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View Full Version : BOR2 Released!



Kristian
Jun 24 2007, 20:20
we have released Bases over rahmadi 2 in our website!

Download BOR2 (http://www.bos.220mb.com/files/BOR2.rar)
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Updates soon avaible at our site.
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BOS mod is getting bigger and getting new members! I'd just wanted to tell that we are doing good and releases are gonna happen soon again!

If you have eny suggestions what YOU would like us to do, post here! http://forums.bistudio.com/oldsmileys/wink_o.gif
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-BOS mod team

Commando84
Jun 24 2007, 20:21
hi whats new in bor 2? http://forums.bistudio.com/oldsmileys/smile_o.gif

Kristian
Jun 24 2007, 20:29
its whole new base,
HUGE US army base with HUGE fefending positions.
the base has:

sorry, but it needs editor update 102.
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cuz I needed the walls, and other buildings what weren't in the other editor update.
I am really sorry about it...

[Edit:] here (http://www.armedassault.info/index.php?option=com_content&task=view&id=269&Itemid=2)
is link to addon wich is needed. without it, cant build a GOOD base.

-Kristian

NoRailgunner
Jun 24 2007, 21:16
download *done
are some "typical" SLA/RACS base in progress?

CanadianTerror
Jun 24 2007, 23:46
Great job.

One question, why did you use SLA arty in the US/RACS base?

Kristian
Jun 25 2007, 07:41
umm.. good question. cuz RACS has no own artillery and I dont like US arty so I decided to use D-30.
I like them. and they have kind of desert camouflage too.

I will post more pics today.

grof_lucifer
Jun 25 2007, 09:04
I noticed that in the machinegun nests you're using the setpos command for a wooden fence. Is this MP-compatible??

dob
Jun 25 2007, 18:50
yes since the 1.08 update

tekpc007
Jun 25 2007, 19:01
very nice! can you make one for sahrina ? the island is too small for big ground attacks

Daniel
Jun 25 2007, 19:03
You could consider using setunitpos "up" for guard tower units too. Good effort, looks really good! I like the concrete fortifications on the perimeter.

tekpc007
Jun 26 2007, 00:51
well sadly there is a big bug withAI cant shoot over sandbags even if they are low enuf. they wont shoot thru any object or use it for cover as they cant shoot over it ...any object. I made a large battle with this base and filled with with blufor and had large army of opfor attack and almost no AI can shoot out of the base ... this is a known bug with arma and i hope it gets fixed.

Shadow_Spyder
Jun 26 2007, 08:25
well sadly there is a big bug withAI cant shoot over sandbags even if they are low enuf. they wont shoot thru any object or use it for cover as they cant shoot over it ...any object.  I made a large battle with this base and filled with with blufor and had large army of opfor attack and almost no AI can shoot out of the base ... this is a known bug with arma and i hope it gets fixed.
Do you mean the actual base, or the first wall of defense with the barbed wire and stuff? Cuz I did kind of the same thing, except I didn't add any blufor, only a bunch of opfor soldiers and I made them march into the first wall of defense. They got mowed down big time. I might have only lost 1-3 blufor. They deffinitly shot through anything in front of them.... Have not tested the main base though, so you might be right if it's that case. http://forums.bistudio.com/oldsmileys/goodnight.gif

Kristian
Jun 26 2007, 19:28
I am sorry about the bug but as you can see it yourself, we cant fix it. http://forums.bistudio.com/oldsmileys/confused_o.gif
only if we remove sandbags and it would be horrible to remove them!! http://forums.bistudio.com/oldsmileys/crazy_o.gif

but, I hope you all will like it!

Kristian
Jun 27 2007, 08:15
As I promised, more oics!
but not at day I promised!  http://forums.bistudio.com/oldsmileys/rofl.gif
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http://img247.imageshack.us/img247/8462/fuelsectionnj4.jpg
http://img213.imageshack.us/img213/7038/defencinglinehp8.jpg
http://img207.imageshack.us/img207/3433/medicandammopm1.jpg
http://img207.imageshack.us/img207/2231/transportunitsmm0.jpg
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there they are, I hope you like them! http://forums.bistudio.com/oldsmileys/smile_o.gif