MemphisBelle
Apr 10 2008, 21:16
Hello all,
I have a problem with my config.cpp. To all guys where I was talking to in another topic, dont wonder why I started a new one. But this is definately another theme then RVMAT Templates.
Back to my Problem.
I used some example configs from this board. I only changed the respective names of the wrp files and the folders.
When I create the pbo file (with Makepbo 1.1 by Amalfi) and run the game then always this error message appears:
http://www.memphisbelle.de/Bilder/fehler1.JPG
Cause I dont want to keep all the needed informations back for you so I added my config.cpp here as well. I hope you can help me locating the mistake I made.
The wrp filename is MB_Nova
the foldername is Testinsel
The description is Nova Island
<table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">class CfgPatches{
class MB_Nova{
units[]={"MB_Nova"};
weapons[]={};
requiredVersion=0.1;
requiredAddons[]={"CAData", "CABuildings", "CAMisc", "CAPlants", "CARoads", "CARocks"};
};
};
class DefaultLighting; /* extern */
class DefaultLighting_CA:DefaultLighting{};
class CfgWorlds{
class DefaultClutter{
scaleMin=0.9;
scaleMax=1.4;
};
class DefaultWorld; /* extern */
class CAWorld:DefaultWorld{
class Grid{};
};
class MB_Nova:CAWorld{
access=3;
cutscenes[]={"DesertIntro1"};
description="Nova Island";
icon="";
worldName="\Testinsel\MB_Nova.wrp";
pictureMap="";
pictureShot="";
plateFormat="MB - $$ - ##";
plateLetters="ABCDEGHIKLMNOPRSTVXZ";
longitude=-40;
latitude=-40;
class Grid:Grid{
offsetX=0;
offsetY=-15360;
class Zoom1{
zoomMax=0.5;
format="XY";
formatX="Aa";
formatY="00";
stepX=200;
stepY=200;
};
class Zoom2{
zoomMax=1e+30;
format="XY";
formatX="A";
formatY="0";
stepX=2000;
stepY=2000;
};
};
startTime="8:30";
startDate="07/06/2007";
startWeather=0.1;
startFog=0;
forecastWeather=0.3;
forecastFog=0;
seagullPos[]={1272.842041, 150.000000, 14034.961914};
centerPosition[]={2500, 2500, 300};
ilsPosition[]={2545, 3000};
ilsDirection[]={0, 0.080000, 1};
ilsTaxiIn[]={2495, 2725, 2495, 2850, 2508, 2860, 2508, 3000, 2520, 3010, 2545, 3000};
ilsTaxiOff[]={2545, 2445, 2520, 2425, 2495, 2445, 2495, 2725};
drawTaxiway=0;
class ReplaceObjects{};
class Sounds{
sounds[]={};
};
class Animation{
vehicles[]={};
};
class Lighting:DefaultLighting{};
clutterGrid=1.11;
clutterDist=55;
noDetailDist=40;
fullDetailDist=5;
minTreesInForestSquare=3;
minRocksInRockSquare=4;
class clutter{
class GrassGeneral:DefaultClutter{
model="ca\plants\clutter_grass_general.p3d";
affectedByWind=0.3;
swLighting=1;
scaleMin=0.75;
scaleMax=1;
};
class GrassFlowers:GrassGeneral{
model="ca\plants\clutter_grass_flowers.p3d";
};
class GrassLong:GrassGeneral{
model="ca\plants\clutter_grass_long.p3d";
affectedByWind=0.6;
scaleMin=0.6;
scaleMax=1.1;
};
class GrassSevenbeauty:GrassGeneral{
model="ca\plants\clutter_grass_sevenbaeuty.p3d";
affectedByWind=0.2;
scaleMin=0.7;
scaleMax=1.1;
};
class GrassYellow:GrassGeneral{
model="ca\plants\clutter_grass_yellow.p3d";
affectedByWind=0.2;
scaleMin=0.7;
scaleMax=1.1;
};
class GrassDesert:GrassGeneral{
model="ca\plants\clutter_grass_desert.p3d";
};
class ForestFern:GrassGeneral{
model="ca\plants\clutter_forest_fern.p3d";
affectedByWind=0.1;
scaleMin=0.9;
scaleMax=1.1;
};//ForestFern
class SmallRocks:GrassGeneral{
model="ca\rocks\clutter_stone_small.p3d";
affectedByWind=0;
scaleMin=0.9;
scaleMax=1.1;
};
class FlowersColor:GrassGeneral{
model="ca\plants\clutter_smetanka.p3d";
};
