a tree.
As for Valentina, the first time I got the call she was dead I'd just talked to her 60 seconds before. Turned the APC around and she and her car were gone... I don't think you can save either. Sort of odd considering.
---------- Post added at 04:10 PM ---------- Previous post was at 04:05 PM ----------
Is there any way to help Dr. Sova and Valentina...??? Just curious.
As for getting the downed pilot EVAC mission I found that going after the sentry camps near Manhattan first triggered it each time but perhaps just a fluke on my end.
Sniperdoc
Sep 8 2009, 18:25
Actually that's the task I've done first (sentry camps) several times and didn't end up getting any SAR (Search And Rescue) mission?
I too would like to know if you can save the Doc and Valentina.
RocktheBloc
Sep 11 2009, 03:19
Is there any way to take on the base without artillery support? It sounds impossible, with the tanks and all.
It really kills me. I thought we're supposed to have 3 opportunities to use artillery, too. And I was retarded enough to use a fire mission on an enemy sentry camp.
Archamedes
Sep 17 2009, 17:06
I managed to use artillery on the base and be at a safe distance to watch the carnage. I also took a heavy duty javelin from the base (behind shaftoe) the rocket takes up a lot of space and you lose a few mag pouches but it definatly takes care of the surviving t-72 in one shot
Please show me, which house is smugglers house?
zdavid99
Sep 28 2009, 23:21
Please show me, which house is smugglers house?
i cant point it out directly on a map but when you drive up to it you will see a couple of men standing in front of it and if they try to run away, you will know that you have found the right house.
This mission has been a blast so far, i have just saved at the FOB
I only cleared 2 sentry camps and it now says they are all done?
The woman with the red golf i could not find at first, probably because i was not paying attention, and just ran into the town, spotted a shiny golf parked up and took it for a joyride LOL! i then blew her car up, i had to reload and leave it alone, then i saw her walking towards the top of the town, she got on the chopper with no trouble.
It says the weapons smugglers task has been done, i found the white pickup but never saw any smugglers, nor killed anybody around that area.
Gathering evidence task is done, although i never found a hanging doctor :o
The weird bloke you are supposed to go and get from klem (sp?) as i approached his house, it was blown up by a suspected bomb, so while its "done" i don't have a green box, just a slash through it.
My UAV was blown up straight away, starforce 1 is long gone, i have 2 LAV`s, one of them i lost somewhere near gorka and could not find it again :lol: i have not tried the artillery strike thing yet, so it looks like the final base thing could be a bit easier.
As far as i am aware, i just need to clear the final base, and find the insurgent leader and the mission is done, i popped into this forum just to find out where the base is, as i have no clue :D
jeffroland
Oct 3 2009, 23:18
S-M,
There are other allied units roaming about that have helped you out capturing these tasks. Sometimes they help out a big deal like in your case but sometimes not so much.
yanquis
Oct 21 2009, 05:44
great so thats why i dont have artillery. a freaking bug making this unbeatable. im trying to be the sniper to kill off all the chedaki but due to some other bug half my team will not even move.
i love this game but this campaign is the most frustrating single player experience i have ever had, it is unbelievable how many problems there are.
i love this game but this campaign is the most frustrating single player experience i have ever had, it is unbelievable how many problems there are.Ahh... I feel your pain. If only someone could mash together the brilliance of BI's vision with the slick stability of Codie's OpF:DR, we'd have the perfect game.
Well, something with less of the flaws both games currently have, anyway..!
grant977
Oct 24 2009, 03:15
I cannot get in the APC also how do you tell it where to go?
jeffroland
Oct 24 2009, 17:48
I cannot get in the APC also how do you tell it where to go?
Which APC are you talking about? There are a couple at the Manhattan base that are available to you. Just stand next to the APC and use the mouse wheel to get in as driver.
