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NZXSHADOWS
Jul 1 2007, 00:57
Some may know some may not but here is a tool that can rip models from games. Ran across it today thought it was something worth mentioning. Like i said some may know some might not. I know i didnt. So if you want to make some type of modified to BIS Model's etc, heres a good way to do so. Even exports the uv mapping an textures to a folder. You can even get the interior model out. Heres the link.

3D Ripper DX (http://www.deep-shadows.com/hax/3DRipperDX.htm)

3Ds Renders
http://i53.photobucket.com/albums/g73/NZXSHADOWS/AHpic.gif

http://i53.photobucket.com/albums/g73/NZXSHADOWS/AV.jpg

http://i53.photobucket.com/albums/g73/NZXSHADOWS/UH60.jpg

http://i53.photobucket.com/albums/g73/NZXSHADOWS/HMMV.jpg

Helping_Hand
Jul 1 2007, 09:18
Nice little program you have found us http://forums.bistudio.com/oldsmileys/thumbs-up.gif

Snake Man
Jul 1 2007, 09:29
Can you please be more specific, does this rip out all LODs and stuff, I had the impression from the dx site that it captures a frame... so does it only capture the LOD that is in that frame at the moment? Can this be considered real way to get ArmA models to O2 (through 3dsmax)?

Before I go and get that 3dsmax I'd like to know how good this program really is. If it leaves out much important model information I wont bother.

Panda[PL]
Jul 1 2007, 09:30
Everyone knows this...
The problem is it ripps textures and models only. And these we can do on our own (to our great enjoyment).
The thing we're missiong the most is how to configurate the meshes to work well in ArmA.

Snakeman: no, it's ripping off the DX. It means it only exports meshes and textures as-seen in the game.
No configs, no LODs (apart from currently visible resolution LOD), no lightmaps if their source isn't "tex".

[APS]Gnat
Jul 1 2007, 10:18
Yep, works real nice .... if not a problem with copyrights http://forums.bistudio.com/oldsmileys/confused_o.gif

From MS FSX
http://members.iinet.net.au/~nrspence/ArmA/Glider_2.jpg

For some reason the canopy was the only thing that didn't come inside the rip. So I had to make myself.
Yes, the hard bit is getting it into ArmA with all the other extras .... like %$#^%#$%^ shadows. (no, the LOD 10000 creates lighting problems)

NZXSHADOWS
Jul 1 2007, 18:10
Can you please be more specific, does this rip out all LODs and stuff, I had the impression from the dx site that it captures a frame... so does it only capture the LOD that is in that frame at the moment? Can this be considered real way to get ArmA models to O2 (through 3dsmax)?

Before I go and get that 3dsmax I'd like to know how good this program really is. If it leaves out much important model information I wont bother.
What Ripper does is yes captures a frame with a view distance an gathers all the geometry in that range an creates a .3dr file or a .OBJ file that can be open with 3D Max or a program that can import .OBJ files. then from there you can export to .3ds an bring it into O2 an work from there.

GIJOE94
Jul 1 2007, 18:46
Whoah! nice plane gnat, think you can release it?ArmA realy needs more planes.

Lockheed Martin$ch
Jul 1 2007, 19:29
Somehow doesn't work correctly. When I try to do it in ArmA, I just get nothing when I import it into 3DS... If I activate the wireframe-view, I just see that the order menu on the top left corner gets a "wireframe". When I test it in BF2, I just get the gun and the hand...

Do I have to change some options like "capture whole screen, not just my hands" or something?

@<hidden>
Indeed very very nice&#33; Reminds me to the hang glider in OFP - hell I loved this addon, it&#39;s peace, it&#39;s total freedom and it&#39;s silence http://forums.bistudio.com/oldsmileys/biggrin_o.gif Please, release it..&#33;

Panda[PL]
Jul 1 2007, 20:03
@<hidden>
Indeed very very nice&#33; Reminds me to the hang glider in OFP - hell I loved this addon, it&#39;s peace, it&#39;s total freedom and it&#39;s silence http://forums.bistudio.com/oldsmileys/biggrin_o.gif Please, release it..&#33;
He can&#39;t. MSF model. Microsoft would get on his *** for sure if they saw it. Some companies wouldn&#39;t bother but...

He could find an MSF addon and get author&#39;s permission trougth. But then it would be easier to just ask for MAX file. http://forums.bistudio.com/oldsmileys/icon_rolleyes.gif

So the only possible use would be raimporting models from ArmA... Which wouldn&#39;t change much I&#39;m affraid.

