.kju [PvPscene]
Feb 25 2008, 14:17
Setup:
Island:
P:\ace_island_1\Occasus.wrp
Binarize execution:
C:\Programme\Bohemia Interactive\Tools\BinMake\binarize>binarize.exe -binpath=p:\ p:\ace_island_1 d:\temp
Errors:
Quote[/b] ]Cannot load font core\data\fonts\lucidaconsoleb8
Fonts file \core\data\fonts\lucidaConsoleB8 not found
Cannot load font core\data\fonts\lucidaconsoleb11
Fonts file \core\data\fonts\lucidaConsoleB11 not found
Cannot load font core\data\fonts\tahomab16
Fonts file \core\data\fonts\tahomab16 not found
File 'lucidaconsoleb8.fxy' in P:\core\data\fonts present. http://forums.bistudio.com/oldsmileys/huh.gif
Quote[/b] ]Cannot open object core\default\default.p3d
Cannot open object core\skyobject\skyobject.p3d
Both present in ArmA ODOL format (it seems). http://forums.bistudio.com/oldsmileys/huh.gif
Quote[/b] ]Cannot load material file ace_island_base\1.rvmat
File present. Binarized and non binarized. http://forums.bistudio.com/oldsmileys/huh.gif
Quote[/b] ]No entry 'p:\bin\config.cpp/CfgWorlds.Occasus'.
No entry 'p:\bin\config.cpp/CfgWorlds.Occasus'.
P:\ace_island_1\config.cpp only has Occasus at this place:
worldName="\ace_island_1\Occasus.wrp";
Do you need to name the PBO or the PBOPREFIX the same as
the p3d. http://forums.bistudio.com/oldsmileys/huh.gif
Suggestions and ideas are appreciated! http://forums.bistudio.com/oldsmileys/smile_o.gif
Island:
P:\ace_island_1\Occasus.wrp
Binarize execution:
C:\Programme\Bohemia Interactive\Tools\BinMake\binarize>binarize.exe -binpath=p:\ p:\ace_island_1 d:\temp
Errors:
Quote[/b] ]Cannot load font core\data\fonts\lucidaconsoleb8
Fonts file \core\data\fonts\lucidaConsoleB8 not found
Cannot load font core\data\fonts\lucidaconsoleb11
Fonts file \core\data\fonts\lucidaConsoleB11 not found
Cannot load font core\data\fonts\tahomab16
Fonts file \core\data\fonts\tahomab16 not found
File 'lucidaconsoleb8.fxy' in P:\core\data\fonts present. http://forums.bistudio.com/oldsmileys/huh.gif
Quote[/b] ]Cannot open object core\default\default.p3d
Cannot open object core\skyobject\skyobject.p3d
Both present in ArmA ODOL format (it seems). http://forums.bistudio.com/oldsmileys/huh.gif
Quote[/b] ]Cannot load material file ace_island_base\1.rvmat
File present. Binarized and non binarized. http://forums.bistudio.com/oldsmileys/huh.gif
Quote[/b] ]No entry 'p:\bin\config.cpp/CfgWorlds.Occasus'.
No entry 'p:\bin\config.cpp/CfgWorlds.Occasus'.
P:\ace_island_1\config.cpp only has Occasus at this place:
worldName="\ace_island_1\Occasus.wrp";
Do you need to name the PBO or the PBOPREFIX the same as
the p3d. http://forums.bistudio.com/oldsmileys/huh.gif
Suggestions and ideas are appreciated! http://forums.bistudio.com/oldsmileys/smile_o.gif