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reb
Jun 6 2009, 17:27
Big problem with Delaying the bear - the AI is unresponsive right at the beginning of the mission. I can't get them to follow me, mount a vehicle, move anywhere...

edit: This with 1.01 final patch.

fidai
Jun 6 2009, 18:26
Big problem with Delaying the bear - the AI is unresponsive right at the beginning of the mission. I can't get them to follow me, mount a vehicle, move anywhere...

edit: This with 1.01 final patch.

i have the same problem, any idea how to solve? Restarting mission doesnt help.

EgWal
Jun 6 2009, 22:16
Thirded gentlemen.

reb
Jun 7 2009, 10:14
Workaround:

Just switch to each team member and bring them to the truck manually. When you get ambushed after driving a little while, put your guys back in the truck and drive to the meeting point. Mission ends.

edit:
the next mission has the same problem for me, so this doesn't help much.

Sgt.3agle3ye
Jun 7 2009, 10:31
Workaround:

Just switch to each team member and bring them to the truck manually. When you get ambushed after driving a little while, put your guys back in the truck and drive to the meeting point. Mission ends.

edit:
the next mission has the same problem for me, so this doesn't help much.

Hehe, did the same, but the main problem was that the truck started with only 3 members of the team, also the team decreased to 3 member so one member has to wait at the safespot :j:

foxm
Jun 7 2009, 11:38
i have the same problem! uninstall patch 1.01 and everything works... :D
that patch made it worse :(

so long

okarr
Jun 10 2009, 15:54
same problem. they are all stuck.

wow great. the truck drove of without me .. without a single person on it infact.

Binkowski
Jun 10 2009, 18:20
I have this problem, I'm going to try what reb said to do. See if that helps.

MuthaF
Jun 10 2009, 18:57
Well, sure is a common bug... What the frag were Testers doing??
And i thought Manhatten was bugged.
And guys, if u can't afford to pay a big/good enough tester team, then there is such a thing like PUBLIC BETA...oh, wait, that's what we doing now, and we even pay 40€ for that honor. Thats just WEAK.

fidai
Jun 11 2009, 09:46
Well, sure is a common bug... What the frag were Testers doing??
And i thought Manhatten was bugged.
And guys, if u can't afford to pay a big/good enough tester team, then there is such a thing like PUBLIC BETA...oh, wait, that's what we doing now, and we even pay 40€ for that honor. Thats just WEAK.

Ya its so sad that a great game being ruined by ALLOT of bugs, unfinished scripts.but the most sad thing that they give us a new patch that makes the game even worst :(, me and my friends all bought the game in German language even tho that we all from Hungary cuz we love it so much but we all agree on same thing that u guys gave us an unfinished game.

mr.g-c
Jun 11 2009, 11:25
Guys can you please post it as a bug report in the bugtracker at http://dev-heaven.net/projects/cis/issues
Thanks!

MuthaF
Jun 11 2009, 11:57
Guys can you please post it as a bug report in the bugtracker at http://dev-heaven.net/projects/cis/issues
Thanks!

Sometimes, I just HATE being RIGHT.
So it's kinda official, WE ARE BETA testers.

And what JOKE is the Bug management on that bug-tracker? Student hobbyist can do that better. NO offense, well a little - as i'm professional programmer/tester too - offense meant :p
80+ of 200 open bugs Have no CATEGORY
170 of 200 open bugs has no Release Version, which a way of saying no one from BI has really taken a look at it yet.
It makes adding new bug VERY confusing, you have to read 80+(No.of items in your category) Bugs FIRST, so as not to post duplicate.
Seriously, WTF?! I can assign category of these 80 bugs with .9 accurancy in few hours; hell, any English literate with a bit of brain could!

Takko
Jun 11 2009, 14:05
I don't feel like a betatester and I think we are not.
Be happy that you even got something to play with.

MuthaF
Jun 11 2009, 15:03
I don't feel like a betatester and I think we are not.
Be happy that you even got something to play with.

It's NOT like I didn't PAY for IT !!! Have you even read my posts?!

point 1:
I guess not: i paid for game that i cant even finish because of obvious and numerous bugs!
point 2:
I'm in same business of developing software & testing; except its not GAMES, and IMHO this is unacceptable !

well, i guess u have no idea how a BETA Testing looks or feels like; now u know ;)

MuthaF
Jun 11 2009, 20:46
I got work around for this mission.
First, you have to order your team to truck, although they wont obey its important if you dont wanna '3 members only bug'.
Second, you have to manually seat each one in to truck, important thing, you have to come straight to truck an board it WITHOUT switching team members.
rest has been already disclosed, after ambush manually board truck and drive to destination.
Hope its gonna be of any help for someone.

reb
Jun 13 2009, 14:36
There's a bug report on this on the tracker already.

ThaNeo
Jun 20 2009, 13:38
with the 1.02 patch i have the same bug

stun
Jun 20 2009, 23:58
Yeah, I am experiencing this issue with 1.02 as well.

wursthase
Jun 21 2009, 09:03
same for me

wursthase
Jun 21 2009, 12:29
so there's no way of playing the campaign after delaying the bear until patch 1.3 ?

the workaround doesn't seem all that great

the next mission has the same problem for me, so this doesn't help much.

El_MUERkO
Jun 21 2009, 13:04
i also am stuck, ai says it's going to respond to my command but doesnt

wursthase
Jun 21 2009, 13:33
extracting the .pbo and playing from the editor, the mission works

thedudesam
Jun 21 2009, 18:28
Same problem, really annoying :(

AriesUK
Jun 21 2009, 19:50
To work round this just shoot your team untill they are injured then heal them. After this they behave normally.

ThaNeo
Jun 21 2009, 20:17
thanks for the workaround, i will try this

Edit: mh... it dosnt worked for me. they are still unresponsive

thedudesam
Jun 21 2009, 21:27
Great, guess campagins on hold until they fix it.....*sigh* Ah well scenario / multiplayer will keep me occupied for this awesome game. :cool:

Gemini
Jun 21 2009, 22:17
Same problem for me in those two missions... Really annoying, I can't undestand how BI couldn't see it before selling the game...

