Evil_Clown
Feb 1 2008, 12:48
So i got clutters to work, but how do i randomize the placements of stones and grass? Looks like everything is placed from a pattern now, stones in a row etc.
Linker Split
Feb 1 2008, 22:56
You can't.
A way is to define more clutters, with more models, and then their probability of presence on the terrain... so you should have different models, without the risk to repeat them
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