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View Full Version : How to overwrite a bis default object?



SNKMAN
Jun 27 2007, 23:44
Hey guy's,

i had some problems with the camCreate command in ArmA but it seem's like camCreate works just fine with the seagull.

I have no clue why it doesn't work with other objects...?

So my question now is there a way to overwrite the seagull with a custome .p3d object, so that my custom .p3d object got the class name seagull?

General Barron
Jun 28 2007, 22:43
Camcreate only makes cameras now (seagulls are a type of camera).

Use createvehicle or createvehiclelocal to create other object types.

SNKMAN
Jun 28 2007, 22:51
Well the script i'm working on ( OFPEC Blood Effects ) didn't work fine if i use createVehicle...
Any other way or cammand similarly to camcreate? Else i have to thow the script to the trash. http://forums.bistudio.com/oldsmileys/huh.gif