Archamedes
Oct 25 2009, 22:30
I cannot get in the APC also how do you tell it where to go?
you should always get the option when standing to the front left side of it. As with my walkthrough, its always better to be the driver because AI takes all day and will slow to a halt everytime the road curves. on the flipside always have AI on the guns because they make up for their poor "driving miss daisy" driving with rambo precision when it comes to nailing enemy hidden in a forest in a moving apc.
ZachNCheese
Oct 27 2009, 00:54
If I may ask a question, I escorted Lagusha to LZ Jersey to be picked up by Lt. Marny's men but they still haven't shown up. I killed the attacking Chedaki but something very strange happened, during the firefight a Russian helicopter crashed destroying two enemy vehicles and I also found an empty camp 50m from the crash site. How long should it take for the CDF to pick up Lagusha?
Magel282
Oct 27 2009, 01:19
If I may ask a question, I escorted Lagusha to LZ Jersey to be picked up by Lt. Marny's men but they still haven't shown up. I killed the attacking Chedaki but something very strange happened, during the firefight a Russian helicopter crashed destroying two enemy vehicles and I also found an empty camp 50m from the crash site. How long should it take for the CDF to pick up Lagusha?
The Russian helicoptor that crashed was the CDF that was suppost to pick her up. You will have to revert to a previous save point.
ZachNCheese
Oct 27 2009, 01:23
It was an Mi-24 with Russian markings (Red Star with white border). Is that the same one that picks her up?
jeffroland
Oct 27 2009, 02:07
I'm pretty sure that was Lagusha's ride. The same thing happened to me both times that I played Manhattan. Probably if you take out the nearby camp and the two UAZs then the chopper wont get shot down. Doesn't really matter though because the mission is really an optional one in regards to progressing to the next mission. In my case I just went back to Lagusha's car and found her waiting there. Nothing happens when you talk to her the second time so I just shot her.
ZachNCheese
Oct 28 2009, 00:44
Okay, I'll just try that then.
At first, the helicopter actually saved my life so I thought it was a good thing but now I realize he was just flying erratically and happened to take out both vehicles.
Archamedes
Oct 28 2009, 07:55
The Russian helicoptor that crashed was the CDF that was suppost to pick her up. You will have to revert to a previous save point.
Or you can just shoot her, it will still mark as a successfully completed objective because you arrested her which was what the objective was to do. You just don't get the evidence (which to be honest doesn't really have any impact in later missions).
Special_Air_Service
Oct 29 2009, 00:21
Or you can just shoot her, it will still mark as a successfully completed objective because you arrested her which was what the objective was to do. You just don't get the evidence (which to be honest doesn't really have any impact in later missions).
Got confused about the location of main base with sotnya inside and the sentry camps, would u tell me the location please ?:)
any help will be great :D thx
ZachNCheese
Oct 29 2009, 01:17
If your looking for the main base it is to the north of the road running between Krasnostav and Gvozdno and at the base of a prominent mountain in a field at the edge of some woods. I should be visible if you search the area with a UAV but I just stumbled upon it. It's guarded typically by a platoon-sized patrol and two armored vehicles, I believe a T-72 and BMP-2 facing north-northwest. The 81mm mortar battery took care of them, wait for reinforcements to arrive before assaulting.
I'll try the mission once more and if the helicopter gets lost again, Lagusha may have dinner date with Stalin.
Special_Air_Service
Oct 29 2009, 01:32
If your looking for the main base it is to the north of the road running between Krasnostav and Gvozdno and at the base of a prominent mountain in a field at the edge of some woods. I should be visible if you search the area with a UAV but I just stumbled upon it. It's guarded typically by a platoon-sized patrol and two armored vehicles, I believe a T-72 and BMP-2 facing north-northwest. The 81mm mortar battery took care of them, wait for reinforcements to arrive before assaulting.
I'll try the mission once more and if the helicopter gets lost again, Lagusha may have dinner date with Stalin.
Thx, I'll try it soon, I hope that bug doesn't delete the artillery support from my list, but if that happend...:(
I have to attack that base without any reinforcement (damn Im not a rambo:eek:!!!)
Special_Air_Service
Oct 29 2009, 08:03
Bad news, I couldn't found any artillery support in the list...
