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goodguyswearblack9
Nov 6 2007, 02:10
I think that Arma will be better as time goes on and more things are repaired; we've got a great game that needs a little tweaking.

hundeswehr
Nov 6 2007, 02:44
dudester, the ofp animations were horrible and glitchy. why would they want them back? now if you shot a guy when he's in the middle of doing an action he actually gets interrupted and dies/falls instead of finishing his animation then dying.

Teliko
Nov 6 2007, 06:43
Yeah, you actually move like a soldier in ArmA rather than a string puppet with exaggerated movements http://forums.bistudio.com/oldsmileys/icon_rolleyes.gif

The_Captain
Nov 6 2007, 07:20
Re: the tank doing 360's: In one of the arma patches, they decided to leave engines on when you eject or change positions in a vehicle. I assume this is because enemies target vehicles with engines that are on, and the devs wanted AI to engage empty vehicles.

This had the nasty side effect, in tanks, of continuing to rotate tanks if they were turning any amount when the driver position was exited: (eg if you move to gunner spot). Hence, f*^ 360's. Also bloody annoying when you knock out a tank's treads, the crew jump out, and the tank does 360's. (To get around this, in my missions I set a tank's fuel to 0 when it can't move, so the crew don't jump out and the tank doesn't do 360's...)

One could add a "getout" eventhandler to every vehicle that switched off its engine or a script that checked for a null driver and turned the engine off.

Anyway, annoying.

(P.S. I think arma animations are fine for MP PvP...)

BigRed
Nov 6 2007, 07:39
... when you go from driver to gunner and the tanks does 360s

Unlikely to get fixed in ArmA1 ...  http://forums.bistudio.com/oldsmileys/banghead.gif
The source might be in the model. So custom tank models could
fix this (means addon use)....

So Q your telling me they won't fix something that is as basic as that?  I mean I no nothing about fixing games but it didn't do it till patch 1.08 so they screwed it up some where.

I mean am I the only guy here that thinks that addons coming out by third pardy release are better than what the game provides.  To me thats pretty sad!


I think that Arma will be better as time goes on and more things are repaired; we've got a great game that needs a little tweaking.
People that think this are living a dream they will fix it maybe in ArmA 2 and leave us with one more patch that as I can see helps cheating go away for a week maybe but who cares because everyone in MP plays COOP!

Q your a good friend and a great coder but this is same game that drove your team away like mine why waste your time with it if they don't fix simple stuff.

.kju [PvPscene]
Nov 6 2007, 11:09
BI is working on ArmA2.
If ArmA2 fails, BI might be dust.
With OFP2 by CM they _might_ have a real competitor.

BI is still putting a few resources into patching ArmA1, combating
public cheating, fixing their tools, however don't expect much
after 1.09 and even 1.09 takes ages (without that much change
I believe).

Their decision and focus is understandable from my pov.

@<hidden>:
We came back after half a year, as even though ArmA1 is pretty
much disappointing in many areas, once you are able to manage
the hardware probs and get your controls and sound + video
settings sorted, we are able to enjoy ArmA.

Most important is to agree on goals within your team and get
a good challenge by other teams / leagues&#33;

Bottom line:
We haven&#39;t found a better game for our needs and prios. http://forums.bistudio.com/oldsmileys/whistle.gif
Once there is one, ArmA1 will be in the trash can in a matter of seconds. http://forums.bistudio.com/oldsmileys/xmas_o.gif

DMarkwick
Nov 6 2007, 13:50
I wish i hadn&#39;t reinstalled Ofp now. It has shown me what i am missing (gameplay wise) and why the servers numbers are so low on Armed assault.
If you have OFP installed, why on Earth are you still missing out on gameplay? If OFP is the game you prefer, then play OFP http://forums.bistudio.com/oldsmileys/smile_o.gif

It sounds rather obvious when you say it out loud. I have both installed & running, I miss out on nothing http://forums.bistudio.com/oldsmileys/wink_o.gif

sbsmac
Nov 6 2007, 18:08
Quote[/b] ]BI is still putting a few resources into patching ArmA1, combating
public cheating, fixing their tools, however don&#39;t expect much
after 1.09 and even 1.09 takes ages (without that much change
I believe).

As someone who has managed software projects (albeit, none of them games) I would argue that given the likely strong resemblance between Arma1 and Arma2 code-bases, it would make a lot of sense to prototype Arma2 features and bug-fixes by releasing them as patches to Arma1 where practical. Assuming that many minor issues need to be fixed anyway, you might as well release them earlier. At some point the codebases will diverge to the point where this simply can&#39;t be done but the developers have already stated that many aspects such as the script engine and addons will be compatible. Any modern revision-control system (shameless plug for Perforce here) will allow work to be readily duplicated on two or more branches.

FWIW, I&#39;m a reasonably satisfied PvP player - I understand why a lot of people find the animations &#39;clumsy&#39; but I can live with them because at least a couple of times a game I look at the scenery and think how much prettier this game is than OFP. Not to mention that there are some major improvements in gameplay (lean, inability to grenade people inside houses, better sound).

On-topic: My _disappointments_ are:-
* Poor release and marketing strategies have resulted in a dearth of online players. I really do worry whether it will be possible to continue playing PvP in this game for more than another few months.
* BIS not taking advantage of the combined talent of the community to sweep up many of the minor issues that have been reported - I look at a lot of these config changes and a lot of the recent mods such as NWD&#39;s tank fire control system and can&#39;t help thinking that BIS would do well to incorporate these into the core game. (I understand that there are commercial complications in including user-content but speaking personally I would willingly contribute work for free.)
* Community relations have been poor - Placebo has not been around much despite his much-heralded return.

.kju [PvPscene]
Nov 7 2007, 06:30
Good points sbsmac&#33;
Same thoughts here.

I guess BI decided not to use agile / rapid / iterative development
ideas and methods for their products (to a higher extent).
The answer for this isn&#39;t as easy as most people believe it to be.
Still the question is very valid, if this could be crucial.


They have a version control system.
They have an internal issue tracking system.
I guess they don&#39;t have an automated build or even test system though.
ArmA1 and ArmA2 share the same codebase as you said, as far
as one can tell.

The CBTS provides excellent quality about issues in ArmA1 and I
guess these will be found in ArmA2 as well - its been the same
with OFP issues..


Yet BI decided not to make use of the potential.
Their reasoning could be based on the uncertainty and risk once
you are relying on others people work and effort.
In addition it is a huge effort to remain up to date about good
additions / changes / core ArmA fixes, as well as to scan these
in detail and to integrate it into their own product.

Once you see these ridiculous suggestions made by many many
people or the quixotic assumputions or missing knowledge about
technical / business related topics, you can easily see that is
by far not easy to use external help in this case.


The crucial point is to find and recruit the _right_ people for
these projects which would actually be useful.


BI did this with the closed ArmA1 beta test, the editing tools for
ArmA1, the ArmA1 patches, the cheating issues, dedicated
server and even now accepting direct feedback for ArmA2 by
certain people.
So yes they are doing it.
However ArmA and everything related to it are very complex and
a huge effort.
The question remains whether BI is cooperating with the right
people or if they are forgetting about also / more important part
/ people of their community or better customers, like
public gamers, fun gamers, non realism addicted gamers, league
gamers, tools developers, server hosters, server admins etc.


BI decided to keep on using mainly their own resource for the
(ultimate?) challenge with their next release (ArmA2).

However changing their perspective and view in certain areas
as well as using fan resources (more) in various ways would be
their big chance in my humble view.


You may not forget that BI recruits people from the
community for their company.


We will see how it turns out. http://forums.bistudio.com/oldsmileys/smile_o.gif

BangTail
Nov 8 2007, 10:12
TBH, ArmA 2 better be a d@<hidden> fine game because what amounts to abandoning the unfinished ArmA in favour of a whole new game which basically looks like ArmA in a different locale will make or break Bohemia. Personally, I won&#39;t be buying ArmA 2 on release. I will wait to see what is said about it before I commit.

I strongly question the decision of a small, independant game developer to commit to a new game when the one they released less than a year ago in a quite frankly atrocious state is still far from perfect.

Good luck BIS, I think you&#39;ll need it.

E

Madus_Maximus
Nov 8 2007, 13:04
They started making "ArmA 2" before ArmA. They gave us ArmA to give us something more upto date to fill the gap, and they&#39;re not abaondoning it, they&#39;ve said it themselves. They&#39;re going to continue to support it for a while untill ArmA 2 comes out then they&#39;ll slow down or stop support bar anything major.

cain2001
Nov 8 2007, 14:15
I would like to see a team put together to work on a mod which goal was to correct and fix the bugs that have been reported in. Things such as replacing the hit point system, the control of the helicopters, new sounds, adding new weapons, some new soldiers, different tanks (T-80 etc.) and all this with these implanted systems. Maybe even Low plants could be implanted as an option but the point is that there are some big problems that are easy fixed if people just started to communicate. This community basically made 99% of stuff that were used in OFP. BIS just gave out their engine, the rest was done by add-on and mission makers.
This community is like an angry mob trying to bring down the king, and I time it´s we do it. We can moan all we want but things seem to be the same but the fact remains. If we want to have our sweet game, we have to do it ourselves. When everyone are using the same basic mods, multiplayer will become a lot easier when it comes to finding good MP servers and hopefully new leagues will open their doors. I know it’s easy for me to say this because I really don’t have any experience in mod making but I am sure that with all the brains we have on this forum, it would just be a matter of a couple of months.

I really do enjoy the first couple of minutes in ArmA but then something tiny makes me quit. Its sad, very sad.

Chammy
Nov 8 2007, 15:22
They started making "ArmA 2" before ArmA. They gave us ArmA to give us something more upto date to fill the gap, and they&#39;re not abaondoning it, they&#39;ve said it themselves. They&#39;re going to continue to support it for a while untill ArmA 2 comes out then they&#39;ll slow down or stop support bar anything major.
If that were the case, why did they charge so much for it/?  And, why couldnt they have used the same graphics engine as GRAW did, its so much easier on computers and peple with computers that run on a 2.5 ghrz can run GRAW beautiflly where as even those with 3. , if you dont have a top noche graphics card its almost impossible to run ArmA correctly.  Yeah, I will wiat on purchasing AmrA2, I&#39;m content so far with ArmA1, so many have worked hard to improve ArmA1 why waste money on something that will be just as good if not just as bad as the release of ArmA2?

whisper
Nov 8 2007, 15:52
They started making "ArmA 2" before ArmA. They gave us ArmA to give us something more upto date to fill the gap, and they&#39;re not abaondoning it, they&#39;ve said it themselves. They&#39;re going to continue to support it for a while untill ArmA 2 comes out then they&#39;ll slow down or stop support bar anything major.
If that were the case, why did they charge so much for it/? And, why couldnt they have used the same graphics engine as GRAW did, its so much easier on computers and peple with computers that run on a 2.5 ghrz can run GRAW beautiflly where as even those with 3. , if you dont have a top noche graphics card its almost impossible to run ArmA correctly. Yeah, I will wiat on purchasing AmrA2, I&#39;m content so far with ArmA1, so many have worked hard to improve ArmA1 why waste money on something that will be just as good if not just as bad as the release of ArmA2?
Because GRAW enginge can&#39;t do what Arma engine does and what BI wanted to do (ie large scale).

Mr Reality
Nov 8 2007, 16:28
Because GRAW enginge can&#39;t do what Arma engine does and what BI wanted to do (ie large scale).
So that&#39;s why they made Porto island for MP.... http://forums.bistudio.com/oldsmileys/wink_o.gif . I think even the GRAW engine could handle a larger enviroment than that.

Madus_Maximus
Nov 8 2007, 17:21
They made Porto for MP urban missions with more enterable buildings and bigger urban areas than bigger islands would have handled performance wise.

EvilNate
Nov 12 2007, 03:12
Okay here goes my official complaint after playing this game non-stop since the german release.