NZXSHADOWS
Jul 1 2007, 21:03
well i think its a cool little program. With some work you can mod some the vehicles an what not the way you want to.

http://i53.photobucket.com/albums/g73/NZXSHADOWS/UH-60.jpg

Linker Split
Jul 1 2007, 23:20
I read something about dlls... what exactly?

shinRaiden
Jul 2 2007, 01:53
@<hidden> July 01 2007,14:03)]
@<hidden>
Indeed very very nice&#33; Reminds me to the hang glider in OFP - hell I loved this addon, it&#39;s peace, it&#39;s total freedom and it&#39;s silence http://forums.bistudio.com/oldsmileys/biggrin_o.gif Please, release it..&#33;
... Microsoft would get on his *** for sure if they saw it. ...

So there&#39;s nothing &#39;wrong&#39; with ripping off BIS&#39;s stuff in the same manner for &#39;personal&#39; purposes? http://forums.bistudio.com/oldsmileys/banghead.gif

danelectro_dc
Jul 2 2007, 02:13
My god it works.....
I&#39;m speechless. http://forums.bistudio.com/oldsmileys/yay.gif

Synide
Jul 2 2007, 02:33
@<hidden>

&#39;1 LOD does not an AddOn make&#39; as the saying goes.

Bare in mind, if they were to use this 1 captured LOD in a ArmA model and release it they still have to create the other 25 (approx) odd LOD&#39;s (in the case of an aircraft) for thier modified aircraft for their version to be any good.

It&#39;s great as a reference to line up, size and scale one&#39;s own models.

MehMan
Jul 2 2007, 07:13
@<hidden> July 01 2007,14:03)]
@<hidden>
Indeed very very nice&#33; Reminds me to the hang glider in OFP - hell I loved this addon, it&#39;s peace, it&#39;s total freedom and it&#39;s silence http://forums.bistudio.com/oldsmileys/biggrin_o.gif Please, release it..&#33;
... Microsoft would get on his *** for sure if they saw it. ...

So there&#39;s nothing &#39;wrong&#39; with ripping off BIS&#39;s stuff in the same manner for &#39;personal&#39; purposes?  http://forums.bistudio.com/oldsmileys/banghead.gif
He said if he released it.

Panda[PL]
Jul 2 2007, 07:17
So there&#39;s nothing &#39;wrong&#39; with ripping off BIS&#39;s stuff in the same manner for &#39;personal&#39; purposes?  http://forums.bistudio.com/oldsmileys/banghead.gif
It&#39;s been beaten over and over. The sheer frequency of how people bash it doesn&#39;t change the fact that we do not know and BiS doesn&#39;t - AFAIK - prohibit it.

It is also a fact that ripping BiS lods itself won&#39;t make a good addon.

On the other hand we can for example ripp soldier&#39;s face with UV coordinates and use it on our soldiers (shall anyone get all these damn selections right without any documentation or example models). http://forums.bistudio.com/oldsmileys/whistle.gif We do retextures all the time and it&#39;s basically the same - an addon using BIS face mesh and texture.

AUS_Twisted
Jul 2 2007, 10:50
@<hidden> July 01 2007,14:03)]
@<hidden>
Indeed very very nice&#33; Reminds me to the hang glider in OFP - hell I loved this addon, it&#39;s peace, it&#39;s total freedom and it&#39;s silence http://forums.bistudio.com/oldsmileys/biggrin_o.gif Please, release it..&#33;
... Microsoft would get on his *** for sure if they saw it. ...

So there&#39;s nothing &#39;wrong&#39; with ripping off BIS&#39;s stuff in the same manner for &#39;personal&#39; purposes?  http://forums.bistudio.com/oldsmileys/banghead.gif
I wouldn&#39;t call it ripping BIS&#39;s stuff thats allready included in the game, more like adding things to what BIS included in game like what was done with OFP addons... thats where addons for OFP started from.

[APS]Gnat
Jul 2 2007, 11:03
@<hidden> July 01 2007,14:03)]
@<hidden>
Indeed very very nice&#33; Reminds me to the hang glider in OFP - hell I loved this addon, it&#39;s peace, it&#39;s total freedom and it&#39;s silence http://forums.bistudio.com/oldsmileys/biggrin_o.gif Please, release it..&#33;
... Microsoft would get on his *** for sure if they saw it. ...