Someone help me, if any way to accomplished the mission without restart from the beginning , that would be great :)
ZachNCheese
Oct 30 2009, 00:26
At FOB Manhattan, there's an LAV-25 (medium armor) and an AAVP7A1 (light armor). Those would definitely help and if you could figure out how to employ the UH-1Y's M134 Dillon miniguns, those would make short work of dang near anything on the ground.
Special_Air_Service
Oct 30 2009, 00:32
At FOB Manhattan, there's an LAV-25 (medium armor) and an AAVP7A1 (light armor). Those would definitely help and if you could figure out how to employ the UH-1Y's M134 Dillon miniguns, those would make short work of dang near anything on the ground.
I knew it, LAV-25 is boomerang right ? but it is destroyed shortly after met with T-72 in enemy main base :butbut: There are 2 T-72 in the base.
I had destroyed one T-72 but I couldn't destroy another one, if only the artillery appear (callsign "mike") it would be easy to overrun the enemy main base:cool:
demonsss
Oct 30 2009, 09:36
I have also tried and tried and tried and tried but no arty invincible tank and super soldiers pelt with lav cannon, sneaked aroun and looked at devistaed base and found sudden respawn of units ERRRRR why cant they sort these bugs out in this game.. It just forces me to throw the game away and go back to a less bug riden but eqaully as bad flashpoint 2
Archamedes
Oct 30 2009, 12:39
the t72's are not invincible you have the option at base to pick up a javelin and launcher. I took out the t72 in one single hit
jeffroland
Oct 30 2009, 15:03
demonsss, If you don't have the artillery option then take Archamedes advice. Go back to Manhattan, load up on anti armor weapons ( you can put them in your APC). Take out the BMP from a safe distance. Then take out the T-72 from a safe distance. Hop back into your APC and use the cannon to take out the remaining infantry. No problem.
Alex780
Oct 30 2009, 23:10
Hi,
I'm trying to destroy the main camp and I can't call Boomerang because the radio doesn't appear when I'm on the map view.
Please help.
Armchair_Hero
Oct 30 2009, 23:44
jeffroland has shown the right way (i had no artillery and no boomerang). I have found the same solution but i have noticed that same distance is very "relative". Killing the BMP was not the problem but the T72 is in the camp and every time i have killed then tank i was killed 2 seconds later because the guys have found me immediately in the forest, in the grass and against the sun and even when 80% of my body were protected by a rock. I have finally only survied because the APC made a direct attack, i killed the T72 from the side and the camper had to deal with the APC.
Special_Air_Service
Oct 31 2009, 01:59
I see, what is the best weapon to destroy T-72 n BMP ? RPG or javelin ?
Armchair_Hero
Oct 31 2009, 07:24
I have used a launcher (SMAW) and all the others attacked in a LAV-25.
BTW NAPA has no AT weapon and driving a LAV in their camp clears the object easily. I used the same dirty tactic in the forest but here you have drive the LAV yourself.
Archamedes
Nov 1 2009, 21:15
I have used a launcher (SMAW) and all the others attacked in a LAV-25.
BTW NAPA has no AT weapon and driving a LAV in their camp clears the object easily. I used the same dirty tactic in the forest but here you have drive the LAV yourself.
like i said in an eralier post you can actually complete this mission without firing a single shot from your rifle if you use the LAV. Its a bit lazy but it gets through it much quicker and also if your quick enough to find the enemy base as early as possible you can use arty before the STILL UNFIXED bug kicks in
ZachNCheese
Nov 2 2009, 02:36
If I may interject quickly, for anyone trying to complete the objective of transporting Lagushina to LZ Jersey there is an easy way without using armored vehicles. You arm your team with a SMAW launcher and insert by helicopter on top of the LZ. If you stray away from the LZ, it will not let you complete the mission; the SMAW makes it possible to kill the vehicles from a considerable distance.