In OFP, it was MUCH easier to have things work in MP when it comes to designing missions. I am guessing all of these problems are related to BI "streamlining" the net code. Granted it&#39;s possible that there ARE indeed ways to get the alarm trigger to play for everyone that should hear it, but it&#39;s humbling to strip the wiki, forums, and friends only to read "oh that bug has been around since OFP". Getting a AI controlled UH-60 to land seems impossible too, and I think I&#39;ve tried everything short of installing someone&#39;s set of script files to import and implement just to get the f&*king thing to land for extraction&#33;&#33; http://forums.bistudio.com/oldsmileys/banghead.gif

I used to have a feeling that anything could be thought up and done in OFP, but now it feels like I should take some drugs to dumb down my imagination levels to make another kill everyone in the base/town mission and end without proper extraction.. Or maybe take even more drugs and play evolution (NO OFFENSE EVO FANS I AM JUST SICK OF IT&#33;&#33; ) for f&*king ever&#33;&#33;&#33;

Sure i&#39;ve spent a full 12-hour-a-day-week making a kick-butt mission for my friends and arma community that has plenty of color and fun only to spend another week researching why things don&#39;t work in MP/COOP mode. Sure you devils at BI make us click the disclaimer about multiplayer mode sucking everytime we join. Please let me know if you are going to fix arma&#39;s multiplayer mess? OFP was fine in my opinion, keep the graphics, lose the chitty netcode (if that&#39;s the whole SP/MP mission problem.)




-Valuable Customer & fanboi

P.S. I am serious about the question suma, PM me. http://forums.bistudio.com/oldsmileys/whistle.gif

*edit* Now that I feel better I think some of the problems have something to do with locality of scripts... or something.

Second
Nov 12 2007, 20:10
Whole MP selection in ArmA feels like... Retarted. I look at server list and feel sad.

Back in the days with OFP, i could go to server and to play some mission which had somekind idea of combatsituation, expacely in coop. There might be convoy under attack, while other player did try to get there to save the convoy and we (the convoy) tried to repel enemy attacks and fall back. Or PvP missions with some kind of sense, background AND NO RESPAWN&#33; There was lame CTFs and stuff, but not much... Atleast when i was around (not very much afterall, i got internet connection in 2006).

What about now? Just retarted selection of same mission with little bit of different setting (same crap in different package). Respawn is major fun/entertainment killer: I die, wait 30 sec and there i go again ready to be killed. PvP is just sad killing-killing-killing-factory inside some #&#036;¤%&#163; arena. And sadly good PvP is basically the only thing i look from MP. I don&#39;t care coop nowdays anymore because AI just sucks.

enven
Nov 12 2007, 21:15
My bitching is involved with calibrating my gfx settings w/the 8800gts, I get CTD almost each time I play for time around 1hour or more...Nothing horrifying, but I&#39;d like to know what the shit I need to do to fix this&#33;

As well; I want a patch...damnit.

.kju [PvPscene]
Nov 12 2007, 21:50
@<hidden>:
Ever thought of playing in some ArmA PvP league like ESL or ECL?

nichevo
Nov 13 2007, 03:15
In OFP, it was MUCH easier to have things work in MP when it comes to designing missions.
Yes&#33; I experienced this problem. I am very glad I am not alone.


I used to have a feeling that anything could be thought up and done in OFP, but now it feels like I should take some drugs to dumb down my imagination levels to make another kill everyone in the base/town mission and end without proper extraction..
Yes again&#33; Making a mission in ArmA is painful. Every little feature you add becomes a brick wall against which you slam your head. http://forums.bistudio.com/oldsmileys/banghead.gif Getting past each brick wall is a mixture of workaround and cutting back on ideas. Needless to say, a really clever mission design becomes horribly disfigured after the dozen workarounds/cutbacks have been applied.

What&#39;s most frustrating is that it wasn&#39;t this way in OFP. I used to love making missions in OFP. It didn&#39;t have a "brick wall" problem.


Sure i&#39;ve spent a full 12-hour-a-day-week making a kick-butt mission for my friends and arma community that has plenty of color and fun only to spend another week researching why things don&#39;t work in MP/COOP mode.
Yes for the third time&#33; The absolute worst is when you take a scripting concept that worked flawlessly in OFP, apply it to ArmA, and discover it is now horribly broken.

I&#39;ve only ever made one ArmA mission. I do not have the sanity to make any more. I am really glad I consciously decided to make my "first" mission very simple and straightforward, otherwise I may never have finished it at all.

I bring up that mission because in its original design the players started with a jeep. In that jeep was random equipment for the mission at hand. It was an important design feature -- I wanted to up the replayablity factor along the lines of, "how can we complete objective X without equpment Y but plenty of equipment Z." Simple concept, I used it many times in OFP.

Yet when I first tested the mission co-op, I told my testing buddy, "maybe you should have the sniper rifle from the jeep." He replied, "what sniper rifle? I can only see an AK-74."

I tried various things to fix this. And while I don&#39;t pretend it&#39;s impossible to do, I could not figure it out. It&#39;s a real pain testing for multiplayer sync bugs because at best it requires you to use 2 PCs or run two instances of ArmA on one PC (which is a pain). At worst you need to persuade your buddies to come into a server and read out what equipment they see in the jeep this time (a royal pain).

The short of it is that it&#39;s a horrible thing to test. In the end I gave up and just loaded the jeep with standard, non-random list of gear.

Enough of my ranting. I have a question for those of you who play a lot of custom-made missions. Are ArmA custom-made multiplayer missions "dumbed down" (or, at least, more simplistic) relative to OFP missions of the same type?

The reason I ask is because I want to know: is it possible for a mission maker to eventually learn and become proficient at the harsher world of ArmA multiplayer mission making?

Dudester
Nov 13 2007, 05:55
I used to make alot of missions for Ofp, be it Coop or CTF. I was horrified when i attempted to do the same and make a mission for Arma. Not only because it had taken me somthing like 16 hours to make, but i found after i made it that my game would continually keep crashing. I didn&#39;t try making another after that.

Second
Nov 13 2007, 09:13
@<hidden>:
Ever thought of playing in some ArmA PvP league like ESL or ECL?
Joining squad is problem. Being familyman and having job which generally disables me from that kind dedication or presence which squads (and many other things) requires. In other words: i might have a moment for MP or then not and i can&#39;t tell it untill i&#39;m living in that moment.

Atleast i&#39;m in impression that leagues are squads-only activity, one just don&#39;t go there and play.

.kju [PvPscene]
Nov 13 2007, 10:22
Agreed Second - priorities are clear.
And yes most ArmA leagues are made for squads in mind and
require a certain level of "dedication / commitment", yet

a) some league like IC ArmA don&#39;t AFAIK (that much at least)

b) it is always up to the squad itself how to handle your time and
commitment restriction. Many teams are very happy about any
support / kind of reinforcement. The crucial thing is to talk to each
other, try to find an agreement how to handle your situation and
things could turn out how you like them.
One needs to try of course. http://forums.bistudio.com/oldsmileys/smile_o.gif

jantenner
Nov 13 2007, 20:17
it seems arma is really good for fake military photos.
maybe that should have been the main selling point marketing wise.

Rexxenexx
Nov 14 2007, 12:44
Okay here goes my official complaint after playing this game non-stop since the german release.

In OFP, it was MUCH easier to have things work in MP when it comes to designing missions. I am guessing all of these problems are related to BI "streamlining" the net code. Granted it&#39;s possible that there ARE indeed ways to get the alarm trigger to play for everyone that should hear it, but it&#39;s humbling to strip the wiki, forums, and friends only to read "oh that bug has been around since OFP". Getting a AI controlled UH-60 to land seems impossible too, and I think I&#39;ve tried everything short of installing someone&#39;s set of script files to import and implement just to get the f&*king thing to land for extraction&#33;&#33; http://forums.bistudio.com/oldsmileys/banghead.gif

I used to have a feeling that anything could be thought up and done in OFP, but now it feels like I should take some drugs to dumb down my imagination levels to make another kill everyone in the base/town mission and end without proper extraction.. Or maybe take even more drugs and play evolution (NO OFFENSE EVO FANS I AM JUST SICK OF IT&#33;&#33; ) for f&*king ever&#33;&#33;&#33;

Sure i&#39;ve spent a full 12-hour-a-day-week making a kick-butt mission for my friends and arma community that has plenty of color and fun only to spend another week researching why things don&#39;t work in MP/COOP mode. Sure you devils at BI make us click the disclaimer about multiplayer mode sucking everytime we join. Please let me know if you are going to fix arma&#39;s multiplayer mess? OFP was fine in my opinion, keep the graphics, lose the chitty netcode (if that&#39;s the whole SP/MP mission problem.)




-Valuable Customer & fanboi

P.S. I am serious about the question suma, PM me. http://forums.bistudio.com/oldsmileys/whistle.gif
Ditto&#33;

It&#39;s not worth the effort if some commands work perfectly in SP and not in MP.

Point, shoot, kill, the end. That&#39;s all I feel like making for ArmA. Hopefully ArmA II will be better at launch.

I&#39;m glad I bought Gears of War locally yesterday. I just returned it today because MS Live crashes the game if you don&#39;t start a game in 30 seconds, and if you do start a game the Live backend crashes and you have to Alt-Tab back into the game without closeing DrWatson&#39;s FTardBox. Live and learn. If a game has a MAJOR issue I&#39;m not buying it.

BTW I traded GOW for Call of Duty 4. And Yes I did beat GOW before I returned it. http://forums.bistudio.com/oldsmileys/pistols.gif http://forums.bistudio.com/oldsmileys/yay.gif

Mehmehmeh
Nov 14 2007, 13:09
Lesson learned is for me for sure to see the general opinion about ArmA 2 before believing all false propaganda, and just buy it.
Propaganda which I did believe when I bough ArmA 1.

I should have done so when I bought QG as well....
Either way, I have learned my ~30USD lesson already the hard way.

Madus_Maximus
Nov 14 2007, 14:18
Lesson learned is for me for sure to see the general opinion about ArmA 2 before believing all false propaganda, and just buy it.
Propaganda which I did believe when I bough ArmA 1.

I should have done so when I bought QG as well....
Either way, I have learned my ~30USD lesson already the hard way.
That&#39;s why there&#39;s such things as reviews. Most of ArmA&#39;s major faults and bugs were in many reviews out before the game went on sale or shortly after. And &#036;30 isn&#39;t all that much considering most games retail at the &#036;50 mark.

Mehmehmeh
Nov 14 2007, 14:56
Lesson learned is for me for sure to see the general opinion about ArmA 2 before believing all false propaganda, and just buy it.
Propaganda which I did believe when I bough ArmA 1.

I should have done so when I bought QG as well....
Either way, I have learned my ~30USD lesson already the hard way.
That&#39;s why there&#39;s such things as reviews. Most of ArmA&#39;s major faults and bugs were in many reviews out before the game went on sale or shortly after. And &#036;30 isn&#39;t all that much considering most games retail at the &#036;50 mark.
You are very much right about that.
Saying that, this game is far different from the common FPS game and even America&#39;s Army. And therefore I did not really bother about reviews at the most common sites.

ArmA, QG and I guess ArmA 2 can be the greatest game I have ever played, and to be honest I do still play ArmA on a daily basis.
But the way it is heading now, I find it more and more hard to enjoy.
It is not about money either since I can with ease spend 30USD on whatever without any worry.
It is more about that no one who&#39;s responsible for this game care about the same.
In my own exp. with other games made by large developers you would have a constant stream of patches or updates. At times you&#39;d have to install a patch right after you have purchased the game.
But with ArmA?
No one seems to care really too much.

On top of that, and i do not really care about who&#39;s doing what, ArmA 2 is in development. In my opinion ArmA 1 should be finished first before doing a 2nd ArmA.

Because of that, I do feel ripped of.
I did not intend to buy a beta release of a game, but to buy a full working game with support if needed as problem arise.

Beside the bugs and crashes I do have, cheaters are another issue.
Even if I do manage to find a server to play on with ppl on it, and i do not crash for hours. Sure as hell many times someone will come in and spoil the fun no matter.

What is being done about that?
Yeah, 1.09 is supposed to have some anti cheats protection according to BIS.
How long time will it take before that is broken? And when that happens, then what? Back to where we are now.

As far as I know anti cheat is a continues task, not a one-time-fix.

I would rather fork out 100USD on this game if that is what it would take to have someone to at least care about the game from the Dev&#39;s side.

This game made by America&#39;s Army ppl, that would be something great.

-Total-
Nov 16 2007, 03:10
Actually, my clan was talking about ArmA last night and our disappointment as alot of us got it and really gave it a shot.

A couple of us played OFP, but we didn&#39;t approach ArmA as some sort of OFP2. We wanted a completely new game and got it.

