View Full Version : Trouble with Buldozer.
I'm not to sure what the problem is but every time I try to start up Buldozer I get an error message that says “Shaders Not Valid (mismatch of exe and data?)”. I have had it working in the past so I have no idea what wrong.
Any help on this would be much appreciated.
Feb 16 2009, 20:18
I am intrested in this same thing. I have been working with this same computer with O2. now I wanna work again, but Bullzoer doesnt. I get same error. help, please? http://forums.bistudio.com/oldsmileys/sad_o.gif
Feb 16 2009, 21:23
Try backing up the bin directory in P:\, then unbinning bin.pbo in C:\Program Files\Bohemia Interactive\ArmA\Dta (or where ever you have it installed) and putting the resulting bin folder into P:\ . This might solve your problem.
Feb 17 2009, 14:28
EDIT: got it working. thanks alot for help! http://forums.bistudio.com/oldsmileys/biggrin_o.gif
Feb 19 2009, 01:03
I've just started getting the same error.
I've been running Visitor and O2 from seperate drives with no problems for quite some time now. Then last night halfway through a session on Visitor Bulldozer started crashing just before showing terrain. But was working fine from O2.
Today I decided to simply reinstall BIS tools and now I get the error as posted above though occasionaly it changes to
'error compliling pixel shader PSAlphaOnlyMod'
I tried plaintiffs sugestion, but no change
I've uninstalled/reinstalled the tools 3 times now, no luck
Feb 20 2009, 11:20
reinstalled ArmA = fixed
Gremlins (insert save face smile here)
Could OFP's buldozer workable for ARMA's O2? If not ,where could I get it?
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