Archamedes
Nov 2 2009, 09:15
If I may interject quickly, for anyone trying to complete the objective of transporting Lagushina to LZ Jersey there is an easy way without using armored vehicles. You arm your team with a SMAW launcher and insert by helicopter on top of the LZ. If you stray away from the LZ, it will not let you complete the mission; the SMAW makes it possible to kill the vehicles from a considerable distance.
Or you can still use the LAV and jump out at the LZ and use the SMAW
irR4tiOn4L
Nov 9 2009, 09:17
With Sova, when you find him hanged Cooper has a confrontation with the officers, but then nothing happens and you cant cut him down. I suspect these people killed him - but is this a bug?
Archamedes
Nov 11 2009, 07:12
i think if you get into confrontation with the soldiers by the hung dr sova you may in fact cause complications later on in the campaign. i may be wrong but when you need help from the locals they may not want to
SAbre4809
Nov 11 2009, 19:44
Below
grimfer
Nov 14 2009, 15:05
With Sova, when you find him hanged Cooper has a confrontation with the officers, but then nothing happens and you cant cut him down. I suspect these people killed him - but is this a bug?
No, that's a part of the story line. The doctor and his patient is hanged as a part of a "lynching" wave by the Chedakis.
---------- Post added at 05:05 PM ---------- Previous post was at 04:59 PM ----------
I knew it, LAV-25 is boomerang right ? but it is destroyed shortly after met with T-72 in enemy main base :butbut: There are 2 T-72 in the base.
I had destroyed one T-72 but I couldn't destroy another one, if only the artillery appear (callsign "mike") it would be easy to overrun the enemy main base:cool:
When I played this mission, I used the LAV-25 in the base. Boomerang came with one on their own. Not the same.
I also had to restart the mission to get arty. But that took care of most of the business.
It is also possible to knock out a t-72 with the LAV-25's cannon, but you need to do it at a very long distance, and hit the turret repeatedly. You must also use the terrain so that only the upper half of the T-72's turret is visible.
No, that's a part of the story line. The doctor and his patient is hanged as a part of a "lynching" wave by the Chedakis.
I think that what he means is that if you find Dr. Sova's body and talk to the guards, you can choose the 'Cut him down now" dialogue but it doesn't change anything in the campaign and you can't actually cut Sova down anyway even after you've killed the guards. I too wondered if there's a bug somewhere and if that was meant to become part of the storyline.
Or does it become part of the 'evidence' objective? I don't remember..
SAbre4809
Nov 14 2009, 22:13
Who is the "Woodsman friend Maksim", that get hung in Gorka, when you go there its similar to the Sova bit with UAZ and gaurds etc, but Copper asks where his kid is, with no reply.
grimfer
Nov 15 2009, 14:35
I think that what he means is that if you find Dr. Sova's body and talk to the guards, you can choose the 'Cut him down now" dialogue but it doesn't change anything in the campaign and you can't actually cut Sova down anyway even after you've killed the guards. I too wondered if there's a bug somewhere and if that was meant to become part of the storyline.
Or does it become part of the 'evidence' objective? I don't remember..
Maybe it was meant to be a part of the storyline, that I don't know. I believe that the bodies (the doctor and the woman) are there just for immersion purposes, to make the player engaged in what happens.
Hi
i've read all posts and try to follow the walkthrough.
Just a question: how to fire with UAV. I try space (switch to hellfires???), tab and nothing happens (is this for lock?). What are the effective commands to fire with UAV?
Tnx
Delta84
Nov 27 2009, 20:50
Dude its a recon drone.
Colt45_GTO
Nov 28 2009, 08:17
i completed this mission....or so i'm sure i did?
do you get to bug out at the end or are you still sent for the last couple of notes with a parcel after?
---------- Post added at 09:17 AM ---------- Previous post was at 09:15 AM ----------
Hi
i've read all posts and try to follow the walkthrough.
Just a question: how to fire with UAV. I try space (switch to hellfires???), tab and nothing happens (is this for lock?). What are the effective commands to fire with UAV?