We played invite-level competition in America&#39; Army and all of us competed in other previous games as well. Hackers are part of life in both pubs and match play. They will never go away, so just accept it as an occurance you will run into at least weekly in any game. Example: Hacks are already out for COD4 lol&#33;

Our disappointment was in the community and the lack of Player vs Player and the love of Evolution or Evolution inspired mods. We got tired of only seeing people play AI.

In ANY game, once you figure out the scripted behavior of the AI, it&#39;s easy to beat. That&#39;s why it&#39;s AI.

So, ArmA, instead of being the End All of massive battles, has become the game that my clan, like many others, unistalled due to the community&#39;s love of playing a predictable oppenent - the AI.

Cross
Nov 16 2007, 05:17
a) some league like IC ArmA don&#39;t AFAIK (that much at least)
@<hidden> & Q..
Yes the http://www.ic-arma.com is not a league or clan at all. I&#39;m a member of kellys heroes but I play ic-arma guys each Saturday. If your time is limited you may want to give it a try.
We will start the new campaign#2 this Saturday. Generally there are around 75-80 ppl palying it. max is 105 last campaign.

Doesn&#39;t matter if you are a meber of a clan/squad or not, you go to the site, select one side, register, post in new recruits. They put you in to a squad depending on what you want to do (armor-infantry-pilot etc..).

Two sides clash over 3 objectives determined by the last winner. We have some discussion in the side forums anout the strategy to be applied for each objective and each one has different terrain and needs specific methods. We talk about how, when, if to attack, from which direction, how to defend etc...
Each army has a general and couple of HCOs and each squad has a leader. And for each battle each squad has specific orders and tasks to accomplish. They may change during the battle if thins are going different than expected.

Battles are held each Saturday at 1800GMT for 3hrs. You may join in the middle and leave whenever you need to etc...

----------

Apart from that yes it is really hard to find good missions with a scanario. The are either "clear this town..OK clear...now clear this one..oh you did it..lets see if you can clear the next one" type or the new Sahrani-Life RPG like (instead of fighting you do delivery jobs http://forums.bistudio.com/oldsmileys/crazy_o.gif )

In general, in Kellys-Heroes we avoid running Evolution or kill&#39;em all missions as there are many copies of it around already. We have missions mostly done by our mapping members and they have some scanario in most of them.

hope this helps...

Zero_uk
Nov 16 2007, 06:36
My Probs With ArmA ......... http://forums.bistudio.com/oldsmileys/mad_o.gif


After Almost A Year Of This Game Been Released
And About 4 Or 5 Patches ... &#33;Damn I Lost Count&#33;
The Game Still Randomly Crashes. http://forums.bistudio.com/oldsmileys/crazy_o.gif

Also After The Big Build Up To QG I Buy The Game
Just To Find Out That The Damn DC-3 Cant
Turn On The Taxiway And It Jumps Around Like
Some Sorta Rabbit http://forums.bistudio.com/oldsmileys/huh.gif

But Other Than That ... Its An Awesome Game http://forums.bistudio.com/oldsmileys/wink_o.gif

BangTail
Nov 18 2007, 03:16
My Probs With ArmA ......... http://forums.bistudio.com/oldsmileys/mad_o.gif


After Almost A Year Of This Game Been Released
And About 4 Or 5 Patches ... &#33;Damn I Lost Count&#33;
The Game Still Randomly Crashes. http://forums.bistudio.com/oldsmileys/crazy_o.gif

Also After The Big Build Up To QG I Buy The Game
Just To Find Out That The Damn DC-3 Cant
Turn On The Taxiway And It Jumps Around Like
Some Sorta Rabbit http://forums.bistudio.com/oldsmileys/huh.gif

But Other Than That ... Its An Awesome Game http://forums.bistudio.com/oldsmileys/wink_o.gif
I must admit that I dont usually go in for games like CoD 4 as I prefer OFP/ArmA&#39;s size and scope but my hat is off to Infinity Ward as it is probably one of the best Military shooters I have ever played.

Quality from start to finish&#33; You actually feel like you are there. It&#39;s a shame that BIS don&#39;t apply the same work ethic to their games instead of announcing a new game before they&#39;ve finished their existing one.

I think many gamers will be waiting before buying ArmA 2. I know I dived in and bought 2 copies of ArmA but that wont be the case this time. Ill have my ear to the ground for a week or two before I buy ArmA 2.

Once bitten, twice shy http://forums.bistudio.com/oldsmileys/smile_o.gif

E

ArmA sold well on the strength of OFP. ArmA 2 wont sell well on the "strength" of ArmA. Rest assured&#33;

Cross
Nov 18 2007, 05:53
ArmA sold well on the strength of OFP. ArmA 2 wont sell well on the "strength" of ArmA. Rest assured&#33;
------------
Seconded...
Well..they had thousands of beta testers for Arma2 http://forums.bistudio.com/oldsmileys/smile_o.gif . So they are now aware of all the engine and network probs. And if they dont have them resolved in Arma2 and have some improvements on AI and gameplay than BI will be in a really tough situation in 2008/2009.

I also wonder how they will succeed by focusing on console, and selling mil-sim to 10 yr old console players. It is known that FPSs and RPG (unlike fighting and sports games) are not console type of games.

So...they used their credit on Arma, and I don&#39;t think community will give them another chance as you just said if they fail with Arma2. They will probly go benkrupt.

TankCommander
Nov 18 2007, 06:51
My first and only &#39;complaint&#39; is that after going to a local EB to glance around I see the Queens Gambit box for &#036;40. That&#39;s not the problem, it has a god awful cover. I can&#39;t believe they used the cover some chump put together in a minute which was stolen from I think dyslexis vid. Worst cover EVER. Perhaps a good indication of the general art direction surrounding Arma? *hints at all the oddly coloured units etc.

Madus_Maximus
Nov 18 2007, 09:34
My first and only &#39;complaint&#39; is that after going to a local EB to glance around I see the Queens Gambit box for &#036;40. That&#39;s not the problem, it has a god awful cover. I can&#39;t believe they used the cover some chump put together in a minute which was stolen from I think dyslexis vid. Worst cover EVER. Perhaps a good indication of the general art direction surrounding Arma? *hints at all the oddly coloured units etc.
If you mean the 505 box with the guy running then it was decided for BY THE COMMUNITY. People voted for it, it won. Why people then complain about the thing they voted for I don&#39;t know. It&#39;s not the best cover ever but it&#39;s not exactly the worst either.

TankCommander
Nov 18 2007, 10:04
As I remember the voting system was flawed in that one person could vote as many times as the liked for any cover. Basically the vote wasn&#39;t fair and it turned out the poor looking cover sitting in the back somewhere won because nobody bothered to vote it down. There were a great deal better pictures than the one with pixelated grass in it.

Un_FriendlyFire
Nov 18 2007, 11:47
I love ArmA when its going well and working like a functional game. But too many times ive lost a mission because of computer players just spinning round or refusing to get back into their vehicles. The lack of enemy AI also depresses me I thought these kind of bugs got sorted with 1.08?

Dudester
Nov 19 2007, 23:43
Madus
Can up explain why multiplayer has hit rock bottom. I ask this because alot of my friends need to know. Some like Arma, but they are short on servers. They try to connect to a ctf and there is none. they ask me "where are they" So what do i say?

Madus_Maximus
Nov 19 2007, 23:48
Maybe it&#39;s the communities apparent infactuation with evolution coupled with folk cheating on public servers.

Dudester
Nov 19 2007, 23:51
Maybe it&#39;s the communities apparent infactuation with evolution coupled with folk cheating on public servers.
Thought you could think of somthing better then that, but no problem. I&#39;ll tell them.

Junker
Nov 20 2007, 10:30
Madus
Can up explain why multiplayer has hit rock bottom. I ask this because alot of my friends need to know. Some like Arma, but they are short on servers. They try to connect to a ctf and there is none. they ask me "where are they" So what do i say?
Id say "START YOUR OWN" because thats what everyone else isnt doing and thats why there are none.
People are just searching for CTF - PvP servers when there is a lack of them, IF YA BUILD IT THEY WILL COME http://forums.bistudio.com/oldsmileys/wink_o.gif

.kju [PvPscene]
Nov 20 2007, 13:13
Dudester there are many reasons:
<ul>
Alpha release state of ArmA
Vista
Bad drivers for vista (mainly GFX cards)
ArmA is a very hardware sensitive game (= very very many problems)
Hard to track down hardware problems of ArmA (= no good error messages of the source of the problem (hard to improve))
Gameplay more """realistic""" and less fun (for the casual gamer)
Animation transition bugs
No mouse control for vehicles and planes
Very very strange and no PvP suited flight model
Massive recoil for some infantry weapons
Late release of the linux server
Bugs related to the MP environment (reassign, beaming issues, etc)
Unfriendly design of the MP elements (lobby, JIP)
No battlefield1942 type maps available
No mokra / saint pierre maps available
Public game destroying cheats
Small players base in general due to target group of ArmA (too complicated)
Complicated controls in ArmA (default setting is not really well suited for the casual gamer)
Sound problems of ArmA (EAX and hardware supported options buggy for many sound cards / drivers - not only the fault of BI ... creative just suckz)
Graphic settings are not comprehensible - no demo function, hard to see what gives you FPS, almost zero explanation of the settings
High hardware requirements of ArmA - ArmA engine isn&#39;t scalable to older systems - you need to have a certain technology or you are out
Not tutorial mode for ArmA (the well hidden tut missions don&#39;t count) - very hard to get into the game for newcomers
Problems with sprocket or other download portals
Problems with buying ArmA in general
No world wide release
Bad press of magazines
More important bad press by gamers and OFP fans
many many more reasons
[/list]

http://forums.bistudio.com/oldsmileys/goodnight.gif

xxbbcc
Nov 20 2007, 15:29
Dudester there are many reasons:
<ul>
...
Gameplay more """realistic""" and less fun (for the casual gamer)
...
[/list]


I mostly agree with you Q, but I don&#39;t think "more realistic" would be a problem if all the rest were not there. I deeply despise ArmA by now (haven&#39;t played it for a long while), but not because of "more realism", but because of all the other issues which make the game nearly unplayable.

I&#39;m at a point where I don&#39;t care about even 1.09: it likely won&#39;t fix a lot of major issues and it&#39;ll probably be the last patch. Because of this, there isn&#39;t a lot of chance that I&#39;ll even bother downloading it. I might be wrong, but I rather spare the time it takes to download/install than to waste it on this pitiful game.

Coming from OFP, it really makes me sad.

madine75
Nov 23 2007, 05:41
High hardware requirements of ArmA - ArmA engine isn&#39;t scalable to older systems - you need to have a certain technology or you are out
ArmA is a very hardware sensitive game (= very very many problems)

I&#39;ve got an older Athlon 2500+ and a 7600GS, which is hardly a high spec machine, and I play ArmA just fine. It was also playable on the 9600Pro I had in the same box previously.


Complicated controls in ArmA (default setting is not really well suited for the casual gamer)
Gameplay more """realistic""" and less fun (for the casual gamer)

I don&#39;t consider ArmA a game that&#39;s really suitable for the casual gamer. I must confess, I&#39;ve got a G15 keyboard and I&#39;ve mapped some of the radio commands to the G-keys, but I like the default key mappings for the most part.

Sh1fty
Nov 25 2007, 18:14
I bought ARMA a few days ago, and I have to say that I&#39;m extremely dissapointed. Playing around in the editor with some downloaded addons might be fun for an hour or so, but eventually I wanted to try some of the missions, so I started the convoy ambush mission, which is similar to the co-op mission in the original flashpoint, desert ambush I think it was called.

This is why I dont like armed assault. Even though the game world is huge, the limitations and bugs of the game limits the players action. There are tons of things possible, like blocking the road with the vehicle, ambushing from one of the houses and so on. So I started by going to the woods, and planted one mine and about 3 satchels. The convoy arrived, but the BMP was only immobilized by the mine, accompanied by a weird BIP BIP like a truck going reverse. It didnt even explode, not even after some time. Ofcourse it kills me. So I try again, go to the houses with the car and plant two mines this time. Sure, the BMP is immobilized again, but after like 5 seconds it blows up, killing me with it, even though Im safe in the house, and not standing by a window or anything. So I hide in the grass, and yet the soldiers see me when they disembark, and kill me instantly. And I hide behind a big pinetree, yet they still see me and kill me. By then I&#39;m so mad and frustrated that I actually shut the game down and play some BF2. Yes, BF2. And I do love realistic games, and OFP is still my favorite, but BF2, unlike ARMA, actually works, and it&#39;s a forgiving game and I can do whatever I want in that game, without getting stuck, shot when I shouldnt be able to and so on.