Edit: I shot my three guys and healed them, but it didn't work at all: they are still blocked.

stealthbanana
Jun 22 2009, 00:28
1.02 same here as it was annoying, tried shooting and healing, not working. Next stop will be taking the game back for a refund.

giantsfan24
Jun 22 2009, 07:46
extracting the .pbo and playing from the editor, the mission works

I can confirm this works. I wonder if alot of the bugs in the campaign or not the mission design but a bug in the campaign program.

wursthase
Jun 22 2009, 09:37
To work round this just shoot your team untill they are injured then heal them. After this they behave normally.

this does NOT work.

reb
Jun 22 2009, 16:34
Ok, after installing patch 1.02 I decided to see if restarting the campaign would help. Delete the savegames in your arma2 folder under my documents (or back up first, if you want). They may also be under "arma2 other profiles". Then start the campaign again, use the 'endmission' cheat (press left shift + numpad minus once, type endmission ) to skip to the delaying the bear mission. I actually accidentally skipped past this mission as well, but it wasn't very interesting anyway and I'd managed to complete it once already even with the bugged AI, so whatever. So I can't confirm that this fixes "delaying the bear", but it did fix the next mission for me, meaning the campaign is playable again.

wursthase
Jun 22 2009, 16:47
i just tried that.

i guess you didn't skip the mission 'accidentally' because endmission seems to take the other "path" in the bitter chill mission, so you actually never play delaying the bear using endmission.

gonna try and play bitter chill now and take the "delaying the bear"-route, i'll report back :D

Gemini
Jun 22 2009, 16:55
Will we have to restart the campaign again and again after every patch ? Tell us now, it should be usefull to not waste our time...

wursthase
Jun 22 2009, 17:08
don't think so
you might not be able to use your mid-mission-savegame tho

anyway, in my test i clicked on "replay" and not "rewind" so delaying the bear didn't get unlocked....can't be bothered to test it again with rewind just now :(

giantsfan24
Jun 22 2009, 17:17
Actually, it seams as though the mission plays fine i the mission editor, which means that the bug is not in the actual mission itself but the way the "campaign program" reads it. So having said that, if we could figure out how the campaign branches and what missions you get for choosing what choices, the campaign may be able to be played bug free.

Gemini
Jun 22 2009, 18:20
A little campaign fix would be appreciate to help us waiting while BI is working on the next patch, what do you think ? :)

Serotonin
Jun 22 2009, 20:28
Same problem with me.

Seems common.

GareAuCouGar
Jun 22 2009, 21:36
Big problem with Delaying the bear - the AI is unresponsive right at the beginning of the mission. I can't get them to follow me, mount a vehicle, move anywhere...

edit: This with 1.01 final patch.

Hello guys, i've got the same bug. My teammates doesn't move at all during this mission. :confused:

I'm really angry, how can it be possible to miss a bug like that? Dev can't tell us they've tested their game seriously. It's like they don't have any respect for people who buy their game. I know bugs can happen but this one, c'mon...it looks like a joke. =/

I don't pay to be a part of beta testing. I hope someone from bohemia is reading us, it has to be fixed quick. (I know people who call a lawyer and go to Justice for smallest things.)

This is a SHAME. :mad: First the Manhattan campaign with plenty of bugs and now that? WTF, what is next? I won't be able to reload or Cooper is going to be a poor rabbit?

To end it, i'll apreciate that an admin or someone in contact with the game makers leave us a message about this bug. We need info (and hope?).

Thanks. :j: And i'm sorry about my poor english, it's not my native language.

reb0rn
Jun 22 2009, 22:29
this is insane......... i have same problem

i am 1000% sure its fucking securom/fade crap, do the stupid publisher do anything elese then work on a stupid protection that fuckup the whole game?????????????

rot in hell publisher!

FortuN
Jun 23 2009, 00:30
If i want to Do this mission in editor, how to do? I have searched everywhere but cant find how to do that damn thing.

giantsfan24
Jun 23 2009, 01:43
If i want to Do this mission in editor, how to do? I have searched everywhere but cant find how to do that damn thing.

OK, download the pbo extractor(google it). Go into the arma instalation folder and find the addons folder. Open the missions pbo with the extractor. Scroll down till you see the campaign missions. Highlight all the files of a particular mission, extract to somewhere. Take the folder in the folder you just extracted that actually has the mission name on it, and put it in the "my documents" arma 2 "missions" folder. Now you can open it up in the editor.

subscope
Jun 23 2009, 07:07
Hi guys!

I have the same problem with this mission. I hope the BI guys will solve this problem quickly...
Here is a link for ArmA Tools: ArmA Tools (http://www.kegetys.net/arma/) (bottom of the page)

joempie
Jun 23 2009, 10:07
When I come to the end of this mission ArmA2 1.02 crashes back to the desktop with the following error message:

File

ca\missions\campaign\missions\I3_DelayingTheBear.chernarus\kb\end
_msta_rally_point_BIS_Cooper.fsm, line 98: /FSM/States/:'?'

Will try the 'endmission' cheat, to continue this campaign.

Running:
E8500 @<hidden> 3.5GHz
3Gb on 800
2x 3870 (crossfire)
Win7 x86

Necramonium
Jun 23 2009, 14:19
Got this as well... I had to finish the Manhattan mission as well with the endmission cheat because it was to buggy to finish.

Malleus
Jun 23 2009, 15:04
I just run into this bug too. Is this problem also present (on any later mission) if you go for the CDF route in the previous mission?

zippers
Jun 23 2009, 16:11
I just run into this bug too. Is this problem also present (on any later mission) if you go for the CDF route in the previous mission?

I ran into this problem on the cdf route as well

Mc Speedfreak
Jun 23 2009, 16:21
there is an easier workaround:

mount the truck on your own and leave your guys behind (you dont need them)
dismount at the ambush and break right into the fields. walk alone to the backup convoy. mission ends.

next mission:

as this is a a warfare type scenario just coordinate the attack on the first town with the NAPA fighters and ignore your guys.

once the town is taken and the cut scenes have played your guys will be responsive again.

however:
in that mission i did come across another issue:
i cannot figure out how to assign created units to other groups or how to create a new squad. thus it is nearly impossible to take the next town without me or one of my squaddies biting the bullet... any ideas there?

eirulan
Jun 24 2009, 08:58
Until mission "Delaying the Bear"...
I really enjoyed the campaign, very deep and tactical.
I really appreciated the "rpg" elements and the new AI very rapid and with a good pathfinding. :)

From mission "Delaying the Bear"...
I hope that the "AI unresponsive" bug will be fixed very soon. Team Razor does NOT move (NAPA mission "Delaying the Bear" and "Badlands").
No way. I had to complete the mission alone....very strange... That means to me:the main campaign is unplayable at the moment. :(

Think of Codemasters: you have to demostrate that you are better than Codemasters.
If you don't fix this bug very soon, some people or press reviewer may find the bug and believe that you are not competitive, comparing to other games....
(By the way, I strongly believe that you are better than Codemasters. In fact I have already bought original Arma 2 :) )

I like Bohemia, and I very appreciate the Arma 2 mission design.
By the way the "AI unresponsive bug" in Delaying the Bear and Badlands it seems to me very strange.
I unpbo the campaign file in the mission editor and the mission Delaying the Bear works perfectly...