Tnx
:j:
ALT+F4 everyone knows that!
SAbre4809
Nov 28 2009, 09:23
Hi
i've read all posts and try to follow the walkthrough.
Just a question: how to fire with UAV. I try space (switch to hellfires???), tab and nothing happens (is this for lock?). What are the effective commands to fire with UAV?
Tnx
Press space to change to hellfire missiles and press tab to lock onto it. You can only fire if the target is directly in front of you. Probably left click but don't know for sure never used it to much good effect, I suggest not using it its more hassle than its worth.
So this is quite a frustrating game, but my love-hate relationship will have to last a bit longer. At least if I can get past Mahattan as so many others have tried.
I actually eventually completed ALL tasks, but I'm still not gettin' a new mission. After I take out the main Chedaki base I'm just greated back at the Manhattan base and left with nothing to do.
Any suggestions? I'm currentling driving all over the map looking at the scenery.
You could just use ENDMISSION (http://community.bistudio.com/wiki/ArmA:_Cheats) command.
Westmoreland
Jan 27 2010, 21:39
hell.. after few months, I returned to the main campaign.. previously I had no problem with Manhattan and did it on 1st try (even without support..), but now it's different:
- I can't find the Nikitin. Where should he go from base N or Gvozdno? The only place where could be the 6th base, as I wasn't able to find him near enemy main base, or there is another place he goes to?
- where's second piece of evidence? I mean.. there should be documents guarded by some five villagers inside the house in Upper Dubrovka if I remembered it well, but I got no message about anything mentioning any documents..
zdavid99
Jan 27 2010, 23:14
hell.. after few months, I returned to the main campaign.. previously I had no problem with Manhattan and did it on 1st try (even without support..), but now it's different:
- I can't find the Nikitin. Where should he go from base N or Gvozdno? The only place where could be the 6th base, as I wasn't able to find him near enemy main base, or there is another place he goes to?
- where's second piece of evidence? I mean.. there should be documents guarded by some five villagers inside the house in Upper Dubrovka if I remembered it well, but I got no message about anything mentioning any documents..
Have you captured the gun-runners?
One of them will have some info on him about the house with the documents.
I also think that Nikitin sometimes can be found together with the gun-smugglers.
Starforce21
Jan 28 2010, 09:21
Saving Valentina
If you are quick you can save her, but not Dr Sova. I spoke to Valentina just after I left the FOB at the start, she gave me info. I drove through Krastonovav and spoke to the good doctor. Then I captured Lagushina, and took her straight to the LZ. As I approached, Valentina tried to drive past, it seems she drives through Krastonovav then through to Gvozdao. I had played this earlier and knew her fate, so I shot out her tyres. She gets out of the car and just starts running in a straight line, I cannot stop her. Anyway I evac Lagushina, so I go back to see the Doctor and he is already hanging. 30 seconds later I get the message that the Doctor is dead, but where it previously stated that Valentina took a bullet to the head, it said nothing. So she lives, somewhere in the world. I will update with if she appears later in the campaign.
Capture Nikolayev
I didn't even attempt this, as in my briefing I was told that he is out and about from 0600 - 0800 so completely assumed I would have to wait till that time to intercept him. After completing all of the other objectives, I'm told to return to base, so I follow orders. Game ends and I dont even get the chance to go after the guy. Does not capturing him or even triggering the bomb affect the game?
Enemy Base
Machine gun nests no problem due to the way they are facing. Tank crew are outside of their T-72 so easy to pick off. The only problem is the godly BMP who target fires my men who are prone from 500 metres away. Annoying but passable.
Gun Runners and Insurgency Leader
I intercepted the gun smuggler near the enemy base, as Valentina said they would be driving near there. I killed 2 men and the smuggler from a distance. As I got closer I noticed one man rolling around, it was Nikitin. So I try to be merciful and heal him, it seems you have no choice but to execute him and take the documents. I thought it was great how Nikitin was meeting with the smuggler to aquire more weapons, it definitely added more depth to the level.
