Woolridge
Aug 30 2007, 19:22
I'm trying to create an Island based on the Rahmadi's model released by BIS.
I've created a small island with an external program (GeoControl) and exported to png. I've imported the island to the Visitor3 exactly as it says in the tutorial "Visitor 3: Making of simple landscape", using the same settings than has the SampleMap.
http://img127.imageshack.us/img127/7457/gcs0016rx8.th.jpg (http://img127.imageshack.us/my.php?image=gcs0016rx8.jpg)
Then I've modified the mask_ico.png and the sat_ico.png with photoshop to give them the appearance of my island.
The mask_ico.png is all in brown colour, with a small yellow & green zone, so all the island has to be with sand texture, and one part with grass. I guess that having the underwater surface in sand texture is correct.
http://img406.imageshack.us/img406/5105/gcs0024wq7.th.jpg (http://img406.imageshack.us/my.php?image=gcs0024wq7.jpg)
All right. When I import the satellite mask and layer mask, it makes the process correctly, and it creates de data/layers subfolder with all the info. Satellite and Layer files, and the .rvmat files too.
http://img252.imageshack.us/img252/9807/gcs0020nd3.th.jpg (http://img252.imageshack.us/my.php?image=gcs0020nd3.jpg)
All seems right, but when I connect the Buldozer, the result is that all textures are BLACK.
http://img119.imageshack.us/img119/3389/gcs0025yl3.th.jpg (http://img119.imageshack.us/my.php?image=gcs0025yl3.jpg)
What's wrong???
http://forums.bistudio.com/oldsmileys/help.gif http://forums.bistudio.com/oldsmileys/banghead.gif http://forums.bistudio.com/oldsmileys/sad_o.gif
I've created a small island with an external program (GeoControl) and exported to png. I've imported the island to the Visitor3 exactly as it says in the tutorial "Visitor 3: Making of simple landscape", using the same settings than has the SampleMap.
http://img127.imageshack.us/img127/7457/gcs0016rx8.th.jpg (http://img127.imageshack.us/my.php?image=gcs0016rx8.jpg)
Then I've modified the mask_ico.png and the sat_ico.png with photoshop to give them the appearance of my island.
The mask_ico.png is all in brown colour, with a small yellow & green zone, so all the island has to be with sand texture, and one part with grass. I guess that having the underwater surface in sand texture is correct.
http://img406.imageshack.us/img406/5105/gcs0024wq7.th.jpg (http://img406.imageshack.us/my.php?image=gcs0024wq7.jpg)
All right. When I import the satellite mask and layer mask, it makes the process correctly, and it creates de data/layers subfolder with all the info. Satellite and Layer files, and the .rvmat files too.
http://img252.imageshack.us/img252/9807/gcs0020nd3.th.jpg (http://img252.imageshack.us/my.php?image=gcs0020nd3.jpg)
All seems right, but when I connect the Buldozer, the result is that all textures are BLACK.
http://img119.imageshack.us/img119/3389/gcs0025yl3.th.jpg (http://img119.imageshack.us/my.php?image=gcs0025yl3.jpg)
What's wrong???
http://forums.bistudio.com/oldsmileys/help.gif http://forums.bistudio.com/oldsmileys/banghead.gif http://forums.bistudio.com/oldsmileys/sad_o.gif