I hope it is not a serious problem, laid in patch 1.01 or 1.02.

Ok, i wait for the fix ! Good work ! ;) :)

And compliments for ArmA 2: it is a very solid and deep game !

itim_tuko
Jun 24 2009, 09:49
After trying to play the NAPA missions (without success) I replayed the mission and went to the CDF again. This time the Team Racor also refused to move in the CDF missions (it worked before I installed the NAPA mission and installed the Patch 1.02).

eirulan
Jun 24 2009, 10:43
It is embarassing that none in Bohemia Interactive answers to this thread.
I found only once Jezuro posted "it is a serious problem"....wow that's not very fun.....

I hope they are working hard on fixing this serious problem. I repeat: it is very strange and unusual that the mission "Delaying the Bear" works in the Editor and does NOT work in the Campaign mode.....:confused: :confused:

I'll wait...

Malleus
Jun 24 2009, 12:31
After trying to play the NAPA missions (without success) I replayed the mission and went to the CDF again. This time the Team Racor also refused to move in the CDF missions (it worked before I installed the NAPA mission and installed the Patch 1.02).

Same here, went back to choose the CDF, but have the same bug. However, all you have to do (on the Badlands mission) is capture the first town (commanding the other friendlies), and after the first cutscene, your men will move again.

eirulan
Jun 24 2009, 14:19
It is embarassing that none in Bohemia Interactive answers to this thread.
I found only once Jezuro posted "it is a serious problem"....wow that's not very fun.....

I hope they are working hard on fixing this serious problem. I repeat: it is very strange and unusual that the mission "Delaying the Bear" works in the Editor and does NOT work in the Campaign mode.....:confused: :confused:

I'll wait...

Arma 2 "Delaying the Bear":
Up to now, no answer from a BI Employee.
That is not polite.. I gave you Euro 45 of mine, i bought the game.

How can Bohemia Interactive explain that a mission works in the editor and NOT in the main campaign?

I'm poor at programming, but I fear it is a very bad error in the main ".exe" (or similar). :confused:

It is not tolerable to have such a big error in a commercial release....worse than Gothic 3 or Stalker Clear Sky.....sigh :rolleyes:

Ok, I will only use ArmA 2 for editing or multiplayer.:)

But please don't tell me again of single player..... I don't want to ruin the experience had up to now with ArmA 2.
I will continue to play the campaign only when fixed (1 week ? 1 month...who knows).

reb0rn
Jun 24 2009, 14:38
its simply fade+securom = almost immposible to fix

thay dont care for ppl who bought the game, only goal is to stop piracy... and thay failed that too...

eirulan
Jun 24 2009, 16:05
its simply fade+securom = almost immposible to fix

thay dont care for ppl who bought the game, only goal is to stop piracy... and thay failed that too...

But how is it possible that in the Editor the mission WORKS...? I cannot explain this.

I think it's worse than Securom...it is a major issue of the Arma 2 "software program". I try to remain calm.

I hope that the press reviewers (UK, Italy, Spain,...) do not find it (the bug), otherwise Arma 2 will take very bad marks....definitely not 8/10 or 9/10...but worse......
And this will definetely affect the Arma 2 sales.

And i don't want to....because i like Bohemia Interactive.

I really hope it is not a "protection issue" problem.
In Far Cry 2 or Arma 1 (original of course) I did not have any issue.........:(

If it is a protection issue (with no solution) I'll ask 50% refund for the game.
Because Editor and multiplayer (the other 50%) works.

---------- Post added at 04:05 PM ---------- Previous post was at 03:57 PM ----------

Sorry If I am persistent,

I'm waiting for an answer by a Bohemia Interactive employee or "moderator". It would be enough for me.
I am not the only one here.............................
Give us a date (1 week, 1 month) for the "Delaying the Bear", "Badlands" hotfix. I think a serious company will give an answer shortly.

I gave you Euro 45 (or the % of sales you earn) mainly for the SP experience. So I want the game fixed.
I'm laughing at your sentence: "seven different finals".
I'd change it in "seven different bugged experience...if you arrive at the end....".

To be clear: Arma 2 is a commercial release. That means: a "fixed" product.
I would have given you even 60/70 Euros for a "gold" release fixed.
Maybe rushing a game before Codemasters could not be the best solution, by the way I understand you.

Hope you do your best !
Otherwise in 1 or 2 months you'll lose a lot of customers. And to me it's sad.
It is very easy:
- I am an "hardcore" customer: i own ofp and ArmA 1, various mission edited personally,etc
- imagine a new customer (and there will be many if you don't correct shortly) who play the campaign and find this kind of bug (scripting errors, AI blocked): he will simply return back the game to Gamerush, Gamestop, and swap into another game: result: Sale zero.

zippers
Jun 24 2009, 16:25
Same here, went back to choose the CDF, but have the same bug. However, all you have to do (on the Badlands mission) is capture the first town (commanding the other friendlies), and after the first cutscene, your men will move again.

This worked for me :yay: and there are hardly any chedaki on the way to the first town so easy to do.

reb0rn
Jun 24 2009, 16:25
i dont think many ppl return games.. thay just trow it and quit playing...

from mine point of view it goes like this:
main team work on a game, test it, ect... and than give it to the publisher which with the idots from securom implement the protection and you get non working game......
and than you blame main team that duno whats the problem is..........

and at the end no one is guilty of the non working piss of crap

atm Deamon tools + yasu + mini imagine (all legaly available! ) is perfectly cloning original game... so the fucking protection fail at the start!!!
so even if you bought it or not you are in the same shit!

eirulan
Jun 24 2009, 16:32
i dont think many ppl return games.. thay just trow it and quit playing...

atm Deamon tools + yasu + mini imagine (all legaly available! ) is perfectly cloning original game... so the fucking protection fail at the start!!!
so even if you bought it or not you are in the same shit!

