Mike@Uk
Dec 9 2007, 17:43
Does anyone know why I keep getting the following bug with my Island textures:
http://img153.imageshack.us/img153/1002/graphicalbugzi1.jpg
http://img153.imageshack.us/img153/2231/graphicalbug2fm8.jpg
It only happens with Terrain Detail on Very Low and corrects itself when I get within 500m. (guessing it's to do with how detailed the terrain is)
The Terrain Grid Size is 2048 x 2048, Sat and Mask LCOs are 4096 x 4096 and Texture Size is 50.0x50.0m. If that helps.
Wouldn't say it's a major show stopper as it can be solved by raising the Terrain detail, but it's still be nice to know why it does it. http://forums.bistudio.com/oldsmileys/smile_o.gif
http://img153.imageshack.us/img153/1002/graphicalbugzi1.jpg
http://img153.imageshack.us/img153/2231/graphicalbug2fm8.jpg
It only happens with Terrain Detail on Very Low and corrects itself when I get within 500m. (guessing it's to do with how detailed the terrain is)
The Terrain Grid Size is 2048 x 2048, Sat and Mask LCOs are 4096 x 4096 and Texture Size is 50.0x50.0m. If that helps.
Wouldn't say it's a major show stopper as it can be solved by raising the Terrain detail, but it's still be nice to know why it does it. http://forums.bistudio.com/oldsmileys/smile_o.gif