And gosh, the main campaign is so bad&#33; What were they thinking of?

rant rant rant

enven
Nov 25 2007, 18:17
Pretty ticked about my CTD&#39;s lately.

NeMeSiS
Nov 25 2007, 18:17
So I try again, go to the houses with the car and plant two mines this time. Sure, the BMP is immobilized again, but after like 5 seconds it blows up, killing me with it, even though Im safe in the house, and not standing by a window or anything. So I hide in the grass, and yet the soldiers see me when they disembark, and kill me instantly.
Patch to 1.08

Sh1fty
Nov 25 2007, 18:19
So I try again, go to the houses with the car and plant two mines this time. Sure, the BMP is immobilized again, but after like 5 seconds it blows up, killing me with it, even though Im safe in the house, and not standing by a window or anything. So I hide in the grass, and yet the soldiers see me when they disembark, and kill me instantly.
Patch to 1.08
I have 1.08

njmatrix
Nov 25 2007, 19:20
yeah I purchased ArmA twice (once the german version then the dvd from the US) and I can say i would rather play OFP. Waiting on OFP2 i think it will show BIS what they should have done with arma

ANTH
Nov 28 2007, 15:48
ArmA is just ... disappointing, boring, graphically poor takes to much resources for poor results, static, slow,frustrating its like marring a beautiful women only to have a one night stand with a fat mess and then get pregnant. hence queens gambit.

Chaos
Nov 29 2007, 10:58
I have enougt too. I don´t like ArmA more as OFP and i don&#39;t like BIS commertial politics. When i hear "there are 2-3 people working on patches for Arma and don&#39;t await too many from the new patch, when the last patch 1.08 is 3 1/2 months ago and there are over 1000 heavy-weight-bugs in the engine, when the bugtracker is down and BIS doesn&#39;t uses the buginformations from there - so i have enough. The AI is very bad (badder than in OFP1), the graphics and physics not really on the time and i see the comercialisation of the game, the people are leaving the community - and BIS is fault - so i don´t do anymore for this project. I&#39;ll not finance bugged products made by BIS and i think about the closing OFPMDB.NET or changing it to other game - maybe OFP2.

sparks50
Nov 29 2007, 14:24
It seems like when foreign language versions of Arma observes something in coop, then the message is written in the senders language. What is the purpose of this?

Example: Fritz walks upon the enemy, and i get something like this as a warning:

eine Artillerist 8 O&#39;clock&#33;

(babbelfish take it away http://forums.bistudio.com/oldsmileys/tounge2.gif ) is it really so hard keeping the english version english?

Deadfast
Nov 29 2007, 15:35
This is caused by the fact that those things are set over the net "as they are" - in the sender&#39;s version. It&#39;s pretty annoying, but it&#39;s got also the bright side - you&#39;ll learn other languages for free http://forums.bistudio.com/oldsmileys/biggrin_o.gif

WARFIGHTER989
Dec 1 2007, 20:40
Like the title says, share all your negative experiences and complaints about ArmA in this thread only.

For positive feedback and praising use this (http://www.flashpoint1985.com/cgi-bin/ikonboard311/ikonboard.cgi?act=ST;f=64;t=63341;r=1;&#top) thread.

The channel rules apply here too, no flamebaiting, insults etc. Violations against this result in a 24h PR (at least).
I don&#39;t see why you would hate it. It&#39;s basically flashpoint with better graphics.

Victor
Dec 2 2007, 02:33
BIS said it was "hard" to have dynamic building destruction... and said that the "PC market is falling"... I hope codemasters does a better job at telling the community whats going on.

BIS used all of us, for money, used our loyalty.. The Bohemia brand is now destroyed.. ArmA2 is the next patch, not the next game.. It&#39;ll have 100x the bugs, and they&#39;ll just quit all together after the next one... not even realizing that they fvcked up big time screwing over the loyal fans.

AZDooD
Dec 2 2007, 02:41
Like the title says, share all your negative experiences and complaints about ArmA in this thread only.

For positive feedback and praising use this (http://www.flashpoint1985.com/cgi-bin/ikonboard311/ikonboard.cgi?act=ST;f=64;t=63341;r=1;&#top) thread.

The channel rules apply here too, no flamebaiting, insults etc. Violations against this result in a 24h PR (at least).
I don&#39;t see why you would hate it.  It&#39;s basically flashpoint with better graphics.
correction. ArmA is an OFP Mod... FFUR looked better at times lol. AND had less problems

WARFIGHTER989
Dec 2 2007, 02:44
Like the title says, share all your negative experiences and complaints about ArmA in this thread only.

For positive feedback and praising use this (http://www.flashpoint1985.com/cgi-bin/ikonboard311/ikonboard.cgi?act=ST;f=64;t=63341;r=1;&#top) thread.

The channel rules apply here too, no flamebaiting, insults etc. Violations against this result in a 24h PR (at least).
I don&#39;t see why you would hate it.  It&#39;s basically flashpoint with better graphics.
correction. ArmA is an OFP Mod... FFUR looked better at times lol. AND had less problems
Didn&#39;t know that. I got a 360 as you can see and they better not screw ARMA 2 up on that. Glitches are not that bad.

Dashkatt
Dec 2 2007, 06:23
There is nothing that will save this game. BIS cannot patch their way out of this mess. Overkill on needless graphics that will choke an AMD 6000+ and an 8800 GT... AI that cannot seem to move but can shoot a dime out of a goats ass at 1500 meters with iron sights.

They robbed the ability to enjoy air and tank battles with the most worthless control system ever designed. I could go on, but most everything has been mentioned ad infinitum...

Just for kicks, I paid &#036;9 bucks for Queen&#39;s Gambit just to see if things got any better... Honest to God, it is twice as bad&#33;

Actually, I&#39;m more embarrassed for BIS than I am angry. This was nothing but highway robbery of a faithful following of believers. These many followers and supporters from the first days of OFP to Resistance have stood by, waited patiently for almost 4 years and for what? Absolutely nothing.

Rexxenexx
Dec 2 2007, 07:00
http://forums.bistudio.com/oldsmileys/rofl.gif "a dime out of a goats ass"

Totally agree about Queens Gambit. It should have been part of a patch w/o the noob Venice beach artist loading screens.

RangerX3X
Dec 2 2007, 12:19
I have a love/hate relationship with ArmA. I love the graphics compared to OFP as they are a great improvement, but the taxing demand that they place on system hardware seems over the top and largely un-optimized. I love the fact that they kept the fully integrated in-game mission editor intact; this alone has kept me playing OFP to this day (having never completed any of the three campaigns…lol).

What I hate about ArmA:

1.) AI just stands and looks at the enemy in front of them in clear view if not within their detection range (which is ridiculously short).
2.) Enemy AI that is ungrouped does not react to sounds/engagement that any sane loon would take cover for.
3.) Enemy AI can see through hills and terrain if you are within the ridiculously short detection range as mentioned above and engage you. This makes tactical use of terrain features completely pointless.
4.) Rocks on the big island that are the size of a football and can complete stop an M1 MBT in its tracks – literally. Designing a tank mission in the desert area of the map might as well be likely trying to script a route through a minefield.
5.) BI really whored the community with vehicle modeling. At least in OFP they modeled the interior of certain vehicle positions such as the gunner slot. They didn’t even make the effort this go around.
6.) Having just tried the Finnish Defense Forces sound mod for ArmA, I just realized how freaking horrible the overall sounds of the game were (especially the insane sound of armored vehicles starting and moving).

Living in the US I have a hard time selling ArmA and OFP to squad mates. It should be the be-all end-all combat combined arms simulator. While I understand certain concessions must be made, the overall product is a disappointment. I am not buying into Queens Gambit, and I am not getting ArmA II. In fact, I am probably going back to OFP as it is the Devil I Know.

Boo BIS for this crud.

xxbbcc
Dec 3 2007, 22:37
While I fully agree with everything said above about ArmA and the shady business "tactics" of BIS, I must also say, that a few addons that I just recently (this past weekend) tried:

- Kegety&#39;s low poly plants
- Milkduster&#39;s ironsights
- Q11&#39;s recoils/rate of fire

really made a world of difference playing Arma. With the new plants I get better (more balanced) frames-per-second. With the ironsights addon, it&#39;s now actually possible to *see* the ironsight. And to me, the recoil seems better (don&#39;t know if it&#39;s more realistic, but feels better in-game.)

BraTTy
Dec 3 2007, 23:12
Not directed at xxbbcc

They know who they are

You know I read some of these comments and I try to picture what you act like In real life.People don&#39;t always appear as they say/type.
I&#39;m hoping your not half as rude as you sound.
Can&#39;t people make comments and be somewhat polite.Its not persuasive when its harsh/exxagerated and downright rude like that.
Its so far fetched and exaggerated, I don&#39;t know if your trying to be funny or you really think your getting the point across.
If you don&#39;t like the game that much please don&#39;t post, if you can post in a normal civil manner then post away

You know MS releases patch after patch fixing bugs and you don&#39;t gripe (or do you?)

You need to follow proper interaction skills

I say again that you are posting in the developers forums and they do see/hear what you are typing.So don&#39;t the majority of the fans (thats right your posting in forums for fans of Bis game)
If you talk like that in real life, you must get thrown out of business establishments,courthouse and the like
Type in a civil normal manner please ( like I am one to talk i know, I can sling a rude comment here and there so don&#39;t get me going)


Man down

Black Sphere
Dec 4 2007, 12:05
If you don&#39;t like the game that much please don&#39;t post
If you don&#39;t like what you&#39;re reading/the truth that much please don&#39;t read.


Quote[/b] ]if you can post in a normal civil manner then post away
Same goes to you.

Nicolas Eymerich
Dec 4 2007, 12:30
To be honest I liked Arma the first 2&#92;3 months
But I&#39;m disappointed mainly because the lack of Bis support.
This is, in my opinion, the main issue in Arma: no (or at least alittle) community.
There are a lot of problems (i don&#39;t care how Arma was when released I care how is it.) that aren&#39;t still fixed.
Most of those aren&#39;t minor issue but consistent bug like Hdr which destroy completly my game experience.
Bis have should paid more attention to the Community (as they did with operation Flashpoint which is the great game that we all know today).
I agree with most of the things said earlier (except the graphic: Arma has got a beautiful graphic compared to other title as well as Flashpoint with any mod).
Queen&#39;s Gambit has been, for my personal experience, a delusion. http://forums.bistudio.com/oldsmileys/mad_o.gif
The only thing I can say: I have still faith in Bis.
But not for too long.

Rexxenexx
Dec 4 2007, 18:58
You have to be upfront and honest. So far Arma IS disappointing. Maybe it is because of people on this board maybe it isn&#39;t. The point is to tell it like it is to hopefully lay a foundation for the next release. Their model should be OFP and improving on that experience not changing it. ArmaII will be the nail in the coffin if major problems aren&#39;t resolved early&#33;

Their should be:
1) an initial release
2) patches for performance and compatibility (ignore the babies like myself who cry about waypoint/AI issues http://forums.bistudio.com/oldsmileys/smile_o.gif Just focus on all the hardware issues)
3) patches for code (waypoint/AI issues) which include new objects to entice the community
4) then a major update like Resistance.

Getting all the CTD&#39;s and glitches fixed should be a priority take a look a GoW for the PC. When I went to return it the guy at Gamestop said everyone who bought it has returned it. In the US tolerance for major hardware related issues is very very low. And thats just the honest truth&#33;

Dudester
Dec 4 2007, 19:57
There is nothing that will save this game.  BIS cannot patch their way out of this mess.  Overkill on needless graphics that will choke an AMD 6000+ and an 8800 GT...  AI that cannot seem to move but can shoot a dime out of a goats ass at 1500 meters with iron sights.

They robbed the ability to enjoy air and tank battles with the most worthless control system ever designed.  I could go on, but most everything has been mentioned ad infinitum...