In my country you have different shops allowing to try the game for 1/2 days and return it if you don't like it. It's common.
So I imagine easily: Many will return the game after 1/2 days of trial.

Guess: I understand why Bohemia have not published the demo yet......:bounce3: :bounce3:

SECUROM: crap. crap. No other word. And I paid for it! That's incredible. To me it's included in the Euro 45 retail price !

reb0rn
Jun 24 2009, 17:28
well 95% will find the game is unplayable only after a week or so...
thats why no one gives a fuck

eirulan
Jun 24 2009, 17:58
well 95% will find the game is unplayable only after a week or so...
thats why no one gives a fuck

Yes unfortunately I have a strange feeling.
Even today i loaded the "Delaying the bear" mission and AI DOES NOT WORK at all.
I typed end mission. The next mission "Badland": AI Does not work at all. What the hell is this? The amateur missions are better !

SO BOHEMIA: FIX IT QUICKLY. DO NOT TAKE JOKE OF US. :mad:
I HAVE A GREAT OPINION OF YOU...BUT IT WILL NOT LAST LONG...If you don't fix the various bugs of ArmA 2. Simply, look at your Forums..there are hundreds of bugs...it's incredible.

Reason of no answer: I believe that at present Bohemia is NOT able to fix the SP campaign.
That means: campaign unplayable for 100% of people......

At least a partial refund of the game could be a right policy. (hypothesis: 50% of the game). I know a lawyer who can help me, eventually. It is a question of honesty.

I REALLY hate people who take joke of me.

Bohemia must act quickly. It's incredible this situation.....

---------- Post added at 05:58 PM ---------- Previous post was at 05:46 PM ----------

This worked for me :yay: and there are hardly any chedaki on the way to the first town so easy to do.

ok I'm happy for you.
Then tell me if you can play correctly ( i mean no AI or scripting error) until the end of the campaign.
But I want a game which works in all his parts. I'm tired of unfixed game.
I have played PC games for several years, so I expect a certain level of quality from Bohemia.

i do not want to flame at all. I only want to play the game correctly. That's all.

Gemini
Jun 24 2009, 18:25
It's one of the most "popular" issue and there is still no official answer. Is there anybody here ? We would like to know if we will be able to play the campaign someday pleaaaaaaaase...

reb0rn
Jun 24 2009, 18:27
It's one of the most "popular" issue and there is still no official answer. Is there anybody here ? We would like to know if we will be able to play the campaign someday ?

sure that Bohemia ppl read this, but thay can not reply becouse its to the publisher to decide what to do or not to do...

zippers
Jun 24 2009, 18:37
eirulan, I was only confirming that this temporary fix works, not that everything is perfect.

eirulan
Jun 25 2009, 07:09
eirulan, I was only confirming that this temporary fix works, not that everything is perfect.

Ok. So the "Bounty mutiny" (AI blocked :thumb_down: ) lasts until the first town captured in Badlands...
I hope i do not find other surprises later.

I really think the campaign is great : the idea of mixing combat and "rpg" elements is very good and clever.

I want to play the campaign as best as I can. Only for this reason i posted here.

[SONAF]Rebel
Jun 25 2009, 10:02
Seems like everyone is having the same bug..

I think Bohemia should be very happy that their community care about them! Community just keeping them informed about the game they have made.. its the best source and its free!

eirulan
Jun 25 2009, 10:20
Rebel;1327420']Seems like everyone is having the same bug..

I think Bohemia should be very happy that their community care about them! Community just keeping them informed about the game they have made.. its the best source and its free!

Yes, that's great.......
No way....the Bohemia Interactive games are always a:
"bug festival". (but I dont care for about 99% of them. I only care of the 1%, the serious bugs....)
But this could be the last one....

In fact i read some articles of german reviewers (the deepest reviewers in my opionon), which clearly state:
- or Arma 2 is patched soon and it will be a solid masterpiece
- or it will be a partial catastrophe..that is a lot of potential/reliability thrown away, for the fear that Codemasters "eat" market share with OFP 2... (this is the reason for the early release of Arma 2).

C'mon BOhemia, this is competition....
I want you to win this competition, and show to the public that you are better than Codemasters. That's very important. I have already done my part (bought Arma 2 original). I want to defend your game design view, because i like it. Now it's your turn: demostrate that your "vision" of game design is sustainable. That means: patch and eliminate serious bug.

I really like Arma 2 mission design: realistic, with interacting NPC, squad based, very innovative and immersive.

[SONAF]Rebel
Jun 25 2009, 15:02
Yes, that's great.......
No way....the Bohemia Interactive games are always a:
"bug festival". (but I dont care for about 99% of them. I only care of the 1%, the serious bugs....)
But this could be the last one....

In fact i read some articles of german reviewers (the deepest reviewers in my opionon), which clearly state:
- or Arma 2 is patched soon and it will be a solid masterpiece
- or it will be a partial catastrophe..that is a lot of potential/reliability thrown away, for the fear that Codemasters "eat" market share with OFP 2... (this is the reason for the early release of Arma 2).

C'mon BOhemia, this is competition....
I want you to win this competition, and show to the public that you are better than Codemasters. That's very important. I have already done my part (bought Arma 2 original). I want to defend your game design view, because i like it. Now it's your turn: demostrate that your "vision" of game design is sustainable. That means: patch and eliminate serious bug.

I really like Arma 2 mission design: realistic, with interacting NPC, squad based, very innovative and immersive.

OFF-topic:
Based on the released OF2 in-game videos, that game is rather similar to Battlefield series. Its an arcade FPS. Considering this, these two games are not targeted for the same market.

Bascule42
Jun 25 2009, 15:16
OP +1

When is the next patch due? Anything been said? No word of a hotfix for this issue?

