Deady
Mar 10 2007, 14:17
<table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">MaxSizeNonguaranteed =<limit>;
Maximum size of non-guaranteed packet in bytes (without headers).
Non-guaranteed messages are used for repetitive updates like soldier or vehicle position.
Increasing this value may improve bandwidth requirement, but it may increase lag.
[/QUOTE]
Does that mean a smaller value is better for servers where bandwidth is plentiful? If the value is smaller, it will send out smaller packets but more frequently rather than big ones but less frequently? (hence causing some jumping with vehicles etc?)
Maximum size of non-guaranteed packet in bytes (without headers).
Non-guaranteed messages are used for repetitive updates like soldier or vehicle position.
Increasing this value may improve bandwidth requirement, but it may increase lag.
[/QUOTE]
Does that mean a smaller value is better for servers where bandwidth is plentiful? If the value is smaller, it will send out smaller packets but more frequently rather than big ones but less frequently? (hence causing some jumping with vehicles etc?)