reb
Jun 6 2009, 13:41
There seem to be quite a bit of problems with the triggering of events, especially radio conversations, in campaign missions. It seems a lot of triggers go off when you enter a given area, with the result that you've got conversations where your character says he has eyes on the target and you personally don't have a clue where the target is yet. Also sometimes the conversations seem to happen in the wrong order - I had one conversation in Manhattan where I killed a hostile, and first heard the radio discussion on what I found on him, and then heard the discussion where I inform HQ of the kill and get instructions to look for something on him in the first place.