View Full Version : Yet another Binarize Problem...
Meathead
Aug 7 2008, 05:39
Allright when I run BinPBO with "Bibarize" checked I get this error in the Log file:
Parse: 0 ms
Cannot load font core\data\fonts\lucidaconsoleb8
Fonts file \core\data\fonts\lucidaConsoleB8 not found
Cannot load font core\data\fonts\lucidaconsoleb11
Fonts file \core\data\fonts\lucidaConsoleB11 not found
Does anyone have any clue on wth is going wrong?
The folder you have specified as being the 'Path to Project' folder in the BinPBO settings...
take a copy of 'P:\core\data\fonts\*.*' and place it inside your 'Project Folder'...
Meathead
Aug 7 2008, 13:08
I am also getting the windows error "BinPBO has ancountered an error and needs to close" but it goes ahead and finishes the packing process
EDIT***
Then when I try and use the PBO I get a missing .ped error in game
EDIT2***
ok I get the same error as in first post no matter what I do
I got my Virtual P: drive created with all the BIS tools in it...
I created a "Temp" folder on the P: drive...
I place the "AddonNameHere" folder inside the Temp Folder...
I have tried putting the files from P:/core/data/font into my Addon folder...
I also tried putting the font folder itself in, the Data folder, and the core folder.. none of wich works! It still wont recognize thse files for some reason. http://forums.bistudio.com/oldsmileys/help.gif
[APS]Gnat
Aug 8 2008, 01:36
I have tried putting the files from P:/core/data/font into my Addon folder...
No, they must be on your P drive, not in your addon folder itself (which would be in P as well)
In other words, in P you should see a folder called CORE, and inside CORE another called DATA etc etc
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