Just for kicks, I paid &#036;9 bucks for Queen&#39;s Gambit just to see if things got any better...  Honest to God, it is twice as bad&#33;

Actually, I&#39;m more embarrassed for BIS than I am angry.  This was nothing but highway robbery of a faithful following of believers.  These many followers and supporters from the first days of OFP to Resistance have stood by, waited patiently for almost 4 years and for what?  Absolutely nothing.
Have to say i agree with everything you have written here. The only one thing you may be wrong about is the goat with a dime in its arse. Shame Bis didn&#39;t put a goat like this in the game, maybe we could of done some testing. btw, what do you think about a swinging monkey with a dime in its arse. Do you reckon the ai could hit that?

5cent_at_NY
Dec 4 2007, 20:18
If you don&#39;t like the game that much please don&#39;t post
If you don&#39;t like what you&#39;re reading/the truth that much please don&#39;t read.


Quote[/b] ]if you can post in a normal civil manner then post away
Same goes to you.
+1

definitely a normal civil manner.

leckig
Dec 4 2007, 20:36
Two probable scenarios now:

- BIS made so much money on ARMA that they have enough resources now to make ARMA2 great game from the start

- ARMA2 will be only improved and fixed ARMA

If the first reviews of ARMA2 will be just like they were for ARMA, calling it unfinished and buggy, there is no way BIS will make any money on it. People will just not buy this time.

The second scenario, well, that could work, but this will mean "commercial patch.

It may also happen that BIS will just cancel ARMA2 all together? It will be very interesting to watch what happens. Myself, I cannot wait for the OFP2&#33;

Dudester
Dec 4 2007, 22:53
I would&#39;nt hold your breath waiting for 0fp2, by the time that hits the shelves i will be suffering from old age. I&#39;m still trying to swallow how Bis bolloxed up big time with this game. Its sad when I find it more entertaining reading all the complaints then i do playing the game.

ANTH
Dec 5 2007, 18:09
Its sad when I find it more entertaining reading all the complaints then i do playing the game.

Exactly m8.

Its just no fun playing the game at all im still waiting for a patch, or hoping for a patch that speeds the whole thing up. In terms of a more fluid movement.

whisper
Dec 6 2007, 08:49
I would&#39;nt hold your breath waiting for 0fp2, by the time that hits the shelves i will be suffering from old age. I&#39;m still trying to swallow how Bis bolloxed up big time with this game. Its sad when I find it more entertaining reading all the complaints then i do playing the game.
Sometimes I feel the same, so I wander around on other titles. ETQW, CoD4, etc...
And I miss in those games a truckload of neat features I had in OFP and ArmA (mainly a size issue, I get claustrophobic on almost every online FPS lately).
But the game has suffered from far too many glitches, even if some are now better solved (thanks lowplants & sprintfix&#33http://forums.bistudio.com/oldsmileys/wink_o.gif today. Too many have left the bus http://forums.bistudio.com/oldsmileys/sad_o.gif

Chops
Dec 9 2007, 04:10
Not directed at xxbbcc

They know who they are

You know I read some of these comments and I try to picture what you act like In real life.People don&#39;t always appear as they say/type.
I&#39;m hoping your not half as rude as you sound.
Can&#39;t people make comments and be somewhat polite.Its not persuasive when its harsh/exxagerated and downright rude like that.
Its so far fetched and exaggerated, I don&#39;t know if your trying to be funny or you really think your getting the point across.
If you don&#39;t like the game that much please don&#39;t post, if you can post in a normal civil manner then post away

You know MS releases patch after patch fixing bugs and you don&#39;t gripe (or do you?)

You need to follow proper interaction skills

I say again that you are posting in the developers forums and they do see/hear what you are typing.So don&#39;t the majority of the fans (thats right your posting in forums for fans of Bis game)
If you talk like that in real life, you must get thrown out of business establishments,courthouse and the like
Type in a civil normal manner please ( like I am one to talk i know, I can sling a rude comment here and there so don&#39;t get me going)


Man down
Why do you keep posting in here, telling people to stop complaining in the complaints thread? This is the ...disappointing thread http://forums.bistudio.com/oldsmileys/banghead.gif Give it up, you&#39;ll live longer.


Its sad when I find it more entertaining reading all the complaints then i do playing the game.

http://forums.bistudio.com/oldsmileys/rofl.gif

Can I put that in my sig?

It seems even the few remaining addon makers/modders are spending more time repairing the game than, well, modifying it. Eg Plant addons (great work btw).

BraTTy
Dec 9 2007, 21:34
Please re-read and understand   http://forums.bistudio.com/oldsmileys/banghead.gif
I did not say that, I said to be polite is all
Proper conduct

I can post here too, I&#39;ve added disappointments and I like hearing others disappointments

I can add that I am disappointed in the nature of todays gaming community again

TrevorOfCrete
Dec 10 2007, 19:02
my biggest problem with ArmA is the troubles with the 8800. its desperatly frustrating spending 1k of hard earned cash and then not being able to play one of your most favorite games.

Without wanting to turn this into a troubleshooting thread, is there any sort of solution to the 8800 problems?

Sc@tterbrain
Dec 12 2007, 09:20
Nothing new in the NEWS section for 2 MONTHS&#33; October 16th was the last bit of "news"......par for the course.

Driving your fans away and killing a community 101. http://forums.bistudio.com/oldsmileys/confused_o.gif

Rexxenexx
Dec 12 2007, 18:44
my biggest problem with ArmA is the troubles with the 8800. its desperatly frustrating spending 1k of hard earned cash and then not being able to play one of your most favorite games.

Without wanting to turn this into a troubleshooting thread, is there any sort of solution to the 8800 problems?
Cut the view distance (don&#39;t go over 4000, try 3000 first), No Shadows, Aniso to Normal, Post Processing to Low (PostP just makes ArmA look like a Porno), no AA, crank everything else. Try that and see how long you can play. If all is good then crank Shadows and try again for a long time to make sure (I always leave Shadows off in MP). If THAT is good then slowly try adding View distance. Texture pre-fetching is what turns our cards retarded, but I&#39;ve had worse with my other computer&#39;s 6800 Ultra until I tuned things down. Good luck&#33; http://forums.bistudio.com/oldsmileys/thumbs-up.gif

Heatseeker
Dec 13 2007, 17:29
Actually, I&#39;m more embarrassed for BIS than I am angry. This was nothing but highway robbery of a faithful following of believers. These many followers and supporters from the first days of OFP to Resistance have stood by, waited patiently for almost 4 years and for what? Absolutely nothing.
You should feel embarassed to make this kind of trash post in here, Arma is 1+ year old&#33; Let it go and pick another game to hate?
I mean the game isnt perfect and will never be perfect, i have it, been playing it from the start and got my money&#39;s worth in play time.. and growing, you make it sound like OPFR was a perfect game or something..

1+ year worth of game (and growing) out of 30€ and free content (official addons), 1.09 in the works, CWR in the works, i feel lucky..
Ffs, i recently got Crysis (almost 60€) and it spent 5 days on my HD&#33;&#33; Its played, shelved and forgoten, it didnt meet my expectations but im not acusing EA of ruining my life or stealing my money...

If you are disapointed about something be specific and straight about it, the name of this thread isnt: "BIS/Arma bashing for minors".
X-mas is almost here so stop feeling so miserable ffs http://forums.bistudio.com/oldsmileys/xmas_o.gif .

Tuareg
Dec 13 2007, 23:52
I know it is my first post, but I just have to say this.
As an oldschool OFP player, who started playing the game from the first months, joined clans, leagues, worldchamps, total wars, etc, and finally put the game in the shelf after playing it for 2 or 3 or 4 years (whatever), cause I just wanted something new I must say this game has really been a huge disapointment for me.
Even more so because of the waiting time for the release and all the expectations I had put on it
I have been following this forum since then, coming here regularly, not only because of the expectation for arma, but also hoping that the community would keep going on like it was back at ofp days and was always glad to see that there were still a lot of players also hoping for the release of Arma.
I brought the game, played it for a month or 2, was happy to talk to some old players again also but that&#39;s just it.
My rig is fairly decent, DC Oc@<hidden>, 8800 ultra (no graphic probs or CTD&#39;s), etc, so I can play the game with high settings and get good fps, but even with good playability i find the game boring.
Every thing&#39;s boring about the game, with all this ultra realistic bull, the game lost all the fun. (and I mean online play, I don&#39;t have chinese patience for the campaign with those exaggeratedly sharp ai&#39;s.)
I miss the shooting while running, the fast aiming, the fast gaming, this is just a boring camper&#39;s game now, everything looks slow motion.
To put it plain simple ARMA sucks, maybe not so much for those who didn&#39;t play OFP, but I&#39;m sure the majority of OFP players have the same opinion (k, I know many won&#39;t), and the proof of it are the empty servers, and it&#39;s not just for the lack of maps IMO, even old ctf maps suck in this game.
I just hope there is a decent release again of a game like this one, preferably not by BIS, cause I won&#39;t be spending any more money here so soon, if ever, that&#39;s for sure.
Regarding Arma2, just by seeing those rusty vehicles from OFP in the screenshots, I think that says it all.

Tuareg

BangTail
Dec 14 2007, 01:53
Nothing new in the NEWS section for 2 MONTHS&#33;  October 16th was the last bit of "news"......par for the course.

Driving your fans away and killing a community 101.  http://forums.bistudio.com/oldsmileys/confused_o.gif
Agreed, this whole "there might be a 1.09 if we have time while we are making ArmA 2" is a slap in the face to the loyal community who have stood by BIS since 2001.

BIS are starting to look like Pterodon (Vietcong and the pathetic Vietcong 2). They made a great game which everyone loved and then they screwed the community in favour of making a fast buck. Take a look where they are now BIS, because you will be there as well if you dont straighten up and fly right.

Facts are facts and everytime I load ArmA and try to enjoy it I get angry at the fact that it STILL doesn&#39;t work properly with 8800s&#33; The game has bugs that have been around since OFP that STILL have not been addressed&#33; There are NEW bugs that STILL have not been addressed, and BIS are making a new game?

Ill bet cash money that ArmA 2 is ArmA in a different locale with some bells and whistles tacked on like wildlife for instance, that was supposed to be in ArmA. BIS will act like they are doing us a favour by putting it in ArmA 2 but tbh what could have been a fantastic continuing franchise despite its flaws has been ruined by greedy, unprincipled people who are intent on cashing in on the good name of OFP.

OFP 2 was not announced 1 year after OFP. The simple reason for this is that OFP took several years to evolve and really only peaked in 2004 - 2005. ArmA needs the same period to evolve and take shape. Announcing another game after the pathetic launch of ArmA is not a smart move. ArmA 2 better be polished and a cut above because if it isnt, people will know about it long before BIS makes any money.

Personally I would continue development of ArmA and put out some quality addons in the style of Red Hammer and Resistance as opposed to trying to sell a whole new game. A game that will really have to be perfect in every way to be any kind of success commercially or otherwise.

E

Rexxenexx
Dec 14 2007, 02:06
It would be nice if ArmA owners could get a discount when buying ArmAII. It only seems fair.

W0lle
Dec 14 2007, 03:01
Agreed, this whole "there might be a 1.09 if we have time while we are making ArmA 2" is a slap in the face to the loyal community who have stood by BIS since 2001.
Who from BIS said that? What are your sources?

Instead of spreading lies you should stick to facts you can prove. Patch 1.09 (and if necessary even further) will be released once the issues which currently keeps it from being released are fixed.
I don&#39;t know how many times this crap has been discussed, but just for you I repeat it (you hopefully get it then):
Development of the ArmA patch(es) and development of ArmA II is done by 2 different teams. The fact that ArmA II is under development has nothing to do with the huge delay of 1.09.

Rexxenexx
This thread is about disappointments with ArmA, not a wishlist thread.

BangTail
Dec 14 2007, 03:36
Spreading lies? I think not. I didn&#39;t directly quote any member of the BIS team, I simply made an allegation based on the noise or lack of noise coming out of BIS. It&#39;s quite understandable that you defend the game but ACTIONS speak louder than WORDS. There hasnt been any kind of news concerning ArmA since October and the last patch was 6 months ago. Since then all I have seen on Fansites etc is "ArmA 2 will have this and ArmA 2 will have that", while ArmA remains broken.

Like I said Wolle, ACTIONS speak louder than WORDS.

Take care,

E

DM
Dec 14 2007, 04:02
I simply made an allegation based on the noise or lack of noise coming out of BIS.
If you really have been a loyal fan of BIS since 2001, then you would know that there is rarely, if ever, "noise" coming from them.

