Scrub
Jun 2 2009, 21:25
Hi all,
I'm getting into the Modules, and see how some work as drop and play, and others are plainly a mystery.
1- The Artillery Module will allow all artillery gunners to use NLOS targeting with graphical spread, and time to splash indicators. Just by dropping in.
2- Artillery-Virtual Piece. Can't get them to do anything noticeable.
3- Not sure of the First Aid Modules. Can't get them to do anything noticeable.
First Aid-Action
First Aid-Battlefield Clearance
First Aid-Simulation
That's all I've looked at so far. Decided to do some searching, but to no avail. Back to research, many others to try out.
Next up:
4- Strategic Reference Layer-
If you have info on these, please post here. Thanks!
I'm getting into the Modules, and see how some work as drop and play, and others are plainly a mystery.
1- The Artillery Module will allow all artillery gunners to use NLOS targeting with graphical spread, and time to splash indicators. Just by dropping in.
2- Artillery-Virtual Piece. Can't get them to do anything noticeable.
3- Not sure of the First Aid Modules. Can't get them to do anything noticeable.
First Aid-Action
First Aid-Battlefield Clearance
First Aid-Simulation
That's all I've looked at so far. Decided to do some searching, but to no avail. Back to research, many others to try out.
Next up:
4- Strategic Reference Layer-
If you have info on these, please post here. Thanks!