'kin typical though, the campaign was just getting interesting and then falls on its arse :(

BuddhaBang
Jun 25 2009, 15:55
I am very gutted too, i just posted on a different thread about this damn issue, and was redirected to this post. At least i know now i'm not the only one, but i've read all the posts on this thread, 7 pages long, yet i cannot see any responses from Bohemia. I mean what's going on? I want to be refunded if this is not fixed OR WON'T BE FIXED.
Do u know if people were to take you to court you would most definitely lose, and will have to reimburse all of us. Myself, i wouldn't like to take this route, but at least show us some RESPECT AND ACKNOWLEGGE OUR CRYS..FFS.

eirulan
Jun 25 2009, 16:56
I am very gutted too, i just posted on a different thread about this damn issue, and was redirected to this post. At least i know now i'm not the only one, but i've read all the posts on this thread, 7 pages long, yet i cannot see any responses from Bohemia. I mean what's going on? I want to be refunded if this is not fixed OR WON'T BE FIXED.
Do u know if people were to take you to court you would most definitely lose, and will have to reimburse all of us. Myself, i wouldn't like to take this route, but at least show us some RESPECT AND ACKNOWLEGGE OUR CRYS..FFS.

Yes, we must take a "zen" or "philosophical" route:
- Bohemia programming is like this: very free, unpredictable and obviously with some problems.................they don't have high budget like Ubisoft team which produced Far Cry 2.

The partial reimbursement could be a way, but to me it's enough that Bohemia apologizes officially for the campaign bugs.

One example: this morning, i continued to play Delaying the Bear and Badlands, even if allied AI does not respond. OK, i completed the missions. So the missions work.

But then, after I conquered Novy Sobor in Badlands: another funny bug....various supply trucks who come from nowhere and then start to:
- circle around
- crash into each other
- go over me ! ! ! (OK, there are no zebra crossing in Arma 2 fields...)

I try to stop the truck driver, shooting at him, and I have:
- "You are not allowed to shoot friendly units" .... :yay: :yay: :yay:

My God, never imagine ArmA 2 could be like this.

Until mission "Bitter Chill" included, everything was perfect: mission "Manhattan" and "Bitter Chill" are splendid. No bug found. Everything work perfect. About 6/7 hours of game to complete this mission on regular difficulty. Impressive game design. Really. (hope someone in Bohemia will be happy to read this !)

After mission "Bitter Chill": some problems arise....
Ok, taken into account these thing, I'd arrange to play and finish the campaign. :bounce3:
All in all, the objectives works. So you can finish, in a way or the other the missions.

Then I will tell you...:)

Demiun
Jun 25 2009, 18:12
Eirulan, there are like ten posts or more from you in the last pages, all saying the same thing. I'm also a bit frustrated by the absence of response from Bohemia, but that's 100% sure they read this. Having just you pressing them even more won't do anything and it starts to be annoying for other forumers like me : we want to read their answer, not your overwhelming flow of ranting.
If you have news about workarounds to that bug or other interesting info, go on, but stop the rant now, thanks.

reb0rn
Jun 25 2009, 20:26
Eirulan, there are like ten posts or more from you in the last pages, all saying the same thing. I'm also a bit frustrated by the absence of response from Bohemia, but that's 100% sure they read this. Having just you pressing them even more won't do anything and it starts to be annoying for other forumers like me : we want to read their answer, not your overwhelming flow of ranting.
If you have news about workarounds to that bug or other interesting info, go on, but stop the rant now, thanks.

why should ppl stop the rant???
if most ppl come and sad something i am 1000% sure solution would be presented... (unprotected exe with no fade shit...)

Demiun
Jun 25 2009, 21:40
why should ppl stop the rant???
if most ppl come and sad something i am 1000% sure solution would be presented... (unprotected exe with no fade shit...)
My request only concerned Eirulan.
I just felt like it's unnecessary and annoying to have 1 person report the bug 10 times.
Whereas 10 people reporting the issue once is of course a lot more interesting.

So if other people have the same issue, please report so, then we can indeed have an idea of the bug extent. (And if some don't, I'd also be interested to know !)

---------- Post added at 23:40 ---------- Previous post was at 23:06 ----------

Just found a comment about the issue by a developer in the Bitter Chill thread :

First of all, we're trying to help with problems that players can actually deal with by themselves (the trunk, camo netting etc.) Other problems (= actual bugs) are being fixed. Please try to understand that not all issues posted here are real bugs, Arma II is very demanding and unforgiving sometimes and failing an objective doesn't mean a mission is unplayable.

Delaying the Bear situation, on the other hand, is of course a serious problem and will be fixed ASAP. We're really sorry for this.I really don't want to drag betatesters into discussion, however.

subtee
Jun 26 2009, 01:04
Ok i just run into this in the badlands mission. razor team AI is unresponsive from the start of the mission. Too bad i was enjoying the campaign, but if theres this much bugs, ill have to wait for fixes, and play other mission.

Hope it gets fixed, i want to enjoy the campaign without hiccups and to the fullest.

Snake_61
Jun 26 2009, 07:01
Here is how I fixed this Campaign-Mission for me:
as described I opened the MISSION.pbo from Addons with "Kegetys-CPBO".
Copied the "I3_DelayingTheBear.Chernarus" into my Editor/Missionfolder and started the mission from ther Editor.As soon as we were on the Truck I saved it.
This saved file I copied then into my Campaign-Saved Folder and went back to the Campaign.As soon when I was in the mission I loaded the saved Mission...et voila we ran into the Ambush!

Hope I was clear enough?!
Main thing is,that the mission saved in the editor is transferable to the Campaign!

Good Luck Guys :-)

BuddhaBang
Jun 26 2009, 08:28
Here is how I fixed this Campaign-Mission for me:
as described I opened the MISSION.pbo from Addons with "Kegetys-CPBO".
Copied the "I3_DelayingTheBear.Chernarus" into my Editor/Missionfolder and started the mission from ther Editor.As soon as we were on the Truck I saved it.
This saved file I copied then into my Campaign-Saved Folder and went back to the Campaign.As soon when I was in the mission I loaded the saved Mission...et voila we ran into the Ambush!

Hope I was clear enough?!
Main thing is,that the mission saved in the editor is transferable to the Campaign!

Good Luck Guys :-)

Were they actually responsive to all your commands from then on. And how far are you actually? Cause there is no need to do this only to find out that you have to keep do it all through the campaign, that would be pretty annoying.