They work hard "behind the scenes", and stuff is done when its done. Just because they arent giving you daily progress updates, doesnt mean they&#39;re all slacking off...

BangTail
Dec 14 2007, 04:09
I simply made an allegation based on the noise or lack of noise coming out of BIS.
If you really have been a loyal fan of BIS since 2001, then you would know that there is rarely, if ever, "noise" coming from them.

They work hard "behind the scenes", and stuff is done when its done. Just because they arent giving you daily progress updates, doesnt mean they&#39;re all slacking off...
I&#39;ve been playing OFP since release. I don&#39;t expect daily reports. You can&#39;t mount a coherent defense because there isn&#39;t one. Announcing a new game when the 1st one isnt finished is weak (and was never the case during the ENTIRE life of OFP). ArmA 2 will fall flat on it&#39;s face if it isn&#39;t :

A : Distinguishable from ArmA.

B : Released in a "complete" state.

Given BIS track record, B is not likely. I don&#39;t want to see them fail, I just understand the harsh realities involved when you take advantage of customers. That may not be BIS, that may well be the publisher, but the end result will be the same.

I have no wish to flame so I will leave it there.

http://forums.bistudio.com/oldsmileys/goodnight.gif

PS : I must commend you on some great mods/addons for OFP http://forums.bistudio.com/oldsmileys/smile_o.gif

Sc@tterbrain
Dec 14 2007, 06:37
Patch 1.09 (and if necessary even further) will be released once the issues which currently keeps it from being released are fixed.

Development of the ArmA patch(es) and development of ArmA II is done by 2 different teams. The fact that ArmA II is under development has nothing to do with the huge delay of 1.09.
Wow THAT really clears things up and builds my confidence.... http://forums.bistudio.com/oldsmileys/crazy_o.gif

Everyone has their own limit of patience and loyalty.  But as a whole it seems evident that the number of weary remaining fans should be of great concern to BIS.

It may be, but the community wouldn&#39;t know it.  The comedy of errors and lack of any clear message from BIS means that the community is left to speculate wildly about the promise of a patch, or the end of the franchise.

The fact that BIS would neglect the base of their future earning potential, and leave us to make our own illinformed presumptions about the future of the company.....does not bode well.

This community is a ship with nobody at the wheel.  The waters may be warm and clear ahead, they may be filled with iceburgs that could sink it without warning....hell, for all we know this ship is outa gas ( &#036; ) and run aground already.

What do I know.  I&#39;m just a suker that dropped &#036;40 ( TWICE&#33; ) for this game, which clearly excludes me from being the voice of reason.

58 Days since the last post in "Arma-News" thread.
86 Days since the last post in "BI News" thread.

CyDoN
Dec 14 2007, 08:33
ArmA is a great game but what i feel is that when a game is released it must be ready to be played I know a bunch of ppl that never go on-line and maybe they dont even have Internet, generaly they dont care much about gaming they just want to have fun a couple of hours after work. Those ppl said that the game sucked (after the flight of the first Abrms that hit a rock). This is the 1st point where ArmA looses points for me; to download 1gb patches, well i dont think thats has to do anything with what ppl want, especially for those who have low connections. Finnaly the Ofp had a great success cause of the atmosphere, in ArmA u are a Random soldier in a Random place shooting Random Communists with far worse weapons that u have and all this imaginare story ends after 5 hours of game doesnt seem pretty intresting huh? What someone said, I think in this forum and was the most wise thing was something like "who fucking cares about sahrani"...

Charliereddog
Dec 14 2007, 14:30
Who from BIS said that? What are your sources?

Instead of spreading lies you should stick to facts you can prove. Patch 1.09 (and if necessary even further) will be released once the issues which currently keeps it from being released are fixed.
Wolle, so he can claim one thing, and you can lie about another? I&#39;ve never had any sight of BIS saying there&#39;ll be further support than 1.09. I can expect it, but I&#39;ve never seen proof.

You&#39;re entire post can be turned on its head and sent back to you.

Rexxenexx
Dec 15 2007, 00:39
Rexxenexx
This thread is about disappointments with ArmA, not a wishlist thread.
Wishlist? Where&#39;s the list? What did I wish for? http://forums.bistudio.com/oldsmileys/xmas_o.gif *Santa is watching*

Here, I&#39;ll give you a disappointment wish-list to validate your comment:

1.) I wish ArmA was optimized.
2.) I wish AI didn&#39;t come free with Aimbot v4.6.
3.) I wish Server.exe would run under XP on a Dual PIII system (my old server) like it does on Linux ON THE SAME MACHINE.
4.) I wish SP code worked in MP ALL THE TIME&#33;"
5.) I wish anti-hacking code actually worked.

There&#39;s your list, but your comment is still null and void because the wish-list is on topic&#33; http://forums.bistudio.com/oldsmileys/crazy_o.gif

Apache[LOL]
Dec 15 2007, 09:04
Hi

Why ArmA sucks at this moment ...

No good working linux dedicated server available , not even after all this time .

The standard sounds of this game ? who made them , and worse who let them add this crap to a game like arma ?.

The extension pack ? arma runs better if you install that one , did we just had to buy our upgrade ?

It looks better than ofp http://forums.bistudio.com/oldsmileys/smile_o.gif that is for sure but they are working on arma 2 ? already haaah why not finish the first one ?


Upurs development get your ass back to the drawing board pronto make arma playable first .

Greets

W0lle
Dec 15 2007, 21:05
@<hidden> Dec. 15 2007,11:04)]Hi

Why ArmA sucks at this moment ...

No good working linux dedicated server available , not even after all this time .
obviously the linux server runs pretty well. Otherwise there wouldn&#39;t that many servers.



Quote[/b] ]The standard sounds of this game ? who made them , and worse who let them add this crap to a game like arma ?.
True, I expected better sounds too.


Quote[/b] ]The extension pack ? arma runs better if you install that one , did we just had to buy our upgrade ?
Yes you indeed purchased an upgrade for the original game with queens gambit, but not a patch.


Quote[/b] ]It looks better than ofp http://forums.bistudio.com/oldsmileys/smile_o.gif that is for sure but they are working on arma 2 ? already haaah why not finish the first one ?
That has been discussed endless times already. CM announced OFP2, BIS announced ArmA2 - it&#39;s all about marketing and business.


Quote[/b] ]Upurs development get your ass back to the drawing board pronto make arma playable first .
That last comment is just way off and insulting. After all ArmA is playable or how you think people play it all day. Sure there are still things to fix and ever will be.

Sevan
Dec 16 2007, 03:18
Of course there are aspects of ArmA that are dissappointing, but what I don&#39;t like is how immature, insulting and negative much of the ArmA community has become. There is a point where negative critiscm stops being helpful. I honestly don&#39;t understand some of the complaints anymore. Even good news is interpreted negatively. Like the negativity over the announcement of ArmA2. What is there to complain about that a new version is coming out 2 or 3 years after the release of the first? should it be 6 years like OPF.

It&#39;s reaching a point where I am becoming much more dissappointed buy the ArmA community then I am ArmA.

-Variable-
Dec 16 2007, 09:33
1. The first thing that was dissapointing for me in ArmA was even before the game was published- its name. I really dont know what BIS was thinking about when they came up with the name of this game, but I find it hard to think of a worse name than ARMED ASSAULT http://forums.bistudio.com/oldsmileys/crazy_o.gif It sounds like a name of a parody game that was meant to laugh about first person shooters. my best guess is that they wanted to name so it would apeal to youngsters, but even if I was 13 years old, I would have found this name simply- insulting. A game&#39;s name is important, just the way the graphics and the playability matter, and I am simply ashamed to tell people that I play a game named this way. unfortunately, the game&#39;s name predicted its shortcomings.

1. The game simply demands too much, hardware wise.
2. The campaign, and it was discussed endlessly, is poor, and especially in comparison with the cwc and resistance ones. ArmA campaign had absolutely no immerision at all.
3. Sometimes it feels like as if ofp was copy pasted into the game, the graphics were improved, but many things were left untouched. my first anticipation was that arma will &#39;fine tune&#39; all the ofp mishaps- like AI behavior, the AI&#39;s amazing yet unrealistic accuracy etc. however, all these things were just left as they were, and in many occasions, was much worse- like witht the case of the squeeking cradio comms and the weird voices of the characters in them, through the bad bad bad vehicle control system.

I feel very dissapointed of this game. I do play it, but mainly because the community is leaving ofp and there are no other games with the same concept- one of the only good aspects of this game.

The sequel of ofp deserved a much better game than arma, it&#39;s a shame that arma was it. i dont know anything about BIS&#39; commercial concerns but this game was published too early.

I hope ArmA 2 will not repeat the same problems. First of all, BIS should change its name&#33;  http://forums.bistudio.com/oldsmileys/wink_o.gif

[APS]Gnat
Dec 16 2007, 14:45
... but what I don&#39;t like is how immature, insulting and negative much of the ArmA community has become. There is a point where negative critiscm stops being helpful. I honestly don&#39;t understand some of the complaints anymore.
Agree .... its out of control, perspective and extreme in nature.
Its only been out a year and 100 other games have COME AND GONE in that time.

The "oh god, its so unplayable blah blah blah" doesn&#39;t rate highly with me when I see 20+ ppl on a server for 5+ hours play the > 1 < mission.
Some people seem to have forgotten how crappy OFP MP networking code was.

Hey, its not perfect, chances are you have to customize your setup to (hopefully) avoid crashes etc (thank goodness for JIP), but theres a 100 crappier games out there right this minute that everyone gets bored with after a week .... and so it seems they come back here to whine again LOL

Nicolas Eymerich
Dec 16 2007, 17:51
Critics should be critics and becase of that should be constructive. Although I&#39;ve been disapponted by arma, i see that in this discussion some post are (very) offensive.
As always: intelligence is a rare gift...

BangTail
Dec 16 2007, 20:07
Of course there are aspects of ArmA that are dissappointing, but what I don&#39;t like is how immature, insulting and negative much of the ArmA community has become. There is a point where negative critiscm stops being helpful. I honestly don&#39;t understand some of the complaints anymore. Even good news is interpreted negatively. Like the negativity over the announcement of ArmA2. What is there to complain about that a new version is coming out 2 or 3 years after the release of the first? should it be 6 years like OPF.

It&#39;s reaching a point where I am becoming much more dissappointed buy the ArmA community then I am ArmA.
Sorry, I know some of you like this game and feel the need to defend it and that is your right. It does need some serious defense, lets face it.

There is, however, a statement in your post that I feel is incredibly unintuitive. To say that the announcement of ArmA 2 is "Good news" is entirely subjective. For a lot of us it is quite simply not good news.

I would much rather see the entire dev team focus on finishing ArmA and some half decent addons for ArmA than see ANOTHER buggy, unfinished game (ok thats speculation, but given BIS history, I think its fair).

OFP/ArmA have the luxury of being a very unique franchise and in that respect, it also gives BIS a great degree of latitude that they quite simply WOULD NOT HAVE if there was any viable competition.

I think many of the optimists on here fail to understand that many of the skeptics did not start out as skeptics. I certainly didn&#39;t, but through the process of experience, I feel I know what to expect and that is why I am constantly negative about ArmA 2.

If I am proved wrong I will be VERY pleasantly surprised.

E

xxbbcc
Dec 16 2007, 21:17
I think many of the optimists on here fail to understand that many of the skeptics did not start out as skeptics. I certainly didn&#39;t, but through the process of experience, I feel I know what to expect and that is why I am constantly negative about ArmA 2.


Just to add one more thing here (I agree with ethne): I really, really want to like ArmA. I loved OFP but I&#39;m disappointed in ArmA because of all the old problems (from OFP) and all the additional bugs. BIS really makes it hard to like/use their game. I&#39;d really like to be proven wrong about my low opinion of BIS.

And - based on experience - I, too, think that ArmA is going to be a buggy, unfinished game. Prove me wrong.

BraTTy
Dec 16 2007, 21:19
Alot of that doesn&#39;t even make sense.
Sevan wasn&#39;t even defending the game but whatever

First of all Arma is finished and released game.Demo and reviews available and you had some time to return it if unhappy ( I wish alot of you had).If someone wants the game they buy it.I spend more on a tank of gas for my car. No biggie , just another game. Nothing to cry about. People are buying COD and playing it for a week and shelf it.80% of the games I have bought in my lifetime aren&#39;t very good. Arma is not one of them.

