Synide
May 31 2008, 04:57
I noticed in recent times that a great many people have alot of problems with their development setups. And, being able to successfully build stuff.
I'm about 1/2 through a .pdf tutorial on setting up ones development environment but it's taking longer than I'd anticipated due to other activities.
Anyway, in a quick pre-cursor to that here are is a .rar file with the 'BIS Sample Map' reformated abit and with some extra building models sitting on it.
People were having problems getting ladders to work and doors to operate in Binarized .wrp's.
Make particular note of the P:\Synide\ca folder and the BinPBO build settings...
Synide_synRahmadi_Sample.rar (null) (64 Megabytes - not 24/7) Link removed
The above example is being reworked with some comments extra... until then though...
When you build it have a look at the log file created... you'll possibly have lot's of warnings regarding the various building models... if you do then that probably means you have installed the BIS p3dm mlod's of the Buildings and they are a bit wonky as you'll note...
Anyway, all going well you should have a built binarized pbo of the BI Sample Map as a new island and the doors and ladders should all be working... If you change the time to dusk in the mission editor you should see the flashing lights and the lighthouse...
Also, make particular note that this source is sitting outside the 'ca' namespace... no one should be creating addons that are sitting inside the 'ca' folder on their <ArmAWork> drives, think of it as being off-liimits...
I'll eventually finish off this .pdf and post it... I think it has some handy info for the novice & budding addon maker.
anyhoo... good luck...
Cheers, Sy.
Edit:
As promised here is a .pdf on how to setup your Development Environment...
For novice's and budding Addon makers it might provide some guidance... dunno.
Cheers, Sy.
ArmABuildEnvironment.pdf (ftp://203.97.251.53/ArmABuildEnvironment.pdf) 698 Kilobytes (Link not 24/7)
ArmABuildEnvironment.pdf (http://synide.rkslstudios.info/ArmABuildEnvironment.pdf) 698 Kilobytes (from RKSL)
I'm about 1/2 through a .pdf tutorial on setting up ones development environment but it's taking longer than I'd anticipated due to other activities.
Anyway, in a quick pre-cursor to that here are is a .rar file with the 'BIS Sample Map' reformated abit and with some extra building models sitting on it.
People were having problems getting ladders to work and doors to operate in Binarized .wrp's.
Make particular note of the P:\Synide\ca folder and the BinPBO build settings...
Synide_synRahmadi_Sample.rar (null) (64 Megabytes - not 24/7) Link removed
The above example is being reworked with some comments extra... until then though...
When you build it have a look at the log file created... you'll possibly have lot's of warnings regarding the various building models... if you do then that probably means you have installed the BIS p3dm mlod's of the Buildings and they are a bit wonky as you'll note...
Anyway, all going well you should have a built binarized pbo of the BI Sample Map as a new island and the doors and ladders should all be working... If you change the time to dusk in the mission editor you should see the flashing lights and the lighthouse...
Also, make particular note that this source is sitting outside the 'ca' namespace... no one should be creating addons that are sitting inside the 'ca' folder on their <ArmAWork> drives, think of it as being off-liimits...
I'll eventually finish off this .pdf and post it... I think it has some handy info for the novice & budding addon maker.
anyhoo... good luck...
Cheers, Sy.
Edit:
As promised here is a .pdf on how to setup your Development Environment...
For novice's and budding Addon makers it might provide some guidance... dunno.
Cheers, Sy.
ArmABuildEnvironment.pdf (ftp://203.97.251.53/ArmABuildEnvironment.pdf) 698 Kilobytes (Link not 24/7)
ArmABuildEnvironment.pdf (http://synide.rkslstudios.info/ArmABuildEnvironment.pdf) 698 Kilobytes (from RKSL)