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plumose 219
Sep 18 2007, 22:50
please can any one tell me why v3 shuts down when i put in the last mask_lco layer in,it saids v3 has to shut down.please help!
and i like to say thanks to AnIm8oR_8 for getting me this far good work sir. http://forums.bistudio.com/oldsmileys/notworthy.gif

Opteryx
Sep 18 2007, 23:01
It's most likely an error in one of the texture paths, CHECK EVERYTHING, RVMAT's, Layers.cfg, Project preferences-->texture folder, etc. Visitor can crash by the most minute error so check everything at least 3 times very thoroughly.

If you can't spot and error there you should try and check texture names, texture sizes and project settings.

plumose 219
Sep 19 2007, 16:30
do u put png files in your data folder or paa files ,to make it work in v3 thanks. http://forums.bistudio.com/oldsmileys/huh.gif

AnIm8oR_8
Sep 20 2007, 00:10
You only need the .PAA files in your 'data' and 'data\layers' folders for textures to be visible in Bulldozer and in-game. These will be packed into your final world.PBO addon.

Have you solved your mask_LCO import problem? Feel free to continue with the PM's if you run into any more probs.