If you did keep Arma and are somewhat unhappy, this is a good topic to express your concerns in a normal polite way.
And possible if they continue to develop it they may address some of the users concerns, but guess what "you bought it already" so don&#39;t pout and cry now.Its life
They don&#39;t HAVE to work on it anymore.We like it tho in the aspect its further development progress for Arma 2

My opinion and judging from some decent feedback why would they want to waste anymore manpower/money on a game that didn&#39;t do as well as expected.So guess what...That makes Arma 2 announcement "good news" for alot of people.
They surely have learned from any mistakes altho I hope they do consider that alot of it is just exaggerated statements from users and some is genuine stuff but some is way off and far fetched.Arma is certainly playable and a great game.
And Arma 2 is guaranteed to be better.After playing OFP alot of people just wanted anything more from this company.Arma a fillin, a stepping stone ,however you want to consider it.
Its just a small game developer trying to make money and bring us this type of gameplay that originated from their own desire/hobby.
Alot of this topic is rude and hurting their mojo, they don&#39;t want to hear everyday pissin and moaning, give em a break and let them work.
With all that said , its been a year , people had plenty of time to discuss their concerns and we heard it all in many different ways.If it had been kept civil I would have a different outlook but I vote to lock and bury this topic. Its bad for business.
People can play the demo and decide if they want to buy the game (alot of games don&#39;t even have demos)

BangTail
Dec 16 2007, 21:41
Alot of that doesn&#39;t even make sense.
Sevan wasn&#39;t even defending the game but whatever

First of all Arma is finished and released game.Demo and reviews available and you had some time to return it if unhappy ( I wish alot of you had).If someone wants the game they buy it.I spend more on a tank of gas for my car. No biggie , just another game. Nothing to cry about. People are buying COD and playing it for a week and shelf it.80% of the games I have bought in my lifetime aren&#39;t very good. Arma is not one of them.

If you did keep Arma and are somewhat unhappy, this is a good topic to express your concerns in a normal polite way.
And possible if they continue to develop it they may address some of the users concerns, but guess what "you bought it already" so don&#39;t pout and cry now.Its life
They don&#39;t HAVE to work on it anymore.We like it tho in the aspect its further development progress for Arma 2

My opinion and judging from some decent feedback why would they want to waste anymore manpower/money on a game that didn&#39;t do as well as expected.So guess what...That makes Arma 2 announcement "good news" for alot of people.
They surely have learned from any mistakes altho I hope they do consider that alot of it is just exaggerated statements from users and some is genuine stuff but some is way off and far fetched.Arma is certainly playable and a great game.
And Arma 2 is guaranteed to be better.After playing OFP alot of people just wanted anything more from this company.Arma a fillin, a stepping stone ,however you want to consider it.
Its just a small game developer trying to make money and bring us this type of gameplay that originated from their own desire/hobby.
Alot of this topic is rude and hurting their mojo, they don&#39;t want to hear everyday pissin and moaning, give em a break and let them work.
With all that said , its been a year , people had plenty of time to discuss their concerns and we heard it all in many different ways.If it had been kept civil I would have a different outlook  but I vote to lock and bury this topic. Its bad for business.
People can play the demo and decide if they want to buy the game (alot of games don&#39;t even have demos)
Sorry m8, cant agree with you at all. Closing the topic would be a VERY bad idea indeed as burying people&#39;s legitimate concerns maybe something you agree with but I can assure you many people here do NOT agree with you.

ArmA is finished in your opinion but fortunately for the rest of us it is neither you or I that define what is finished. Considering ArmA is still in many respects, broken, I think it HAS to be classed as unfinished based on existing definitions.

Finally, for you to say that most of what I said doesn&#39;t make sense is laughable. Some of what you said is priceless. I refer specifically to :

"They don&#39;t HAVE to work on it anymore.We like it tho in the aspect its further development progress for Arma 2"

Firstly, who is "we"?. Secondly, your argument is basically that it is ok for BIS to continually release unfinished games as long as they follow them up with consecutive unfinished games?

"They surely have learned from any mistakes altho I hope they do consider that alot of it is just exaggerated statements from users"

They surely did NOT. They imported half of them into ArmA.

"Its just a small game developer trying to make money and bring us this type of gameplay that originated from their own desire/hobby."

Business is business at the end of the day and another shoddy release will bury BIS, of this you can be assured. The size of the company is irrelevant to the quality of what it produces.

"With all that said , its been a year , people had plenty of time to discuss their concerns and we heard it all in many different ways.If it had been kept civil I would have a different outlook but I vote to lock and bury this topic. Its bad for business."

People are angry for a reason. You may want to think about that. They didnt just show up here because they had nothing better to do. Actions cause reactions. People have concerns and as much as a minority have not voiced them in a mature manner, most of what has been said in this thread is pertinent and should not be swept under the rug simply because you dont happen to agree.

Regards

E

BraTTy
Dec 16 2007, 21:50
Business is business at the end of the day and another shoddy release will bury BIS, of this you can be assured. The size of the company is irrelevant to the quality of what it produces.
I point out that you must watch what you say otherwise you may be the one to get sued. Arma is a decent release. Your saying that all these professional game reviewers are lying? Did Bis pay them off ?

http://www.armedassault.com/press.html

Only a few have your opinion

Good luck in life

BangTail
Dec 16 2007, 21:54
Business is business at the end of the day and another shoddy release will bury BIS, of this you can be assured. The size of the company is irrelevant to the quality of what it produces.
I point out that you must watch what you say otherwise you may get sued. Arma is a decent release. Your saying that all these professional game reviewers are lying? Did Bis pay them off ?

http://www.armedassault.com/press.html

Only a few have your opinion

God luck in life
Ok, obviously you havent a clue. Go play your "finished" game and if you dont like negativity about ArmA, probably best to stay out of a thread titled "ArmA is just ... disappointing" mmmmmmk

http://forums.bistudio.com/oldsmileys/goodnight.gif

BraTTy
Dec 16 2007, 22:07
I do play it, year later (good investment&#33http://forums.bistudio.com/oldsmileys/wink_o.gif
I spend more on getting the kids haircuts,tank of gas,going out to eat etc...

I play it on my PIV 3.0 gig, 1 gig ddr, 7600gs 512m video card,XP home
And sometimes on my laptop : XP4000+ cpu,1 gig ddr,x600 256m video card, XP home
Works great&#33; I have no game equal.

If I could trust honest comments in this topic thats not getting the fans in an outrage I would stay out of it.Babysitting is aparantly needed tho.

(BTW, remember you are posting this stuff in a FAN Forum for Bis games)
I wouldn&#39;t be here if I didn&#39;t like their games and I never said it was perfect

There is a Biki bug-reporting, thats all thats needed.
This topic is getting both sides worked up

Last question: What games are on your list of "finished games?"

Balschoiw
Dec 16 2007, 23:01
Quote[/b] ]My opinion and judging from some decent feedback why would they want to waste anymore manpower/money on a game that didn&#39;t do as well as expected.

Because Marek himself promised to do exactly that after the rushed release, don´t you remember ?

It´s not our fault that the first release was plagued with bugs all over and they certainly reduced the number of the bugs, but still in key aspects and with key-bugs there hasn´t been real improvment.

Keeping in mind that an Arma 2 releasedate in 2008 is as likely as me taking my first steps on the moon at the same time, I´d say it´s more realistic to expect Arma 2 in 2 or 3 years.

Marek himself felt sorry for the release. Remember the part where he said: We had to release it now or never because of money issues ?

It´s all fine and dandy that they are working on the sequel, but to be honest, first of all they should complete what they have promised to complete, or make an announcement that Arma is not - to - be - fixed because of the nature of Arma itself.
Then we can just move on and take it with a big grain of salt next time we hear about a new BIS product.

I´m a mission-maker and I hate the Arma bugs as they simply can make missionmaking a real pain in the place where the sun doesn´t shine.

W0lle
Dec 16 2007, 23:19
This thread should be closed indeed because it&#39;s gone fubar long time ago. Instead of complaing in a civilized manner, most posts made just ended up in insulting and unfair comments. Initially it was thought to collect the complaints from customers and give the developers an overview of what people don&#39;t like, or wish to have fixed. This chance was wasted as the first insults arised long time ago, I highly doubt that anyone from BIS bothers to look into this anymore.


Quote[/b] ]Sorry m8, cant agree with you at all. Closing the topic would be a VERY bad idea indeed as burying people&#39;s legitimate concerns maybe something you agree with but I can assure you many people here do NOT agree with you.
Like said above, the chance was there to speak about the concerns - in a civilized and constructive manner. And as so often recently this community (which unfortunately isn&#39;t the same anymore as it was some years ago) blew up the chance given.

Balschoiw
Dec 16 2007, 23:30
Afaik both threads, the "Arma is just... disappointing" and "Arma is just...excellent" will be closed anyway when patch 1.09 will be released and a new set of threads will be opened.

I sincerely hope that the 1.09 version allows a more balanced
weight in both of the threads. http://forums.bistudio.com/oldsmileys/thumbs-up.gif

W0lle
Dec 16 2007, 23:34
You know too much... http://forums.bistudio.com/oldsmileys/pistols.gif

DMarkwick
Dec 16 2007, 23:53
I think a generic "recreational moaning" thread will suffice.

No need for the corresponding positive thread as we&#39;re all too busy enjoying it http://forums.bistudio.com/oldsmileys/biggrin_o.gif

BangTail
Dec 17 2007, 00:09
This thread should be closed indeed because it&#39;s gone fubar long time ago. Instead of complaing in a civilized manner, most posts made just ended up in insulting and unfair comments. Initially it was thought to collect the complaints from customers and give the developers an overview of what people don&#39;t like, or wish to have fixed. This chance was wasted as the first insults arised long time ago, I highly doubt that anyone from BIS bothers to look into this anymore.


Quote[/b] ]Sorry m8, cant agree with you at all. Closing the topic would be a VERY bad idea indeed as burying people&#39;s legitimate concerns maybe something you agree with but I can assure you many people here do NOT agree with you.
Like said above, the chance was there to speak about the concerns - in a civilized and constructive manner. And as so often recently this community (which unfortunately isn&#39;t the same anymore as it was some years ago) blew up the chance given.
TBH Wolle, if this thread was locked, I would delete ArmA and never even look at another BIS product because that would be almost facist in nature.

By all means, delete posts that are rude and disrespectful but there are legitimate complaints here that are as valid as any of the praise in the other thread.

I sincerely hope that 1.09 fixes alot of the existing problems with the game and as much as I will always remain opposed to what I see as the totally premature announcement and development of ArmA 2, I will still make missions for ArmA (which is why I am bald now), and will continue to hope that it gets its act together.

E

PS : Dmarkwick, love your mod btw http://forums.bistudio.com/oldsmileys/smile_o.gif

Placebo
Dec 17 2007, 00:12
When 1.09 is released there will be one feedback thread for all positive and negative comments http://forums.bistudio.com/oldsmileys/smile_o.gif

Chops
Dec 17 2007, 00:31
Like said above, the chance was there to speak about the concerns - in a civilized and constructive manner. And as so often recently this community (which unfortunately isn&#39;t the same anymore as it was some years ago) blew up the chance given. So now it&#39;s &#39;the communities&#39; fault? They don&#39;t complain about the game in the way BIS sees fit. If lot&#39;s of people are angry about Arma it must be because they&#39;re immature, right? http://forums.bistudio.com/oldsmileys/rofl.gif

And since when does a few abusive hotheads in this thread = "this community"? That&#39;s an absurd generalisation and an insult to the hard-working people who&#39;ve tried to improve/repair this game.

You know the saying &#39;people get the politicians they deserve&#39;? Perhaps game developers get the forums posts they deserve?

If/when Arma II arrives, if it&#39;s in the same condition as Arma is now, I shall avoid it like the plague, and I have the feeling I&#39;m not alone. http://forums.bistudio.com/oldsmileys/goodnight.gif

xxbbcc
Dec 17 2007, 00:47
I wanted to post a reply to Wolle&#39;s comment about "not complaining the right way", but I changed my mind.

I don&#39;t know if Wolle works for BIS or not, but it really doesn&#39;t matter, because he&#39;s a moderator of the official forums. Pray, tell me, how commenting on customers like that will help with the sales of ArmA 2?

