gL33k
Apr 23 2008, 08:07
first my ground texture seem too dark. how can i solve that ?
picture at 12.30pm (http://img165.imageshack.us/img165/9213/arma2008042309555523lt2.jpg)
then , there are too much rock clutter on the ground. how could i spread them more ?
edit:
3rd problem: the same i already discovered fw week ago.
i got white square of distant texture. sattelite 's one i think.
here (http://img337.imageshack.us/img337/4210/arma2008042310171065cf0.jpg)
here are my project parameter
http://img143.imageshack.us/img143/4626/projectparameterwx9.png
http://img150.imageshack.us/img150/300/projectparameter2qa6.png
ps: i used the example config in quick tutorial ... i should mentionned too that this island is HIGHLY HEAVY ! i can't even display the sattelite map from the editor, it crash to desktop instantly. empty world , but only 25fps @<hidden> 4000meter VD.
picture at 12.30pm (http://img165.imageshack.us/img165/9213/arma2008042309555523lt2.jpg)
then , there are too much rock clutter on the ground. how could i spread them more ?
edit:
3rd problem: the same i already discovered fw week ago.
i got white square of distant texture. sattelite 's one i think.
here (http://img337.imageshack.us/img337/4210/arma2008042310171065cf0.jpg)
here are my project parameter
http://img143.imageshack.us/img143/4626/projectparameterwx9.png
http://img150.imageshack.us/img150/300/projectparameter2qa6.png
ps: i used the example config in quick tutorial ... i should mentionned too that this island is HIGHLY HEAVY ! i can't even display the sattelite map from the editor, it crash to desktop instantly. empty world , but only 25fps @<hidden> 4000meter VD.