So there&#39;s nothing &#39;wrong&#39; with ripping off BIS&#39;s stuff in the same manner for &#39;personal&#39; purposes?  http://forums.bistudio.com/oldsmileys/banghead.gif
He said if he released it.
Yes, I&#39;m good, but I don&#39;t think I can take MS on &#33; Mad mad mad if anyone was to try.

As for BIS own addons, give it time and they&#39;ll provide some themselves to the cummunity as they did in OFP. "Educational purposes only" ... fair enough too.

Lockheed Martin$ch
Jul 2 2007, 15:04
It doesn&#39;t work for me http://forums.bistudio.com/oldsmileys/sad_o.gif

I just download the latest version of the Ripper, install it, launch ArmA with it and press F11. All I see is the "wireframe" of my screen, means a grey line from the top left corner to the bottom right one. I can capture the wireframe of the ural in front of me... Do I have to change some configs of the Ripper? Please help http://forums.bistudio.com/oldsmileys/huh.gif
PS: Got an ATI card, has it something to do with that?

RN Malboeuf
Jul 2 2007, 16:46
Quote[/b] ]PS: Got an ATI card, has it something to do with that?
I guess yes. I know Ripper doed work with arma, ubt it doesn&#39;t work for me( I run X1600Pro)

surpher
Jul 2 2007, 17:09
It doesn&#39;t work for me http://forums.bistudio.com/oldsmileys/sad_o.gif

I just download the latest version of the Ripper, install it, launch ArmA with it and press F11. All I see is the "wireframe" of my screen, means a grey line from the top left corner to the bottom right one. I can capture the wireframe of the ural in front of me... Do I have to change some configs of the Ripper? Please help http://forums.bistudio.com/oldsmileys/huh.gif
PS: Got an ATI card, has it something to do with that?
Try pressing F12 instead.

Kenwort
Jul 10 2007, 05:48
wtf... When i try to import the .3dr format into 3ds max i can&#39;t do it.. because there is no .3dr file type available http://forums.bistudio.com/oldsmileys/sad_o.gif

help?

Panda[PL]
Jul 10 2007, 09:52
wtf... When i try to import the .3dr format into 3ds max i can&#39;t do it.. because there is no .3dr file type available  http://forums.bistudio.com/oldsmileys/sad_o.gif

help?
Use a program called Deep Exploration. Or simmilar if you find one.

[APS]Gnat
Jul 10 2007, 11:29
wtf... When i try to import the .3dr format into 3ds max i can&#39;t do it.. because there is no .3dr file type available
When you installed the Ripper program it gives an option at the start to "install Max Plugin" ..... unless you selected that it won&#39;t work.

Kenwort
Jul 10 2007, 12:59
Oh yes I found it&#33; It didn&#39;t install in the first time because i didn&#39;t have 3ds max installed http://forums.bistudio.com/oldsmileys/smile_o.gif Thanks for the help http://forums.bistudio.com/oldsmileys/smile_o.gif

blackjack[VS]
Jul 12 2007, 00:34
had no idea there was a tool like this to get game contents...i tryed on arma but i guess i&#39;m doing something wrong...i placed a hmmv next to the sealine, then frame and capture. what i have is a list of models with strange names, but i cant find the hmmv there. it seems to capture a large portion of the island meanwhile...i checked the textures folder and hmmv textures were there. any idea of what i&#39;m doing wrong&#33;? i just want to capture the hmmv and other ground vehicles so i can have an idea of the polycount...
ty for the tool link anyway, i apreciated.

Panda[PL]
Jul 12 2007, 08:35
Sweet...  http://forums.bistudio.com/oldsmileys/icon_rolleyes.gif .
I don&#39;t know why anyone would help, as I said it isn&#39;t an addonmaking breaktrougth...

But fine. 0,0,0 coordinates are where game camera is located, your object should be very near it.
You can set fog to be very close, will cut on some polygons.

Snake Man
Jul 12 2007, 10:21
Why not use Solu&#39;s desert island, there is no objects if I&#39;m correct.

blackjack[VS]
Jul 12 2007, 21:29
Quote[/b] ]I don&#39;t know why anyone would help
ty for the "help" panda, my only purpose of trying the tool is to have an idea of what&#39;s the triangle count of bis models, just before i start any project. i&#39;m not aware of any bis addon list with the lods polycount. if there&#39;s one already then its useless for me to use this tool, and i&#39;m sory for asking...

Sniper Pilot
Jul 22 2007, 09:08
So when can we expect the first Boeing 737 to be flying in and out of Sahrani?