W0lle
Dec 17 2007, 01:14
So now it&#39;s &#39;the communities&#39; fault? They don&#39;t complain about the game in the way BIS sees fit. If lot&#39;s of people are angry about Arma it must be because they&#39;re immature, right? http://forums.bistudio.com/oldsmileys/rofl.gif
How many people in this thread reported the "hotheads" to us moderators? 10% maybe, the rest jumped on the bandwagon and continued off-topic talk even further or started insults or flamebaiting too.
How many from these 75 pages (including the past 2) are about troubleshooting, other games, general talk and the lot? I don&#39;t know it, I gave up counting or care about this thread at all.


ethne
We deleted a lot of the off-topic talk here during the first weeks, but we gave it up at sometime as there are more threads for us to care about then this one.

xxbbcc
No I don&#39;t work for BIS otherwise the avatar would say "Team" instead of "Moderator"

To make things clear:
I never said that people have not the right to complain, and of course everyone has the right to complain if the product he paid good money for is bugged. Actually that was the reason why I started this topic. But if complaining turns into insulting of the developers then yes, I would say there was a good chance wasted.

And now, maybe it would be good idea to go back on topic, no?

CanadianTerror
Dec 17 2007, 01:57
ArmA disapoints me because there should have been some new content for dload. I mean, we got all the same stuff that was in OFP when we bought this game.

QG? its ok but theres not much "new" in it. The civs included dont even have blood texes (thats lame).

Be nice to see something by BIS for dload that offers a new vehicle or two or a new soldier model...i dunno, sumthin.

my 2 cents

Mr.Peanut
Dec 18 2007, 14:20
I have found this thread very informative, and when I read it I simply ignore posts that are off-topic criticism.

-HUNTER-
Dec 18 2007, 16:19
ArmA disapoints me because there should have been some new content for dload. I mean, we got all the same stuff that was in OFP when we bought this game.

QG? its ok but theres not much "new" in it. The civs included dont even have blood texes (thats lame).

Be nice to see something by BIS for dload that offers a new vehicle or two or a new soldier model...i dunno, sumthin.

my 2 cents
Name three things that were possible in OFP engine wise that we didnt have?

Its like comparing a 1 year old child to 55 year old grown up proffesor.

Offcourse the 1 year old child is less capable. But when it becomes 55 it will know and be able do to much more...

OFP lasted 6 years

And was shite in the beginning

ARMA is only 1 year old

And has several major bugs removed, it has much better graphics, and allows for much bigger islands, more objects to be loaded, and not to fucking mention the uber uber uber uber uber helicopter flight model we have now&#33;

That alone for me was enough&#33;

not to mention multigunner for instance&#33; http://forums.bistudio.com/oldsmileys/yay.gif

CanadianTerror
Dec 19 2007, 05:15
Maybe I didn&#39;t post that clearly enough.


Quote[/b] ]...there should have been some new content for dload.

Quote[/b] ]I mean, we got all the same stuff that was in OFP when we bought this game.


Im referring to addons. Im referring to the same units basically that we had in OFP...urals/T72/M1a1/hummer etc etc

Its be nice to see some MORE new content up for dload from BIS as in NEW UNITS.

The actual game engine itself does not disapoint me.

LtCmdrBoon
Dec 19 2007, 05:38
I love the game, but the biggest dis at the moment is the 4GB RAM issue, which i hope will be sorted with 1.09, but i&#39;m gonna pull 2gig tommorow just to play it.

There&#39;s loads of niggly things that bug me, 99% have been mentioned, but the 1 thing I would like is a more creative rank structure. In the editor you can select rank, from pvt to col, which is nice, but... its only purpose is so the server can deciede who takes command in what order when the group leader dies, and (apparently) makes the AI less likely to surrender or flee, the higher the rank. If, and i&#39;m talking arma2 here, there could be a 3rd even 4th teer, would be cool.

Yes if you&#39;re only coopin about with 5 thats ok as it is, but 30+ players, would be real nice to have a leader of leaders set out in the mission editing stage, so s/he has a more strategic role, which leaves the teamleaders to have the tactical along with the regulars who are on the line.

tonedog12
Dec 19 2007, 07:03
game seems to play quite laggy in MP. ive got a pretty good system which includes a geeforce 8800 gts card which ive read this game doesnt like to much so maybe thats the problem. had a ctd and some other weird stuff hapnin like not bein able to rotate 360.

big reason why i bought this game was for the added realism, and especially the longer visual distance and large map but have had quite a frustatin evening playin mainly due to the above reasons but also due to the relatively small servers.

biggest ive seen so far has been 30 players which on a map as big as this game has it makes it so sparsely populated it can take up to 10 mins to find some action. i still believe there&#39;s a good game in here somewhere just havin trouble findin it so far i guess

walker
Dec 19 2007, 07:59
Hi tonedog342

This the correct thread to talk about negative experiences http://forums.bistudio.com/oldsmileys/wink_o.gif BIS look here to find out what people do not like as part of their marketing. Also look and post in the troubleshooting thread if you want solutions.

Lag in single player
If you have Vista check that you do not have the power settings scheme in Vista set to "Energy saving mode", which results in the CPU sitting at it&#39;s lowest running frequence. Set it to "Balanced", the CPU scales up to it&#39;s maximum frequency while running ArmA.
More about vista settings here http://www.flashpoint1985.com/cgi-bin....t=69307 (http://www.flashpoint1985.com/cgi-bin/ikonboard311/ikonboard.cgi?act=ST;f=68;t=69307)

Lag in multi player
You do not specify what kind of lag you are experiencing. Is it with controls or reaction to what you ask it to do or are you shooting things and they do not die till latter.

Size of MP games
Public servers are not ideal; If you want to play lots of close in action play one of the CTFs there are a still a few people who play them. Then try a Berzerk mission for something a little bigger. There are many servers running with more than 30 people on them they tend to be private as it keeps the riff raff out. http://forums.bistudio.com/oldsmileys/wink_o.gif Try joining a clan. Some are running 60 plus people some are running 100.

Missions with lots of entities on them are down to the missions you play.

In PVP The way you fill the map in MP is with human controled AI squads.

This works well in both PVP A&D and Coops. For Coops a PVP element can be added with a CEX human controled OPFOR. I often play missions with several thousand entities on using CEX.

Kind Regards walker

tonedog12
Dec 19 2007, 11:53
the whole eperience just doesnt seem smooth, flight seems jumpy and sometimes other players skip a few seconds.

regarding gameplay it seems quite difficult to get involved, in BF2 u can instantly join a squad and if its a good squad there will be teamwork etc. i havent seen any of that so far

so how do i find these private servers then?

Hoot
Dec 19 2007, 12:40
the whole eperience just doesnt seem smooth, flight seems jumpy and sometimes other players skip a few seconds.
ArmA is a demanding game when it comes to systempower, so any desync or lag is noteable - yes. But i guess it depends not only on the power of the server, but also on the graphic settings some clients are running with. Too high settings can cause lag on the server, as you could see even in flashpoint. Folks with weak machines and those effectmods enabled where columns of smoke raise 200m into the sky caused desync and lag. Don&#39;t know the code in ArmA but i a can imagine that from some specific framerate on, the game itself will start to send the packets less frequent to the server, what successively will end up in desync.


regarding gameplay it seems quite difficult to get involved, in BF2 u can instantly join a squad and if its a good squad there will be teamwork etc. i havent seen any of that so far

I think he was trying to guide you to something like that:

http://community.bistudio.com/wiki/Category:ArmA:_Multiplayer_Squads

You, on the other hand, seem to mean the built-in squad system in BF2.


so how do i find these private servers then?

In the gamebrowser try to find locked servers. Watch for the servers signed with a big red cross. Some of them are using different version, but others are just private&#33;

TrevorOfCrete
Dec 19 2007, 15:11
regarding gameplay it seems quite difficult to get involved, in BF2 u can instantly join a squad and if its a good squad there will be teamwork etc.  i havent seen any of that so far
not at all, you just need to know what servers to go onto.  unfortunalty arma multiplyer has been hijacked by two games,  Evolution and Bezerk.  No offence to there makers becuase there good fun, but completely overplayed.

Finding a good old co-op server with even a single player in it can be challenging.

-HUNTER-
Dec 19 2007, 16:41
Maybe I didn&#39;t post that clearly enough.


Quote[/b] ]...there should have been some new content for dload.

Quote[/b] ]I mean, we got all the same stuff that was in OFP when we bought this game.


Im referring to addons. Im referring to the same units basically that we had in OFP...urals/T72/M1a1/hummer etc etc

Its be nice to see some MORE new content up for dload from BIS as in NEW UNITS.

The actual game engine itself does not disapoint me.
Oohh&#33; http://forums.bistudio.com/oldsmileys/huh.gif

haha, yes that makes sense.

However Im pretty sure the addonmakers can make much better addons for free. And BIS could spend resources on a project to make new addons for us. But those addons will be matched if not surpassed by community made addons anyway.

So IMO its better they spend their resources on finishing bugs and whatnot.

http://forums.bistudio.com/oldsmileys/confused_o.gif http://forums.bistudio.com/oldsmileys/biggrin_o.gif

Benny Moore
Dec 20 2007, 07:05
I loved Operation Flashpoint very much, but never got along with the controls. Armed Assault has even worse controls. I feel as though my character is both intoxicated and naturally clumsy at the same time. Then, too, the field of vision is a big problem, much more than in most shooters since Armed Assault won&#39;t let you transition smoothly from forward walk to sidestep, which is required in order to look quickly to the side while continuing to move in the same direction. It makes you halt for a moment. Indeed, it makes you halt in many circumstances for no good reason.

Here&#39;s an example. You can tell the game, while you are still running, to set your default motionless position to a crouch. But even though you&#39;re still holding the run key, the game will briefly halt your forward motion while it registers your command, before return you to a run. The same is true of the inverse, setting your default motionless position to standing. It&#39;s most irritating, especially under fire. It would be unrealistic enough if you were actually changing your stance on the fly, because people can smoothly transition from a crouching run to a standing run in reality. But what makes it worse is that under the circumstances, you&#39;re not actually changing your stance on the fly in the game; you&#39;re just "deciding" to change the stance your character will take when he stops running. It&#39;s like your character is terminally stupid; the process of deciding while running to go into a crouch after he stops causes him to halt to think, because he can&#39;t run and make little decisions like that at the same time.

But the worst part has got to be that, when your default position is crouch (it only makes a difference when you&#39;re not running), the game causes you often to take a few extra steps after you release the forward key. The difference is often at least six feet. This means that when moving to the edge of cover to peer out, when you release the move key to stop, your character will sometimes charge out stupidly into the open and promptly be shot. I said "stop," dash it all&#33; Drunken soldiers are no fun to play.

Dudester
Dec 20 2007, 22:28
ArmA disapoints me because there should have been some new content for dload. I mean, we got all the same stuff that was in OFP when we bought this game.

QG? its ok but theres not much "new" in it. The civs included dont even have blood texes (thats lame).

Be nice to see something by BIS for dload that offers a new vehicle or two or a new soldier model...i dunno, sumthin.

my 2 cents
Name three things that were possible in OFP engine wise that we didnt have?

Its like comparing a 1 year old child to 55 year old grown up proffesor.

Offcourse the 1 year old child is less capable. But when it becomes 55 it will know and be able do to much more...

OFP lasted 6 years

And was shite in the beginning

ARMA is only 1 year old
LoL, your comparisons crack me up. There are 75+ pages of compaints here and you only want 3 things that are different.
Well mine would be the list below:

(1) AA control system totally sucks over Ofp.
(2) No smooth transitions in the animations.
(3) CTF just about dead in Multiplayer.
(4) Bullet spread while looking down the scope.

Ok thats 4 shall i continue?

Also by giving the comparison about the 1yr child and the 55yr proffesor. you are infact saying its going to take 54 years to make the game good lol.

Ofp was good from the word go, it was brilliant 6 years later, minus the cheaters who ruined it. AA was bad from the word go and it just seems to get worse. I mean. I might be mistaken, but is there really only ever 2 or 3 CTF servers? or have i put some type of filter on that is blocking all the others?

Placebo
Dec 21 2007, 15:05
It is with a heavy heart that I must confess that the arguments in this thread haven&#39;t swayed me 100% so I think we have to agree you&#39;ve all failed miserably with this round of complaints, let&#39;s try again for 1.09 http://forums.bistudio.com/oldsmileys/wink_o.gif