It is extremely annoying not being able to load previous saves after a mission is complete. I had to avoid this in Razor 2 by relocating my save files for the duration, because I knew at the end when I was to confront Bardak that he might be killed, and that would end the mission immediately. I stopped his car and ran up to him and the CAR EXPLODED. Luckily he was only completely covered in blood, still alive.
Edit: Following Valentina
I replayed the mission and followed her. She arrives at the sentry point outside of the FOB at around 1045 hrs, not long after you get told about the bombing in Moscow. She then drives through Krastonovav, ploughing through everything in her path. She proceeds to Gorka, straight through. She refuels at a petrol station at 1105. By 1106 she has completed a full circle and is back where you first meet her, outside the FOB sentry. She keeps doing laps. This raises a question: if she never disembarks, how does the lynching in the area affect her? It is presumed that she is pulled over and shot (a trigger is in place to kill her in her vehicle) I say this because after I disabled her car the first time and she got out and ran (straight to Gorka, her next waypoint) she wasn't killed. In conclusion, either she is meant to die, or you are able to save her by forcing her to run. I think that's unlikely, but it's all I've figured out.
Another point to note is that at around 1103 when she passes through Gorka, the yellow truck there starts driving somewhere. I didn't follow it, but that seemed odd.
Westmoreland
Jan 28 2010, 11:53
Have you captured the gun-runners?
One of them will have some info on him about the house with the documents.
I also think that Nikitin sometimes can be found together with the gun-smugglers.
I've found smugglers with Coyota in Grishino earlier and killed, and now also Nikitin with documents for intel, but I got no message about any gun-runners.. where should I get it?
zdavid99
Jan 28 2010, 11:59
I've found smugglers with Coyota in Grishino earlier and killed, and now also Nikitin with documents for intel, but I got no message about any gun-runners.. where should I get it?
the gun-runners is the same guys as the smugglers.
Westmoreland
Jan 28 2010, 12:21
the gun-runners is the same guys as the smugglers.
thanx for help. i guess i know why it didn't worked before for me (i had to replay the whole part with smugglers), now i found them without any problems.
any reason why I have the objective "find sentry outposts" (or similar) is already completed when I start the mission at the manhattan base?
BigJonnyC
Mar 3 2010, 20:50
Did anyone else have 4 M1a2 TUSK tanks appear during the mission? I had the Enemy base up by the dam and as I was moving up the overlooking forested mountain , from east this group of tanks starts storming down the mountain and over the dam! They wiped out all but maybe 2 or 3 men in the base , I was really confused because every other time Id just been assisted by another APC.
metalcraze
Mar 9 2010, 04:07
Is it mandatory to take out sentry posts?
I've destroyed the main base and got documents from Nikitin's body as well as finished all other tasks but smuggler and 1/3 of evidence
Want to join my experiences with random madness and bugs in this mission?
Got to the sentry post of Manhattan and having a chat with the guard. All of a sudden, lots of Chedakis attack from the forest up hill on the other side. The Osprey - as a result - circles the scene and does not stop for about half an hour. After killing the attackers, I went to Manhattan Base.
Got all objectives, strange enough: sentry post objective is listed as completed. I didn't do anything - I promise!
Using the UAV terminal proved to be useless - message: "UAV destroyed" without any screen or means of controlling that thing. so far so good...
Went directly down the hill to khelm. Followed the hints to get my team around the village in different positions to intercept attackers or prevent the guy from fleeing. All of my men are in position and as I approach the town, the bomb goes off (as lots of players also told here), but no fleeing saboteur anywhere! Seems like this mission part is not to be solved in any other way?
Finally called Starforce for a pickup to the to Olsha airfield to check for bases. Huge battle happens, but friendly Hind Helo just flys around without offering fire assistance. As I slowly get overwhelmed by lots (!) of opponents all around the field (seems like all bases around sent their guys to welcome my team) I desperately call for an arty strike. guess what? nothing happens - and starforce isn't available anymore, too.
Finally got them defeated with lots of time and saves.