Hiramas
Jun 26 2009, 10:59
If they respond again properly from this point on, would it be possible that you upload your save somewhere?
Would at least be a temporary fix

killcolkurtz
Jun 26 2009, 11:12
Hmm yes, this unresponsive AI thing is a little bit of a show stopper for me campagin wise at least, hopefully the next couple of patches will address this problem.
Having loads of fun with the editor anyway.

doford
Jun 26 2009, 11:44
I've hit this dead end too. I'm enjoying the game and there are still loads to do with a broken campaign but this still isn't right. If it's anti pirate ware causing this just removed it.

You don't sell poisoned food to stop theifs eating it! So why do it with gaming?

Snake_61
Jun 26 2009, 14:11
Well,no problems so far!
Survived the ambush and my men responded normally.
How much more can I tell without beeing a spoiler?

But I didn't go much further in this mission,the enemy did attack and afterwords my men took the weapons and did obey all of my orders!

Sure, I thought about uploading my savegame (just entered the Truck and it began moving) but don't know how to attach it here!
Not very firm with using sites like "Filefront"...
Can send somebody my Savegame via E-Mail or as PM!

---------- Post added at 01:22 PM ---------- Previous post was at 12:53 PM ----------

One more thing I just discovered :
after saving this mission from the editor and copying it into the Campaign-SavedMissions,all following saves will be stored in a seperate Folder in UserMissions within the USER/DOCUMENTS Folder!!!No longer in the usual CampaignSaveFolder... Strange,but it works!

Thats why I didn't know it until now when I was trying to find the Savegame which I wanted to share with You!

---------- Post added at 02:11 PM ---------- Previous post was at 01:22 PM ----------

That's it !!!!!
It doesn't work !!! :-(

You can finish the mission,but You cannot continue the Campaign...
Sorry,would have been too nice to be true

El_MUERkO
Jun 26 2009, 15:03
Anyone tried this with the hotfix?

Gemini
Jun 26 2009, 16:50
I restarted the mission, and the hotfix didn't change anything for me: AI is always static.

BI says in changelog that the patch is not compatible with previous saves, is it really the truth ? I don't want to have to restart all the campaign from the begining each time a patch is release...

Obroa
Jun 26 2009, 16:56
I restarted this mission and the AI was controllable for myself, will try next mission in a little bit.

stun
Jun 26 2009, 18:06
hotfix didn't mention anything about campaign fixes, it was mainly to include working Anti-aliasing. As long as you had the previous 1.02 patch installed save games should work fine.

ThaNeo
Jun 26 2009, 18:37
after restarting the mission and apply the hotfix my AI works now :)

stun
Jun 26 2009, 18:42
That's a nice surprise, as I didn't see anything in the change log about campaign bug fixes.

Skulleye
Jun 26 2009, 22:31
after restarting the mission and apply the hotfix my AI works now :)

Same here. Reverted 'Delaying the bear' and this time the AI works in both that mission and the following one :)

SpunKer
Jun 26 2009, 22:35
I have the same problem,
The IA wasn't responding in the "Delaying the Bear" and "Badlands" mission.

But I've finaly managed to finish "BadLands".
When you have taken the first willage (Novy Sobor) two cinematics comes.

Don't skip them otherwise your teammates will not respond again :( !

Then comes the next mission : "The Dogs of War" (Chien de Guerre in French)

And ...

IA is not responding again !!!! :(

And ...

I've installed the hotfix but it still doesn't work :(:(

Did someone get the same trouble for that mission "The Dog Of War" (the next one of "Badlands" mission) ?

Thank's !

stun
Jun 26 2009, 23:42
Yeah, AI isn't responding on dogs of war for me either.

SpunKer
Jun 26 2009, 23:59
Damnit :(

I tried to uninstall Arma and to install it again. I've run the last patch released (1.02.58134) but it still the same, the bots are still paraplegic ...

:/

Blodhemn
Jun 27 2009, 14:43
Yeah there is indeed a lot of Bugs, but I have to say, when the bugs have been squashed, this game is gonna be AWESOME. Im loving it already, but yeah, the bugs are very annoying.

efefia
Jun 27 2009, 15:11
Just when I thought BIS had nailed it, I was really enjoying the campaign and now... this. A gamebreaking bug in the main campaign and it's gone unfixed for almost a month, I'm done recommending this game.

ohara
Jun 27 2009, 15:13
Install 1.02 hotfix and restart that mission, this problem was fixed there.

efefia
Jun 27 2009, 15:15
Can you please have Maruk add it to the update notes then?

reb0rn
Jun 27 2009, 15:17
Install 1.02 hotfix and restart that mission, this problem was fixed there.

what about next mission, its the same bug?

eirulan
Jun 27 2009, 16:54
Install 1.02 hotfix and restart that mission, this problem was fixed there.

Bohemia,
really thanks for the fix in "Delaying the Bear".
Now Razor team AI works perfectly.
Thank you, i really like your game.

---------- Post added at 04:54 PM ---------- Previous post was at 04:50 PM ----------

what about next mission, its the same bug?

Yes it appears that Team Razor AI remains unresponsive in "Badlands" also after the last hotfix.
I played the mission "Badlands" today: no way. Razor AI starts to work only after Novy Sobor conquered (5 or 10 minutes of playing from the start).
By the way, after you capture the first town Novy Sobor everything it's ok. Well, that's fine to me...nothing is perfect...

Blodhemn
Jun 27 2009, 18:03
I installed the 1.02 patch, still have the Deaf & Dumb Squad. So ive stopped play now until patch fixes the campaign. Having fun making own missions & messing around in the armoury, trying to open everything. Just played a chicken trying to escape the hunters, lol.

SpunKer
Jun 27 2009, 21:35
In the "Dog Of War" mission, it's still the same.

and we are supposed to take the entire command of the operation by talking to a General in the begining...

But the General is not reponding too, so I can't be the leader of the all operation :/

(and the razor's AI doesn't respond too ...)

Demiun
Jun 27 2009, 21:42

Gemini
Jun 28 2009, 16:19
I installed the fix and restarted this mission (delaying the bear) but AI is still static. I don't know what to do...

Electricleash
Jun 28 2009, 18:49
Hotfix seemed to work for me, you need to 'revert' the mission, it worked. But, still can't team-switch to other members of my squad.

Westmoreland
Jun 28 2009, 21:09
I cannot even install the 1.02 patch (to be even able to play the Delaying the Bear mission), because of some invalid addons/air2.pbo file or so (I didn't made any own changes to the game). How symbolic..

mickeyc
Jun 29 2009, 13:54
having same problems anyone know were i can find the hotfix thats being talked about, thanks.

cuppa
Jun 29 2009, 15:58
yea whats this 1.02 hotfix ,,,same problem as every1 else

stun
Jun 29 2009, 17:59
It is the latest build of the 1.02 patch (build 58134). It has had some additions since the original 1.02 patch was released.