class FlowersWhite:GrassGeneral{
model="ca\plants\clutter_white_flower.p3d";
};
class MushroomsHorcak:GrassGeneral{
model="ca\plants\clutter_horcak.p3d";
affectedByWind=0;
scaleMin=0.85;
scaleMax=1.25;
};
class MushroomsPrasivka:MushroomsHorcak{
model="ca\plants\clutter_prasivky.p3d";
};
class MushroomsBabka:MushroomsHorcak{
model="ca\plants\clutter_babka.p3d";
};
class MushroomsMuchomurka:MushroomsHorcak{
model="ca\plants\clutter_muchomurka.p3d";
};
};
class Subdivision{
class Fractal{
rougness=5;
maxRoad=0.02;
maxTrack=0.5;
maxSlopeFactor=0.05;
};//Fractal
class WhiteNoise{
rougness=2;
maxRoad=0.01;
maxTrack=0.05;
maxSlopeFactor=0.00249999;
};
minY=-0;
minSlope=0.02;
};
class Ambient{
class BigBirds{
radius=300;
cost="((1 + forest + trees) - ((2 * rain)) - houses) * (1 - night) * (1 - sea)";
class Species{
class Hawk{
probability=0.2;
cost=1;
};
};
};
class Birds{
radius=170;
cost="(1 - night) * ((1 + (3 * sea)) - (2 * rain))";
class Species{
class Seagull{
probability=0.2;
cost=1;
};
};
};
class BigInsects{
radius=20;
cost="(5 - (2 * houses)) * (1 - night) * (1 - rain) * (1 - sea) * (1 - windy)";
class Species{
class DragonFly{
probability="0.6 - (meadow * 0.5) + (forest * 0.4)";
cost=1;
};
class ButterFly{
probability="0.4 + (meadow * 0.5) - (forest * 0.4)";
cost=1;
};
};
};
class BigInsectsAquatic{
radius=20;
cost="(3 * sea) * (1 - night) * (1 - rain) * (1 - windy)";
class Species{
class DragonFly{
probability=1;
cost=1;
};
};
};
class WindClutter{
radius=10;
cost="((20 - 5 * rain) * (3 * (windy factor [0.2, 0.5]))) * (1 - sea)";
class Species{
class FxWindGrass1{
probability="0.4 - 0.2 * hills - 0.2 * trees";
cost=1;
};
class FxWindGrass2{
probability="0.4 - 0.2 * hills - 0.2 * trees";
cost=1;
};
class FxWindRock1{
probability="0.4 * hills";
cost=1;
};
class FxWindLeaf1{
probability="0.2 * trees";
cost=1;
};/
class FxWindLeaf2{
probability="0.1 * trees + 0.2";
cost=1;
};
class FxWindLeaf3{
probability="0.1 * trees";
cost=1;
};
};
};
class NoWindClutter{
radius=15;
cost="(20 * (windy factor [0.1, 0.2])) * meadow * (1 - rain) * (1 - sea) * (1 - forest) * (1 - houses)";
class Species{
class FxWindPollen1{
probability=1;
cost=1;
};
};
};
class SmallInsects{
radius=3;
cost="(12 - 8 * hills) * (1 - night) * (1 - rain) * (1 - sea) * (1 - windy)";
class Species{
class HouseFly{
probability="deadBody + (1 - deadBody) * (0.5 - forest * 0.1 - meadow * 0.2)";
cost=1;
};
class HoneyBee{
probability="(1 - deadBody) * (0.5 - forest * 0.1 + meadow * 0.2)";
cost=1;
};
class Mosquito{
probability="(1 - deadBody) * (0.2 * forest)";
cost=1;
};
};
};
class NightInsects{
radius=3;
cost="(9 - 8 * hills) * night * (1 - rain) * (1 - sea) * (1 - windy)";
class Species{
class Mosquito{
probability=1;
cost=1;
};
};
};
};
class Names{
class Veg_1{
name="";
position[]={2713.620117, 2140.919922};
type="VegetationPalm";
radiusA=50;
radiusB=50;
};
class Veg_2{
name="";
position[]={2446.090088, 3038.290039};
type="VegetationPalm";
radiusA=50;
radiusB=50;
};
class Veg_3{
name="";
position[]={2940.520020, 2923.189941};
type="VegetationPalm";
radiusA=50;
radiusB=50;
};
};
};
};
class CfgWorldList{
class MB_Nova{};
};
class CfgMissions{
class Cutscenes{
class NovaIntro1{
directory="\Testinsel\Data\scenes\intro.MB_Nova";
};
};
};//CfgMissions[/QUOTE]
I have a problem with my config.cpp. To all guys where I was talking to in another topic, dont wonder why I started a new one. But this is definately another theme then RVMAT Templates.