So I made my way by foot in direction of the mark just west of Olsha - just to check what's about with these marks in the red areas. Surprise: stumbled upon Lagoshina in the barn at the woods. Had to make all the way back to LZ Jersey.
On the way got a radio saying that the doctor and the other girl got killed.
Above the LZ, a camo net and some tents with one sentry only. Killed that man, got to the LZ, a message comes up that a helo is on the way - no UAZ as mentioned elsewhere. The Hind doesn't land, but the girl makes in on board nevertheless (teleporting device? bionic super jump abilities?).
By chance, I noticed that Starforce is available once more. Called for extraction - but something is messed up. The means to point the Venom to a LZ is somehow sluggish and the pilot always decides to land miles away from my selected LZ. As I make my way to the helicopter I get a message that the gun runners have been taken out by friendlies. Good thing - seems I don't have to bother with one less bug-ridden objetive.
Selecting waypoint and LZ to gorka: CTD with Out of Memory. Reloading Arma2 and savepoint. Guess what: a radio telling me that an "APC is dangerously close". You could say that! A BMP just rips apart the Venom. That thing wasn't there last time I played!
Reloading: no BMP. ok... made my way to Gorka. Disembarked. Suddenly "3" gets wounded and tosses to the ground moaning. Unfortunately he refused to accept medical assistance - selecting first aid does nothing. Reloading: this time and all other reloading "3" is already lying on the ground, what's more: I can't move anymore, not even looking in a different direction. This happens always when I disembark the "reborn" Starforce 21 but never happens when I walk to the town. WTF?
Stopped playing by now. Will try to get the rest of the mission completed anytime soon. As long as Arma2 won't stop me from doing this...
Jakerod
Mar 10 2010, 00:54
Did anyone else have 4 M1a2 TUSK tanks appear during the mission? I had the Enemy base up by the dam and as I was moving up the overlooking forested mountain , from east this group of tanks starts storming down the mountain and over the dam! They wiped out all but maybe 2 or 3 men in the base , I was really confused because every other time Id just been assisted by another APC.
It could be the whole Module thing that just randomly puts in friendlies and enemies. Maybe you got incredibly lucky.
Is it mandatory to take out sentry posts?
I've destroyed the main base and got documents from Nikitin's body as well as finished all other tasks but smuggler and 1/3 of evidence
I don't think so.
metalcraze
Mar 10 2010, 09:13
Well I got RTB order only after I cleared all of the sentry posts. Looks like this mission requires you to complete the set number of tasks not just what seems to be two primary.
You need to destroy at least 4 sentry posts (out of 6).
guys thank you for your great stories about your weird adventures in manhattan mission, I am so amused :-D
As for me I am still in this mission, because I had a pause in playing Arma before I tune my pc a bit to be faster. Now I am trying to finish it finally and guess what - After meeting Lagushina, there is no chopper coming for her, so I will have to kill her it seems - is that enough to complete the task?
For the mission to be even harder I cannot enter the smuggler's house. O killed a couple of villagers around it, but there is no option to open the door or anything, so I am stuck with this task as well. Great :-\
langgis08
May 29 2010, 08:15
guys thank you for your great stories about your weird adventures in manhattan mission, I am so amused :-D
yes, Manhattan drove the hell out of me, too ;)
atm I'm playing Harvest Red again (now @<hidden> beta in combination with @<hidden>) after having finished it @<hidden>
In my actual run I came through Manhattan without big problems (the hardest and most frustrating thing in the past was for me the collapsing Shaftoe when I came back trying to report him ROFL, that was incredible and of course a showstopper par excellence:rolleyes:, but this time all went ok with him)
Little funny story: Sykes laying injured on his back in the woods, Medic O'Hara unable to heal him correctly -> Sykes doesn't respond to orders (meanwhile supporting Transport Heli waiting to get us back to FOB) -> luckily Teamswitch working, so I'm switching to Sykes, can't stand up so crawling with 4xTime-Accel. about 20 minutes to the Heli and ... I (Sykes) can mount (from crawling position !) the bird too. And ... after landing safely @<hidden> Manhattan: Sykes is healed again during the flight, walking and following orders again :cool:
But all in all ArmA2 gives you so much thrill and feeling of immersive war scenarios and the variety of combat situations is nearly infinite ... great game, really
Also, is it safe to leave the A.O. during Manhatten? Can we still look for evidence that we couldnt get to in Razor Two?
