JonasRC
Jun 23 2009, 11:50
This is a mission idea that I have and would like some help with.
What I need is people who can script or are willing to learn.
I had another idea for ArmA. Where Rhamadi were the HQ and you were supposed to take over Sahrani, region by region, not just town.
I just got ArmA II and I think guerilla = resistance, or maybe it was insurgents?
Anyway, because Chernarus is a little bit different I went with this Guerilla idea.
This is what I hope to include in the mission. Remember, you wont have a big arsenal av weaponry and vehicles. You will fight superior enemies who can outgun you easily. Big modern weapons and vehicles does not necessary mean victory. To complete the mission you will show the people (Civilians) that you are the good guys.
Situation(this is my lame attempt at some story, screw it, doesnt work.. too complicated, but just some info here.) :
Chernarus has a "democratically" elected government, backed by the US.
The media is state controlled but there are a few privately controlled newspapers, however they are under strict supervision by the government.
You want a more humane government, free speech and freedom. This is not about killing government/hostile groups. This is about swaying opinion of the people and spread true information about the suppressed. Demoralizing the enemy, which could make them dangerous but also very clumsy.
The goal is met when the people oppose the government and the US realize that the government conducts foul play. (lack of better phrasing).
You start as a Guerrilla recruit. Learning the basics of guerrilla warfare. This may be boring, but a needed introduction.
The second rank, a little bit higher, will make you a recruiter. Your objective is to spread truth and recruit new people. You will have control over one unit, a medic. The best way to show people that You are the good guy is to help them. Look for hurt people, give them a ride, or help them any way you can. But watch out,dont immediately tell people who you are, just try to figure out who they are. You dont want someone telling the government troops who you are.
The third rank will give you another objective and additional units. You will patrol around the island, reporting enemy location and supply depots, reporting locations of things. You may still conduct missions for the second rank. You should never try to attack enemies. They will change location or boobytrap their depots. Try to stay hidden.
The fourth rank will give you even more units, this time your mission is to steal supplies, rescue civilians and sabotage light vehicles. Which is a little more dangerous.
The fifth rank will give you more units and harder missions. It includes everything but introduction (first rank), sabotage heavy vehicles and bases, ambushing convoys and mining fields used by government troops.
Features included is, mortar artillery, setting up small camps, boobytraps, alot of boring patroling (can be exciting if encountering enemies).
So, it's a little bit different as the main purpose is to reveal the evil government so that opposition is growing. Killing people will have a very negative effect and killing enemy troops should only be done when defending yourself, otherwise they may use it to convince people that you are evil.
People will be negative and prefer to mind their business, but you can manage to recruit them eventually, especially if they can realize that it is a good cause.
This is a staging conflict. As the opposition grows the demoralized the government troops will be, and they will eventually start to kill civilians to oppress.
This will not use highcommand, but AI will be available to conduct some missions, and Chernarus will have civilians doing "business". a bus system, trade system (supplies).
This is coop, and you decide if you wanna be a good guy or a bad guy. If you are bad, the US troops will most likely help the government.
You can have "agents" in villages and towns to report enemy activity, intel gathering is the big thing here, especially in later stages of this mission.
Government will have agents too.
Is this interesting for you? Wanna participate? I want some help to get this mission built. We will use arma2 units, no addons necessary. Maybe this can become a template for my other idea as well.
Any questions?
What I need is people who can script or are willing to learn.
I had another idea for ArmA. Where Rhamadi were the HQ and you were supposed to take over Sahrani, region by region, not just town.
I just got ArmA II and I think guerilla = resistance, or maybe it was insurgents?
Anyway, because Chernarus is a little bit different I went with this Guerilla idea.
This is what I hope to include in the mission. Remember, you wont have a big arsenal av weaponry and vehicles. You will fight superior enemies who can outgun you easily. Big modern weapons and vehicles does not necessary mean victory. To complete the mission you will show the people (Civilians) that you are the good guys.
Situation(this is my lame attempt at some story, screw it, doesnt work.. too complicated, but just some info here.) :
Chernarus has a "democratically" elected government, backed by the US.
The media is state controlled but there are a few privately controlled newspapers, however they are under strict supervision by the government.
You want a more humane government, free speech and freedom. This is not about killing government/hostile groups. This is about swaying opinion of the people and spread true information about the suppressed. Demoralizing the enemy, which could make them dangerous but also very clumsy.
The goal is met when the people oppose the government and the US realize that the government conducts foul play. (lack of better phrasing).
You start as a Guerrilla recruit. Learning the basics of guerrilla warfare. This may be boring, but a needed introduction.
The second rank, a little bit higher, will make you a recruiter. Your objective is to spread truth and recruit new people. You will have control over one unit, a medic. The best way to show people that You are the good guy is to help them. Look for hurt people, give them a ride, or help them any way you can. But watch out,dont immediately tell people who you are, just try to figure out who they are. You dont want someone telling the government troops who you are.
The third rank will give you another objective and additional units. You will patrol around the island, reporting enemy location and supply depots, reporting locations of things. You may still conduct missions for the second rank. You should never try to attack enemies. They will change location or boobytrap their depots. Try to stay hidden.
The fourth rank will give you even more units, this time your mission is to steal supplies, rescue civilians and sabotage light vehicles. Which is a little more dangerous.
The fifth rank will give you more units and harder missions. It includes everything but introduction (first rank), sabotage heavy vehicles and bases, ambushing convoys and mining fields used by government troops.
Features included is, mortar artillery, setting up small camps, boobytraps, alot of boring patroling (can be exciting if encountering enemies).
So, it's a little bit different as the main purpose is to reveal the evil government so that opposition is growing. Killing people will have a very negative effect and killing enemy troops should only be done when defending yourself, otherwise they may use it to convince people that you are evil.
People will be negative and prefer to mind their business, but you can manage to recruit them eventually, especially if they can realize that it is a good cause.
This is a staging conflict. As the opposition grows the demoralized the government troops will be, and they will eventually start to kill civilians to oppress.
This will not use highcommand, but AI will be available to conduct some missions, and Chernarus will have civilians doing "business". a bus system, trade system (supplies).
This is coop, and you decide if you wanna be a good guy or a bad guy. If you are bad, the US troops will most likely help the government.
You can have "agents" in villages and towns to report enemy activity, intel gathering is the big thing here, especially in later stages of this mission.
Government will have agents too.
Is this interesting for you? Wanna participate? I want some help to get this mission built. We will use arma2 units, no addons necessary. Maybe this can become a template for my other idea as well.
Any questions?