View Full Version : waypoints in Warfare (offline)
Jul 4 2009, 14:22
How do I set the co1/co2/co3 waypoints?
I'm trying to order a helicopter from the base to come and support me;
I know how to buy it, and how to set it to alpha squad (for example) but then I have no idea how to get alpha squad (the heli) to join me!!
I have been trying for ages now and simply can;t work it out.
---------- Post added at 03:22 PM ---------- Previous post was at 03:03 PM ----------
I think I just worked it out.
Set the waypoints 1st.
Then change to Co points.
It seems to work but is there an easier way???
Jul 6 2009, 18:06
Wait what did you figure out, I would like to know how to do this too, step by step.
I am trying to play superpower, but i cant figure out how to set waypoints for helos.
First off the commander is the AI, I am just running my own squad.
I order a helo into my squad, and I want to set a search and destroy waypoint above me to watch for an eliminate threats in my vicinity; any help?
Jul 6 2009, 18:57
When playing Warfare, you cannot set a "Search and Destroy" waypoint unless you are the commander and using the commanding mode (ctrl + spacebar).
If the helicopter is in your squad and you would like to have it move around, select the unit with the helicopter icon and bring up your map, not necessary but the easiest way to move the helicopter is with the map, and click a point on the map and the helicopter will move to the point. If the helicopter is back at base and you are out in the field and would like the helicopter to move to your position, simply select the helicopter unit and tell it to regroup with you or assign a "Move to" command. Once in position, the helicopter should engage any targets within the vicinity.
If you have any specific targets within your area that you would like your helicopter to engage, just select the unit with the helicopter icon and select the target - you can do this by left-clicking on a target that you can see or by select a target from the target menu (Press the '2' button and then you can select a target). The helicopter should then engage the target and, hopefully, destroy it.
Side note - Helicopter Landing:
If you have infantry in your squad, not including helicopter pilot crewmen
Select your units and click on the helicopter. The helicopter will begin to descend and your units, including yourself, will be able to board the helicopter.
If you don't have infantry in your squad
Tell the pilot of the helicopter, indicated by a steering wheel icon, to "disembark" and the helicopter will slowly descend and the pilot will get out. Then get into the helicopter and tell the pilot to pilot the helicopter.
Correct me if I'm wrong. If you need clarification, DarkMater, just reply to the thread and I'll see if I can help you.
Jul 6 2009, 21:44
Wow, thanks for the reply, that's actually the most informative reply I have received on this forum, really appreciate it.
On a side note, I have been using the "move to" command:
I select the helicopter, using F-key and then use the map or space bar to issue a "move to" to get the helicopter to move to my position. Which works, but the issue I have, that I am trying to resolve is the helicopter flies to me and keeps going in the same direction (ie: it follows the travel line to my "move to" point and then keeps going in that general direction not stopping). To fix, I issue another "move to" and it does the same thing, it will turn around and fly through the point and then continue on in that direction. This is endless.
Therefore, I was hoping that a waypoint could be added for "search and destroy", that would cause the desired result of the helicopter flying to me and stopping to hover over me on the "move to" point, and not continuing on out into the horizon as usual.
Any assistance on achieving this result would be greatly appreciated.
Jul 7 2009, 06:50
I will load up the game and see what I can achieve in the editor/Warfare mode.
No enemies, one AH-1Z and myself as the squad leader.
Giving a "Move to" command allows the AH-1Z to move to the location and stop at the point, awaiting for orders.
Giving a "Stop" commands is similar to the ending of the "Move to" order, but stops the helicopter on location in a hovering position.
Giving a "Wait for me" command is similar to the "Stop" command.
Giving a "Stay back" command tells the helicopter to stay back and circle the squad leader.
Enemies within the vicinity, one AH-1Z and myself as squad leader.
Giving a "Move to" command with the enemies sighted made the AH-1Z helicopter continuously move to the location and out of the map. Enemies within the vicinity and range were engaged as the helicopter moved towards the edge of the map.
Giving a "Stop" command gave the same result as the "Move to" with enemies sighted: just kept moving towards the edge of the map, without stopping at all. Although there were times when the enemies could not be seen and the helicopter drifted 200m away and stayed there.
Giving a "Wait for me" command is similar to the "Stop" command: moved towards the edge of the map. Drifted 200m away after the enemies hid behind trees.
Giving a "Stay back" command actually worked. The helicopter circled around me and took out enemies which were closed and could be engaged. But, for this command to work when enemies were within my vicinity I had to tell it to "Regroup" before giving the orders to "Stay back."
None of these commands actually made the helicopter stop when there were enemies within the vicinity. Switching the combat modes or giving the order to "Hold fire" did not help either. The closet command I could give for a helicopter to hover was "Regroup," but that meant it stayed above me the entire time instead of hovering in the distance. The same reactions were exhibited in the helicopter/aircraft AI in my squad in ArmA too.
I am going to test the "High command" mode, since the "Search and destroy" command can be given (besides the editor), in the Warfare mode and I'll tell you how it goes.
After playing for four or so hours and obtaining a helicopter, I transferred the helicopter and the crewmen into squad 7. The helicopter follows the order given by the squad leader of squad #7, but it does not follow orders given by the commander, me.
Your best bet would be to buy a helicopter, I'm assuming it's a attack helicopter, and to give the order "Stop," making it stay grounded at the base, until you reach a town/zone where you think you're going to fight. Then, order the helicopter to "Regroup" with you and it should hover above your squad, this way you can also make it engage specific targets which you can point out/it can see. If you want it to circle around, use the "Stay back" command and it'll take out infantry with ease while doing air-donuts.
Or you could tell the helicopter to "Regroup" with you and it'll hover above you wherever you go, but the possibility of it being shot down would be high.
Sorry bud, but it's the closest command I can use to achieve your desired effect.
By the way, the "Move to" command is nice for Hit&Run tactics. :bounce3:
Jul 7 2009, 17:54
Thanks again, really appreciate your feedback.
Powered by vBulletin® Version 4.2.0 Copyright © 2013 vBulletin Solutions, Inc. All rights reserved.