USSRsniper
Jun 29 2009, 19:44
Have the same problem on "Dogs of War", all other missions ran fine, but this one :rolleyes: Have the hotfix installed.

rrohde
Jun 30 2009, 20:33
I just now got into the "delaying the bear" and "badlands" missions of the single player campaign, and, just like everyone else said before, the team AI is dead...

What a letdown!

EricM
Jul 3 2009, 22:49
Got the 1.02 hotfixed. No problem here for Delaying the Bear (Note : I didn't cheat in the previous missions either).

I'm just surprised it's so short... I Got ambushed, got out of the truck killed 1 or 2 guys and went to the new rally points a few hundred meters away and meet the other napa guys and it ended with a victory, even stating that I had destroyed an UAV...

It was way too easy/short. A bit disapointed... I loved the fog and early morning atmosphere...

linnx88
Jul 4 2009, 00:21
Hmm so there's a 1.02 hotfix?!? Why doesn't BI put a sticky here about it?!

I got the Gamers Gate version and it already came updated to 1.02....so i can't uninstall it. Can I install the hotfix on top of it? Because my AI does not work in Delaying the Bear nor Badlands nor Dogs of War.

---------- Post added at 08:21 PM ---------- Previous post was at 08:03 PM ----------

Ok so the only way to fix these problems it seems is for me to download a CD version somewhere, use a crack and then patch to the latest version.....Nice job BI!

JonieTurnock
Jul 4 2009, 13:19
Hmm so there's a 1.02 hotfix?!? Why doesn't BI put a sticky here about it?!

I got the Gamers Gate version and it already came updated to 1.02....so i can't uninstall it. Can I install the hotfix on top of it? Because my AI does not work in Delaying the Bear nor Badlands nor Dogs of War.

---------- Post added at 08:21 PM ---------- Previous post was at 08:03 PM ----------

Ok so the only way to fix these problems it seems is for me to download a CD version somewhere, use a crack and then patch to the latest version.....Nice job BI!

i dont think they've released the version for the DirectDld games it will prob auto update in the next few days if its anything like steam, and if you try and download a crack version will prob take that long anyway.

linnx88
Jul 4 2009, 13:55
i dont think they've released the version for the DirectDld games it will prob auto update in the next few days if its anything like steam, and if you try and download a crack version will prob take that long anyway.

Ok so apparently after doing a bit of research myself I found that the easiest solution is to get the DVD version for those who don't have the game yet and stay FAR away from the download versions.

The downloaded versions come pre-patched with BI's buggy 1.02.58064 which has all of the AI problems mentioned in other threads. You cannot uninstall that patch and you cannot patch with 1.02.58134 over it. I found a solution however.

I had to find a clone-cd versions online and download that, use a daemon tools + Yasu tools to hide from starforce and I simply used the CD-KEY i got from GamersGate and that worked like a charm!

The Delaying the Bear mission AI started working, however the mission "Badlands" is still bugged and the AI is unresponsive just as before. After NAPA stops talking, my team mates do not respond to any of my commands even though they acknowledge them.

:rolleyes:

Whisky_Delta
Jul 4 2009, 18:04
I just got Delyaing the Bear and indeed like everyone else, i ahve the dead AI bug.

Its unfortunate really, as i beleive Arma2 could well be one of the best games i have played (when it works) There have been some moments where i jus tthink that was so cool, yet the community is being let down by poor testing, management and support.

I am starting to realise that Arm2 is just goign to be a rollercoaster of dissapointment, and even die hard loyal fans, once OFP2 is launched will convert back to OFP. I now this is pure speculation, but i Codemasters would never release a game in this condition.

Well done BI, i know VBS2 is a raging success, but i think you have in one swoop, made a lot of loyale fans regret paying for the game.

Regards

Whisky

EricM
Jul 4 2009, 19:06
Note : the hotfix can be installed even if the previous 1.02 was already installed. It says "1.02 is already installed", but it does apply the hotfix anyway and your game gets upgraded to 1.02.58134 (I have german download version).

Zipper5
Jul 4 2009, 19:07
I'm quite the loyal fan and I love ArmA II, despite the bugs. In fact, I haven't encountered a single bug in the singleplayer campaign yet, and I've played it through many times to get the different endings. I don't regret purchasing it at all.

Whisky_Delta
Jul 4 2009, 21:07
So how can some players not have this dead AI bug, yet people lke Zipper5 can play throughout no problem? Have you patched it? This AI issue cant be down to hardware differences either, unlike the performance issues of Arma2

Regards

Whisky

EricM
Jul 4 2009, 21:26
Have you patched it to 1.02.58134 ? Manhattan, Delaying the bears and badlands work without problems for me. If you have patched it AFTER you started the mission, you might have to restart the mission completely as your saved game could conflict with the new version.

eirulan
Jul 5 2009, 11:04
I'm quite the loyal fan and I love ArmA II, despite the bugs. In fact, I haven't encountered a single bug in the singleplayer campaign yet, and I've played it through many times to get the different endings. I don't regret purchasing it at all.

You were very very lucky.
I encountered some huge problems, as many others,
Which version of the game did you buy?
- German or other nation?
Thanks

No Use For A Name
Jul 6 2009, 09:30
I just played this mission for the first time and (maybe) have a problem. After the mission started I loaded up with some extra weapons/ammo in the crate then went to the trucks that are supposed to take us to the ambush. I get my team in the truck, but the technical escort doesn't move, and the truck I'm in tries to go around it by doing a 200-point turnaround. This usually makes us go into the trees in the forest and get stuck.
I haven't tried replaying from the start yet, so I'll give that a shot later.

Funny because I had absolutely no problems up until this point with failed triggers or even crashes

I am starting to realise that Arm2 is just goign to be a rollercoaster of dissapointment, and even die hard loyal fans, once OFP2 is launched will convert back to OFP. I now this is pure speculation, but i Codemasters would never release a game in this condition.

Well done BI, i know VBS2 is a raging success, but i think you have in one swoop, made a lot of loyale fans regret paying for the game.

