Lawman1965
Apr 8 2007, 13:47
Yet another question from a newbie to Editing. I have the basic bones of my mission - I have created the enemy bases and targets, added units.
I want 3 objectives -
1. Kill an officer
2. Destroy Shilka1
3. Destroy Shilka2
I have added the required units and named them officer, shilka1 and shilka2
I have used CHris's Editor thing to create a breifing and added the three objectives. But I don't know what I need to do to get them up and running in game. Do I use triggers, scripts or the init line in the units to activate the objective list.
I have created a trigger that ends the game when all the units are dead using the
<table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">not alive shilka1[/QUOTE] etc.
But I don't think thats the best way to end. I'd like to end the game using the individual objectives.
Is there anyone out ther that can offer some advice in plain languange? I really don't understand much about this editor just yet.
Rich
I want 3 objectives -
1. Kill an officer
2. Destroy Shilka1
3. Destroy Shilka2
I have added the required units and named them officer, shilka1 and shilka2
I have used CHris's Editor thing to create a breifing and added the three objectives. But I don't know what I need to do to get them up and running in game. Do I use triggers, scripts or the init line in the units to activate the objective list.
I have created a trigger that ends the game when all the units are dead using the
<table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">not alive shilka1[/QUOTE] etc.
But I don't think thats the best way to end. I'd like to end the game using the individual objectives.
Is there anyone out ther that can offer some advice in plain languange? I really don't understand much about this editor just yet.
Rich