th3flyboy
Jun 23 2009, 07:52
Hey, I was wondering if it was possible to assign certain parts of the models a name, for instance, say assign a portion of the vehicle the name "fuel_tank" and then have it so with a bit of scripting magic, if the fuel tank gets hit, then it lights up, or if it was possible to define parts of the armor on a tank, such as the rear armor, reactive armor areas, things like that.
This is all for determining the feasibility of a mod I want to do.
This is all for determining the feasibility of a mod I want to do.