I am curious about this too - is there any use going back south for unfinished business?
Very tricky task, the UAV doesn't seem to stay in one direction long enough to get your bearings for which direction is front, and being as you can only fire forward its a pain in the ass
I assume you know this, but if you left click on the map it changes the waypoints for the UAV. Doing this, you can set up an "attack run" of sorts by having the waypoints line up in a suitable fashion. So if you spot something, change the waypoints to give a nice run toward the location and launch some Hellfires. This softened up the main base nicely for me, followed later by the mortars. All I had left to do was kill the MG nests and some soldiers + Nikitin.
It could be the whole Module thing that just randomly puts in friendlies and enemies. Maybe you got incredibly lucky.
I also had TUSKs waltz through my Manhattan mission. They didn't do me a whole lot of good, but it sure was nice seeing them there.
I have one question: is there some way to rearm/refuel the APCs? I see the fuel and ammo trucks up near the helicopter in the Manhattan base, but cannot get any refueling or rearming done there. Is it possible?
EDIT: To answer my own question, yes there is. I just discovered I was not getting close enough to the trucks. In fact I had to go around to the rear of the Ammo truck to rearm, though I could refuel at the front of the fuel truck.
THEBLITZ6794
Aug 2 2010, 00:42
i called for the langushina transport...which being a hind was armed to the death, found the chedaki main base on the way to the LZ, and proceded to annihilate everything there with continuious rocket runs...i just snuck up on the T72 with my LAV and shot its ass off with AP
i called for the langushina transport...which being a hind was armed to the death, found the chedaki main base on the way to the LZ, and proceded to annihilate everything there with continuious rocket runs...i just snuck up on the T72 with my LAV and shot its ass off with AP
You're lucky. When I called in the transport the T-72 was shelling the LZ from the base which was on a hill. At one point the shell blew apart a shed that was about 1m away from me as I was frantically trying to draw its fire with the AAV away from the hind.
THEBLITZ6794
Aug 3 2010, 00:24
You're lucky. When I called in the transport the T-72 was shelling the LZ from the base which was on a hill. At one point the shell blew apart a shed that was about 1m away from me as I was frantically trying to draw its fire with the AAV away from the hind.
i think when i picked through the bodies i found 3 chedaki left alive. my LAV-25 got 3 wheels destroyed by friendly fire from the hind tho >=(
gareththomasnz
Aug 28 2010, 14:20
I'm nearing the end of Manhattan now.
I thought the big tent near the larger sentry zone was main camp - but no mine is near the dam.
I have no artillery. There are friendly units doing random patrols in the area but no full onslaught. Six tanks were patrolling within range of the enemy base and could have wiped it out - but they did nothing.
So I have determined my only effective weapon is the gun on starforce.
I will do strafing runs between FOB and the high hill past the dam.
I did one so far but have not yet assessed the damage. I'll do as many of these as the game lets me - saving between each.
Then I will go in with an LAV.
I have not found Manhattan difficult but did cheat by coming here to find the final two sentry posts and main camp.
UPDATE: I blew up the enemy base using the LAV parked on the high hill past the dam.
Easy slaughter with no resistance - chopper would not reload so couldn't strafe them
Just park the LAV on the hill & blast away - have the amphibious as backup to roll in and finish them off.
But the leader escaped and I have no evidence either - so for me the game is not yet over.
UPDATE 2: It got to nightfall so I stuck the game on x4 and went out - while my guys hid over night.
Now its 6am day two. Nitikin is on the run and shaftoe is dead. All else is complete. Shall I hunt Nitikin or just end mission ?
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