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MattXR
Mar 4 2007, 12:49
RED HOTEL v1.5

Capture a Hotel back from the Prussian army..


Whats New In v1.5
- Updated All Scripts
- Added Urban Patrol Script
- Added JIP Compatibility
- Less Enemy Inside the Hotel (More Outside)
- Civilians in the area
- Added Enemy Support
- Added Medkit Option for player [1 Use Only]
- And a lot more things.. have a look :P

Red Hotel [v1.5] (http://www.surfacezero.com/uploads/MattRochelle/ArmA/Missions/Coops/RedHotel/RedHotel.rar) - Right Click Save As

Armaholic Mirror (http://www.armaholic.com/page.php?id=440)

Ligur
Mar 5 2007, 23:21
I endorse this mission. Difficulty hard enough, but not impossible by far. Compact, requires thinking, stealth, involves AT, sniper, CQC and pure shootout elements. Woohoo! I co-opped this with another human player and we used the AI guys as backup. Good work, keep on making missions like these please.


***** SPOILER WARNING, SHUT YOUR EYES! OH NO! *****

Question: how did you originally intend the players to take out the piece of heavy armor? It killed half our squad a couple of times. The satchel charges are pretty obvious but without 3+ players placing them correctly is a beooootch to do right. We lucked out; the tank tried to advance onto a hill I was laying covering fire from, got a "little" bogged in a steep slope JUST as my co-op friend nagged an RPG from a dead OPFOR soldier. Tee-hee.

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