ParaGraphic L
Jan 30 2008, 01:02
I've just started looking around in visitor and wilbur and the whole island creating process.
I had allready sketched some nice countours for an island that could have variaty like Sahrani but would allow for some more strategic places to capture; instead of two big parts of land I choose 3 and instead of having a town a the connecting parts I thought the middle part would be a more logical capture and hold location then just a town.
But I would like to know what makes an island a good place to have in ArmA? I'm a pretty casual gamer myself, play some co-op missions every now and then and I really just would like to have some nice looking scenery.
But what makes an Island GOOD for big assaults? CTI's? large scale PVP's? or just an interresting coop?
I've been checking on google earth for small places that would not be to hard to recreate in ArmA but would also make a great battle space.
Most small islands are vulcanic so with a large mountain in the middle and have almost no flat space.
Then I stumbled upon this small island and I thought PERFECT:
http://www.baltlantis.com/public/ruhnu1.jpg
+ map (http://www.liisetalu.ee/img/suurkaart.jpg)
it's a simple shape but would something like that make a great useable island?
So to summon this up; any hints on what to look for when creating an island?
NOTE: I've not yet made anything! and I have not made any real plans for an island so far! I'm just gathering information. I have a LOT to learn before being able to make something decent.
I had allready sketched some nice countours for an island that could have variaty like Sahrani but would allow for some more strategic places to capture; instead of two big parts of land I choose 3 and instead of having a town a the connecting parts I thought the middle part would be a more logical capture and hold location then just a town.
But I would like to know what makes an island a good place to have in ArmA? I'm a pretty casual gamer myself, play some co-op missions every now and then and I really just would like to have some nice looking scenery.
But what makes an Island GOOD for big assaults? CTI's? large scale PVP's? or just an interresting coop?
I've been checking on google earth for small places that would not be to hard to recreate in ArmA but would also make a great battle space.
Most small islands are vulcanic so with a large mountain in the middle and have almost no flat space.
Then I stumbled upon this small island and I thought PERFECT:
http://www.baltlantis.com/public/ruhnu1.jpg
+ map (http://www.liisetalu.ee/img/suurkaart.jpg)
it's a simple shape but would something like that make a great useable island?
So to summon this up; any hints on what to look for when creating an island?
NOTE: I've not yet made anything! and I have not made any real plans for an island so far! I'm just gathering information. I have a LOT to learn before being able to make something decent.