Skal
Nov 24 2001, 13:09
hi guys,
I've noticed that several things does'nt work when playing missions on a dedicated server...
there are some *bugs*, I can't call them otherwise...
as an example, some waypoints synchronized with radio-call trigger just never get "unlocked"... I've designed the simplest demonstration of that here:
download zip-file mission (wwwpryan.utc.fr/~skal/test.Abel.zip)
could you tell me a word about that http://www.flashpoint1985.com/ikonboard3/non-cgi/emoticons/confused.gif
There are also many other things like that who are working perfectly in single or 'classical' MP, but not when running MP on a dedicated...
well, really need that to work also on dedicated... :confused:
C U :cool:
I've noticed that several things does'nt work when playing missions on a dedicated server...
there are some *bugs*, I can't call them otherwise...
as an example, some waypoints synchronized with radio-call trigger just never get "unlocked"... I've designed the simplest demonstration of that here:
download zip-file mission (wwwpryan.utc.fr/~skal/test.Abel.zip)
could you tell me a word about that http://www.flashpoint1985.com/ikonboard3/non-cgi/emoticons/confused.gif
There are also many other things like that who are working perfectly in single or 'classical' MP, but not when running MP on a dedicated...
well, really need that to work also on dedicated... :confused:
C U :cool: