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diversant92
Aug 22 2007, 15:07
Hey guys,
i have a problem with loading a tetxure, it says "No textrue loaded"
Can anybody tell me where should i put my models and what is the best textures path to use?

Freshman
Aug 22 2007, 16:05
Me and everybody from my squad have the same Problem.

oyman
Aug 22 2007, 17:09
Put your folder cantaining texture and model in the virtual drive that was created.

psych
Aug 22 2007, 18:35
i am also getting this 'no texture loaded'
i have the folder and textures in the p:\ drive within a folder called crate, and i am following brsseb's tutorial found here


http://ofp.gamepark.cz/_hosted/brsseb/tutorials/lesson1/lesson1_d.htm

any ideas?

simba
Aug 22 2007, 21:09
Quote[/b] ]Put your folder cantaining texture and model in the virtual drive that was created.

doesn't work.

HulkingUnicorn
Aug 23 2007, 00:19
I'm following the same tutorial and I got the same problem - but I found a workaround http://forums.bistudio.com/oldsmileys/smile_o.gif
Instead of pressing A, loading the texture and clicking and dragging - select the side(s) you want to assign a texture to, and click E (faces--> face properties in the menu).
Select the texture and click apply.

psych
Aug 23 2007, 00:43
cool ty for info

VladAlex
Aug 23 2007, 01:02
O2 PE seems to support TGA but not Paa and Pac ! !! Incredible !

earl
Aug 23 2007, 01:19
pal2pac.dll may be missing from the install, in o2's root directory. Try to copy it over from o2light.

Martin_BM
Aug 23 2007, 01:21
nevermind ...

HulkingUnicorn
Aug 23 2007, 02:22
earl, I assume you mean ..\tools\o2personal\ by root directory?
If so, none of the dlls in the oxygen light archive helped http://forums.bistudio.com/oldsmileys/confused_o.gif

earl
Aug 23 2007, 05:16
Was just a shot in the dark, had a similar problem here recently. Haven't had a close look at O2 PE.

diversant92
Aug 23 2007, 06:02
Problem kinda solved: put your folder with the texture in \data for example in the new drive. change the textures path in the options to data\ and try to load .TGA texture.
It doesn't load any .pac or .paa textures for some reason

simba
Aug 23 2007, 16:56
Quote[/b] ]O2 PE seems to support TGA but not Paa and Pac ! !! Incredible !

that's what happen for me too, it loads tga .

MiG
Aug 23 2007, 19:59
Was just a shot in the dark, had a similar problem here recently. Haven't had a close look at O2 PE.
And you are right, paa & pac textures are displayed like a charm by copying the dll's from old O2 light to O2 folder http://forums.bistudio.com/oldsmileys/smile_o.gif

HulkingUnicorn
Aug 23 2007, 20:14
Was just a shot in the dark, had a similar problem here recently.  Haven't had a close look at O2 PE.
And you are right, paa & pac textures are displayed like a charm by copying the dll's from old O2 light to O2 folder http://forums.bistudio.com/oldsmileys/smile_o.gif
I tried doing the same again now and... It still won't load any pac or paa textures (If I apply the textures using face properties it works in arma (after it's all turned into a pbo)).

Edit: It seems I can't load tga or gif either

Jackal326
Aug 23 2007, 20:44
Same thing here. I copied the DLL files from my O2 install over to the O2PE install directory, but still can't load any PAA/PAC files with the "Load Texture dialogue. TGAs load fine, but PAC/PAA still show "Null".

MiG
Aug 23 2007, 21:06
Copy all DLL's from O2 light and not only Pal2Pac.dll...

Hoot1988
Aug 23 2007, 21:40
thought this was a problem with my textures lol. clearly not...

HulkingUnicorn
Aug 23 2007, 21:52
Thanks for trying Mig, but.. I don't get what's going on here.
After right clicking and choosing load texture (click me) (http://img235.imageshack.us/img235/654/problemqo8.jpg)

simba
Aug 23 2007, 22:45
Mig's trick doesn't work for me neither.

could anybody with a working install, give more details of how it's done ?

- were are the textures.
- .dll present in the folder.
- pic of the option menu.

thanks a lot.

MiG
Aug 23 2007, 22:48
Probably the path to the texture folder is wrong. Check it on options menu. In my case, Paa and Pac textures were not displayed cause the DLL files were missing on O2 folder. Now everything is working, including Bulldozer.

http://img475.imageshack.us/img475/9453/o2sk6.th.jpg (http://img475.imageshack.us/my.php?image=o2sk6.jpg)

Linker Split
Aug 23 2007, 23:01
here there are old Oxygen's DLLs (http://rapidshare.com/files/50886964/DLL.rar.html)...
Copy and past them into your Oxygen 2 path-work.
http://forums.bistudio.com/oldsmileys/wink_o.gif

MiG
Aug 23 2007, 23:04
More screenshots of the O2 config and O2 folder items. Hope it help you folks!

http://img213.imageshack.us/img213/9537/o22ub5.th.jpg (http://img213.imageshack.us/my.php?image=o22ub5.jpg)

http://img256.imageshack.us/img256/9768/o23at2.th.jpg (http://img256.imageshack.us/my.php?image=o23at2.jpg)

HulkingUnicorn
Aug 23 2007, 23:06
I've tried both P:\ and the 'real' path to the workfolder, but with no results...
Now I've tried both the dlls from the oxygen light archive and the ones supplied by Linker Split - still can' load them  http://forums.bistudio.com/oldsmileys/banghead.gif

Linker Split
Aug 23 2007, 23:25
I've tried both P:\ and the 'real' path to the workfolder, but with no results...
Now I've tried both the dlls from the oxygen light archive and the ones supplied by Linker Split - still can' load them http://forums.bistudio.com/oldsmileys/banghead.gif
do you have those files in your O2 directory?
http://img72.imageshack.us/img72/3306/eccolalj0.jpg

HulkingUnicorn
Aug 23 2007, 23:30
I don't have the IFC22.dll, PoseidonMessage.dll, the .dmp files and the archives. I also don't have the Pal2Pac exe file.
Edit: Put the pal2pac.exe from texview in there, but no result.

Martin_BM
Aug 23 2007, 23:36
After placing dlls update your DLL folder in options (even if it doesn't change)

HulkingUnicorn
Aug 23 2007, 23:39
Updated dll directory - and success http://forums.bistudio.com/oldsmileys/smile_o.gif

Linker Split
Aug 23 2007, 23:47
Updated dll directory - and success http://forums.bistudio.com/oldsmileys/smile_o.gif
that's good! http://forums.bistudio.com/oldsmileys/smile_o.gif

VladAlex
Aug 23 2007, 23:48
http://forums.bistudio.com/oldsmileys/notworthy.gif

Ok, great job. But you need to update AND to restart Oxygen...

binkster
Aug 24 2007, 01:57
Ok putting the dlls from light to o2 worked but still no go on buldozer.. Keeps saying missing cfgworlds and mismatch data and exe

froggyluv
Aug 24 2007, 02:15
Ok putting the dlls from light to o2 worked but still no go on buldozer..  Keeps saying missing cfgworlds and mismatch data and exe
Well this stuff all new to me as i was happy to just build a crate but I was getting that exact same error when i added -buldozer to the end of the shortcut/filepath. Did you you try it without that parameter?

binkster
Aug 24 2007, 02:21
Ok putting the dlls from light to o2 worked but still no go on buldozer..  Keeps saying missing cfgworlds and mismatch data and exe
Well this stuff all new to me as i was happy to just build a crate but I was getting that exact same error when i added   -buldozer to the end of the shortcut/filepath. Did you you try it without that parameter?
yes but thats not the correct way. You cant move around your object that way and having a full window sucks.

binkster
Aug 24 2007, 02:36
not sure what i did put buldozer works now except its full window. I think when i changed path to textures to P:\ instead of having textures mapped directly to my working folder.

Edit Also I put -buldozer at end of -noland

froggyluv
Aug 24 2007, 05:25
After placing dlls update your DLL folder in options (even if it doesn't change)
What does this mean?

Re-type the pathway maybe?

simba
Aug 24 2007, 09:16
fixed for me too !! http://forums.bistudio.com/oldsmileys/yay.gif http://forums.bistudio.com/oldsmileys/yay.gif

what I did exactly :

(some of these steps are probably not necassary)

- Downloaded the Linker split O2 files.
- put them in Oxygen 2 Personnal Edition
- go to "F:\Program Files\Bohemia Interactive\Tools\Oxygen 2 Personal Edition "
select one of the files path (in properties), so you're sure to have the right path, and copy it in the "Dll folder" field of the option menu.

restart and enjoy.

thanks to Mig, Linker and the others for the help !

HulkingUnicorn
Aug 24 2007, 10:37
After placing dlls update your DLL folder in options (even if it doesn't change)
What does this mean?

Re-type the pathway maybe?
I changed the path to something incorrect, clicked ok and exited options. Then I set it back to the correct part and restarted oxygen - then I could apply textures normally (still can't use the viewer though - oxygen can't detect it)

DaSquade
Aug 24 2007, 11:20
@<hidden>: Are you sure you have your P drive running (or was it you with the Q drive?). I suppose you read my fix to get the viewer working....external viewer path= "drive/folder-where-o2-is-installed/arma.exe" -buldozer -noland -window
Works for me, at least for already mapped stuff. Self mapping in O2 didn&#39;t worked yet (tga use i get a dos box with converting, but never finishes).

Chris Young
Aug 24 2007, 11:40
All works fine for me now, thanks a lot everybody. http://forums.bistudio.com/oldsmileys/smile_o.gif

HulkingUnicorn
Aug 24 2007, 12:30
DaSquade: Take a look at this picture (http://img177.imageshack.us/img177/2809/problem3rq2.jpg) - these settings should make this work, but...

Edit: Oxygen2PE.log :
Quote[/b] ]14:19:30 - [0CC8](Plugins) Loading C:&#92;Programfiler&#92;Bohemia Interactive&#92;Tools&#92;Oxygen 2 Personal Edition&#92;gifload.dll
14:19:30 - [0CC8](Plugins) Invalid module. Missing link to InitPluginModule function (127)
14:19:30 - [0CC8](Plugins) Loading C:&#92;Programfiler&#92;Bohemia Interactive&#92;Tools&#92;Oxygen 2 Personal Edition&#92;jpgload.dll
14:19:30 - [0CC8](Plugins) Invalid module. Missing link to InitPluginModule function (127)
14:19:30 - [0CC8](Plugins) Loading C:&#92;Programfiler&#92;Bohemia Interactive&#92;Tools&#92;Oxygen 2 Personal Edition&#92;KEYLIB32.dll
14:19:30 - [0CC8](Plugins) Invalid module. Missing link to InitPluginModule function (127)
14:19:30 - [0CC8](Plugins) Loading C:&#92;Programfiler&#92;Bohemia Interactive&#92;Tools&#92;Oxygen 2 Personal Edition&#92;MAT.dll
14:19:30 - [0CC8](Plugins) Plugin successfully loaded
14:19:30 - [0CC8](Plugins) Loading C:&#92;Programfiler&#92;Bohemia Interactive&#92;Tools&#92;Oxygen 2 Personal Edition&#92;pacload.dll
14:19:30 - [0CC8](Plugins) Invalid module. Missing link to InitPluginModule function (127)
14:19:30 - [0CC8](Plugins) Loading C:&#92;Programfiler&#92;Bohemia Interactive&#92;Tools&#92;Oxygen 2 Personal Edition&#92;Pal2Pac.dll
14:19:30 - [0CC8](Plugins) Invalid module. Missing link to InitPluginModule function (127)
14:19:30 - [0CC8](Plugins) Loading C:&#92;Programfiler&#92;Bohemia Interactive&#92;Tools&#92;Oxygen 2 Personal Edition&#92;UIDebugger.dll
14:19:30 - [0CC8](Plugins) Invalid module. Missing link to InitPluginModule function (127)
14:19:30 - [0CC8](ExtViewer) External viewer init
14:26:35 - [0CC8](ExtViewer) FinalDetach.
14:26:35 - [0CC8](ExtViewer) External viewer done
14:26:36 - [0CC8]RStringBank destruct
14:26:36 - [0CC8]RStringBank destruct

binkster
Aug 24 2007, 20:37
DaSquade: Take a look at this picture (http://img177.imageshack.us/img177/2809/problem3rq2.jpg) - these settings should make this work, but...

Edit: Oxygen2PE.log :
Quote[/b] ]14:19:30 - [0CC8](Plugins) Loading C:&#92;Programfiler&#92;Bohemia Interactive&#92;Tools&#92;Oxygen 2 Personal Edition&#92;gifload.dll
14:19:30 - [0CC8](Plugins) Invalid module. Missing link to InitPluginModule function (127)
14:19:30 - [0CC8](Plugins) Loading C:&#92;Programfiler&#92;Bohemia Interactive&#92;Tools&#92;Oxygen 2 Personal Edition&#92;jpgload.dll
14:19:30 - [0CC8](Plugins) Invalid module. Missing link to InitPluginModule function (127)
14:19:30 - [0CC8](Plugins) Loading C:&#92;Programfiler&#92;Bohemia Interactive&#92;Tools&#92;Oxygen 2 Personal Edition&#92;KEYLIB32.dll
14:19:30 - [0CC8](Plugins) Invalid module. Missing link to InitPluginModule function (127)
14:19:30 - [0CC8](Plugins) Loading C:&#92;Programfiler&#92;Bohemia Interactive&#92;Tools&#92;Oxygen 2 Personal Edition&#92;MAT.dll
14:19:30 - [0CC8](Plugins) Plugin successfully loaded
14:19:30 - [0CC8](Plugins) Loading C:&#92;Programfiler&#92;Bohemia Interactive&#92;Tools&#92;Oxygen 2 Personal Edition&#92;pacload.dll
14:19:30 - [0CC8](Plugins) Invalid module. Missing link to InitPluginModule function (127)
14:19:30 - [0CC8](Plugins) Loading C:&#92;Programfiler&#92;Bohemia Interactive&#92;Tools&#92;Oxygen 2 Personal Edition&#92;Pal2Pac.dll
14:19:30 - [0CC8](Plugins) Invalid module. Missing link to InitPluginModule function (127)
14:19:30 - [0CC8](Plugins) Loading C:&#92;Programfiler&#92;Bohemia Interactive&#92;Tools&#92;Oxygen 2 Personal Edition&#92;UIDebugger.dll
14:19:30 - [0CC8](Plugins) Invalid module. Missing link to InitPluginModule function (127)
14:19:30 - [0CC8](ExtViewer) External viewer init
14:26:35 - [0CC8](ExtViewer) FinalDetach.
14:26:35 - [0CC8](ExtViewer) External viewer done
14:26:36 - [0CC8]RStringBank destruct
14:26:36 - [0CC8]RStringBank destruct
try re batching the bat file. Just double click it again. Not sure if that will help I also remember I made sure my path to textures was p:&#92;

HulkingUnicorn
Aug 24 2007, 21:39
As you can see in the picture, it&#39;s already set to P:&#92;. I tried running the mapdisk exe again now, but buldozer still can&#39;t connect to o2 http://forums.bistudio.com/oldsmileys/crazy_o.gif

StryDa
Aug 24 2007, 22:23
Moved old o2 dll files and the 2 dll files from arma directory and moved them to the o2pe directory now i can load paa perfectly http://forums.bistudio.com/oldsmileys/smile_o.gif

binkster
Aug 24 2007, 22:24
As you can see in the picture, it&#39;s already set to P:&#92;. I tried running the mapdisk exe again now, but buldozer still can&#39;t connect to o2  http://forums.bistudio.com/oldsmileys/crazy_o.gif
Thats weird I had same problem and all of a sudden it would work.  I cant explain it.  I did run the arma.exe without buldozer a couple times.  Maybe that had something to do with it. take away -buldozer and see what happens.

HulkingUnicorn
Aug 24 2007, 22:42
Let me get this straight - did you get this exact message?

Quote[/b] ]External Viewer: Attach failed. No viewer found.
I&#39;ve tried -buldozer, -bulldozer, nothing, -buldozer as the first parameter, as the last etc... All fails

binkster
Aug 24 2007, 22:47
Let me get this straight - did you get this exact message?

Quote[/b] ]External Viewer: Attach failed. No viewer found.
I&#39;ve tried -buldozer, -bulldozer, nothing, -buldozer as the first parameter, as the last etc... All fails
Yes I had that same error.  Take out -buldozer and see if arma starts up.

HulkingUnicorn
Aug 25 2007, 00:28
After trying every possible solution available to non-developers, binkster and me combined have yet to unravel the mystery that causes O2 not to connect to buldozer... (on my pc, it works for binkster)

Fellow Sprocket users, do you have this problem as well?

Edit: I sent a PM to Suma, and he confirmed that this could be Sprocket related. Let&#39;s hope the next version will fix this...

Footmunch
Aug 26 2007, 02:14
I&#39;ve got &#39;_co&#39; DXT1 paa files appearing in the UV Editor and Background texture, but there seems to be a problem with &#39;_ca&#39; DXT5 paa files.

Is it just me?

Mike Hawk
Aug 26 2007, 03:51
I&#39;ve got &#39;_co&#39; DXT1 paa files appearing in the UV Editor and Background texture, but there seems to be a problem with &#39;_ca&#39; DXT5 paa files.

Is it just me?
Use tga&#39;s and not paa&#39;s. http://forums.bistudio.com/oldsmileys/smile_o.gif

Freshman
Aug 28 2007, 06:16
After I update the path oxygen freezes while starting.

I reinstalled 3 times but the problem does not go away.

Could anyone maybe upload the whole working folder?

Raptor
Sep 16 2007, 16:58
so i must install the old dll to load a texture?

-I&#39;ve create a folder in my P:/ drive, named ca.
-there i placed my texture.
-created a plane 1x1
-pressed "A" , clicked load texture
-> "No texture loaded..."

What did I made wrong ?

Raptor
Sep 17 2007, 11:00
no one an idea?

Lockheed Martin$ch
Sep 17 2007, 16:28
Hello Raptor

Have you got the old O2 DLLs (http://www.mapfact.net/Material/ArmA/Tools/Oxygen2PE_DLL.rar) in your Oxygen 2 main directory?

Raptor
Sep 17 2007, 18:20
Hi Lockheed
thanks for helping me. http://forums.bistudio.com/oldsmileys/smile_o.gif

Yes, placed all dll in my O2; directory.
Tried yours, don&#39;t work.

Btw. I found out that I can place textures but only tga ones and my bulldozer don&#39;t work anymore. ._.

Very tricky...

Panda[PL]
Sep 18 2007, 11:16
Be VERY carefull when checking the DLL folder path in options.
I have just discovered it to be case sensitive.
Changed "tools" to "Tools" and it works fine http://forums.bistudio.com/oldsmileys/banghead.gif .

Raptor
Sep 18 2007, 13:40
all checked, but no texture or bulldozer. http://forums.bistudio.com/oldsmileys/sad_o.gif