Stryge
Feb 19 2007, 21:30
Hello,
My Dedicated Server does not appear in browser since today. Impossible to make it appear.
It is really strange, 'cause the server is available if I enter directly its IP in the browser http://forums.bistudio.com/oldsmileys/sad_o.gif But it is not really usefull, Players need to know it to join it. http://forums.bistudio.com/oldsmileys/confused_o.gif
Server can be joined by IP, it's running well, only 47 ping on it, but it's not available on the browser http://forums.bistudio.com/oldsmileys/sad_o.gif
My Dedicated Server version is v1.04.512
I did not make modification to server.cfg file since a long time, and server worked perfectly before today.
My file is the following:
Quote[/b] ]
// comments are written with "//" in front of them.
// server.cfg
passwordAdmin = "***"; // password to protect admin access
password = ""; // password required to connect to server
hostname="[Shark] Team [FR]";
maxPlayers=24;
motd[]= {"Bienvenue sur le Serveur [Shark]","www.sharkteam.eu",}; // Welcome message, two lines "," means 'new line'
motdInterval=5; // if motd has multiple lines, how fast to show these in succession (default is 5 seconds).
voteThreshold=0.33; // when one third agrees, this is enough to confirm a vote
reportingIP="armedass.master.gamespy.com"; // private server - no reporting ("armedass.master.gamespy.com" to report to the master server)
voteMissionPlayers=3; // start voting for missions when 3 players connect
checkfiles[]={"HWTL\dta\data3d.pbo","dta\data3d.pbo"}; //list of files to check for identity
kickduplicate=1; // do not allow duplicate id
equalModRequired=1; // require equal mod
disableVoN=1;
class Missions
{
class MPCTF_01 // name for the mission, can be anything
{
template = MP09CaptureTheFlag3.Sara;
cadetMode = 1; // difficulty 0=veteran 1=cadet (not only AI, but radar, map etc)
};
};
Is anyone know how to resolve this real problem ?
[Shark]-Stryge.
My Dedicated Server does not appear in browser since today. Impossible to make it appear.
It is really strange, 'cause the server is available if I enter directly its IP in the browser http://forums.bistudio.com/oldsmileys/sad_o.gif But it is not really usefull, Players need to know it to join it. http://forums.bistudio.com/oldsmileys/confused_o.gif
Server can be joined by IP, it's running well, only 47 ping on it, but it's not available on the browser http://forums.bistudio.com/oldsmileys/sad_o.gif
My Dedicated Server version is v1.04.512
I did not make modification to server.cfg file since a long time, and server worked perfectly before today.
My file is the following:
Quote[/b] ]
// comments are written with "//" in front of them.
// server.cfg
passwordAdmin = "***"; // password to protect admin access
password = ""; // password required to connect to server
hostname="[Shark] Team [FR]";
maxPlayers=24;
motd[]= {"Bienvenue sur le Serveur [Shark]","www.sharkteam.eu",}; // Welcome message, two lines "," means 'new line'
motdInterval=5; // if motd has multiple lines, how fast to show these in succession (default is 5 seconds).
voteThreshold=0.33; // when one third agrees, this is enough to confirm a vote
reportingIP="armedass.master.gamespy.com"; // private server - no reporting ("armedass.master.gamespy.com" to report to the master server)
voteMissionPlayers=3; // start voting for missions when 3 players connect
checkfiles[]={"HWTL\dta\data3d.pbo","dta\data3d.pbo"}; //list of files to check for identity
kickduplicate=1; // do not allow duplicate id
equalModRequired=1; // require equal mod
disableVoN=1;
class Missions
{
class MPCTF_01 // name for the mission, can be anything
{
template = MP09CaptureTheFlag3.Sara;
cadetMode = 1; // difficulty 0=veteran 1=cadet (not only AI, but radar, map etc)
};
};
Is anyone know how to resolve this real problem ?
[Shark]-Stryge.