Back to my Problem.
I used some example configs from this board. I only changed the respective names of the wrp files and the folders.
When I create the pbo file (with Makepbo 1.1 by Amalfi) and run the game then always this error message appears:
http://www.memphisbelle.de/Bilder/fehler1.JPG
Cause I dont want to keep all the needed informations back for you so I added my config.cpp here as well. I hope you can help me locating the mistake I made.
The wrp filename is MB_Nova
the foldername is Testinsel
The description is Nova Island
<table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">class CfgPatches{
class MB_Nova{
units[]={"MB_Nova"};
weapons[]={};
requiredVersion=0.1;
requiredAddons[]={"CAData", "CABuildings", "CAMisc", "CAPlants", "CARoads", "CARocks"};
};
};
class DefaultLighting; /* extern */
class DefaultLighting_CA:DefaultLighting{};
class CfgWorlds{
class DefaultClutter{
scaleMin=0.9;
scaleMax=1.4;
};
class DefaultWorld; /* extern */
class CAWorld:DefaultWorld{
class Grid{};
};
class MB_Nova:CAWorld{
access=3;
cutscenes[]={"DesertIntro1"};
description="Nova Island";
icon="";
worldName="\Testinsel\MB_Nova.wrp";
pictureMap="";
pictureShot="";
plateFormat="MB - $$ - ##";
plateLetters="ABCDEGHIKLMNOPRSTVXZ";
longitude=-40;
latitude=-40;
class Grid:Grid{
offsetX=0;
offsetY=-15360;
class Zoom1{
zoomMax=0.5;
format="XY";
formatX="Aa";
formatY="00";
stepX=200;
stepY=200;
};
class Zoom2{
zoomMax=1e+30;
format="XY";
formatX="A";
formatY="0";
stepX=2000;
stepY=2000;
};
};
startTime="8:30";
startDate="07/06/2007";
startWeather=0.1;
startFog=0;
forecastWeather=0.3;
forecastFog=0;
seagullPos[]={1272.842041, 150.000000, 14034.961914};
centerPosition[]={2500, 2500, 300};
ilsPosition[]={2545, 3000};
ilsDirection[]={0, 0.080000, 1};
ilsTaxiIn[]={2495, 2725, 2495, 2850, 2508, 2860, 2508, 3000, 2520, 3010, 2545, 3000};
ilsTaxiOff[]={2545, 2445, 2520, 2425, 2495, 2445, 2495, 2725};
drawTaxiway=0;
class ReplaceObjects{};
class Sounds{
sounds[]={};
};
class Animation{
vehicles[]={};
};
class Lighting:DefaultLighting{};
clutterGrid=1.11;
clutterDist=55;
noDetailDist=40;
fullDetailDist=5;
minTreesInForestSquare=3;
minRocksInRockSquare=4;
class clutter{
class GrassGeneral:DefaultClutter{
model="ca\plants\clutter_grass_general.p3d";
affectedByWind=0.3;
swLighting=1;
scaleMin=0.75;
scaleMax=1;
};
class GrassFlowers:GrassGeneral{
model="ca\plants\clutter_grass_flowers.p3d";
};
class GrassLong:GrassGeneral{
model="ca\plants\clutter_grass_long.p3d";
affectedByWind=0.6;
scaleMin=0.6;
scaleMax=1.1;
};
class GrassSevenbeauty:GrassGeneral{
model="ca\plants\clutter_grass_sevenbaeuty.p3d";
affectedByWind=0.2;
scaleMin=0.7;
scaleMax=1.1;
};
class GrassYellow:GrassGeneral{
model="ca\plants\clutter_grass_yellow.p3d";
affectedByWind=0.2;
scaleMin=0.7;
scaleMax=1.1;
};
class GrassDesert:GrassGeneral{
model="ca\plants\clutter_grass_desert.p3d";
};
class ForestFern:GrassGeneral{
model="ca\plants\clutter_forest_fern.p3d";
affectedByWind=0.1;
scaleMin=0.9;
scaleMax=1.1;
};//ForestFern
class SmallRocks:GrassGeneral{
model="ca\rocks\clutter_stone_small.p3d";
affectedByWind=0;
scaleMin=0.9;
scaleMax=1.1;
};
class FlowersColor:GrassGeneral{
model="ca\plants\clutter_smetanka.p3d";
};
class FlowersWhite:GrassGeneral{