Regards

Whisky

that's laughable, any die hard fan as you call them can see past the small flaws in the single player (that will almost certainly get fixed in the future) and enjoy the game for the addons, editor, and multiplayer experience. To me the single player is just something a little extra since I have very little editing skills. I realize this isn't the same for everyone; but I highly doubt the fans of the series will "convert" to OFP2 just because it's stable, it's all about the gameplay.
I'll probably even buy OFP2 just cause it does look pretty cool and I'm curious to see what they do with it; but I will always like Arma more; bugs or not

eirulan
Jul 6 2009, 20:59
To me the single player is just something a little extra since I have very little editing skills.

Well, if you call "funny" AI unresponsive, sudden mission ending (with apparent no reason"), artillery script not working...etc...etc.........ok you can enjoy the game.

But If spend 45 Euros for a game, I PRETEND quality.
I bought it mainly for the SP campaign, even if in the past I edited a lot of mission for OFP or ArmA.
Now I do not have time (job absorbs me a lot).

As Bohemia, You cannot do advertising on the SP, when you know it is so heavily bugged or inconsistent.

By the way, I'm playing through the campaign and having some fun, but i'm very sad for the programming errors I have encountered.
Imagine Half Life 2 with the same bugs: impossible. This is what I call quality.

Finally, I also edited a mission in ArmA 2 and appreciated the AI module. This is the best asset of the "game" (or better to say "program").

No Use For A Name
Jul 7 2009, 08:06
Well, if you call "funny" AI unresponsive, sudden mission ending (with apparent no reason"), artillery script not working...etc...etc.........ok you can enjoy the game.

But If spend 45 Euros for a game, I PRETEND quality.
I bought it mainly for the SP campaign, even if in the past I edited a lot of mission for OFP or ArmA.
Now I do not have time (job absorbs me a lot).

As Bohemia, You cannot do advertising on the SP, when you know it is so heavily bugged or inconsistent.

By the way, I'm playing through the campaign and having some fun, but i'm very sad for the programming errors I have encountered.
Imagine Half Life 2 with the same bugs: impossible. This is what I call quality.

Finally, I also edited a mission in ArmA 2 and appreciated the AI module. This is the best asset of the "game" (or better to say "program").

and obviously you didn't read my whole post. This was MY view on it, as I stated "I realize this isn't the same for everyone; but I highly doubt the fans of the series will "convert" to OFP2 just because it's stable, it's all about the gameplay." I was simply saying that the true fans won't just give up on the game and go play OFP2...

And an update, I reverted to the very start of Delaying the Bear and it worked.

oh, and for the record...Half Life 2 might have been stable but the game sucked, especially the story. Same 'ol hero falls in love with some random chick that didn't have anything to do with the first Half Life etc.
That's why I deal with the problems in the Arma series because of the gameplay

Archamedes
Jul 7 2009, 15:38
I am not happy I had to endmission the final 3 levels to which i fell cheated and the game was completely spoiled due to bugs. Its unforgivable that this was released for sale withot picking up the no responsive bug in delaying the bear. did they just test the first few missions and just got lazy? Its incomplete and you are not getting the quality you are paying for. You don't go out and buy a BMW only to find that it has half an engine, so why buy a game that hasn't been finished? What about the people who owna pc and dont have the inernet to get a patch and yes there are surprisingly a lot of people out there that dont have internet. They will play this and take it back to the shop.

SpunKer
Jul 7 2009, 17:37
Ok, so, does anyone knows if a hotfix will be released soon in order to finish those three missions properly ?

Hypergeek
Jul 12 2009, 22:59
Just wanted to add my two cents - i had exactly the same issue (that carried through to the next mission)... however i have just installed ARMA 2 Update 1.02.58134 and that fixed it; I just reloaded the mission and Team Razor now do exactly as ordered.

Now I can get back to the game that I have been thoroughly enjoying... I gave ARMA a savage review that was printed (in part) in PCZone - I was so disappointed in that game. The OFP that we all know and love was a flawed classic and I think some people should remember that before being so vicious in their criticism of ARMA2.

Sure, there are some bugs (small and large)... but in a game of this breadth and scope is it really that surprising? This is not COD!

Reading this forum I would say that around 80% of the issues people are bitching about are not real bugs, just frustration because the objectives are not clearly sign-posted with big neon lights... you actually have to exercise a little patience, thought and take the time to figure it out - you actually have to look for the enemy rather that know that they will appear around the next scripted corridor after you have been corralled there by the level designer.

I feel I could go on defending this game and start ridiculing people who complain, but I realise that I would rather get back to playing it... if those people want to continue baying for the blood of the developers then I'll leave them to waist their time and money.

Great job Bohemia, a truely wonderful game that makes up for ARMA (I was disappointed) and sends me right back to the sheer joy I had playing the demo to OFP on my PCZone coverdisk... only this time with everything turned up to 11.

mikupoiss
Jul 13 2009, 05:33
Sure, there are some bugs (small and large)... but in a game of this breadth and scope is it really that surprising? This is not COD!

Reading this forum I would say that around 80% of the issues people are bitching about are not real bugs, just frustration because the objectives are not clearly sign-posted with big neon lights... you actually have to exercise a little patience, thought and take the time to figure it out - you actually have to look for the enemy rather that know that they will appear around the next scripted corridor after you have been corralled there by the level designer.

What the hell???
BIS should have learned from ArmA that releasing a game that needs 6 patches to have a decent playing value is no-go.

And not real bugs? I say that when completing all objectives and still not getting over with the mission or guys just not responding is pretty dam buggy. Maybe, really, I have to wait like 2 days and then the guys move. I'm just no that patient enough.

Hypergeek
Jul 13 2009, 10:28
Well mikupoiss,

I say that "when completing all objectives and still not getting over with the mission or guys just not responding" fits neatly in the 20% I reserved for it.

I didn't slate ARMA bacause it was buggy, I didn't find it buggy - it was just rubbish; dull story and missions, unrealistic scenarios - there was really only one mission I enjoyed and that made any real sense... apart from at the end being sent alone to take out a T80 on the bridge, that was a bit too Rambo.

acerjacks
Jul 14 2009, 20:16
Ok so with a bit of cajoling (the swictcharoo fix) I can get the other members of my team in to the lorry, but I can't enter (as the leader) all I get is the gun/gear icon. If I'm another member then the leader does not move:confused: cheers n thanks in advance.