model="ca\plants\clutter_white_flower.p3d";
};
class MushroomsHorcak:GrassGeneral{
model="ca\plants\clutter_horcak.p3d";
affectedByWind=0;
scaleMin=0.85;
scaleMax=1.25;
};
class MushroomsPrasivka:MushroomsHorcak{
model="ca\plants\clutter_prasivky.p3d";
};
class MushroomsBabka:MushroomsHorcak{
model="ca\plants\clutter_babka.p3d";
};
class MushroomsMuchomurka:MushroomsHorcak{
model="ca\plants\clutter_muchomurka.p3d";
};
};
class Subdivision{
class Fractal{
rougness=5;
maxRoad=0.02;
maxTrack=0.5;
maxSlopeFactor=0.05;
};//Fractal
class WhiteNoise{
rougness=2;
maxRoad=0.01;
maxTrack=0.05;
maxSlopeFactor=0.00249999;
};
minY=-0;
minSlope=0.02;
};
class Ambient{
class BigBirds{
radius=300;
cost="((1 + forest + trees) - ((2 * rain)) - houses) * (1 - night) * (1 - sea)";
class Species{
class Hawk{
probability=0.2;
cost=1;
};
};
};
class Birds{
radius=170;
cost="(1 - night) * ((1 + (3 * sea)) - (2 * rain))";
class Species{
class Seagull{
probability=0.2;
cost=1;
};
};
};
class BigInsects{
radius=20;
cost="(5 - (2 * houses)) * (1 - night) * (1 - rain) * (1 - sea) * (1 - windy)";
class Species{
class DragonFly{
probability="0.6 - (meadow * 0.5) + (forest * 0.4)";
cost=1;
};
class ButterFly{
probability="0.4 + (meadow * 0.5) - (forest * 0.4)";
cost=1;
};
};
};
class BigInsectsAquatic{
radius=20;
cost="(3 * sea) * (1 - night) * (1 - rain) * (1 - windy)";
class Species{
class DragonFly{
probability=1;
cost=1;
};
};
};
class WindClutter{
radius=10;
cost="((20 - 5 * rain) * (3 * (windy factor [0.2, 0.5]))) * (1 - sea)";
class Species{
class FxWindGrass1{
probability="0.4 - 0.2 * hills - 0.2 * trees";
cost=1;
};
class FxWindGrass2{
probability="0.4 - 0.2 * hills - 0.2 * trees";
cost=1;
};
class FxWindRock1{
probability="0.4 * hills";
cost=1;
};
class FxWindLeaf1{
probability="0.2 * trees";
cost=1;
};/
class FxWindLeaf2{
probability="0.1 * trees + 0.2";
cost=1;
};
class FxWindLeaf3{
probability="0.1 * trees";
cost=1;
};
};
};
class NoWindClutter{
radius=15;
cost="(20 * (windy factor [0.1, 0.2])) * meadow * (1 - rain) * (1 - sea) * (1 - forest) * (1 - houses)";
class Species{
class FxWindPollen1{
probability=1;
cost=1;
};
};
};
class SmallInsects{
radius=3;
cost="(12 - 8 * hills) * (1 - night) * (1 - rain) * (1 - sea) * (1 - windy)";
class Species{
class HouseFly{
probability="deadBody + (1 - deadBody) * (0.5 - forest * 0.1 - meadow * 0.2)";
cost=1;
};
class HoneyBee{
probability="(1 - deadBody) * (0.5 - forest * 0.1 + meadow * 0.2)";
cost=1;
};
class Mosquito{
probability="(1 - deadBody) * (0.2 * forest)";
cost=1;
};
};
};
class NightInsects{
radius=3;
cost="(9 - 8 * hills) * night * (1 - rain) * (1 - sea) * (1 - windy)";
class Species{
class Mosquito{
probability=1;
cost=1;
};
};
};
};
class Names{
class Veg_1{
name="";
position[]={2713.620117, 2140.919922};
type="VegetationPalm";
radiusA=50;
radiusB=50;
};
class Veg_2{
name="";
position[]={2446.090088, 3038.290039};
type="VegetationPalm";
radiusA=50;
radiusB=50;
};
class Veg_3{
name="";
position[]={2940.520020, 2923.189941};
type="VegetationPalm";
radiusA=50;
radiusB=50;
};
};
};
};
class CfgWorldList{
class MB_Nova{};
};
class CfgMissions{
class Cutscenes{
class NovaIntro1{
directory="\Testinsel\Data\scenes\intro.MB_Nova";
};
};
};//CfgMissions[/QUOTE]